[Official] Far Cry 2


Recommended Posts

What is with everyone saying it takes 1000 shots to kill enemies? You guys must have the worst ****ing aim of all time, headshots are one shot kills, aim at the chest and it takes six shots, the legs take over 10 for obvious reasons. Shotguns are one-two shot kills depending on range, so I don't see how this game is any different to most games out now. The only thing that ****es me off is that I don't have enough diamonds for more syrette spots and I keep running out.

Just want to ask what range do you shoot at? I play plenty of FPS games so trust me, my aiming is fine. The muzzle rise is so great in most guns, which is probably where most of the complaints originate from. The excessive muzzle rise can cause people to miss more than they are used too.

What is with everyone saying it takes 1000 shots to kill enemies? You guys must have the worst ****ing aim of all time, headshots are one shot kills, aim at the chest and it takes six shots, the legs take over 10 for obvious reasons. Shotguns are one-two shot kills depending on range, so I don't see how this game is any different to most games out now. The only thing that ****es me off is that I don't have enough diamonds for more Sarette spots and I keep running out.

look what you just said, most of these enemies do not even have armor. SIX SHOTS TO THE CHEST! (WIth a ****ing heavy machine gun) And head shots are relatively difficult especially in the middle of a crazy firefight. Snipers are the best solution, mostly one hit kill. That said I still really like the game but they need to fix the damage.

Ironically I NEVER run out of Sarettes

Nah I'm not kidding :p World in Conflict run like crap on my PC :( but Crysis runs fine (on low) :/ go figure.

Hmm sounds like you need a fairly beefy GPU to run this game, most of the people reporting the game running well have fairly high end cards...I don't think my lowly 8600GTS would cope with this game, guess I'm skipping it after all :p

no this game is pretty optimized, my 9600gt runs ultra settings, you could run high probably with that (depending on res) btw the 8600gts is the recommended requirement for this game.

look what you just said, most of these enemies do not even have armor. SIX SHOTS TO THE CHEST! (WIth a ****ing heavy machine gun) And head shots are relatively difficult especially in the middle of a crazy firefight. Snipers are the best solution, mostly one hit kill. That said I still really like the game but they need to fix the damage.

Ironically I NEVER run out of Sarettes

no this game is pretty optimized, my 9600gt runs ultra settings, you could run high probably with that (depending on res) btw the 8600gts is the recommended requirement for this game.

Yeah I noticed that, for some reason I wrote that off as a typo :p (as I would of expected a 8800GTS to be the recommended card). Well I might get it now.

EDIT: Scatch that, I will get it :) I've decided to just upgrade my graphics card in the next month or so (planning on getting a GTX 260, as I've heard others with the same PC as me run it no worries, I was hesitant about it for a while but decided in the end sometimes you just gotta do it rather then spend an eternity thinking too much about it :laugh:)

Edited by Xerxes
Having problems running this properly, but its not the video, its the sound.

I cant hear any reload animations, phone conversations (the phone ringing either) and other sound anomalies. Also, if an NPC is talking, I can only hear them in either the right or the left channel only (depending where my crosshair is).

I'm using it with an Audigy SE on vista x32. Any thoughts?

It really takes the fun out and has made it unplayable for me.

Noone?

About the game, I'm bored already. They try to up the realism yet in certain areas all realism goes out the window. Go into a cease fire area and sneak up an enemy on his own and knife him. The whole town comes after you. Must be some physic ability I don't know about.

And I echo the thoughts about an enemy taking too long to kill. 2/3 shots to the head and nearly a whole clip to the torso.

Doubt I will be playing this game for much longer, mainly due to the above mentioned sound issue.

Multiplayer definitely takes some getting used to but I can really see myself getting into it :woot:

Awesome game!

Me too as there is effectively loads of maps, due to map editor, I just hope custom made levels get popular to play, and not just between friends.

I'm struggling to understand why this game is getting such great reviews. The repetition is awful (driving through the same goddamn checkpoints at every intersection with the same jeep ramming me from behind), the AI is bad, the story is nonexistent (I thought I was supposed to be looking for this Jackal guy), I have to trample all over the place for 1 piddly diamond at a time, and I spend the vast majority of the game driving through the above frustrations. Plus the previously-mentioned problems with the cease-fire area and the confusing directional sounds.

Hopefully they'll fix these issues in the next game, which would make this a great FPS. But for now, they obviously made a deal with PC Gamer for those wonderful pre-release reviews.

