[Football] Summer 2009 transfer thread


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Inter Milan are looking to bolster their attacking options with the funds generated by Zlatan Ibrahimovic's move to Barcelona and Wesley Sneijder appears to top their list of preferences.

Sneijder's agent, Soren Lerby, was quoted earlier this week as saying his client had agreed to stay with Real Madrid.

However, news daily MARCA reports that, despite being part of coach Manuel Pellegrini's plans, Sneijder is still transfer-listed as Real look to shrink their overpopulated squad.

And it is reported that a fee of ?25 million will be required to prize Sneijder, who signed for Real in 2007, away from the Santiago Bernabeu.

Inter will also have to fend off interest from Aston Villa, who are very interested in the 25-year-old midfielder.

Barcelona's sporting director Txiki Beguiristain admits the European champions could bid for Arsenal captain Cesc Fabregas if the price is right.

Fabregas, who left Barcelona for Arsenal six years ago, has regularly been linked with a return to Camp Nou, along with his old club's arch rivals Real Madrid.

AC Milan have also recently been linked with a ?30million bid, prompting Gunners chairman Peter Hill-Wood to insist the midfielder is not for sale.

However, Beguiristain has suggested Barca are prepared to test Arsenal's resolve to keep Fabregas providing the Spain international's price tag is not too high.

"It depends on how much we want to spend," said Beguiristain in Marca. "If we spend a lot of money, it is possible (to bid for Fabregas).

"We do not know how much it will be yet. We have not asked Arsenal.

"If the amount is too high, we will not try."

Beguiristain, however, does not intend to spend for spending's sake following the mindboggling sums coughed up by Real over the summer.

"We find it difficult to improve what we have and that is the reality," he said.

"Improving a team that has won a treble is difficult, and trying to improve dramatically can get you into trouble.

"Any new player must be compatible with the plans of the coach. Here the views of Pep Guardiola are critical."

One possible target for Barca is Shakhtar Donetsk's Dmytro Chygrynskiy, and Beguiristain did not deny he was on the club's radar.

"I don't want to dismiss any of the players we like and will help us improve," he said. "There are several options."

sky sports>]

Barcelona have been given the green light to make an approach to Arsenal for Cesc Fabregas, according to a report.

The Blaugrana have set their sights on re-signing the midfielder who left them to join the Gunners six years ago, and believe that they have just a week to put a deal in place.

Arsenal take on Celtic in the Champions League qualifiers on August 18, and the Catalan giants want to tempt manager Arsene Wenger into selling before then to stop Fabregas from playing and therefore becoming cup-tied.

If he does appear in the first leg of the European encounter, Barca will be forced to forget about signing him, so an offer is due to be made this week, El Mundo Deportivo believe.

A phone call to the representatives of the playmaker saw Barcelona encouraged to make a move. They were supposedly told that Cesc would like the idea of returning to the Blaugrana if Arsenal could be persuaded.

But Wenger is unlikely to willingly let another key player go after a summer that has already seen him lose Emmanuel Adebayor and Kolo Toure.

A fee of ?40 million or ?50m will be required to give Barcelona a chance of signing the playmaker, especially as Wenger is not interested in the likes of Eidur Gudjohnsen in part exchangegoal]

West Ham United are ready to swoop for Girondins de Bordeaux striker Marouane Chamakh after a move to Arsenal appeared to stall.

The Hammers are ready to offer the ?10 million that Arsenal manager Arsene Wenger refused to pay for the Morocco international.

Bordeaux have admitted they have had no contact with the Gunners since they firmly rejected Arsenal's ?6m bid for the 25-year-old.

The French club's president Jean-Louis Triaud insists, "There is no sign of life from Arsenal. If Arsene Wenger really wants Marouane, I guess it will eventually manifest itself."

Meanwhile French newspaper L'Equipe claims that West Ham have emerged as favourites to sign the striker after rumours of a move to Fulham or Sunderland failed to progress.

Bordeaux are prepared to sell the forward and have lowered their original asking price from ?15m to around ?10m.

