BioShock PS3 confirmed


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If your plans take you over your allotted space, yes it is.

You take a game that requires more than 7GB of space, and port it to the 360 what do you get?

Compromise - multiple discs, reduced textures, reduced audio quality, reduced "whatever you can reduce".

Cut back - Cutting out content/features/ect to reduce space needed.

Or you do as the internet userbase would tell you, and wave the "magic advanced compression wand/techniques" and magically cut down your space requirements with no cutback/compromise.

You just gave us the solution yourself, multiple disks :yes: We've seen it done already and it hasn't caused any problems :)

Find it awesome though that you suddenly know all about game development etc, America really has done a number on you huh? Didn't you drop out of computer science?

You just gave us the solution yourself, multiple disks :yes: We've seen it done already and it hasn't caused any problems :)

Find it awesome though that you suddenly know all about game development etc, America really has done a number on you huh? Didn't you drop out of computer science?

No need for cheek, I changed career, not dropped out (N) FYI I passed 1st and 2nd year (or at least the first half of the exams in 2nd year, I never sat the final exams due to me deciding to change course after winter break.)

Thanks for the personal dig, I wouldn't have expected that from you of all people.

Everyone knows multiple discs is a solution, but it's still a compromise over having everything on one disc.

No and no. Look at GTA, you have that mahussive install and blu ray disk for what benifet? the games are identical.

The drive read speed is better on the 360, it can handle reading compressed files very well. The ps3 drive is incredibly slow, in fact developers DUPLICATE a lot of files on the BR discs to compensate, so a lot of the 'more space' argument is out the window it's doing nothing for the ps3 with it's other shortfalls.

Duplicate files enough to need up to or around 50GB of space (or whatever is useable, 46GB?) :rolleyes:

I already pointed out earlier going from a single layer disc to a dual layer disc ramps up production costs for the developers, so I'm sure it's not a decision made willy nilly.

No need for cheek, I changed career, not dropped out (N)

Thanks for the personal dig, I wouldn't have expected that from you of all people.

Everyone knows multiple discs is a solution, but it's still a compromise over having everything on one disc.

But not a compromise for content, which at the end of the day, anybody really cares about.

Do not dimiss techniques that you have no personal experience of outside of a weekly podcast. You are doing no better than some of the remarks PiracyX came out with. Which I know you are better than.

It wasn't cheek and I mean no offence, but what do you really know about game development, just seems you are running away here with all sorts of claims you can't backup.

Everyone knows multiple discs is a solution, but it's still a compromise over having everything on one disc.

Duplicate files enough to need up to or around 50GB of space (or whatever is useable, 46GB?) :rolleyes:

I already pointed out earlier going from a single layer disc to a dual layer disc ramps up production costs for the developers, so I'm sure it's not a decision made willy nilly.

Yes but of course we should trust you because your opinion-stated-as-fact must be right :rolleyes:

It makes sense if you have a disk big enough then keep it all uncompressed, but if you have a drive capable of reading fast enough etc to handle compressed files on a dvd then all the better.

Compression techniques are extremely complex and effective right across the board these days so I see no way it would not be used for games. Just because you think otherwise doesn't make it so.... perhaps you should remember that sometimes....

But not a compromise for content, which at the end of the day, anybody really cares about.

Do not dimiss techniques that you have no personal experience of outside of a weekly podcast. You are doing no better than some of the remarks PiracyX came out with. Which I know you are better than.

It wasn't cheek and I mean no offence, but what do you really know about game development, just seems you are running away here with all sorts of claims you can't backup.

I know, it's not a big compromise at all, but it's one the developers will either be willing to take or not.

For example I couldn't care less if MGS4 was multiple discs on the PS3. I loved FF on the PS1, and they were 3/4 discs.

Games like this and RPGs work fine with a skewed disc replacement system, as you can easily save and swap disc.

I believe what developers have said, and my basic knowledge of compression and what game sizes can be.

Logic would tell you taking a 50GB game, and shrinking it to one DVD isn't possible - That is what PiracyX was hinting at and what I was challenging.

I know fine well MGS4 could be put on the 360 on multiple discs, I'm not going to challenge that.

Talk about your own bias.