Rust bucket with weeds and a plastic ant? Awesome (N)

And you are right, you'd have to be a mental to have that sitting in your room and actually enjoy having it.

Yet it's awesome for people who play games out doors in their back garden :p

Just got the game an hour or so ago, anyone having problems playing it? I get ill and feel claustrophic after playing for a while. After a bit of searching I found that it was down to a fudge the devs made in order to play in Widescreen and as such the FOV is too low, probably what is making me feel ill :(

http://forums.ubi.com/eve/forums/a/tpc/f/1...75/m/6911036696

http://www.widescreengamingforum.com/forum...pic.php?t=14737

http://ve3d.ign.com/articles/news/42475/Di...-Get-BioShocked

http://www.n4g.com/News-220141.aspx

http://kotaku.com/5067446/far-cry-2s-wides...-all-cropped-up

http://www.examiner.com/r-3067584~Far_Cry_...Far_Cry_2_.html

Other sites are now posting this news too, so why wasn't it mentioned in any of the reviews as its pretty obvious when playing :(

Just alliveated a lot of my driving issues. I take the bus all the time now. It is so useful you just have to remember to use it. :p

boogerjones, not sure why you are complaining so much. In GTA you have to drive everywhere (especially IV) halfway across the map or use taxis, same principle here (just a bus). I'm glad in Far Cry 2 we have an indicator for diamonds instead of NOTHING in GTA IV for finding pigeons. Yes the diamonds give you money per say while the pigeons give you nothing, but I'm sure you could still get through the game without when missions give 10 or 10+ usually.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • BrowserOS 0.46.0 by Razvan Serea BrowserOS is a free, open-source Chromium-based browser that runs AI agents natively, offering a smarter, more productive browsing experience. It supports Chrome extensions and integrates AI agents to automate tasks, fill forms, and streamline workflows. Your data stays on your computer: you can use your own API keys or run local models via Ollama, making it a privacy-first alternative to tools like Perplexity, Comet, or Dia. With built-in productivity tools and app integrations, BrowserOS boosts efficiency while keeping control firmly in your hands. Being Chromium-based, BrowserOS lets you effortlessly import your bookmarks, passwords, and Chrome extensions in just a few clicks. BrowserOS works with OpenAI GPT models, Anthropic Claude, Google Gemini, and local AI models via Ollama or LMStudio. You can use your own API keys and effortlessly switch between providers. BrowserOS Agent Your AI productivity assistant that organizes and manages your browsing effortlessly Quickly list, group, or close tabs Save and resume browsing sessions Search your history and organize bookmarks Switch instantly to the tab you need BrowserOS Navigator – Automate web tasks with ease Navigate websites and search automatically Interact with pages without manual effort Handle repetitive tasks in seconds What makes BrowserOS special Feels like home - same familiar interface as Google Chrome, works with all your extensions AI agents that run on YOUR browser, not in the cloud Privacy first - bring your own keys or use local models with Ollama. Your browsing history stays on your computer Open source and community driven - see exactly what's happening under the hood MCP store to one-click install popular MCPs and use them directly in the browser bar (coming soon) Built-in AI ad blocker that works across more scenarios! BrowserOS 0.46.0 changelog: Run Claude Code & Codex right in your browser — We've extended the agent harness to bring full coding agents into BrowserOS. Claude Code and Codex now come bundled and plug straight into the assistant, so you can drive your browser with the agent — and the subscription — you already use. A brand new experience — A redesigned new tab, a calmer composer, and a rebuilt command center for switching between agents. The whole assistant is cleaner, faster to reach, and easier to live in. New MCP tools — We rebuilt the browser tool surface from the ground up — a tighter, more reliable set of tools for agents to drive the browser. Plus one-click install of BrowserOS as an MCP server into the agents you already run, with automatic URL sync. Chromium 148 — Updated to the latest Chromium base with all recent upstream fixes and security patches. Streamlined — We've pulled back a few features that weren't getting much use — Skills, Soul, and Memory — so we can focus and ship better versions of them soon. Download: BrowserOS 0.46.0 | 181.0 MB (Open Source) Download: BrowserOS for macOS | 485.0 MB Links: BrowserOS Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft finally admits its default Windows 11 25H2, 24H2 action broke key legacy component by Sayan Sen Microsoft last week released Windows 11 KB5094126 and KB5093998 as the latest Patch Tuesday updates. Following that the company also published the accompanying dynamic updates under KB5094149, KB5095971, and KB5094156. So far the company has acknowledged