The French Ligue 1 outfit have drawn up a list of potential replacements, including Valencia striker Nicola Zigic and Fulham striker Diomansy Kamaragoal]

awesome:D; :D but this might make wenger pay more tho!

According to Marca, cash-rich Manchester City have not given up on signing Lionel Messi and are interested in capturing him at all costs.

The Argentina international is currently in talks with Barcelona over a new contract and City have used that situation to renew their interest in the gifted footballer.

It is believed the Premier League club have approached Messi's agent to let the player know of their interest, having handed the 22-year-old a blank cheque, in effect asking him to name his price.

This is not the first time that City have expressed an interest in Messi. In the winter transfer window, they were ready to pay his release clause, set at ?150 million, and offer him ?12 million per season after tax.

Messi rejected the approach and it is understood City's new attempt will receive a similarly short shrift as he is happy at the Camp Nou and wants to stay in a team that can challenge on all frontsgoal]

Hull City are close to sealing a switch for Real Madrid forward Alvaro Negredo, according to the player's agent Alejandro Camano.

With the likes of Karim Benzema, Raul and Gonzalo Higuain all ahead of him in the pecking order at the Bernabeu, the 23-year-old Negredo is reportedly keen on a switch to the Premier League.

Despite having completed the loan signing of American international striker Jozy Altidore, it would appear that Hull are desperate to improve their attacking options ahead of the new Premier League season.

Tottenham, Sevilla and Villarreal have all been linked with a move for Negredo although the Tigers appear to be the front runners in the race for his signature.

The Spaniard scored 19 goals for Almeria in La Liga last term and his agent has admitted that a move to the KC Stadium remains a distinct possibility.

"It's 100 per cent possible [a move to Hull City]," Camano told The Hull Daily Mail.

"I have had calls with the chairman [Paul Duffen]. He [Negredo] likes the team and it's possible he will play in the Premier League.

"The chairman is a good man but the deal is not totally 100 per cent yet."

[goal]

Portsmouth have completed the loan signing of Belgian midfielder Anthony Vanden Borre from Italian side Genoa.

The 21-year-old has joined the south coast club on a season-long deal subject to international clearance.

"He's threatened to do so much for quite a while - now's the time for him to come up with the goods," said Portsmouth manager Paul Hart.

Hart has also revealed he signed striker Mark Viduka in June, but has since had no contact with the player.

The Australia international, 33, was released by Newcastle following their relegation from the Premier League.

With Portsmouth lacking firepower since the departure of Jermain Defoe, and more recently Peter Crouch, Hart signed Viduka - only for the ex-Leeds and Middlesbrough player to go absent soon after.

"As far as I understand, the contractual negotiations went well, he was happy with the deal," Hart told BBC Radio 5 live.

"That deal was done in the back-end of June - and he's still in Croatia."

Despite the uncertainty over Viduka's future at Fratton Park, Hart is delighted to have captured the versatile Vanden Borre.

"He played right back for his country (against the Czech Republic) on Wednesday night but he can also play in midfield. He's good in both positions," said the Portsmouth boss.

Pompey are thought to have an exclusive option to buy the former Fiorentina player, who has won 18 Belgium caps, when the loan deal ends.

Vanden Borre, who made his international debut against Turkey in 2004 at the age of 16, could go straight into the Portsmouth squad for their Premier League opener against Fulham on Saturday, providing the club receive international clearance for the Congo-born player.

[bbc]

Real Madrid are considering offering cash plus the services of Wesley Sneijder and Arjen Robben to Bayern Munich in order to land superstar Franck Ribery, according to a report in Marca.

The France international has been the subject of a prolonged transfer saga and his future at the Allianz Arena appears to be anything but decided.

Real Madrid have allegedly not given up on signing Ribery and are preparing to include two of their Dutch players in order to make the deal happen.

Both Sneijder and Robben are part of coach Manuel Pellegrini's plans, but Real Madrid will not think twice before letting them go if an interesting opportunity arises.

The Spanish paper claims that Rafael van der Vaart is also a possibility, but that Bayern's preferences lean towards the other two Holland internationals.

It is believed Real would also put ?30 million on the table, making for a total bid that surpasses the ?60m mark and nears the ?80m Bayern asked for Ribery earlier in the summer.

