Recommended Posts

Meh. I have a 9600gt and yet i get 50-55 fps outdoors on say, Well, with everything on high @ 1440x900 with 2xaa(aa from off to 4x makes extremely little to no difference in fps) and with mat queue off. That's also with no shooting happening. And even jacking everything down to low only changes things by like 1 or 2 fps. I just don't get this games performance as it's so illogical..

I believe that changing the texture/shader quality really does nothing for fps if you have a new gen graphics card with 256mb of vram or more, so just keep everything on high/very high. This is especially so if you use the force_preload command in your autoexec.

Yeah, he's pretty much useless right now.

The scout is already extremely powerful :s I mean of course your not going to take down medic/heavy pairs on your own but your not supposed to, just kill stray enemies wandering around on their own, hunt spies and other scouts and just target killing enemy medics ;)

I believe that changing the texture/shader quality really does nothing for fps if you have a new gen graphics card with 256mb of vram or more, so just keep everything on high/very high. This is especially so if you use the force_preload command in your autoexec.

Could you explain what force_preload does? If it gets everything preloaded at start so I don't get stupid sound looping glitches that happen EVERY time TF2 starts up from a cold boot, I'm all for it.

This is going to make me seem like I was making up stuff before, but now I can't get it to go over 50fps :laugh:

Wish I still had that screenshot so I would have some proof I'm not crazy/making stuff up.

Which map was it, and how many players were on?

For a 28+ player game on 2fort, while everything's tranquil I get a steady 60 FPS with the Vsync cap. (I prefer smooth online gameplay over boasting high FPS counts.) While there's a intense battle inside the base or on the bridge it regularly dips into the high 30s and low 40s. This is with every single setting on max (AA at 16X CSAA) at 1280x1024 with a slightly overclocked 8800 GT and a C2D Q6600.

Also if I quickly dive in and out of the water the counter can briefly drop down to the 10s. :|

Maybe it'll be smoother if they'd made the engine multithread properly.

Edited by rm20010

I believe 'cl_forcepreload 1' just loads all the data before starting to play, so you get slightly increased loading times (shouldn't be very noticable) but I find the game a lot more stable and I get a less stuttering. Try it out and see if it fixes the sound looping, although it might just be for when your receiving data from a server.

Could you explain what force_preload does? If it gets everything preloaded at start so I don't get stupid sound looping glitches that happen EVERY time TF2 starts up from a cold boot, I'm all for it.

I'd be interested about this too. I'll give it a try and post back. Although sometimes the stuttering is worse than others. I think it depends how long my PC has been on for too.

I believe 'cl_forcepreload 1' just loads all the data before starting to play, so you get slightly increased loading times (shouldn't be very noticable) but I find the game a lot more stable and I get a less stuttering. Try it out and see if it fixes the sound looping, although it might just be for when your receiving data from a server.

Thanks, I'll try that.

I'd be interested about this too. I'll give it a try and post back. Although sometimes the stuttering is worse than others. I think it depends how long my PC has been on for too.

I also noticed that there's no sound looping if I launch the game after a couple cycles of sleeping and resuming my PC. Since last December my PC is unable to wake up correctly after replacing a few hardware components, so I'm left with shutting down and powering the PC back up from cold for now.

...

Which map was it, and how many players were on?

For a 28+ player game on 2fort, while everything's tranquil I get a steady 60 FPS with the Vsync cap. (I prefer smooth online gameplay over boasting high FPS counts.) While there's a intense battle inside the base or on the bridge it regularly dips into the high 30s and low 40s. This is with every single setting on max (AA at 16X CSAA) at 1280x1024 with a slightly overclocked 8800 GT and a C2D Q6600.

Also if I quickly dive in and out of the water the counter can briefly drop down to the 10s. :|

Maybe it'll be smoother if they'd made the engine multithread properly.

24 player goldrush server.

And I get the water thing too, it's due to the particles/ripples they're doing in TF2 (doesn't happen in HL2:EP2)

About the update:

- I'll give this fixed Natascha another whirl.

- No longer possible to detect disguised enemy spies healing off friendly dispensers. :(

Does TF2 have good graphics?

Coz I'm looking into getting it

Also does it gave bots I can practice on?

You bet. :) For its cartoonish style the graphic quality is pretty good, and performance isn't too taxing on many gaming systems.

Unfortunately there are no offline bots to practice against, unlike Left 4 Dead or CS Source. You'll just have to learn by playing with humans - find a good community to play with that doesn't scream at "noobs." :yes:

Does TF2 have good graphics?

