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I was playing in a server today and saw two yes two golden wrenches get found on the same server in the span of 30 minutes. I was so jealous.

I don't think it's per server. One of the guys that got it while I was playing wasn't even on the server I was playing on. I could be mistaken on that and didn't see his name in the list..... possibly in specs.

I don't think it's per server. One of the guys that got it while I was playing wasn't even on the server I was playing on. I could be mistaken on that and didn't see his name in the list..... possibly in specs.

One of them was definitely on the same server as we all congratulated him and he said ty. I'm not sure about the other guy as I didn't see the chat after it was found.

Hmmm, im not 100% sure what to think, 1/2 damage sentry... :l Would be good for a PL setup and a quick defence/attack however i don't think it would work that well otherwise other than causing a little bother... Only one way to find out if it is a good update.

Its here. :)

Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine

Fixed client crash related flashlight usage.

Fixed several issues related to alt-tabbing (invisible players, etc).

Team Fortress 2

Added The Frontier Justice.

Added The Wrangler.

Added The Gunslinger.

Added The Southern Hospitality.

Added 35 Engineer achievements.

Engineers can now pickup & move their buildings.

Added Engineer main menu music.

Added 4 new maps:

Thunder Mountain, a 3 stage Payload map.

Hightower, a Payload Race map.

Upward, a Payload map.

ColdFront, a community built Capture Point map.

Item tuning:

The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.

The Gunboats now reduce self-damage by 60% (was 75%)

The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

Added better feedback sound for Pyros on when their flamethrower is doing damage.

Fixed blood effect on bleeding player.

Added a glow effect to Payload carts.

Added Romanian language support.

--The Gunboats now reduce self-damage by 60% (was 75%)

boo (N) ok not that bad.

The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

50% what the... (N)

This topic is now closed to further replies.
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