[Official] Warhammer Online


Recommended Posts

This game sounds like another Age of Conan.

A lot of hype, game comes out, and an epic fail.

Hopefully it delivers.

What is this about an Open weekend starting tomorrow for Warhammer? How do people get invites to this?

Edited by BoDEAN
This game sounds like another Age of Conan.

A lot of hype, game comes out, and an epic fail.

Hopefully it delivers.

What is this about an Open weekend starting tomorrow for Warhammer? How do people get invites to this?

By pre-order only. The only free ride was closed beta, preview and open beta will be for pre-orders and closed beta people. Been in the closed beta and see no reason at all why this will fail. Just becuase a game has a lot of hype doesn't mean it will fail.

man those screen shots are win ! do you know if there taken from the elder server ?

Taken by someone on the elder server though I have a funny feeling he's been fiddling with the client so to speak.

This game sounds like another Age of Conan.

A lot of hype, game comes out, and an epic fail.

Hopefully it delivers.

What is this about an Open weekend starting tomorrow for Warhammer? How do people get invites to this?

Yeah, yeah. Which is why the dropped the NDA early and initial impressions are good? :/

And if you spent less time knee-jerking and looking in to the game you might have found about the open weekends sooner. ;)

Taken by someone on the elder server though I have a funny feeling he's been fiddling with the client so to speak.

Yeah, yeah. Which is why the dropped the NDA early and initial impressions are good? :/

And if you spent less time knee-jerking and looking in to the game you might have found about the open weekends sooner. ;)

has to be im a elder tester ( oops ) and i can safely say that's not what the elder server looks like but i cant wait :D

Um, not really... The interface was ass. There's a lot of clunkiness to it and it's totally unrefined. Tries to mix the WoW and GW look and the amount of customization is limited to as much as GW is. It just doesn't feel finished. I've played WoW beta too. WoW felt pretty complete and ready during open beta. War doesn't. I think it's just the controls and interface that just make it feel unfinished.

And WoW isn't really a rip-off of any game... Are you talking about EQ? If so, please... EQ and WoW are two totally different MMO games targeted towards different players and different play styles. They are nothing alike.

BTW... The Mythic creating War is the same Mythic that created Horizons. Horizons was the biggest multimillion dollar MMO flop ever. It was so bad it didn't even make it to retail.

Also, have they addressed the issue of being totally outgeared? Say one side gets to Tier 4, kills the king, does the quests, and gets the awesome loot and everything resets. Great, now a bunch of people on one side has better gear than the other side which just increases the gap and makes it that much more likely for that side to get to Tier 4 again.

BTW... The Mythic creating War is the same Mythic that created Horizons. Horizons was the biggest multimillion dollar MMO flop ever. It was so bad it didn't even make it to retail.

Also, have they addressed the issue of being totally outgeared? Say one side gets to Tier 4, kills the king, does the quests, and gets the awesome loot and everything resets. Great, now a bunch of people on one side has better gear than the other side which just increases the gap and makes it that much more likely for that side to get to Tier 4 again.

LOL? This post screams fanboy all over it. Pretty sure up until a year ago WoW was strictly pve based.

Warhammer is an awesome game. It has more complexities then WoW which is what people are looking for. Its boring spending 61 talent points over and over like WoW. Plus WAR is Realm vs Realm ;)!

Fanboy? Please... I play FFXI and WoW right now. Both have their strengths and weaknesses. I'm not praising WoW or defending it. Sounds more like you're the lame fanboy if you can't take criticism towards something you like.

All I asked is a simple question because it is a very valid concern. What's to stop one realm taking over another, get all the good loot, and do it again once reset? If it keeps happening over and over, there will be a big divide in gear between the two realms and eventually the other realm will have no hope of competing. Depending on how gear is itemized and that, this is one bad thing that's a highly likely possibility.

It does look like it can be a good game though. However, the unpolished interface and controls really sets it back for me.

Hrm, coulda sworn they were part of making Horizons. Guess not.

Fanboy? Please... I play FFXI and WoW right now.

