Killzone 2


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Okay, has there actually been a confirmed release date for Europe? I keep seeing 27th February but not sure if that is confirmed?

It's the 25th for Europe, but will be the 27th for the UK due to the day games are released.

Killzone 2 gone gold

We have just received confirmation that Killzone 2 has gone gold for America, UK and Europe.

This means that Killzone 2 can finally hit the presses. With the European mainland release scheduled for February 25, we along with alot of gamers are hoping that it will hit the shelves in time for the official release date.

Source: http://www.consolegaming.eu/newspost.php?id=1357

I'd be up for a clan I suppose, though if you guys were thinking of taking the clan multiplatform when you started it you should have pobably put a bit more thought into a name that is probably going to be far more popular on one platform. :p

If Kol and L3thalsab3r read this, you both have to get killzone 2 for more fun times. :D

I'd be up for a clan I suppose, though if you guys were thinking of taking the clan multiplatform when you started it you should have pobably put a bit more thought into a name that is probably going to be far more popular on one platform. :p

If Kol and L3thalsab3r read this, you both have to get killzone 2 for more fun times. :D

Gonna be getting it for sure. Why cant Feb 27 get here any sooner.

And I'll probably join the clan too.

I'd be up for a clan I suppose, though if you guys were thinking of taking the clan multiplatform when you started it you should have pobably put a bit more thought into a name that is probably going to be far more popular on one platform. :p

If Kol and L3thalsab3r read this, you both have to get killzone 2 for more fun times. :D

It was never planned but we were open to the idea one day. With Killzone 2's clan features though it just makes sense to bring the clan to the PS3.

Insomniacs was chosen because it describes us as gamers, I mean, you and I are still on Neowin at 5pm. Its a perfect fit :p

It was never planned but we were open to the idea one day. With Killzone 2's clan features though it just makes sense to bring the clan to the PS3.

Insomniacs was chosen because it describes us as gamers, I mean, you and I are still on Neowin at 5pm. Its a perfect fit :p

Clearly deprived of sleep as it's AM :p

Will be up for joining the clan as soon as this game is out. Should be interesting to see how the who system works within the game. But nice to see the web stats as well to make things a bit easy.

I think it was KICK asking about "bonuses" earlier?

Well play have a pre-order theme - http://www.play.com/Games/PlayStation3/4-/...-2/Product.html - ?32.99>

1021986l.jpg

They also have the bundle up at?289.99b> - http://www.play.com/Games/PlayStation3/4-/...-2/Product.html

Comes with the theme as well.

ALL POSSIBLE CLASS COMBINATIONS

ENGINEER

picture01-2.jpg

Engineer/Engineer

Primary: Sets up an automated turret which targets the enemy.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Engineer/Medic

Primary: Sets up an automated turret which targets the enemy.

Secondary: Throws a health pack, which can be picked up by other players.

Engineer/Scout

Primary: Sets up an automated turret which targets the enemy.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Engineer/Assault

Primary: Sets up an automated turret which targets the enemy.

Secondary: Temporarily boosts running speed.

Engineer/Tactitian

Primary: Sets up an automated turret which targets the enemy.

Secondary: Requests air support from a sentry bot which targets the enemy.

Engineer/Saboteur

Primary: Sets up an automated turret which targets the enemy.

Secondary: Throws a sticky, proximity-activated C-4 charge.

MEDIC

picture01-5.jpg

Medic/Medic

Primary: Revives downed team mates.

Secondary: Throws a health pack, which can be picked up by other players.

Medic/Engineer

Primary: Revives downed team mates.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Medic/Scout

Primary: Revives downed team mates.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Medic/Assault

Primary: Revives downed team mates.

Secondary: Temporarily boosts running speed.

Medic/Tactitian

Primary: Revives downed team mates.

Secondary: Requests air support from a sentry bot which targets the enemy.

Medic/Saboteur

Primary: Revives downed team mates.

Secondary: Throws a sticky, proximity-activated C-4 charge.

SCOUT

picture01-8.jpg

Scout/Scout

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Scout/Engineer

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Scout/Medic

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Throws a health pack, which can be picked up by other players.

Scout/Assault

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Temporarily boosts running speed.

Scout/Tactitian

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Requests air support from a sentry bot which targets the enemy.

Scout/Saboteur

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Throws a sticky, proximity-activated C-4 charge.

ASSAULT

picture01-1.jpg

Assault/Assault

Primary: Dons heavy armour twice as strong as normal.

Secondary: Temporarily boosts running speed.

Assault/Engineer

Primary: Dons heavy armour twice as strong as normal.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Assault/Medic

Primary: Dons heavy armour twice as strong as normal.

Secondary: Throws a health pack, which can be picked up by other players.

Assault/Scout

Primary: Dons heavy armour twice as strong as normal.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Assault/Tactitian

Primary: Dons heavy armour twice as strong as normal.

Secondary: Requests air support from a sentry bot which targets the enemy.

Assault/Saboteur

Primary: Dons heavy armour twice as strong as normal.

Secondary: Throws a sticky, proximity-activated C-4 charge.

TACTICIAN

picture01-10.jpg

Tactician/Tactician

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Requests air support from a sentry bot which targets the enemy.

Tactician/Engineer

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Tactician/Medic

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Throws a health pack, which can be picked up by other players.

Tactician/Scout

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Tactician/Assault

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Temporarily boosts running speed.

Tactician/Saboteur

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Throws a sticky, proximity-activated C-4 charge.

SABOTEUR

picture01-7.jpg

Saboteur/Saboteur

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Throws a sticky, proximity-activated C-4 charge.

Saboteur/Engineer

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Saboteur/Medic

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Throws a health pack, which can be picked up by other players.

Saboteur/Scout

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Saboteur/Assault

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Temporarily boosts running speed.

Saboteur/Tactitian

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Requests air support from a sentry bot which targets the enemy.

I think it was KICK asking about "bonuses" earlier?

Well play have a pre-order theme - http://www.play.com/Games/PlayStation3/4-/...-2/Product.html - ?32.99>

1021986l.jpg

Comes with the theme as well.

Thanks but already pre-ordered cheaper elsewhere(Y))

Theme looks good but not worth me spending the extra just to get it.

I get paid on the 27th. Coincidence? I think not :)

Where exactly is it cheaper than ?32.99?

On Shop-To you can get it for ?31.99

http://www.shopto.net/page.php?page=dettag...mp;platform=PS3

Voucher ?1 off: shoptovoucher2

And with quidco another 4% off - http://www.quidco.com/shopto/

(although play has quidco as well - http://www.quidco.com/play-com/)

With them in comparison to play at least you're guaranteed fast delivery, most likely get it early.

Dang, so we need to rank up before we can create a clan :/ At least it's only 100 points, I'll get that in my first match hopefully :laugh:

edit: please don't tell me you have to rank all the way to General before you can even play as Scout? :unsure:

I have no idea where that list came from, it was just fan posted so I can't state it's credibility.

But I can confirm you DO need to unlock class badges - The 41 min interview confirmed that. People were playing as the scout in the MP beta, which didn't last that long I don't think? (couple of weeks)

Rumours go unlocking all the classes and leveling up doesn't take that long, it's all the medals and ribbons which are essentially "achievements" that take a much longer time to get.

Oh what, not happy about that :( Just gonna have to play this like **** and get it as quick as I can.

Try and attract the attention of the beta testers around here for answers :p

We had quite a few on NW I think.

beta testers say that they can unlock the scout badge in a week.. not too long i think

Source: http://forum.lowyat.net/topic/486660/+820#

Also KZ2 on a 70" TV :o :drool: -

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