Anyone tried Haze? It's terrible!


Recommended Posts

Unfortunately not all of us can afford every game on the market to play before judging. You can see the flaw in your suggestion now, yes? ;) This is why we have demos :yes:

If they didn't take the time to make a decent demo, can I really be arsed giving them my good money for a game they probably treated with the same manner?

Thats fair enough. May I suggest pension day in the local post offices as a way to assist in buying all the games that are made available? They rarely fight back. ;)

Wait for the reviews to come in, I think this will be a 8/8.5 type of game.

Thats fair enough. May I suggest pension day in the local post offices as a way to assist in buying all the games that are made available? They rarely fight back. ;)

Wait for the reviews to come in, I think this will be a 8/8.5 type of game.

I think that's a little high. From what I hear, it's more like a 7.

After the demo I was ready to write off Haze as another dull, generic FPS. I then spent some time checking out videos of the campaign and the multiplayer on IGN (they've got tons of Haze media on their site). I'm actually starting to look forward to it. I'll gamefly it, it's not an automatic buy after that crap demo. The multiplayer looks fairly original and pretty decent, but it all depends on how well it runs on PSN. I'd prefer an xbox version so I could play it on Live, but i'm still planning on checking the game out. I know it's rare that a game will have a crap demo and not be a crap game, but it does happen from time to time. I'm not using the "old code" defense, because that's just retarded, in this case it looks like a last minute "let's throw together a demo real quick" type of situation.

After the demo I was ready to write off Haze as another dull, generic FPS. I then spent some time checking out videos of the campaign and the multiplayer on IGN (they've got tons of Haze media on their site). I'm actually starting to look forward to it. I'll gamefly it, it's not an automatic buy after that crap demo. The multiplayer looks fairly original and pretty decent, but it all depends on how well it runs on PSN. I'd prefer an xbox version so I could play it on Live, but i'm still planning on checking the game out. I know it's rare that a game will have a crap demo and not be a crap game, but it does happen from time to time. I'm not using the "old code" defense, because that's just retarded, in this case it looks like a last minute "let's throw together a demo real quick" type of situation.

Same thing really.

Review from the Swedish Gamereactor,

Score: 6/10

http://www.gamereactor.se/recensioner/1386...5986ccd3ae5a3d8

Must be that darn old code!

You sound almost happy.

2 other reviews have given it much higher scores, so I guess as we have said all along its down to personal taste.

I hate Halo (2&3), but the reviews are all good.

Yeah, Happy :rolleyes:

Stop with these petty remarks every time something doesn't go your way. Also, let's see these reviews then so we can see the other side of the coin. :)

Things not going my way?? Sorry you have lost me. I really enjoyed the demo, and I've really enjoyed watching all the HD clips of the game. A 6/10 review is going against what I think.

Ironic that you tell me to stop with the petty remarks when your post contained one. I was simply pointing out that reviews don't always mean anything (GTA anybody?)

The reviews are from Famitsu and PSM Italy. No actual link to the reviews as they have not been scanned as of yet.

I was simply pointing out that reviews don't always mean anything (GTA anybody?)

I'm not sure what you mean by that, I think GTA deserved all the praise it's gotten, it's an amazing game. If it's about the gamespot changing their score thing, well that's gamespot. After the Kane & Lynch fiasco I don't think anyone takes them seriously anymore. Haze, on the other hand, looks to deserve a solid 7/10 based on the demo and the videos I've seen. The demo feels like a 6/10 game but the multiplayer vids I've seen bump it up another point. 4 man co-op helps a lot also.

popisdead, you seem to be taking this kinda personal, relax, the interwebs shouldn't anger you!

I'm not sure what you mean by that, I think GTA deserved all the praise it's gotten, it's an amazing game. If it's about the gamespot changing their score thing, well that's gamespot. After the Kane & Lynch fiasco I don't think anyone takes them seriously anymore. Haze, on the other hand, looks to deserve a solid 7/10 based on the demo and the videos I've seen. The demo feels like a 6/10 game but the multiplayer vids I've seen bump it up another point. 4 man co-op helps a lot also.

popisdead, you seem to be taking this kinda personal, relax, the interwebs shouldn't anger you!

Not at all mate.

Just for information, like so many games these days, Haze isn't true HD either.

It's running 576p according to Kotaku

That explains a lot then!

Next-Gen's blog on this:

Haze Not in True HD, says Free Radical

By Tom Ivan

BLOG - Contrary to a PlayStation blog post which suggested that PS3 exclusive FPS Haze ran at 720p, developer Free Radical has said that it natively runs at 576p, leaving the PS3 to upscale.

“We prioritize a nice smooth framerate over a different res,” Haze creative lead Derek Littlewood told Ripten.

