Killzone 2


Recommended Posts

I do hope reviews talk about the bots, I think it's pretty cool this is the first console FPS to include fully working bots :)

huh? :huh: As opposed to not fully working bots?

You've played UT3/Shadowrun/RS right? :laugh: There's more but those are the first three to mind..

Guys stop being lame and flipping out over a Swedish newspaper review :laugh:

How often does anyone post/take to heart such reviews? (I've never seen this source before) Just a journalist with an opinion. I can find reviews of pretty much every big game that aren't automatically giving out full marks.

I do hope reviews talk about the bots, I think it's pretty cool this is the first console FPS to include fully working bots :)

I do hope you are joking about that :blink:

huh? :huh: As opposed to not fully working bots?

You've played UT3/Shadowrun/RS right? :laugh: There's more but those are the first three to mind..

No I haven't :laugh:

First MP game I'm playing on a console with bots.

Just an oversight then, sorry, it's one of a few MP games on consoles with bots.

Not fully working bots can be displayed in TF2 :p

edit: Chill guys, just a mistake! As I said, first MP game I've played with bots.

wonder why they didnt give 5/5 ? why take 1 point out? co-op? cant it come later?

It's just a review! Get the game, be happy, move on.

I'll probably pick this game up, regardless of it getting 3/10 or 10/10 or 4 Star or whatever. Reviewers aren't gods.

I am chill ffs! Stop telling me to chill god damnit!

jokes

Was just pointing out there is others with bots (Y)

I was mainly talking to .KICK :p

Yeah I know, I had just forgotten, mainly as I haven't played the other titles.

My point still stands, I want to see reviewers talk about them as bots need to be fairly intelligent to make them worthwhile and not lame.

However it's still a big plus for me, I love practising with bots, make me feel good at an FPS :p Used to play a fair bit in my CS/TFC days.

I was mainly talking to .KICK :p

Yeah I know, I had just forgotten, mainly as I haven't played the other titles.

My point still stands, I want to see reviewers talk about them as bots need to be fairly intelligent to make them worthwhile and not lame.

Oh I am chilled, just for future, please double check what you write for posting :p

I find it funny you are getting super happy about the bots, I am more interested in other aspects of the game to be honest.

It is a shame it won't have Co-Op but I guess they have their reasons.

I find it funny you are getting super happy about the bots, I am more interested in other aspects of the game to be honest.

Yeah so am I, but I personally find bots useful to learning the game.

I ain't an FPS god, so it will make getting online a little easier for myself and others :p

Get to learn the maps/weapons and practice without torching my online stats on KZ.com ;) The guys said they're tracking over 100 things I think.

Tsk you're so anti-social AB, what about Neowin matches?!

I'll be there once I can aim :rofl:

I hope you're not serious (N) edit: oh ffs, you guys are really gonna cry if everyone doesn't gives it 10/10 or 5/5? Seriously, grow up. Not everyone needs to love the GoW, Halo, KZ and LBP's.

Was that aimed at me also? I see no crying. O.o

I was simple pointing how i am not going to take a review from one small site that is barely about gaming as the downfall of gaming as we know it, and nor should anyone else.

And i'm hardly one who cares what reviewers or anyone else thinks, hello, i got Lair. :rofl:

and yes I was serious about the shoe commet. :p

If it's got trophies (or has rumour of) it's in your collection ;)
it doesnt have trophies. :(

and i've stopped the aimlessly buying trophy games now, i've jumped a good bit ahead of other neowiners now so theres no challenge as it were to being first, lol.

I'll just spend trying to Platinum existing ones, and i've barely touched Fallout 3 and Far Cry 2 so far.

Co-Op Rumour was about before, it's back again...

Killzone 2 to Be Patched with Co-Op Soon After Launch

7 weeks.

Thats how long we have until K-Day arrives when Killzone 2 finally launches on February 27th in the UK. With an epic story, a multiplayer which will rival that of Call of Duty 4 and graphics which are very close to Crysis like stuff, you cant help but be excited for Killzone 2.

But it seems that there are a few people miffed about one thing: no co-op in the game.

It probably wont bother most people that are buying the game that it doesnt have co-op but it will **** off a few peeps.

However, for both camps, good news, there will be co-op down the line according to Gurreilla Games.

According to a ‘GAFer who played the game at CES last week, a rep from GG said that a patch for online co-op will be made available later down the line after the launch of the game. He also mentioned the fact that the version he was playing a the finished Gold Master version of the game.

It was the same level that we’ve seen for quite a while. Game runs very smooth and the lighting is amazing (as we all know). The rep made a comment about not having split screen co-op due to the amount of data that’s streamed off the disc. He mentioned that they’re currently working on online co-op to be patched in at a later time. The controls were a little slow for me but I’m sure it’s just a quick sensitivity adjustment in the menu. Game looks great, especially on the new line of Bravias that they were setup on.

Hmm… wonder what the co-op experience will be like for Killzone 2, 4 man co-op?

Source: http://gamzsonev3.wordpress.com/2009/01/12...n-after-launch/

Sounds plausible, online co-op gets over the hurdle of the game/one PS3 having to output twice on the same TV - Something I think the devs would have found it hard/impossible to do with the technicalities of the game.

