[Official] Call of Duty: World at War


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Well, I managed to get the game for free ( https://www.neowin.net/forum/index.php?showtopic=702054 ), so I'll be joining you guys shortly. I'll probably play a little of the single player just to get a hang of the weapons, but then I'm going to jump right into MP. Usually, I'll beat SP first, but I just wanted to play online while it's fresh.

I will be on later today around 7 - 8 pm GMT.

Hit me up when your on, I'm down for some co-op if that helps you get into it (Y)

I played a bit of the single player and then a quick game of the mulitplayer. Seems pretty damn good so far. I was a huge fan of Day of Defeat: Source and while this is way more realistic, it reminds of the game just enough to make it pretty pleasant. Hopefully, next time I go online, there won't be a bunch of 10 year old british kids speaking with the mic half way down their throats .

The single player game is an utter joke on Veteran. It's worse than COD4. At least it was managable and your teammates would follow you up to get to the next checkpoint. In this you have to be superman to do even the earlier levels. It still does suffer from the same bugs that COD4 had (obvious since they used the engine) but they could of fixed the following/moving up system becuase i find i am the only one who does anything most of the time.

Another annoying thing is the when you hit checkpoints it doesnt actually save, so if you turn off your console or eject the disc because you were annoyed, you have to do the whole level again. Doing that on Veteran isn't funny.

I enjoyed the game overall on my first playthrough on Recruit but Veteran is just insane. I did the first 2 levels on Hardered and it was a walk in the park really.

The single player game is an utter joke on Veteran. It's worse than COD4. At least it was managable and your teammates would follow you up to get to the next checkpoint. In this you have to be superman to do even the earlier levels. It still does suffer from the same bugs that COD4 had (obvious since they used the engine) but they could of fixed the following/moving up system becuase i find i am the only one who does anything most of the time.

The AI is about 10 times worse in this when it comes to 'charging'. They will stay back until you clear the area, unlike Call of Duty 4 where they would actually lead the attack and kill someone. You know how many times I've been killed by one of those Banzai attackers or a Japanese just standing in the middle of 4-5 American guys!? ARG!

Another annoying thing is the when you hit checkpoints it doesnt actually save, so if you turn off your console or eject the disc because you were annoyed, you have to do the whole level again. Doing that on Veteran isn't funny.

You just have to hit start and press "Save and Quit", then you start at the checkpoint.

I enjoyed the game overall on my first playthrough on Recruit but Veteran is just insane. I did the first 2 levels on Hardered and it was a walk in the park really.

Yeah as I said, Veteran is brutal in this game - Not even "Hard" brutal, just messed-up-game brutal.

But I will say this to the day I die, Call of Duty games needs to be completed on Veteran else you haven't really experienced the game. Call of Duty 2 on veteran is by far one of the most enjoyable gaming experiences I have ever had. So intense and requires so much attention, you really feel like you're accomplishing something when you get through the levels.

I know that now :(

I had enough it tonight really. I am normally very calm but somtimes i wanted to lob my controller at the floor/door/whatever!

I think treyarch just made it more impossible than impossible really. I know a few peope have nearly finished it on Veteran but they said some parts was pure luck.

Pretty much into this game now as much as I was COD4.

For awhile I was slow getting into it, only played MP an hour here and an hour there since it's release, but after today I am just pretty much absolutely into playing it now.

For whatever reason until today I was under the impression Headquarters was not in this version at all. Not sure why I thought that, but since up until today I have not played at any real great length, I have literally always joined other people's parties so I had never got the chance to see the types of modes to choose from. Now that I know it exists and I have played Headquarters, I think this game is just as good as COD4. I see nothing different at all in the game-play of HQ except the obvious difference in weapons, which you adjust to.

HQ was and always will be my favorite mode though. We played Team Death-match for about 45 minutes before we started playing HQ, and I really do not think I ever got above 10 kills, and I had such crappy rounds as 6 & 18. We switch over the HQ and I was doing much, much better. Averaged around 20 kills a round and even went 36 & 7 or 9 (forget which one exactly) one round. A dramatic difference.