Well this game isn't for you then? You compare it to WoW. Beyond being in the same genre looking kinda alike (it happens when Blizz copy the franchise you are creating the game for!) They both have totally diffrent aims. WoW is about sitting in a dungeon using the same tactic for the n'th time to gather loot to do the same thing in another dungeon. WAR is about RvR and large player battles. They couldn't be further apart!

All I asked is a simple question because it is a very valid concern. What's to stop one realm taking over another, get all the good loot, and do it again once reset? If it keeps happening over and over, there will be a big divide in gear between the two realms and eventually the other realm will have no hope of competing. Depending on how gear is itemized and that, this is one bad thing that's a highly likely possibility.

It's nice to see you've seen more of T4 than me then! ;)

Let me make this clear (again) this isn't WoW, nor does it want to be. The focus isn't 'phat epics' the focus is fun with your mates. Skill over gear. Gear does give nice resists and improves your DPS. But not at the extremity like WoW.

You have no idea about how the game plays at end game and thus just theory crafting about something you have have no experience in.

It plays well at cap, there are no complaints about gear on the tester boards. We are wondering how Mythic plans to address the imbalance between Order:Destruction though.

Hrm, coulda sworn they were part of making Horizons. Guess not.

It pays to do a little research before blasting a developer! They made Dark Ages of Camelot. Again another very RvR focused game and deemed by many as one of the best PvP games ever produced (maybe 2nd next to EVE these days).

edit: I'll address the "omg fanboi" comments before they come in, yes I'm a fan of the game. In the sense that I enjoy it. I will also happily defend the game when someone who has likely not even hit level 10 blasts the end game content before they are even close to trying it out.

Edited by Spookie
Don't get so butt hurt. If you can't take criticism, comments, etc without blowing a gasket, it's best not to post. Seriously, chill man.

Butt hurt? Is this neowin or 4chan? :/

I can take criticism, but when someone posts something horribly incorrect I'm going to straighten it out.

Any good guides on the characters besides on the main warhammer site?

There is a few on WHA

Any good guides on the characters besides on the main warhammer site?

warhammer alliance is a great place. While they don't have offical fourms the devs do post their. Also gear plays much less of a role in T4 gameplay then it does in t1. Yes we all know those that hit 10 and have the money become OP in T1 but that does not carry over.

Um, not really... The interface was ass. There's a lot of clunkiness to it and it's totally unrefined. Tries to mix the WoW and GW look and the amount of customization is limited to as much as GW is. It just doesn't feel finished. I've played WoW beta too. WoW felt pretty complete and ready during open beta. War doesn't. I think it's just the controls and interface that just make it feel unfinished.

And WoW isn't really a rip-off of any game... Are you talking about EQ? If so, please... EQ and WoW are two totally different MMO games targeted towards different players and different play styles. They are nothing alike.

BTW... The Mythic creating War is the same Mythic that created Horizons. Horizons was the biggest multimillion dollar MMO flop ever. It was so bad it didn't even make it to retail.

Also, have they addressed the issue of being totally outgeared? Say one side gets to Tier 4, kills the king, does the quests, and gets the awesome loot and everything resets. Great, now a bunch of people on one side has better gear than the other side which just increases the gap and makes it that much more likely for that side to get to Tier 4 again.

Hmm I've played EQ for 5 years in a worldwide top 50 guild and have been playing WoW for 4+ years now. Let me say EQ was awesome, mature fun gameplay. WoW was awesome for the first 2 years then the noobs and 12 year olds entered the hype and the game has pretty much been crap environmentwise.

WoW is a rip-off game, they took the ideas from EQ and entered it into a mainstream game, one of the lead developers switched to WoW during development and not to mention they took one of the crybaby guildleaders in their team, that guy was a complete joke.

They then took the complete lore of Warhammer, changed it a bit and entered it again in a mainstream game. It's how the Warcraft series was invented, GW asked them to create a Warhammer universe, they failed but kept the lore although they couldn't use it and changed it a bit and created Warcraft.

WoW was awesome it's 2 first years, now it's so-so and they have only themselves to blame. Worst mistakes ever were killing world pvp and introducing arenas.

