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Anything up to around 100ms is fine for me (as soldier or pyro), but above that I move more into Heavy/Medic/Engineer (i.e. support/defence)

Edit: And by higher, I mean 200+.

Even medic is too difficult to play well at high ping (granted, a medic at high ping is probably more useful than another class at high ping, despite reduced efficiency) as their primary attack weapon is projectile-based, and they have less time to react (a random crit rocket can kill you before the server receives your command to activate the uber and what not). So yes, medic can be useful with high ping, but that person playing at high ping will be much less effective than if they played medic at low ping.

I cannot imagine playing much over 100 ping.......to me, if my ping is over 100, I will look for another server or take a break. :p

That being said, I will not know what my ping is going to be....just moved farther up north, but I moved to an area with Comcast (which is faster than Roadrunner that I was on), and in a MUCH smaller area (which is both a positive and negative.....possibly lower-quality connection, but less people in the area as well means less network congestion).....will be another few days (minimum) before I even get my laptop connected though...

The only issue I've ever had, was with packet loss. I started teleporting around the map when that happened (and freezing when the client assumed I had lost connection for a second)

I've killed people with 2,000ms latency before using hitscan weapons, but not with packet loss.

Edit: Sniper with a 2 second latency is hilarious.

Instead of giving names, why not post links to our Steam accounts so that we all can add each other :)

Here's mine: Capric0rn

Mine is lcg1 (my ID is lcg1, my Steam username is lcg).

Hopefully I'll be playing for the first time on Neowin's TF2 server, this evening.

It's great to see the winners work, They were all the community favourites (God I love that radio for the soldier)

I don't think the Pyro one was a community favorite (there were quite a few better Pyro ones, just IMO), and the others had some stiff competition. That said, though, I can't fault Valve for picking any of them. I just wish each class had a community update. The medic still has no community weapons.

Can't wait to see the stats on these weapons......the Tankbuster looks amazing, and I hope the scout unlocks are decent (so I can finally stop using the stock loadout 100%). Though the Fish may be back too many memory from IRC for me to handle.....

EDIT: Hopefully the Milk does what it sounds like it should....it takes about being fast and what not with the milk, so hopefully its like bonk but makes you move faster for a short time or something.

Can't wait to see the stats on these weapons......the Tankbuster looks amazing, and I hope the scout unlocks are decent (so I can finally stop using the stock loadout 100%). Though the Fish may be back too many memory from IRC for me to handle.....

EDIT: Hopefully the Milk does what it sounds like it should....it takes about being fast and what not with the milk, so hopefully its like bonk but makes you move faster for a short time or something.

Valve's making the stats and such themselves -- they don't have to go by the descriptions. It'd make sense, IMO, for them to make the milk give a temporary health increase or something (milk makes stronger bones, yadayada, and the whole mini crit and speed increase have already been done).

Valve's making the stats and such themselves -- they don't have to go by the descriptions. It'd make sense, IMO, for them to make the milk give a temporary health increase or something (milk makes stronger bones, yadayada, and the whole mini crit and speed increase have already been done).

I understand that, but the scout does not have anything to increase speed (all Bonk does is make things miss, you still move default scout speed)..... granted, he doesn't really need it, but it would be nice to be able to escape an enemy scout or get out of somebodies range more quickly (such as when your cornered by an approaching heavy).

Maybe the Milk will be like the Chocolate Bar? Healing and giving a temp health boost? The problem with that though is with the scouts speed, any health boost is going to make him much more deadly. If you give him a temp 25 health boost, a DH soldier would need 2 shots instead of 1 to kill him (which IMO is better than the DH insta-gibbing ANY class, but may be OP with how hard it is to hit a scout at close range with the DH). So I sort of doubt it will have any health boost, healing, maybe, but not a boost.

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