two known issues that have popped up after the release which include bugged-out Office apps as well as the Recycle Bin; though there could be more at play too. Speaking of bugs and issues, Microsoft seems to have finally acknowledged a problem that probably has been around for close to a year. That's because back in July of 2025 the company made a default change to the latest Windows 11 versions, wherein it switched to JScript9Legacy on Windows 11 24H2 and later releases. Hence following the release of version 25H2 in October 2025, JScript9Legacy also remained default-enabled. As a result there has been a compatibility issue ever since then. For those wondering, by switching to JScript9Legacy Microsoft intended to improve the security of modern Windows PCs by reducing vulnerabilities tied to legacy scripting like cross-site scripting (XSS), among others. XSS exploits can allow cyber-attackers to attach malicious code onto legitimate websites and use them to execute the code when a potential victim loads such a website. Hence the new JScript9Legacy engine enforced stricter execution policies and improved object handling, which should help mitigate such attacks. Microsoft today has published a new support article detailing the problem. Neowin spotted it while browsing. The company says that JScript global definitions and execution context may fail to persist across scripts, potentially breaking older dependent apps and web-based components that relied on this legacy behavior. In the article Microsoft has confirmed that the issue stems from its move away from the older jscript9.dll engine in favor of jscript9legacy.dll. As mentioned above, while the newer engine was designed to address vulnerabilities and strengthen security it also changes how JScript handles execution context. As a result functions and definitions loaded by one script could no longer remain available to subsequent scripts once execution ended. The company notes that some applications worked correctly on earlier Windows versions because the older JScript engine automatically retained global definitions and execution state between scripts. Under the newer model though that behavior is disabled by default causing certain legacy workloads and polyfill-dependent scripts to fail. Microsoft says it addressed the problem via the KB5077241 update though the fix had not been enabled automatically in the following updates. As such admins must explicitly turn on persistent JScript execution context using a Registry setting that the tech giant shared today. The configuration can be applied to individual processes or system-wide through the FEATURE_ENABLE_PERSISTENCE registry key. The steps have been outlined below: Run the following command to create the feature control registry key: reg add "HKLM\Software\Policies\Microsoft\Internet Explorer\Main\FeatureControl\FEATURE_ENABLE_PERSISTENCE" Under this key, create a new DWORD (32-bit) value. Configure the value as follows: To enable persistence for specific processes only: Set the value to 1 for each target process name. To enable persistence for all processes: Add * as the key name and set its value to 1. You can find the official support article here on Microsoft's website.
    • The possibility that milk gathers back into a glass implies that gravity can be 'reversed'.
    • VidCoder 12.20 by Razvan Serea  VidCoder is a DVD/Blu-ray ripping and video transcoding application for Windows. It uses HandBrake as its encoding engine. Calling directly into the HandBrake library gives it a more rich UI than the official HandBrake Windows GUI. VidCoder can rip DVDs but does not defeat the CSS encryption found in most commercial DVDs. You’ll need the NET 8 Desktop Runtime. If you don’t have it, VidCoder will prompt you to download and install it. The Portable version is self-contained and does not require any .NET Runtime to be installed. You do not need to install HandBrake for VidCoder to work. Feature list: Multi-threaded MP4, MKV containers Completely integrated encoding pipeline: everything is in one process and no huge intermediate temporary files H.264, H.265, MPEG-4, MPEG-2, VP8, Theora video Hardware-accelerated encoding with AMD VCE, Nvidia NVENC and Intel QuickSync AAC, MP3, Vorbis, AC3, FLAC audio encoding and AAC/AC3/MP3/DTS/DTS-HD passthrough Target bitrate, size or quality for video 2-pass encoding Decomb, detelecine, deinterlace, rotate, reflect, chroma smooth, colorspace filters Powerful batch encoding with simultaneous encodes Customizable Pickers to automatically pick audio and subtitle tracks, destination, titles and more Instant source previews Creates small encoded preview clips Pause, resume encoding VidCoder 12.20 changes: Updated HandBrake core to 1.11.2. Download: VidCoder 12.20 | 47.0 MB (Open Source) Download: Portable VidCoder 12.19 | 89.3 MB Link: VidCoder Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      590
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      73
    5. 5
      Steven P.
      66
  • Tell a friend

    Love Neowin? Tell a friend!