GTA IV for PC (official)


Recommended Posts

How much is that costing if you don't mind me asking? I'm tempted by i7 but dont know if its worth it.

Probably going to be about ?1,100. I've saved for about 10 months solid to get this rig. Lots of people who have Core 2's and PC's under 2 years old don't want to (or need to) upgrade which would be silly hence the price. I've had my PC now 6 years and want something brand spanking new. I would feel like I'm cheating myself now if I got a C2Q now, even though its alot cheaper.

If you have a single core PC, upgrade. If you have anything above an AMD X2 4200+ I would wait until halfway through next year when prices drop.

Probably going to be about ?1,100. I've saved for about 10 months solid to get this rig. Lots of people who have Core 2's and PC's under 2 years old don't want to (or need to) upgrade which would be silly hence the price. I've had my PC now 6 years and want something brand spanking new. I would feel like I'm cheating myself now if I got a C2Q now, even though its alot cheaper.

If you have a single core PC, upgrade. If you have anything above an AMD X2 4200+ I would wait until halfway through next year when prices drop.

Thanks for that.

I got a C2D when they first came out, and while it's weak compared to the newest CPU's, it's still quite good for games and such (my GFX card is the bottleneck)

before you know it, your 280 will be the requirement... this SUCKs... really pushing my 8800 gts. and the quad is just too much i think my e6600 will have to do.

come to think of it, the e6600 and 8800 are both almost 2 years old :(

so i guess the system reqs aren't that bad after all, they require you to have 2 year old hardware...

The specs for this game look insane. I didn't think that much of the graphics for the X360. Other than all the "relationship with other char" bull**** and the horrible gun fight gameplay (which no doubt will be a lot better on the pc) it was a really fun game. But those system requirements make me think that they aren't spending much time optimizing. You can tell they are taking the specs seriously as they took down what was originally posted.

All previous GTA games like GTA 3,Vice City and San Andreas ran better on the PC than the consoles. Better draw distances, larger textures, higher resolutions and a in-game player customised mp3 player were some of the special features that made the PC versions always superior to the console versions. San Andreas sold so much that even people with Celerons were able to enjoy the basic features of the game. It came to such a situation that GTA games were known more famously for its gameplay rather than shiny games. Of course the underlying engine was Criterion software's Renderware which has since ben acquired by EA.

Didn't expect the shiny new RAGE(Rovkstar advanced game engine) to require so much hefty spec machines to run. I wonder what is Rockstar's PC sales target? Also just a week back they released Bully for the PC. Although that game was quite playable on the old PS2, even 880O GTs were suffering from frame rate issues on higher resolutions. Looks to me that Rockstar has lost the art of optimising console games for the PC .

All previous GTA games like GTA 3,Vice City and San Andreas ran better on the PC than the consoles. Better draw distances, larger textures, higher resolutions and a in-game player customised mp3 player were some of the special features that made the PC versions always superior to the console versions. San Andreas sold so much that even people with Celerons were able to enjoy the basic features of the game. It came to such a situation that GTA games were known more famously for its gameplay rather than shiny games. Of course the underlying engine was Criterion software's Renderware which has since ben acquired by EA.

Didn't expect the shiny new RAGE(Rovkstar advanced game engine) to require so much hefty spec machines to run. I wonder what is Rockstar's PC sales target? Also just a week back they released Bully for the PC. Although that game was quite playable on the old PS2, even 880O GTs were suffering from frame rate issues on higher resolutions. Looks to me that Rockstar has lost the art of optimising console games for the PC .

I suspect a large part of the reason for that is that it's basically been the same engine for all three games, while hardware has had 7-8 years to advance. Today's Celerons are vastly superior to what was available in 2001.

But I still don't think any of the games would actually run well on a Celeron.

So because San Andreas sold so well, the in-game performance increased? :huh:

No what I meant was because the game was able to run decently on even ancient hardwares, it sold a lot.

@ The_ Decryptor: I still remember I ran San Andreas on my old notebook having a 2.8 GHz Celeron D Processor with 512MB RAM and a Mobility Radeon 7000 IGP. The game ran at a decent fps of 20-25 at a resolution of 1024x768 on 16bit color and graphics being set to medium.

No what I meant was because the game was able to run decently on even ancient hardwares, it sold a lot.

@ The_ Decryptor: I still remember I ran San Andreas on my old notebook having a 2.8 GHz Celeron D Processor with 512MB RAM and a Mobility Radeon 7000 IGP. The game ran at a decent fps of 20-25 at a resolution of 1024x768 on 16bit color and graphics being set to medium.

Since when was 20fps "decent"?

And anyway, I forgot Intel kept pumping out the celerons, the last time I set eyes on one was when I had a 900Mhz Celeron in my main system.

Some more updated news! After initially mailing to its subscribed customers that GTA IV for PC will be released world wide on 2nd December 2008, Rockstar Games have stated that GTA IV for PC will be released on 2nd Dec 2008 only in North American region. Europe is getting the next day,i.e 3rd Dec 2008. I guess it won't make much of a difference though.