Let's hope Warhammer refreshes the MMORPG world again.

Uh Artifact entertainment made horizons not mythic. Mythic made Daoc and ultima online two of the most successful pvp mmo's to date.

WoW was released on nov 23rd 2004. In almost 4 years we have gotten 1 expansion, a complete total of 4 battle grounds (if you consider eots a bg) and a horrible **** fest called the arena.

The rest of WoW revolves around raiding and pveing and if you play now you either spend all your free time raiding with your guild or you sit in a group for hours while you try to find the one warrior/paladin/druid who will tank your instance for you.

And yet in those 4 years WoW still has not been able to balance out its classes (If you look at 2v2 and 3v3 the most popular arena brackets).

Unless you play a warrior/rogue/druid you might as well not even bother PvPing.

I played during the preview weekend last week, and I plan on playing during Open Beta. The game is surprisingly balanced with most classes, and there is a ton of content for each race/area/zone/tier etc. There are some rough edges (duh, it's still in beta), but all in all the game is pretty solid. I'm looking forward to it.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • PDF4QT 1.6.0.0 by Razvan Serea PDF4QT is a free and open-source application created to provide a complete solution for working with PDF documents in a simple, flexible, and effective way. It offers all the essential tools you need to handle your files: you can view PDFs with smooth navigation, edit content, annotate pages, and highlight key sections for better collaboration. It also allows you to compare two versions of a document, making it easy to spot changes. Built-in security features give you control over protecting sensitive information and managing access. Applications PDF4QT Viewer Profi: Advanced PDF browsing with encryption, digital signature verification, annotation editing, regex text search, page-to-image conversion, and plugin support. PDF4QT Viewer Lite: Lightweight viewer with essential, user-friendly PDF viewing functions. PDF4QT DocPage Organizer: Merge, split, move, clone, or add pages easily with an intuitive interface. PDF4QT DocDiff: Compare two PDFs, highlight differences page-to-page, and export results to XML. Key Features Multithreading Support for faster PDF processing Hardware Accelerated Rendering for smooth, high-quality display Encryption to secure documents Color Management to preserve accurate color profiles Optional Content Handling to control visibility of content Text Layout Analysis for better text extraction and editing Signature Validation for verifying digital signatures Annotations and Form Filling for interactivity Text-to-Speech Conversion to listen to PDFs Advanced Annotation Tools (images, text, etc.) File Attachments Management to view and save attachments Optimization to reduce file size without losing quality Command Line Tool for automation Audio Book Conversion from PDFs Internal Structure Inspector to explore PDF structure Compare Documents to detect differences Redaction to remove sensitive information Document Signing for digital authentication PDF4QT 1.6.0.0 release notes: PDF4QT 1.6.0.0 brings a major image compression and optimization update, especially for PageMaster and assembled output documents. Image compression is now integrated into the assembly/export workflow, backed by new optimizer infrastructure, UI controls, feedback fixes, and tests. This should make PageMaster much more useful for producing smaller output PDFs directly from assembled or reorganized documents. The release also contains a large PageMaster refresh with improved drag and drop, recent files, crop pages, save/restore functionality, rotation and size indicators, a reworked icon set, and faster output preview rendering. Viewer and Editor workflows were improved with wildcard Advanced Find, Enter-to-search behavior, better outline keyboard selection, startup settings, fullscreen support, side-to-side scrolling, smoother scrolling, text selection, snapping, and expanded annotation controls. Compatibility and platform behavior were improved as well, including fixes for embedded files, fonts, checkboxes, invisible text, menu colors, highlights, XMP metadata, Windows color management, AppImage packaging, MSIX generation, installer behavior, translations, and newer compiler/Qt warnings. The commit history also includes a new scan-and-edit plugin foundation and color management performance work. Changelog: Highlights Image compression for PageMaster / DocPage