As of right now.. it is exclusive.. and by the time it does come out for PS3 it will be like previous generation of game (same thing with MGS4, even not confirmed, you can bet your behind it will be released on Xbox 360. If they don't, now THAT would be a pinnacle of stupidity) that will just show how inferior and late PS3 is in general getting old releases late. Not to mention the fact that this version might as well be scared and performance limited that will once again show the downsides of PS3 as a gaming machine when compared to Xbox 360.

Last time I checked, it's available for PC as well.

Oh ****, look, there it is on my shelf now.

Fact is the 360's GPU is much better than PS3s RSX GPU. There is articles all over the internet to explain this. PS3 does have a slighly better CPU on paper, but doesn't mean a thing. You say the CPU can support the GPU which we are aware of, but that hasn't resulted in anything on PS3 looking and running better. Like GTA4 for example, on PS3 it run's at 640p whereas on XBOX360 it runs at 720p. Another game to take note is Haze which runs at a pitiful 1024x576p. I have no idea on MGS4 but i doubt it is 720p as PS3 just doesn't have the power in the graphics department which i think everyone has to agree on this.

Sort of like Halo3 and CoD4. :whistle:

This topic really needs to be cleaned out tbh :/

Bioshock going to the PS3 is good for everybody. It's one less exclusive for the 360 sure, but we still have the game to play and have done for nearly a year now (plus I doubt they will release the LE with Big Daddy's for it). In the end it's growing the franchise and increasing the chances of more sequels :yes:

Put it this way, if you can fit Mass Effect or GTA4 or any number of other huge games onto a dvd, you can fit MGS4.

Bioshock going to the PS3 is good for everybody. It's one less exclusive for the 360 sure, but we still have the game to play and have done for nearly a year now (plus I doubt they will release the LE with Big Daddy's for it). In the end it's growing the franchise and increasing the chances of more sequels :yes:

True, a total exclusive is never really a good idea. Having one come out later isn't so bad, reaching a bigger audience will only drive the need for more games :)

Logic would tell you taking a 50GB game, and shrinking it to one DVD isn't possible

Again, is this based on your insider knowledge and access to the game? I highly doubt it will be a full 50 gigs, but of course you already know :rolleyes:

Edited by randomnut
^^^I think he's more right about MGS being more of a niche series than you seem to think.

As far as it being a niche game, I'll just note this.

At E 4 All, the only time MGS4 has been playable (single player) in the states, the line to play it took over 2 hrs. to get through.

On day 4.

When most everyone had already played it, and the crowds were thin.

In fact, the whole weekend, the lines were much longer for MGS4 than for Rock Band, even tho about the same number of people were allowed to come in and play it at any one time.

I know, it's not a big compromise at all, but it's one the developers will either be willing to take or not.

For example I couldn't care less if MGS4 was multiple discs on the PS3. I loved FF on the PS1, and they were 3/4 discs.

Games like this and RPGs work fine with a skewed disc replacement system, as you can easily save and swap disc.

I believe what developers have said, and my basic knowledge of compression and what game sizes can be.

Logic would tell you taking a 50GB game, and shrinking it to one DVD isn't possible - That is what PiracyX was hinting at and what I was challenging.

I know fine well MGS4 could be put on the 360 on multiple discs, I'm not going to challenge that.

Are you confirming that MGS4 is 50GB in size? And even if it was, are you are saying it is impossible to put to a 8GB DVD?

Like i said wait and see when the game disc is ripped then we can discuss it further.

Some of the comments i made about the issues with PS3 are all true, Slow drive, data Redundancy on discs etc so i really don't know how i can be like Audioboxer since i am stating the truth on what's being done on the PS3. This isn't my opinion, this is a proven fact.

Even though this is the first time that I have had to do this in about a month as I have been doing my best to avoid it and even though I know there are going to be the usual suspects who will cry foul, honestly and sincerely I have seen enough...

Thread Closed.

DL

The amount of personal attacks and just lack of respect in this thread is disgusting, it truly is.

If there were just one or two off comments I would just delete them and leave things as is, but I do not even know where you begin there are that many.

If I can, I will go through it later, delete countless comments, and reopen.

This topic is now closed to further replies.
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