[Official] Fallout 3 - DLC for 360/PC released!


Recommended Posts

Thanks Sam, I didn't read the spoilers but I think I might hold off on that quest as well. I forgot that I am right in the middle of some fire breathing ant quest I just randomly found while walking around Arlington.

Any time :)

And about that pesky Ant quest..

Stock up on food/stimpacks/anything as you'll have to go into a subway and fight a whole damn load of the buggers. It gets good at the end though...you get to choose a bonus perk for the end of the quest :)

Started my new game.

Is small guns/repair and lockpick good skills to tag?

I would definitely go with small guns, repair, and speech. I was told by several people from here to select repair as one of my good skills. Sadly, I haven't made one item from a repair bench yet, I am always one item off. Instead, I really like speech because it is pretty easy XP if you get somebody to open up about a subject they don't normally want to talk about. Like I said, you get XP and possibly more information about quests.

If you can, devote more points to lockpick each time you level up. You will appreciate it later, trust me.

Anybody know where to find a crutch?

Started my new game.

Is small guns/repair and lockpick good skills to tag?

Small guns is very very much a good skill to tag. I didn't realise how much they'd be useful, as I chose big guns, which wasn't as good of a choice. Repair, also, very teriffic. Lockpick though, I find to be rather handy. I've managed to break into a few places with a lock level of 75/100 and they've had literally hundreds of rounds of ammo. One place I found had upwards of 10 hunting rifles as well as 10 assault rifles.

I found the Science skill rather handy to be up a high level also, but not as valuable as lockpick. I've found more than a few quests which you can bypass a whole lot of work if you have a high lockpick skill. However, you miss juicy XP :)

I would definitely go with small guns, repair, and speech. I was told by several people from here to select repair as one of my good skills. Sadly, I haven't made one item from a repair bench yet, I am always one item off. Instead, I really like speech because it is pretty easy XP if you get somebody to open up about a subject they don't normally want to talk about. Like I said, you get XP and possibly more information about quests.

If you can, devote more points to lockpick each time you level up. You will appreciate it later, trust me.

Anybody know where to find a crutch?

You should definitely look at making the Railway Rifle and Dart Gun. The Rock-It Launcher is cool but the Dart Gun is invaluable...instant cripple on an enemies' legs. And the Railway Rifle...well, think the Spear Gun from the original AVP game. Good times.

I would definitely go with small guns, repair, and speech. I was told by several people from here to select repair as one of my good skills. Sadly, I haven't made one item from a repair bench yet, I am always one item off. Instead, I really like speech because it is pretty easy XP if you get somebody to open up about a subject they don't normally want to talk about. Like I said, you get XP and possibly more information about quests.

If you can, devote more points to lockpick each time you level up. You will appreciate it later, trust me.

Anybody know where to find a crutch?

I feel like such a spammer. I found a crutch off Moira in Megaton, just sold it to me, easy. However, if there isn't one there, try Pinkerton's lab in Rivet City...you have to do a quest to get there, however.

The town of Minefield has one, near the sniper Arkansas, who shoots at you.

Small guns is very very much a good skill to tag. I didn't realise how much they'd be useful, as I chose big guns, which wasn't as good of a choice. Repair, also, very teriffic. Lockpick though, I find to be rather handy. I've managed to break into a few places with a lock level of 75/100 and they've had literally hundreds of rounds of ammo. One place I found had upwards of 10 hunting rifles as well as 10 assault rifles.

I was about to say the same thing. There are two doors in Fort Constantine that have 100 lockpick on them. If you get through them, they have hundreds of bullets, guns, and other things behind them. Definitely worth it.

Thanks for the tip about the crutch, I will check Moira when I get back to my dorm.

I blew up a Vertibird with a mini-nuke! So awesome!

I was walking around with Fawkes when I noticed an Enclave Vertibird flying over, getting ready to land. I ran over to the landing site as it started deploying troops and Sentry Bots. I figured I'd just take 'em all out at once and launched the nuke. After the explosion, I looked around and noticed Vertibird shrapnel everywhere. I didn't think I'd actually be able to blow it up!

I was thinking about how Bethesda later sold horses for Oblivion, so I wonder if they will sell those motorcycles you always see laying around.

I was so disappointed when I found out you couldn't use those :(

ya, by the time you get power armor training your on a dangerous slope of quick main missions with an urgency to do them, and fast. once you get power armor you could power your way thru the game in maybe 2 hours more if you were in a hurry, so ya its kinda late game.

ya, by the time you get power armor training your on a dangerous slope of quick main missions with an urgency to do them, and fast. once you get power armor you could power your way thru the game in maybe 2 hours more if you were in a hurry, so ya its kinda late game.

Sounds like I will just stash it in my house in Megaton then.

Do you get other power armor doing the main quest making the one at Fort Constantine unnecessary?

ya, by the time you get power armor training your on a dangerous slope of quick main missions with an urgency to do them, and fast. once you get power armor you could power your way thru the game in maybe 2 hours more if you were in a hurry, so ya its kinda late game.

The characters say things need to get done quickly, but you don't actually have to do it. You can complete the main story until the last mission and then go off and do something else if you want.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I'm content with my dual charger for now, but this actually sounds quite nice - and it's less expensive than I was expecting. As for the company, they can name themselves "Nazirapist" for all I care.
    • While I miss Outlook for a couple of small things, I use Thunderbird now because I don't like how MS wants to force you to change things.
    • Chrome has history of being the browser everyone uses because Internet Explorer sucks, not realizing that Edge changed that, but people got into the habit of using Chrome. I use Brave and I've never been happier with a browser. It does what it is meant to do and gets out of the way.
    • Wino Mail -> Microsoft Outlook (the new one). Link: https://github.com/bkaankose/Wino-Mail Just sayin.
    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!