[goal[/b]al]

Inter and Real Madrid are thought to have agreed a fee for Wesley Sneijder, but the Dutchman is still reluctant to move.

The recent arrivals at the Bernabeu have thrown Sneijder's future into serious doubt, but he has remained adamant in his desire to stay at the club.

According to Italian website 24oredisport, both clubs have agreed on a fee of around ?19million for Sneijder, with ?8.5million paid immediately, and the rest in a year's time.

Inter are also ready to offer Sneijder a four year deal, with wages of around ?3.7million per season.

It appears that all that remains is Sneijder's confirmation, However, this might prove hard to come by, as he continues to prefer the option of staying in Madrgoalal]

Arsenal are reportedly interested in making a move for Real Madrid outcast Rafael van der Vaart.

The Mail on Sunday claims that the Gunners will attempt to boost their midfield by making a ?7 million move for the Dutch star, who is unwanted at the Bernabeu following their summer spending spree.

The report also quotes the 26-year-old as insisting he would be happy to come to England and that he already know which club he wants to play for.

?I really want to come to England,? admitted Van der Vaart.

?There are a number of clubs with offers where I can go in Germany, Spain and Italy. I have also had a request from Martin Jol to go back to Ajax.

?But none of those options appeal to me.

?I want to go to the Premier League and I know where I want to play.?

The Gunners have had a relatively quiet summer in the transfer market, adding only Thomas Vermaelen to the ranks, whilst allowing Kolo Toure and Emmanuel Adebayor to leave.

This has led many commentators to dismiss their chances of success this season. However, the north Londoners began their campaign in sensational style yesterday with a 6-1 thrashing of Everton at Goodison Park.

West Ham hope to secure the permanent transfer of the highly-rated Bordeaux striker Marouane Chamakh in a deal thought to be worth around ?7 million.

Chief executive Scott Duxbury will fly to France to try to secure a move for the 25 year-old, who remains of interest to Arsenal.

If West Ham sign Chamakh it will come as a huge relief to manager Gianfranco Zola, who has made no secret of his desire to bring in at least one new striker this summer. West Ham will partly finance the deal with the expected sale of defender James Collins, who is interesting Stoke City and is available for around ?5 million. Talks between the two clubs are ongoing.

One concern for West Ham is that Chamakh may carry out his threat to see out the final year of his contract at Bordeaux and then agree a free transfer next summer to Arsenal, who had a ?5 million bid for the Moroccan international rejected earlier this summer.

Understandably the French club are keen to avoid that scenario and want to conclude a swift deal with West Ham, who are confident that negotiations will be successfully concluded on Tuesday.

Skysports.com understands Liverpool are closing in on a shock move for former Rangers defender Sotiris Kyrgiakos.

Liverpool are in the market for defensive reinforcements and it is believed they have lined up a move for AEK stopper Kyrgiakos.

The Reds have been linked with the likes of Stoke's Ryan Shawcross and Hull's Michael Turner, but Kyrgiakos appears to be a cheaper option for Rafa Benitez.

With reports of Benitez having his transfer budget restricted Liverpool have switched their attentions to Kyrgiakos and they are believed to have agreed a ?3million (?2.5million) fee with AEK for the 30-year-old.

Kyrgiakos is understood to have said his goodbyes to his AEK team-mates and is now thought to be travelling to England to hold talks with Liverpool officials and undergo a medical.

SourcSky Sports/b>

kyrgiakosfra.jpg

UPDATE: Sotiris Kyrgiakos has officially announced, via his personal website, that he is now a Liverpool player.

"Never in my life have I hidden from the consequences of my choices," a statement from the 30-year-old said.

"I said last week that I would be an AEK Athens player for the next four years and I meant what I said at the time.

"Today, however, I had to make the most important decision in my career. Going back on my word was difficult, but this is life, and life can bring about strange things."

He played as a centre back for AEK and yeah I think its unexpected certainly looked twice when I read it but I suppose its in Rafa's budget not being nasty but he's cheap and he has a good record for Rangers when he played for them.

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    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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