I just really like HQ creates tight choke points were all of the action happens. It just suits my style of play better when I can try to know and anticipate where the enemy is going to be and strategize and react accordingly. I get more into the hunter / hunted mode for whatever reason. I know people either love it or hate it, not to many people seem to feel indifferent to that Mode, but for me it is what makes the game so damn enjoyable to play. So damn happy I found out it existed!

Pretty much into this game now as much as I was COD4.

For awhile I was slow getting into it, only played MP an hour here and an hour there since it's release, but after today I am just pretty much absolutely into playing it now.

For whatever reason until today I was under the impression Headquarters was not in this version at all. Not sure why I thought that, but since up until today I have not played at any real great length, I have literally always joined other people's parties so I had never got the chance to see the types of modes to choose from. Now that I know it exists and I have played Headquarters, I think this game is just as good as COD4. I see nothing different at all in the game-play of HQ except the obvious difference in weapons, which you adjust to.

HQ was and always will be my favorite mode though. We played Team Death-match for about 45 minutes before we started playing HQ, and I really do not think I ever got above 10 kills, and I had such crappy rounds as 6 & 18. We switch over the HQ and I was doing much, much better. Averaged around 20 kills a round and even went 36 & 7 or 9 (forget which one exactly) one round. A dramatic difference.

I just really like HQ creates tight choke points were all of the action happens. It just suits my style of play better when I can try to know and anticipate where the enemy is going to be and strategize and react accordingly. I get more into the hunter / hunted mode for whatever reason. I know people either love it or hate it, not to many people seem to feel indifferent to that Mode, but for me it is what makes the game so damn enjoyable to play. So damn happy I found out it existed!

You know what DL, I stumbled upon Headquarters through a glitch(trying to join Team Deathmatch) and I immediately thought damn I should tell DL about this, I was under the impression that WAR had replaced it for some weird reason :s But that is not the case so apologies on my behalf.

I love headquarters just as much except I rarely get the amount of kills your talking about :| that's pretty impressive stuff right there (Y)

I am going to be free ALL this weekend and maybe even Thurs and Fri for some time so defo hit me up when you want to demolish the newbs on headquarters and this invite goes to ALL neowinians (Y) Join in the fun ;)

HQ is where it is at.. 80% of the time I play HQ and about 15% is War, the other 5% is spent playing Capture the Flag. I hate TDM and can't stand FFA

Btw my name in game is Smeltn add me to your friends list if you have the PC version so we can play

You know what DL, I stumbled upon Headquarters through a glitch(trying to join Team Deathmatch) and I immediately thought damn I should tell DL about this, I was under the impression that WAR had replaced it for some weird reason :s But that is not the case so apologies on my behalf.

I love headquarters just as much except I rarely get the amount of kills your talking about :| that's pretty impressive stuff right there (Y)

I am going to be free ALL this weekend and maybe even Thurs and Fri for some time so defo hit me up when you want to demolish the newbs on headquarters and this invite goes to ALL neowinians (Y) Join in the fun ;)

No problem man, if I recall correctly, you were definitely not the only one who thought HQ was gone. :laugh:

This weekend is going to be real tight for me. Thanksgiving with her family today, mine tomorrow, then my High School Reunion on Saturday, so hoping I can maybe play Saturday afternoon or Sunday.

Ive been playing Hardcore myself quite abit but i dont rank up as quick as maybe doing Headquaters but im happy sneaking about :)

Grr at Veteran, ive got 3/4 of the way through on my first go skipping easier levels and its STUPID, havent completed game yet now as i cant be arsed even on easy.

I am going on for some MP(on 360) right now if anyone wants to join me - Add MasterGreenEye (Y)

Smeltn I don't have the PC version sorry mate...

Sorry about not accepting your invite. Was in middle of getting my butt kicked in HQ.

When we finished up the round, I went to invite you in, and you were gone.

Try to catch up over the weekend.

Well, the Ray Gun does exist in SP Campaign. Either that, or someone did a real good video editing job.

In order to get it, you're supposed to jump into those craters as shown, then wait in the last one.

I haven't tried it yet, (too late here tonight), but I'm going to try it tomorrow.

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    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
    • Cheers everyone for the replies. It's been very useful. 👍
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