Seeing as you always have multiple team mates with you, 4 player would be cool, but I suspect 2 player if anything...

Co-Op Rumour was about before, it's back again...

Hmm? wonder what the co-op experience will be like for Killzone 2, 4 man co-op?

Source: http://gamzsonev3.wordpress.com/2009/01/12...n-after-launch/

Sounds plausible, online co-op gets over the hurdle of the game/one PS3 having to output twice on the same TV - Something I think the devs would have found it hard/impossible to do with the technicalities of the game.

Seeing as you always have multiple team mates with you, 4 player would be cool, but I suspect 2 player if anything...

I would assume 2, from the trailers there always seems to be at least one other person with you.

Back in the day I found co-op to be an extra rather than a must, but nowadays and with how awesome games are getting, going through with a friend is always great, would definitely be great if it did come out.

Though this might go the same way as the LBP making levels on-line patch that never actually appeared, or the importing from hard drive that we even saw pictures from the devs that also hasn't appeared yet, maybe in good time.

What you guys on about? :p

It came from a rep/dev, so it's somewhat credible. My post is nothing of the standard of "my girlfriends dogs cousins goldfish".

Plus co-op coming later has been rumoured months before now,

http://www.joystiq.com/2008/08/22/killzone...bots-confirmed/

http://www.psxextreme.com/ps3-news/3657.html

http://xenonxblog.wordpress.com/2008/08/24...cles-confirmed/

Also, before/after

Massive Killzone 2 Comparison: 2007 vs 2008 vs 2009

An aesthetic insight into the progression of a video game's development.

It's not often that you get to see a game three years in a row. With Killzone 2 we were "lucky" enough to have a glimpse in 2005 in the form of a CGI trailer.

There have been plenty of comparisons showing how close the actual game's graphics are to that trailer, but what about a comparison of the game's engine from early 2007 to its final 2009 build, via 2008?

Lots of improvements across the board, many you'll be unable to spot in this comparison, but you will notice shallow differences and huge improvements, especially when comparing 2009 to 2007.

There's a snapshot below, but find the full HD comparison after this link, provided by NeoGAF user iceatcs.

Killzone2comparison.jpg

Source: http://www.gamezine.co.uk/news/massive-kil...036;1260293.htm

Edited by Audioboxer
What's with the fruity yellow grenade trail / tail ?

Think its to try and help counter grenade spam in the MP.

As it's clearer/easier to see the grenades and where they're coming from.

While it's fun getting random grenade kills, it can be annoying when people just run around COD4 throwing grenades everywhere. We'll see how it balances out...

The grenades also have LEDs on them, but obviously an LED wouldn't cause a beam of light that cohesive.

I kind of like the look of the 2008 Preview Build more than the Final Review Build personally. :blink:

It doesn't look too bad, but you just know people would complain it was too dark.

Have a watch at this Larry - http://www.youtube.com/watch?v=G516I4EmTX4

Odd hearing his voice in a more serious manner than form the podcast.

BEYOND!

What's with the fruity yellow grenade trail / tail ?

To attract the Helgast, they like pretty colours, and also kittens and all manner of cute things, but that is never brought up in the games.

:rofl:

Hit response video has been released as an actual trailer now instead of just an off-cam filmed video

http://www.video.dpadmagazine.com/2009/01/...esponse-trailer

Also, LOL

KillzownedWTFace.gif

And another co-op rumour

Hey guys....just wanted to give you a heads up that I got our Killzone 2 interview in today and there is some decent new information in it. I will be posting a news article or two using details from the interview before we post the full interview up, so stay tuned.

Just to give you something for now...there is HUGE NEWS about Co-op in the interview.....

Source: http://www.ps3forums.com/showthread.php?t=185889

Interview will be on http://www.psu.com/ when it's up.

