[Official] Fallout 3 - DLC for 360/PC released!


Recommended Posts

Been playing this on my HP Entertainment laptop. It only has integrated graphics so I have to play the game on the lowest graphic settings and resolution to get a reasonable FPS but I love it to pieces (the game...not the laptop). Fantastic stuff, I only wish it didn't end how it did. I wanted to keep playing.

By the way, check out this: http://www.bethsoft.com/bgsforums/index.php?showtopic=894097 for all the unique weapons and where to find them :) There's some really cool ones.

I'm not even sure how to describe this one. I was looking for bobble heads because they are such a bonus and found a goldmine as well.

If anybody has been to Vault 112 (under that gas station) go directly east to a factory looking place. Not only does it house one of those super huge 3 stories tall giant but inside it has great loot. If you go to the very bottom of the place (way underground) you will find a merchant of sorts. He has a lot of good stuff you can loot from his store without him caring but the real treasure is on him. Kill him to get at least 1000 caps, his key and his "Terrible" combat shotgun which does 62 damage! Use his key to get into his locker near one of the walls to get weapons like the Fat Man, several Missile launchers, etc.

Now that you are over encumbered by 100's of weight (I was at 502 of 262 :p) go to the back right of his little shop. Behind the repair bench is a merchant bobble head! So even though I was over encumbered, I walked all the way out of that place and back to Megaton if you can believe it (took about 15 minutes). It was so worth it though because I sold everything (even repaired a bunch of stuff) and made around 3500+ profit not counting that 1000 caps I stole from the merchant.

Definitely an awesome little side mission (not even a quest). For the main quest I'm only on that one after the 112 Vault simulator

but I'm looking for more bobble heads before I do anything else. Once again, I love this game!

thanks matrix, i aim to please!

i have an issue with the ending. no spoilers, but mechanically, how could they screw it up so bad? Oblivion was perfect, letting you roam free after the campaign with all the benefits of being a hero, but here...for those who don't know, the game ends once you finish the last campaign quest. that's it, the end. i mean what were they thinking? the person who made that decision needs to have their head examined, because all they did is make sure you put off the final story part to rack up clock time. cheap.

thanks matrix, i aim to please!

i have an issue with the ending. no spoilers, but mechanically, how could they screw it up so bad? Oblivion was perfect, letting you roam free after the campaign with all the benefits of being a hero, but here...for those who don't know, the game ends once you finish the last campaign quest. that's it, the end. i mean what were they thinking? the person who made that decision needs to have their head examined, because all they did is make sure you put off the final story part to rack up clock time. cheap.

There wouldnt be a point if you used the Presidents Vial... you know why :p

But if you dont the only way to do so is by artfully dodging the grim reaper...

Which isnt the good way for the story to end.. hence the narrative..

Its annoying but well... I can deal with it and go for a second playthrough as evil this time..

there are multiple eventualities that could have made it possible for you to continue playing after the campaign ended. i don't know what they achieved by doing it this way, i can't think of any benefit when compared to their smart design for Oblivion.

Gonna start playing this again soon.

I started a character and leveled him pretty imbalanced and the game starting sucking a bit for me.

Starting from the beginning again :)

I now have the guidebook.

Gonna start playing this again soon.

I started a character and leveled him pretty imbalanced and the game starting sucking a bit for me.

Starting from the beginning again :)

I now have the guidebook.

I was going to get it, but a bit too expensive for just a guide.

I just got this and have been playing it for awhile and I have to say I am very impressed with it, it has been one of the few games that have come out recently that has kept my attention for more then a few plays. Its like Oblivion with guns and I loved Oblivion except for its leveling system where everything levels around you, that's why I prefer this it levels more like Morrowind.

That is what I intended to do from the beginning because I don't want to end the game prematurely.

Heh, I wanted to finish the main quest quickly but I found at the end that it, well, ends, so luckily I had a rather close save to that and now I've done pretty much every side quest I can find. And yeah, Canterbury Commons is where the ant chick is.

That quest confused me slightly -- I went to the Mechanist first, and decided to see if I could talk him out of it. He told me to kill the AntAgoniser, so I went to her lair, and did so (she attacked me first and I had really no choice...no way to talk her out of it). I went back to the Mechanist and gave him her armour...and got bad Karma. I wasn't too pleased about that, so reloaded and then killed the Mechanist...finishing the quest and earning GOOD Karma. Ah well.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • That stupid annoying Sign in with Google on all these sites now... get the fk outta here
    • I was just being silly based on David Uzondu's comment ☺️
    • The unified inbox, when it arrives, will be a powerful argument for those who have > 1.
    • Fan Control V269 by Razvan Serea Fan Control is a powerful and versatile portable utility that allows you to monitor, control and customize the fans of your GPU and CPU to keep your machine cool and running smoothly. Fan Control supports a wide range of devices and hardware configurations, giving you complete control over your computer's cooling system. Fan Control backend is mainly based on LibreHardwareMonitor, an open source fork of the original OpenHardwareMonitor. This means that hardware compatiblity is entirely open for anyone to contribute, and doesn't rely on a single developer who may stop caring at some point. Combined with the plugin system, Fan Control is unlocked for many generations of hardware to come. Main features Guided setup process on first launch Save, edit and load multiple profiles Change the theme and color of the application. Multiple temperature sources ( CPU, GPU, motherboard, hard drives... ) Multiple fan curve functions, including a custom graph Mix fan curves or sensor togethers (max, min, average) Low resource usage Advanced tuning with steps, start %, stop %, response time and hysteresis FanControl V269 changelog: Allow only 1 service client at a time App title no longer show the full path Add service retry policy by default Fix pre-pairing issue between control and speed cards Fix a bug with ADLX % (duty) reporting Download: FanControl V269 | Installer ~20.0 MB (Open Source) View: Fan Control Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      469
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!