Coz I'm looking into getting it

Also does it gave bots I can practice on?

Bots are being developed but its a very complicated game in terms of programming the bots for each class so I don't know when it's going to work. I think its called omnibot or something.

The game is awesome anyway...

The slowing effect seems half broken. Sometimes it works and sometimes it doesn't now. It doesn't feel like 100% anymore. On the plus side though, natascha either crits out the ass now or i've been getting ridiculously lucky, as it seemed like half my hits with it were crits.

Edit: On another note... Does anyone elses stats page, when viewed in your web browser, not seem to match what your stats say in game? It seems like mine don't match up.

Edited by Blackhearted

New post on official TF2 Blog

The Scout was one of the first TF2 classes we worked on when we decided to try out a more stylized approach to the game. As a result, his concept art is further afield, and in the eyes of our artists, much more embarrassing. This might be exacerbated by their desire to not have people looking at a piece of their artwork and not liking it, from an artistic point of view. Concept art has a different purpose than that, and so the effort to make it look great is usually unnecessary. In short, there's a special place in hell that all our artists hope we'll go to for showing you their concept art.

More here

Lets see how good TF2 runs after they bring over some of L4D's performance improvements to the TF2 engine.

When will they do that? By the way, Team Fortress 2 seems to run better than Left 4 Dead.

TF2 runs worse than L4D for me, as it doesn't use dual cores as well as L4D does.

Multicore support will come with the scout update

Are you sure about multicore support coming out at the same time as the scout update? Great news if its true.

TF2 runs worse for me also, although it seems to be when lots of models are on the screen that I get the slowdown. I don't seem to get much slowdown with L4D though so hopefully when they port the engine improvements over it should run better.

TF2 runs worse than L4D for me, as it doesn't use dual cores as well as L4D does.

Multicore support will come with the scout update

I can max out Team Fortress 2 with no performance issues. Left 4 Dead, on the other hand, suffers from frequent drops in FPS at max settings. However, setting the "effects" level to medium smooths things out quite a bit.

I have an Intel Core2Duo E6750 @ 3.2 GHz, 8GB of DDR2 RAM, and an ATi Radeon HD 4870 512MB (on Windows Vista Ultimate x64 w/ SP1). Perhaps it's just me but Team Fortress 2 seems to run much better than Left 4 Dead. Anyway, my default settings for any Source game is 4xAA/16xAF, high settings (model, texture, water, etc.) + v-sync.