It seems to me they are just being realistic with their system requirements. Even though the system requirement for Far Cry 2 and Crysis are high. They still are not playable even with recommended. I commend Rockstar for trying to be realistic.

YEY! :)

Thank god for my Quad core @ 2.4GHZ

4GB Ram

and Nvidia Geforce 8800GT

:)

Off topic: Never known true specs on me graphics card as in how much graphics memory, how can i find out? as in the adapter gives me 3 different numbers! lol :) (attached screenshot)

post-48265-1226523142_thumb.jpg

Thanks, Tim

now that is a low low end intel graphics card and prolly hardly run the game at low settings

Wow! Rockstar is not going to make a lot of sales on this product then. My computer is only a few months old and this computer is extremely powerful too. So, if this game won't work on my computer, then it mostly likely won't work on many other people's computer as well.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Camtasia 2026.1.3 by Razvan Serea TechSmith Camtasia is the complete professional solution for high-quality screen recording, video editing and sharing. Camtasia 2026 makes editing your videos easier, and faster than ever. The new editor is packed with enhanced video processing, all-new production technology, an innovative library, and stock videos and other creative assets to help you create more polished, professional videos. No video experience needed. Anyone can create informative, engaging videos. Create professional, eye-catching videos: Add special video effects - Apply Behaviors that are perfectly designed to animate your text, images, or icons. Get a crisp, polished look without being a professional video editor. Drag-and-drop your edits - What you see is what you get. Every effect and element in your video can be dropped and edited directly in the preview window. And you can edit at resolutions up to beautiful 4K, for clear video at any size. Get exceptional performance - Camtasia takes full advantage of your computer’s processor with 64-bit performance. You’ll get fast rendering times and enhanced stability—even on your most complex projects. Camtasia 2026.1.3 changelog: Feature Updates Improved keyboard navigability in tool panels. Improved screen reader accessibility of headings in Preferences. Tool panels can now be resized using a keyboard-navigable control. Updated color of folder icon in User Library tab for better visibility. Grouped media now render a composite waveform considering all audio media within that group. Added Long Path Aware to the manifest of Editor and Recorder. Performance Improvements Improved performance for editing groups on the timeline. Improved the project loading performance when timeline has lots of trec media with cursor data. Updates for IT Administrators Updated cpp-httplib from 0.38.0 to 0.43.3. Updated expat from 2.7.4 to 2.8.0. Updated freetype from 2.13.3 to 2.14.3. Updated harfbuzz from 13.0.1 to 14.2.0. Updated libpng16 from 1.6.55 to 1.6.58. Updated pango from 1.57.0 to 1.57.1. Updated girepository from 2.86.3 to 2.88.0. Updated pcre2-posix from 10.47.0 to 12.0.2. Added new harfbuzz-gpu.dll. Updated FFmpeg from 7.1.1 to 7.1.2. Updated aom from 3.11.0 to 3.13.1. Updated dav1d from 1.5.0 to 1.5.1. Updated ogg from 1.3.5 to 1.3.6. Updated SDL2 from 2.32.4 to 2.32.10. Updated zlib from 1.3.1 to 1.3.2. Updated Nalpeiron binaries to version 4.4.69.3. Bug Fixes Fixed an issue which prevented some user submitted crash reports from being sent. Fixed a potential memory leak when decoding HEVC or VP9 video. Fixed a potential crash when trying to delete a range selection on a magnetic track. Fixed a bug with the Properties Panel showing stale properties when only a caption is selected on the timeline. Fixed an issue that could prevent the Opacity and Blur properties from being changed in the Background Removal effect. Fixed an issue where larger Camtasia online projects may fail to open in Camtasia Editor. Table of contents thumbnails are no longer created for Smart Player exports with no table of contents. Fix resetting skew revert to revert just skew and not scale as well. Fixed editing in Snagit with snagX file with Unicode characters. Fixed a bug where grouped visual media could be cropped in some cases. Fixed importing SnagX files with Unicode characters. Localization fixes. Download: Camtasia 2026.1.3 | 309.0 MB (Shareware) View: Camtasia Homepage | Tutorials | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • yeah it seems to be Edge only. The dialog buttons work as expected in Chrome and Firefox. The phone is using Android 16 (OneUI 8.5) and Edge version  149.0.4022.53
    • I'm not aware of this issue, but to help the other guys.  What version of Android are you using? Did you try a different browser? To see if Edge is the issue here.
    • I agree when are you going to read this (really poor BTW) article? Here is a better article so you actually know what is going on and answers questions you had in other comments --> https://arstechnica.com/gadgets/2026/05/speed-boosting-low-latency-profile-is-one-of-the-improvements-coming-to-windows-11/ It is unclear if one will be able to disable the new profile at this point but I am not seeing any reason why one would.
  • Recent Achievements

    • One Month Later
      Jamswaz earned a badge
      One Month Later
    • Week One Done
      Jamswaz earned a badge
      Week One Done
    • Rookie
      Marzoid went up a rank
      Rookie
    • Community Regular
      coch went up a rank
      Community Regular
    • One Year In
      slackerzz earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      510
    2. 2
      PsYcHoKiLLa
      188
    3. 3
      +Edouard
      157
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!