Zune Client software 3.0


Recommended Posts

Tagging is split in two places. You edit track properties in track list and album properties by right-click on album itself. It's not full featured but basics are covered pretty well.

Thanks for pointing that out. Unless I'm mistaken, both areas allow you to edit the same information?

Ok, my Zune 80 player is updated to v3.0. I cannot for the life of me figure out how to get to the Marketplace from the device. It isn't even an option on the menu screen like I see in pictures and videos. I'm connected to a wireless hotspot, and when I goto the "about" screen on the device is says that it is indeed v3. Can someone help this n00b?

The new Now Playing is pretty cool, though i don't think it will stop using WinAmp.

For some artist it displays some cool album art/band photos. Here is what it is doing now while playing Smashing Pumpkins. LOL some of these photos of Billy Corgan are awful. I think the software downloads them off the marketplace or something.

As for Winamp, meh. I have it installed, but haven't used it as my main music player for years. The media library feels too much like a separate program all together and a much less integrated experience with any media player. The update nag screens are annoying too.

post-7162-1221783850_thumb.jpg

My only problem is Last.fm support. :\

It's one of my problems as well. The only way to scrobble songs from the Zune itself is Zenses, but even that doesn't work all the time. :(

I also wished they brought back the classic 5-star rating system. I can't stand the Love/Hate one.

I'm loving the 14 day Zune Pass trial that launched with this. I don't know if I can afford another $15 a month to keep the subscription though, but it'll be useful when hosting parties, and I should be able to make a month's subscription back from revenue, so to speak, when hosting.

-Spenser

BTW, guys, I've a quick question. Is there any way of fooling the Zune site to think I'm American? I can't sign into my Zune account because I have to view the updated T&C's , but every time I go on it, I get the "Sorry, this is no available in your region" message.

BTW (again), 2500th post! :D

Edited by MightyJordan

Hmm.. I'm in Belgium, and I registered my account as an american right when Zune 1 launched, I could view the new T&C's...

Oh whatever, I love the player :wub: and it has the song link integration with Messenger 2009 ^^ Moving snowy wallpaper, the new background with the pixely things in Zune, Windows Live Wave 3 make my pc look uber stylish now ^^

I also wished they brought back the classic 5-star rating system. I can't stand the Love/Hate one.

I really don't get this. You think to yourself, I feel like playing a 4 star song instead of a 1,2,3 or 5. At least with the Heart you get love it or so so which is pretty much what most albums are like.

LoL! No joke. Whats the difference between a 4-star song vs a 5-star song? I can see rating albums that way, but you either like a song or you don't.

I'm loving the new v3 Windows software, and Zune firmware. The browseable marketplace from the PMP is awesome.

Can anyone else vouch for the speed increase on the device itself? I have about 6000 songs and before v3.0 came out (v2.5) it was a little slow and choppy, but it's fast now.

I think the firmware did wonders..my device is really fast, responsive, barely any delay when changing and the audiobooks is a plus. Overall very well job.

I still can't get the Artist specfic wallpaper to show up. Any idea?

Can anyone else vouch for the speed increase on the device itself? I have about 6000 songs and before v3.0 came out (v2.5) it was a little slow and choppy, but it's fast now.

I think the firmware did wonders..my device is really fast, responsive, barely any delay when changing and the audiobooks is a plus. Overall very well job.

I still can't get the Artist specfic wallpaper to show up. Any idea?

I didn't really notice a speed increase. Although, there is a faster way to start playing tracks. Clear your Now Playing list, then add a track to the Now Playing list. It plays instantly! :)

I don't really think the firmware did wonders. I've experienced freezing issues now, and I never did before. Sometimes when looking about to play a new song, it freezes up. Luckily, it's not serious. I can still reboot (Back + Up) or turn it off (Back + Down) and it works fine after that. Until it freezes again! :D

I didn't really notice a speed increase. Although, there is a faster way to start playing tracks. Clear your Now Playing list, then add a track to the Now Playing list. It plays instantly! :)

I don't really think the firmware did wonders. I've experienced freezing issues now, and I never did before. Sometimes when looking about to play a new song, it freezes up. Luckily, it's not serious. I can still reboot (Back + Up) or turn it off (Back + Down) and it works fine after that. Until it freezes again! :D

yeah my player froze for the second time since i brought it over a year ago!

since there isnt a reset button i have to wait till it powers down :(

yeah my player froze for the second time since i brought it over a year ago!

since there isnt a reset button i have to wait till it powers down :(

Mine froze 3 times in less than 2 days! :D

Hey, can't you use the reset function on your Zune (Back + Up for 3 seconds)?

Yeah, I actually had one yesterday at the gym and started freaking out till I realized that pushing back and down fixed it.

I never had a freeze before but this time it froze while something was already playing and I tried playing something else. I think the software is nice as hell, but why can't we adjust some of the panes? Annoying.

It's probably some new bug, but if it starts hitting a lot of people they will have to update the firmware...I just hope it doesn't freeze during continuous playback..that would suck.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The machines are starting to fight back any way they can.
    • No news articles about the Arch Linux repo being majorly infected with malware?!?
    • Waymo recalls self-driving software after cars enter closed freeway work zones by Paul Hill Waymo, the self-driving car maker owned by Alphabet – the parent company of Google –, has recalled some of its fifth-generation Automated Driving Systems (ADS). It did so after some of its cars drove through closed construction zones. According to the National Highway Traffic Safety Administration (NHTSA), the affected vehicles were capable of driving through a closed freeway construction zone and continuing to drive at speed. The listing on the NHTSA website says that Waymo is currently developing a solution to fix this issue, but in the meantime, freeway driving is being restricted. Waymo will update its ADS software so that vehicles can detect when they can avoid entering construction zones. According to the Safety Recall Report, on April 20, 2026, Waymo’s Field Safety Committee began meetings reviewing an event from April 11, 2026, and five events from April 19, 2026, where Waymo’s autonomous vehicles didn’t recognize and drove past ramp closure signs into the pre-planned freeway construction zones. This took place in Phoenix, Arizona. Separately, on May 18, 2026, seven Waymo vehicles entered freeway lanes with active construction in the San Francisco Bay Area by driving between cones that were placed to show the lane was closed. On the back of both of these events, Waymo restricted freeway driving until it could address the issue. In June, Waymo’s Safety Board reviewed the issue and additional information related to ADS performances around construction zones; then, as a result, it decided to conduct a recall. This development is not good for Waymo as it adds to a growing list of technical hiccups its cars have experienced. Ultimately, it will lead to more scrutiny from lawmakers around the world who will be more cautious about letting autonomous vehicles on their roads without tighter regulation. For readers in areas where Waymo operates, does this news make you more wary about stepping into one of these vehicles?
    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
  • Recent Achievements

    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
    • First Post
      BizSAR earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      599
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      79
    4. 4
      Michael Scrip
      77
    5. 5
      Steven P.
      70
  • Tell a friend

    Love Neowin? Tell a friend!