This topic is now closed to further replies.
  • Posts

    • I think he means you haven't reviewed previous UFC games. Of course it doesn't matter... Every time you just report on something that involves the President even if just simply what happened you guys usually get accused of being anti-Trump. We live in fun times.
    • So how did you solve the problem? Disabling Secure Boot isn’t a solution.
    • Another devilish issue surrounding these certificates is what can happen with old, unsuspecting PCs that nevertheless have Secure Boot enabled. In my case, it was a Dell with a 3rd-gen Core chip (so about 13 years old). As of the last few weeks, it was suddenly BSOD'g within about 5 minutes of booting. Turns out it was because of MS's "Secure-Boot-Update" scheduled task, which is scheduled to run 5 minutes after login. It's explained in gory detail here (this is not my post, but it was where I found the answer), but the short version is that this legacy system would need fairly elaborate, manual certificate intervention since MS's automatic cert update method cannot work. How to do that is linked late in the thread. https://www.bleepingcomputer.c...od-caused-by-scheduled-task Secure Boot wasn't at all important for this particular PC, so I disabled it to be done with the problem.
    • Winhance 26.06.12 by Razvan Serea Winhance is an open-source Windows enhancement utility designed to help users debloat, optimize, and customize Windows 10 and 11. It provides a user-friendly interface for removing unwanted apps, legacy components, and optional features safely, giving you more control over your system. With Winhance, you can improve performance, reduce clutter, and enhance privacy without the need for a clean install. Beyond basic debloating, Winhance offers extensive optimization tools. Users can tweak power plans, adjust gaming and performance settings, control notifications, and manage Windows Update behavior. Privacy-focused settings allow you to limit telemetry and data collection, while system customization options let you personalize the taskbar, Start menu, Explorer, and Windows themes. Winhance also supports installing or removing software efficiently, including external apps via WinGet integration, streamlining both new setups and daily maintenance. New AI privacy groups have been added for Windows AI, Microsoft Edge AI, and Microsoft Office AI, giving users clearer control over AI-related telemetry and feature usage. In addition, new settings in Gaming & Performance introduce AI taskbar pin toggles, options to remove AI apps, and controls for AI services and scheduled tasks, allowing users to better manage how AI components run in the background and appear in the system. For advanced users and IT professionals, Winhance integrates WIMUtil, a tool for creating custom Windows installation ISOs with automated configuration. You can generate autounattend.xml files, inject drivers, and apply your chosen Winhance settings automatically during installation. Most changes are non-destructive and reversible, with clear explanations in the GUI. Whether you’re optimizing a single PC or managing multiple systems, Winhance delivers a faster, cleaner, and highly personalized Windows experience. The Winhance.Installer.exe includes both Installable and Portable versions during setup. Winhance supports both Windows 10 and Windows 11 64-bit versions. It's regularly updated to ensure compatibility with the latest Windows updates and features. Winhance key features: Debloat Windows – Safely remove unwanted apps, features, and legacy components. Optimize Performance – Tune system settings for speed, responsiveness, and gaming. Privacy Enhancements – Control telemetry, data collection, and notifications. Power Management – Configure power plans and advanced energy settings. Windows Update Control – Adjust update behavior for stability and convenience. Theme Customization – Switch between light/dark mode and adjust system colors. Taskbar & Start Menu Tweaks – Modify layout, icons, and behavior. Explorer Customization – Adjust file explorer appearance and functionality. Software Management – Install/remove Windows apps and optional features. External Apps Installation – Deploy essential apps via WinGet integration. Configuration Management – Save, export, and import Winhance settings easily. Automation with WIMUtil – Create custom Windows ISOs with integrated settings. Autounattend.xml Generator – Automate Windows installations with preconfigured options. Driver Integration – Include current system drivers in custom ISOs. Non-Destructive Changes – Reversible settings with clear explanations in the GUI. Winhance 26.06.12 changelog: Features Builder Mode — build a Winhance config file or autounattend.xml without changing anything on the PC you're sitting at. Flip the new mode switcher to Builder, set everything the way you want it, and save the result as a Winhance config or an autounattend file ready for deployment on other machines. Sponsors & Supporters page — the exit donation dialog is gone. In its place, an in-app page (heart icon or the More menu) recognizes the businesses and individual supporters who keep Winhance free. It works offline and is fully localized. Change History — Winhance now keeps a receipt of everything it does. ChangeHistory.txt records every setting change (before and after values) and every app install or removal, with clear headers for config imports and bulk actions. Open it from the More menu. Hebrew language support — Winhance is now available in 29 languages. New Explorer customizations: desktop icon visibility toggles, This PC folder visibility, an icon cache size setting, and automatic thumbnail cache cleanup. New "All apps view" setting for the redesigned Windows 11 Start menu, and the Windows 11 system tray icons setting is now a dropdown with more control. App-local UI zoom — press Ctrl +/-/0 or use Ctrl+MouseWheel to scale the whole app, just like a browser. New External Apps: EA app, Ubisoft Connect, Battle.net, Rockstar Games Launcher, PowerShell, and Helium Browser. Bug Fixes Layouts no longer clip when the Windows text size slider is set above 100%. Accessibility: Narrator now announces setting names on toggles and dropdowns, previously unlabeled buttons are labeled, and progress updates are announced. Silent updates now respect your custom install location instead of reverting to the default. Cancel in Review Mode no longer clears your app selections. OneNote is now detected correctly for Win32 Click-to-Run installs. Clean Start Menu applies more reliably by also writing the group policy path. WinGet errors are no longer silent — error details now show in the terminal output. Fixed a startup crash on older Windows builds caused by a .NET runtime regression. Config import now converts power setting values correctly and no longer re-applies an already-active power plan. Improvements App icons load noticeably faster and cover almost everything now, including legacy capabilities and optional features — they come from a dedicated, checksum-validated icon repository and are fetched in parallel. Software & Apps polish: per-icon tooltips, extra table columns, an app sort dropdown, relocated search, and a cleaner compact view. A warning now appears when the Connected Devices Platform Service is set to Manual or Disabled, since some Windows features depend on it. Download: Winhance 26.06.12 | 61.5 MB (Open Source) Links: Winhance Website | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
    • Week One Done
      agatameier earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      518
    2. 2
      +Edouard
      198
    3. 3
      PsYcHoKiLLa
      147
    4. 4
      ATLien_0
      95
    5. 5
      Steven P.
      77
  • Tell a friend

    Love Neowin? Tell a friend!