[Official] Call of Duty: World at War


Recommended Posts

God, I suck online. I was decent in CoD4, but I'm terrible at this. I'm online now practicing and looking really bad at it.

Don't feel bad, I suck horribly at it most of the time. Best I can usually manage is a 50/50 ratio, maybe a bit above depending on the map.

Piece of advice though, once you hit level 8 or 12 whatever it is, and unlock the rest of the playlist, play Headquaters mode. You level up much, much faster in there. (I don't remember if CoD4 had it or not) If I see you online again and you are joinable I might join ya :)

I'm getting the hang of it, I've had a few rounds where I was able to call on the dogs more than once. I know about headquarters mode from CoD4, so I plan on playing it once I unlock it. I don't care about how fast it levels me. It's just more fun to play and forces more teamwork, which I prefer.

Well, the Ray Gun does exist in SP Campaign. Either that, or someone did a real good video editing job.

In order to get it, you're supposed to jump into those craters as shown, then wait in the last one.

I haven't tried it yet, (too late here tonight), but I'm going to try it tomorrow.

Now that is cool. I still need to finish it, among other games, getting behind !!

Just finished the PC campaign and had a decent time. Not sure if COD4 was like this or not but I forgot the whole part about if you don't get to a certain place on the map, guys just don't stop coming. Kind of crappy because then I had to make like suicide charges half the time, go prone, and wait for my guys to advance. Other than that, pretty fun SP...well until the end of the game. Way to reminiscent of COD4's ending.

What's up with that Ray Gun youtube video posted above?

Just had a great few rounds with MasterGreenEye a little whole ago. It's nice to play with people I know, lol.

Yeah top games there bangbang you don't give yourself enough credit you played awesome (Y)

Apart from THAT round, you know the one :D I won't mention it here :p :laugh:

Yeah top games there bangbang you don't give yourself enough credit you played awesome (Y)

Apart from THAT round, you know the one :D I won't mention it here :p :laugh:

You mean going 0 - 14 on hardcore death match? Yeeeeah, lol.

Just finished the PC campaign and had a decent time. Not sure if COD4 was like this or not but I forgot the whole part about if you don't get to a certain place on the map, guys just don't stop coming. Kind of crappy because then I had to make like suicide charges half the time, go prone, and wait for my guys to advance. Other than that, pretty fun SP...well until the end of the game. Way to reminiscent of COD4's ending.

What's up with that Ray Gun youtube video posted above?

I found the game enjoyable but I agree with you. The scripted/triggered non-stop respawning enemies is getting tiresome. I don't know if I could play through another COD game where I'm FORCED to charge forward instead of being able to clear the enemies first.

Just finished the PC campaign and had a decent time. Not sure if COD4 was like this or not but I forgot the whole part about if you don't get to a certain place on the map, guys just don't stop coming. Kind of crappy because then I had to make like suicide charges half the time, go prone, and wait for my guys to advance. Other than that, pretty fun SP...well until the end of the game. Way to reminiscent of COD4's ending.

What's up with that Ray Gun youtube video posted above?

The Ray Gun is in Zombie Mode as a "buyable gun" (for lack of a better term). Treyarch hid it in SP mode as an Easter Egg.

I finally did the mission when you are an American and the gunner in the airplane and have to switch positions, worth playing the SP for that part alone IMO, and I am enjoying the rest of the SP too, just that part was really kick ass.

Just curious, how many more levels do I have left in the SP Campaign??

As I said, I did the Airplane level, and I think I left off with the level afterwards, might have played a bit longer but not much.

Just curious, how many more levels do I have left in the SP Campaign??

As I said, I did the Airplane level, and I think I left off with the level afterwards, might have played a bit longer but not much.

Just go to the Co-op menu and check the levels, the ones you haven't completed should be grayed out, that's what I did to check my progress.

Just go to the Co-op menu and check the levels, the ones you haven't completed should be grayed out, that's what I did to check my progress.

Nice, did not know that, thanks for the tip.

If anyone is interested, me and habnad and a buddy of his are almost definitely hopping on to play some HQ MP in 30 minutes. Well he and his buddy definitely are, I still am a possible no show, but should be good for a few I hope.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft's fast coding model MAI-Code-1-Flash comes to Copilot Business and Enterprise by Karthik Mudaliar Microsoft’s recently announced MAI-Code-1-Flash model is now generally available to GitHub Copilot Business and Copilot Enterprise customers. With this support, organizations can have more centralized policy controls and billing while finally being able to use Microsoft’s lightweight, first-party coding model. According to GitHub’s announcement, Business and Enterprise plan administrators must enable the MAI-Code-1-Flash policy in Copilot settings before developers can access the model. Microsoft says that MAI-Code-1-Flash is for fast, iterative coding work rather than the most demanding architectural or debugging tasks. GitHub’s official model comparison page says that the model is great for "general-purpose coding and writing," while it excels at fast, accurate code completions and explanations Microsoft introduced MAI-Code-1-Flash on June 2 as part of a broader collection of internally developed MAI models. GitHub subsequently expanded support to Copilot CLI, the Copilot cloud agent, GitHub.com chat, GitHub Mobile, Visual Studio, JetBrains IDEs, Eclipse, and Xcode, but said support for managed Business and Enterprise customers was still on the way. In Microsoft’s own benchmark testing, MAI-Code-1-Flash scored 51.2% on SWE-Bench Pro, compared with 35.2% for Anthropic’s Claude Haiku 4.5. Microsoft also claimed that the model used up to 60% fewer tokens on SWE-Bench Verified. Do note that these are vendor-run results rather than independent measurements. The model is billed at provider list pricing under GitHub’s usage-based system. GitHub currently lists MAI-Code-1-Flash at $0.75 per million input tokens, $0.075 per million cached input tokens, and $4.50 per million output tokens. For organizations, the main incentive to use MAI-Code-1-Flash is likely to be efficiency rather than maximum capability. A smaller model that responds quickly and limits unnecessary output is quite useful for repetitive agent tasks at scale, especially after GitHub Copilot’s move toward usage-based billing. The "Flash" model is recommended for fast work and not necessarily for huge repositories with loads of context. It's better if teams compare their output with other larger models, especially if they're working on security-sensitive changes and complex, multi-file work.
    • yes AND no the "original" or plain/normal Optiplex 7010 won't be getting any more new firmware updates BUT the Optiplex SFF/SFF Plus {small form factor}, Micro/Micro Plus & Tower/Tower Plus 7010 editions DO get new updates such as this new one   and here are similar guides from the Dell web site for Dell systems: https://www.dell.com/support/kbdoc/en-us/000390990/secure-boot-transition-faq https://www.dell.com/support/kbdoc/en-us/000347876/microsoft-2011-secure-boot-certificate-expiration
    • AT&T has been spying on US citizens with the NSA for decades.. they just know how to keep it more under wraps.. the evil level is still there.
    • >Improved system sounds when using Windows in dark mode. The story behind that bug would be an interesting one.
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      442
    2. 2
      +Edouard
      200
    3. 3
      PsYcHoKiLLa
      155
    4. 4
      FloatingFatMan
      71
    5. 5
      Steven P.
      66
  • Tell a friend

    Love Neowin? Tell a friend!