Edited by Audioboxer
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • BleachBit 6.0.1 Beta by Razvan Serea When your computer is getting full, BleachBit quickly frees disk space. When your information is only your business, BleachBit guards your privacy. With BleachBit you can free cache, delete cookies, clear Internet history, shred temporary files, delete logs, and discard junk you didn't know was there. Designed for Linux and Windows systems, it wipes clean thousands of applications including Firefox, Microsoft Edge, Google Chrome, Opera, Safari, and more. Beyond simply deleting files, BleachBit includes advanced features such as shredding files to prevent recovery, wiping free disk space to hide traces of files deleted by other applications, and vacuuming Firefox to make it faster. Better than free, BleachBit is open source. BleachBit has many useful features: Delete your private files so completely that "even God can't read them" according to South Carolina Representative Trey Gowdy. Simple operation: read the descriptions, check the boxes you want, click preview, and click delete. Multi-platform: Linux and Windows Free of charge and no money trail Free to share, learn, and modify (open source) No adware, spyware, malware, browser toolbars, or "value-added software" Translated to 64 languages besides American English Shred files to hide their contents and prevent data recovery Shred any file (such as a spreadsheet on your desktop) Overwrite free disk space to hide previously deleted files Portable app for Windows: run without installation Command line interface for scripting and automation CleanerML allows anyone to write a new cleaner using XML Automatically import and update winapp2.ini cleaner files (a separate download) giving Windows users access to 2500+ additional cleaners Frequent software updates with new features Going beyond standard deletion of files, BleachBit has several advanced cleaners: Clear the memory and swap on Linux Delete broken shortcuts on Linux Delete the Firefox URL history without deleting the whole file—with optional shredding Delete Linux localizations: delete languages you don't use. More powerful than localepurge and available on more Linux distributions. Clean APT for Debian, Ubuntu, Kubuntu, Xubuntu, and Linux Mint Find widely-scattered junk such as Thumbs.db and .DS_Store files. Execute yum clean for CentOS, Fedora, and Red Hat to remove cached package data Delete Windows registry keys—often where MRU (most recently used) lists are stored Delete the OpenOffice.org recent documents list without deleting the whole Common.xcu file Overwrite free disk space to hide previously files Vacuum Firefox, Google Chrome, Liferea, Thunderbird, and Yum databases: shrink files without removing data to save space and improve speed Surgically remove private information from .ini and JSON configuration files and SQLite3 databases without deleting the whole file Overwrite data in SQLite3 before deleting it to prevent recovery (optional) BleachBit 6.0.1 Beta release notes: BleachBit 6.0.1 beta is now available for testing. This maintenance-focused release includes bug fixes, updated translations, and a range of safe enhancements. This release fixes a Windows security issue that could allow arbitrary file deletion during privileged cleaning (reported by Zeze with TeamT5). It also adds new cleaners (including a DNS cache cleaner, Claude Code, and Visual Studio Code forks), support for multiple Chrome and Edge profiles, new deep scan options for developer directories like node_modules and venv, and safer, faster file shredding. All Platforms Added cleaners for Claude Code, DNS cache, and many Visual Studio Code forks. Added support for multiple Chrome and Edge profiles. Chrome can now clean downloaded AI models. Deep Scan can optionally remove venv, __pycache__, node_modules, and .angular directories. Deep Scan is faster by skipping directories on the keep list. File shredding is safer, faster, and leaves fewer recoverable traces. Improved handling of cookies, symlinks, Unicode filenames, external processes, and configuration files. Improved Expert Mode warnings and long warning dialogs. Fixed crashes related to cleaner detection, invalid Unicode, and malformed cleaner data. Clipboard is now cleared automatically after shredding files via paste operations. Linux Added AppImage support. Added cleaners for Visual Studio Code, Codeium, Librewolf (.deb), Transmission (Flatpak), and Profanity. Improved Linux trash detection, including Snap-installed applications and mounted drives. Fixed Wayland root CLI issues and several Snap-related problems. Improved package dependencies, AppStream metadata, and desktop file handling. Fixed startup crashes when Python Requests is unavailable. Windows Fixed a security vulnerability that could allow arbitrary file deletion when cleaning with elevated privileges. Added %WindowsSystem% variable support. Improved clipboard clearing using native Windows APIs. Improved installer experience on unsupported Windows versions. Reduced installer size and improved application robustness. Fixed Unicode handling, filename anonymization, Git revision reporting, and splash screen stability. [full release notes] Download: BleachBit 6.0 | Portable | ~20.0 MB (Open Source) View: BleachBit Home page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • DriversCloud 12.1.6 by Razvan Serea With DriversCloud (formerly My-Config.com), you can explore your computer easily, safely and free. The application quickly scans your PC and identifies the hardware and software components. DriversCloud then establishes a list of the different drivers compatible with your OS and hardware. Download the drivers needed for the proper functioning of your computer. To detect your drivers, DriversCloud also displays a detailed summary of your hardware and software configuration, analyzes your BSOD, monitors in real-time your PC voltages and temperatures and lets you share your configuration online. Once the hardware components have been detected, you will be able to obtain with just a few clicks the latest drivers corresponding to the identified hardware. You can record your configuration on the site for free, and can get the corresponding URL to post the configuration to technical forums, e-mail and social networks. You can also download the detection result (the configuration) as a PDF file. To protect the user's privacy and data confidentiality, a 4-level confidentiality system was created that filters the XML marks and gives control to the user. The default level can be modified in the preferences. Using the maximum level will prevent the user from publishing his configuration and generating a corresponding PDF file. In non-connected mode, each XML configuration is stored on the server for one day (for practical reasons). However, you are given the opportunity to manually delete it. Created in 2004, and continually improved, My-Config.com has established itself on the web as a free service to PC users running Windows and Linux operating systems. The service is designed to work with the most common Internet browsers (Edge, Firefox, Chrome, Safari). Download: DriversCloud 64-bit | 20.0 MB (Freeware) Download: DriversCloud 32-bit | 18.9 MB Link: DriversCloud Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
    • Week One Done
      agatameier earned a badge
      Week One Done
    • Week One Done
      ssd21345 earned a badge
      Week One Done
    • Contributor
      MarkHughes4096 went up a rank
      Contributor
  • Popular Contributors

    1. 1
      +primortal
      516
    2. 2
      +Edouard
      189
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      ATLien_0
      96
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!