Organizer and assembled output documents (#92) Major PageMaster UX refresh, including drag and drop, recent files, crop pages, save/restore, icons, and output preview performance (#383, #18) Improved image optimization feedback, including final resolution and DPI updates (#384) Better Viewer and Editor navigation: fullscreen, side-to-side scrolling, smoother scrolling, text selection, snapping, and outline keyboard selection (#242, #368, #136, #321, #250, #373) Advanced Find wildcard mode and Enter-to-search behavior (#379, #378) PDF compatibility fixes for embedded files, fonts, checkboxes, invisible text, form content suppression, and Windows color management (#225, #356, #256, #230, #326, #224, #385, #388) Startup settings, custom settings directory support, Linux double-click viewer separation, and packaging/build fixes (#382, #380, #381) Scan-and-edit plugin foundation and broader translation updates from the 1.6.0.0 development cycle Resolved Issues Issue #389: Adding hyperlink to internal object in PDF Issue #388: Update Windows color management system Issue #385: PDFTextLayoutGenerator::isContentKindSuppressed(ContentKind kind) is missing ContentKind::Form Issue #384: In the "Optimize Images" dialog, the info on the final image resolution and final DPI does not update Issue #383: UX improvements for PDF4QT PageMaster tool (v1.5.3.1) (ex. DocPage Organizer) Issue #382: Startup Settings Issue #381: Separated apps for double-click viewer in Linux Issue #380: Ability to run app with custom settings directory - executable parameter with path Issue #379: Advanced Find - Wildcard Mode Issue #378: Advanced Find - Should start searching if Enter key is pressed Issue #376: Deleting a note jumps to Outline Issue #375: Not enough maximum compiled page cache Issue #373: Ctrl/Shift keyboard selection for Outline Issue #372: Option to not color images Issue #370: Extracting pages within a range Issue #369: Keeping redact box on Issue #368: Side-to-side scrolling Issue #357: Bulk delete/add/edit of page labels Issue #356: Compatibility issues - font problems Issue #354: Color blend mode for highlights Issue #352: Icon size of the sidebar Issue #349: Add inherit zoom to bookmark zoom options Issue #338: Editor toolbox higher than editor window Issue #334: Impossible to set French language Issue #326: Checkboxes don't render in PDF4QT Issue #324: Menu text not rendered with correct color Issue #321: Select text in Viewer Issue #291: Support for editing XMP metadata or exporting to PDF/UA format Issue #282: Editor outline view: always zooms to around 50% Issue #256: PDF4QT cannot show some specific fonts correctly Issue #253: Undo/redo doesn't work in "edit page content" mode Issue #250: Snapping Issue #242: Full screen Issue #234: Setting font, font size and area of text annotations Issue #230: Garbled characters when opening PDF files with PDF4QT Issue #225: PDF4QT cannot open PDF files with embedded files Issue #224: Option to remove invisible text Issue #194: Change page size Issue #160: Color | Custom (green/black) does not work Issue #136: Smooth scrolling of document with mouse middle wheel - flywheel Issue #92: Add image compression to PDF DocPage Organizer Issue #18: Performance optimization - OutputPreview Renderer Download: PDF4QT 1.6.0.0 | Portable | ~30.0 MB (Open Source) Download: PDF4QT MSIX | 29.4 MB Links: PDF4QT Home Page | PDF4QT @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Same here or that Opera Max was not a thing anymore. Nothing lost... Who the hell would be considering Opera or Samsung when needing a VPN? LOL
    • If you go to the game developer website you can see that indeed Cyril Paciullo is the game director and developer https://www.pluralys.ca/about-us/ and when clicking on his name it lists Messenger Plus! as part of his CV. In case you wondered what happened to Patchou
    • A difficult position to be in. Either they cater to us users or they cater to news curators to potentially increase traffic. Personally, I wasn't being sarcastic. Hosting a website isn't free, so without traffic this site stops existing, and if you want traffic you have to play the game. I legitimately thought the title was good. Not because I like it, but because it's the kind of title people will click on. This site needs that.
    • Wtf happened to Barron Trump!  
  • Recent Achievements

    • Veteran
      branfont went up a rank
      Veteran
    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      120
    4. 4
      Steven P.
      85
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!