“Personally, I don’t really buy the whole thing. People did the same with Call of Duty, they did the same with Halo, and they say with those games ‘It’s not running at true HD!’ And it’s like, I don’t care. If the game looks good and it runs smoothly, those are the important things to me.

“I always say, judge it [Haze] by the whole experience. Sit down with it and enjoy it. If people come away from that saying ‘Yeah, the resolution was a bit lower than I was expecting’ then I hope people wouldn’t, because it has other things it does really well.”

I get what Littlewood is saying, but were consumers rushed into buying expensive early HD TVs on the promise of HD games that haven't materialized too often so far?

The Haze demo looked fine to me and I’m still pretty intent on picking up the full game later this week. How have you found it?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Less powerful than a PS5 at twice the price! I wonder if they use that for marketing? Totally DoA.
    • Astra 0.6.1 Beta by Razvan Serea Astra is an audiophile music player designed for local music libraries, supporting MP3, FLAC, WAV, AAC, OGG, M4A, OPUS, WMA, AIFF, and more via FFmpeg. It offers gapless playback with pre-buffering, multichannel audio remapping, and Dolby Atmos decoding, ensuring albums play seamlessly while maintaining high-fidelity sound. Astra features real-time DSP visualizers powered by a native C++ engine, including an oscilloscope, spectrum analyzer, and vectorscope. A fully parametric 10-band EQ with live frequency response, built-in presets, and AutoEQ headphone calibration import lets you precisely shape your sound. Playback controls include shuffle, repeat, and drag-and-drop queue management, while the library automatically extracts metadata, album artwork, and supports global search, favorites, and recently played tracking. Additional features include output device selection, delay calibration, customizable themes, fullscreen and mini-player modes, Discord Rich Presence, optional Last.fm scrobbling, and an opt-in local API for integrations. Astra delivers a complete, high-quality desktop audio experience with no telemetry, accounts, or streaming. Astra 0.6.1 Beta changelog: Lyrics Initial XLRC support via @boof2015/xlrc 0.2.0 (#131) XLRC sidecar scanning, manual import, and renderer support Word timing, furigana, translations, voice labels, and translation-priority controls for XLRC Fullscreen lyrics overhaul with additional layout polish Manual lyrics editor with LRC, XLRC, and plain-text modes Drag-and-drop lyrics import plus sync offset controls Clickable synced lyrics for seeking, with popout and transport lyrics updates (#138) Fixed lyrics info sidebar scrolling (#138) Added a workaround for LRCLIB instability Metadata & Library Metadata editor rebuilt as a side panel Virtual DB metadata overrides and optional direct file tag writing Bulk metadata editing for title, artist, album, album artist, genre, year, track/disc numbers, and artwork Undo/redo support for virtual metadata edits Clear overrides action and default save-mode preference Artist page grid view added, with later design and sizing refinements Improved Jump to Playing with smart source, queue, album, artist, and library track targets Fixed smart source jump behavior Playlists Fixed VLC-style M3U import failures (#127) Added playlist export to M3U/M3U8 (#118) Improved imported playlist path resolution and missing-entry preservation Shuffle added to playlist pages (#121) Remove tracks directly from playlist views (#128) Fixed create-playlist-from-track modal closing when clicking inside it (#137) Multi-select quality-of-life fixes Right-click context menus no longer clear multiselections UI & Navigation Fixed UI scaling regressions in sidebar and home surfaces (#122, #123) Fixed transport bar regression (#126) Fixed horizontal scrolling on Home and Library rails Fixed artist grid sizing while searching Updated playlist action buttons and related layout polish Additional fullscreen lyrics visual adjustments Visualization Scopes and visualizers now respect UI scaling settings (#155) Added shared canvas sizing logic for correct DPR/backing-store behavior Canvas sizing tests added for visualizer scaling regressions Discord RPC Discord Rich Presence activity structure refactored Compact status can prioritize title or artist Profile info line can show file info or album Title and artist links can target YouTube Music, Last.fm, or be disabled Optional small Astra badge for cover-art presence Configurable “clear when paused” timing Added Discord activity tests Scrobbling Fixed custom Last.fm2 API profiles being accidentally blocked Expanded scrobbler profile protocol handling coverage Stability & Tests Added/expanded tests for XLRC parsing, lyrics presentation, metadata editor state, playlist import/export path handling, artist grid layout, horizontal scrolling, canvas sizing, and Discord RPC activity building Download: Astra 0.6.1 Beta | 138.0 MB (Open Source) View: Astra Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • How does it compare to the "SeeStar S30 Pro" and the "Vespera PRO 2"?
    • Indeed. And note that those units are MUCH cheaper than this new Steam Machine...ahem.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      502
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      100
    4. 4
      Michael Scrip
      85
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!