Killzone 2


Recommended Posts

Jeremy, he's right but, there is no real discussion to be had here.

Things are the way they are, not one discussion or one voice can change em.

You'll literally make your finger tips bleed from going around in circles trying to discuss and/or get to the bottom of what causes some people to act like they do online.

Immaturity and anonymity are my two guesses.... and some people just like to stir up **** storms.

Just gotta live with it, it's not going anywhere and has only been made worse this generation as competition is much more effective than it's been the last few generations. Which ironically is a plus, not a negative like it's made out to be by many.

The key to survival is knowing when not to get involved, something even the decent amongst us have to find out the hard way sometimes.

Here's a good multiplayer interview that was done in December, but it's not been posted here I don't think - http://www.gametrailers.com/player/usermovies/296080.html

The badge system and tournament/clan integration sound awesome (Y) I like dynamic game modes as well, R2 kind of does that during a game.

I also love having classes, but that's primarily because TF2 is my favourite online game :)

8 maps, 5 game modes I think it was, up to 32 players and fully customizable games (friendly fire, specific guns only, specific game mode only, ect).

^

Which I'll suck at :laugh:

One thing that is gonna make it harder for us noobs though is there's absolutely no auto-aim assist at all, not even a little for up close quarters. I'm sure some of you will be happy at that though!

One thing that is gonna make it harder for us noobs though is there's absolutely no auto-aim assist at all.

Best news all year! ( See what I did thar' ? )

Still not sure about the class thing, I really loathe games like TF2 and hope the classes won't ruin the experience too much for me.

Still not sure about the class thing, I really loathe games like TF2 and hope the classes won't ruin the experience too much for me.

Cmon dude, the video says you can play as a sniper medic?!! LOL

It adds a bit of depth to the game, but it does mean you might end with with a load of noobs in your team all picking sniper or something. Cause it's a well known online fact that sniper = bad azz!!11

Hope there's rules to add class caps so that the specialized classes like sniper/medic don't become over populated. I like playing medic but, helping my team mates survive makes up for my crappy aiming/kill ratio :laugh:

While funny, it can be a pain in the ass in TF2 when your whole team goes 1 or 2 classes.

I've been looking forward to a PS3 multiplayer game I can get stuck into and Killzone 2 looks to be it. I really like the sound of the badge system, and using the SixAxis for sniper aiming too. This game might finally encourage me to get a headset! We'll definitely need to form a Neowin clan once it's released. :D

I've been looking forward to a PS3 multiplayer game I can get stuck into and Killzone 2 looks to be it. I really like the sound of the badge system, and using the SixAxis for sniper aiming too. This game might finally encourage me to get a headset! We'll definitely need to form a Neowin clan once it's released.

You don't actually aim with sixaxis, you aim with the stick as normal.

All sixaxis can do is tilt/pivot the rifle aiming reticule a little - Guys on 1UP said it's useful for correcting your aim if you over-estimate with a quick movement shot, or are wanting pinpoint precision.

You don't actually aim with sixaxis, you aim with the stick as normal.

All sixaxis can do is tilt/pivot the rifle aiming reticule a little - Guys on 1UP said it's useful for correcting your aim if you over-estimate with a quick movement shot, or are wanting pinpoint precision.

Nice, I thought it was something like that!

I like seeing SixAxis put to use in games, it's quite an underrated feature imo.

Killzone 2 features cave spiders but no Helghan attack dogs?

To this day, it is still unknown whether or not the Helghan attack dogs from Killzone: Liberation will make a comeback in Killzone 2. However, we can reveal that one organic players will be facing off against is the giant spider.

In a recent gameplay video, there is a three second blip where the player encounters these creatures within a tunnel. As the player approaches the tunnel, these oversized arachnids scuttle across a stack of boxes and move to attack the squad.

Check out some screen-captures below, and stay tuned for the full video shortly.

killzone_spider_03.jpg

killzone_spider_01.jpg

killzone_spider_02.jpg

Killzone 2 will be released on February 27.

Source: http://www.psu.com/Killzone-2-features-cav...a0005986-p0.php

Noooo spiders FTL!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.