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Someone post a screenshot of the new screen, just got home and I cannot launch TF2 yet....

That being said, the new comic is hilarious, and the new engy shotgun looks wicked.

EDIT: General speculation leads many to believe the new shotgun is some form of this weapon: http://forums.steampowered.com/forums/showthread.php?t=1017154

Basically, its a weaker shotgun that can be deployed as a secondary, but weak, sentry.

The engy loses his primary weapon while it is deployed, and it is destroyed when he dies, but it gives a 2nd mobile sentry of sorts to the engineer. The thing on the side could be a battery to power the shotgun when deployed. (again, this is all speculation, but it would be great IMO).

EDIT: Apparently the lowest value for mat_picmip is now -1 (which is the highest setting in the options menu) instead of -10 (which gives less compressed textures). Which means those of us with good computers can no longer run higher texture quality than we ran pre-mac update. Did they limit that setting due to it interfering with the Mac portion of the graphics in some way? Why the hell would they lower the quality of textures for PC users? :(

What the HELL did they do to the menu screen? :blink:

Well, on the upside, at least there's a new training mode. A bit overdue, but hey.

Haven't tried the game yet, but I suspect a few MOTDs might break due to the Trident-WebKit switch.

I really like the training mode, but I can't stand the new menu system, personally (that's just me). It's just too complicated now and ruins the consistency they had with other Valve games. Plus it just plain doesn't look good (IMO).

Edit:

http://img821.imageshack.us/img821/6474/proposed.jpg

That's a Steam community member's proposed modification of the new layout. Looks much better, but I'd still prefer it the previous way to keep it consistent. They should probably make the bottom buttons/icons a font (for the icons) so it scales much better and doesn't look as pixelated/aliased.

I love how they removed the text and created a giant icon menu for the mac users. :rofl:

Valve unintentionally reinforced the stereotype PC users have of Mac users. :p

Which reminds me...

Notice in the screenshot they refer to the Pyro as a "him?" Well... explain this:

Pyro%20is%20a%20girl%20small.png

Valve screwing with us again. :p

Also, I just rewatched the Mac vs. PC video with headphones on. I love how they accurately reproduced putting headphones on from the scout's perspective.. :laugh:

New updates were a waste of bandwidth in my opinion. Obviously they had to teach Mac users how to hold and use a mouse and keyboard to play a video game. *Sigh*, did they really have to change the interface...I mean, the new one is ok but it gets annoying how Valve are paying more attention to Mac users rather than the loyal PC customers they have had since, forever.

New updates were a waste of bandwidth in my opinion. Obviously they had to teach Mac users how to hold and use a mouse and keyboard to play a video game. *Sigh*, did they really have to change the interface...I mean, the new one is ok but it gets annoying how Valve are paying more attention to Mac users rather than the loyal PC customers they have had since, forever.

I do not mean to sound rude, but you seem a little butthurt over Steam releasing their games for the Mac.

While the update offered very little to veteran PC players, it did fix some crash bugs and what not which, considering thats the largest issue with TF2 (next to the performance issues, that is), is a welcome update IMO.

In short, they added more stuff to help new TF2 players out, while also fixing some of the crashes. It will be nice when they get more training available for other classes, some of my friends complaints with TF2 have been essentially that its too confusing until you take time to try (and generally fail with idiots yelling at you over the mic) to learn what each classes role is, hopefully the new training will fix that for new players.

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