F1 World Championship 2009 Thread



Recommended Posts

Pretty poor qualy from Fisi looks like he got out of FI at the wrong time. I also feel that Sutil will probably be 4th after turn one due to the fact that he has 2 KERS cars behind him, which sadly means he will probably be held up and not get the chance to show his huge potential. Also, impressive stuff from McLaren, a circuit they always run well at.

Should be an intriguing one strategy wise

Briatore isn't actually going to just stand up and admit his guilt is he :laugh: he's probably hoping Bernie will somehow step in and save him. If the telemetry data is as damning as Max is saying, Renault aren't going to have an easy time escaping from this.

Well in a round about way it kinda sounds like Flav did know and might've even suggested it with his comment: You know what? Whatever happens, if someone goes against the rules, they go against the rules. If I tell you to go rob a bank ? afterwards, you decide whether to rob the bank or not.

I guess it's how you read that. As a driver, you generally do as you're asked/suggested/told if you want to keep your spot, although Piquet ended up getting sacked anyways. I thought we might be able to make it through a season without some scandal, but I guess it wouldn't be a proper season without some sort of scandal:laugh:h: Anyone referred it as Piquet-Gate yet? If not, I call dibs on it:laugh:h:

One of the announcers on Speed (Steve Matchett) said that the telemetry showed Piquet nailed the gas while sliding out of control, also during the pre-race show last year that there was no way Alonso's pit strategy was going to work except with a SC and that's exactly what happened.

^ Exactly, and if Briatore dismissed the idea (if it was discussed which he denied but also said Piquet suggested it), why put Alonso on the fuel strategy they did?

But then you'd have to ask why would Renault launch legal action against the Piquet duo if they've done wrong? They're just going to look stupid if that's the case and would probably get in more trouble for making false allegations / court proceedings.

Amazing race. Superb driving by Brawn. Hamilton trying too hard only to give up his 3rd place.

Fantastic driving by Sutil for 4th position (only if he had a proper pit-stop he could have gone podium). Tough luck for Luizzi after being 4th with mechanical problem.

Looking forward to Singapore.

Rather entertaining race.

The 'reject of the race' award goes to Lewis Hamilton for throwing a podium finish away by overdriving. He was too far behind Button on the last lap to catch him, let alone overtake him - he might as well just have cruised to the chequered flag and collected six points.

It's great to see how Brawn GP is letting their drivers race each other. The championship will be decided between Button and Barichello - while the Red Bull drivers still have a theoretical chance it would take some major blunders by Brawn GP for Webber or Vettel to have a realistic shot at the title.

What a race!

I feel really bad for Hammilton, I wanted him to win, and then later I wanted him to grab 2nd, but that damn luck. Good drive by both Brawns, but I think props go to Barichello!

I wouldn't attribute that to luck.

He had no chance of moving up a spot, and there was no realistic chance of him dropping to 3rd unless, well... you know. Why was he pushing so hard?

Stewart asked to run for FIA presidency

Jackie Stewart has revealed that he was asked by a senior Formula 1 figure if he would consider standing for the FIA presidential election this year.

The three-time world champion has long been critical of the current FIA regime and, on the back of Ari Vatanen and Jean Todt putting their hats into the ring, Stewart has said he has come under pressure from individuals in the sport to join the battle for the top job in the governing body.

Although there are suggestions that one of the individuals who asked him to stand was Bernie Ecclestone, Stewart has refused to confirm the identity - but has made it clear he has no interest in joining the contest.

"First of all I am 70 years of age," he told AUTOSPORT about why he decided not to listen to the pressure to stand. "I think that you have to bring in a considerably younger person.

"My view is that nobody [for the job] should be taken from the cockpit, the garage or the pitlane from Formula 1 ? although I think there is an enormous desire for change.

"I don't think that the FIA will change much if Jean Todt gets in, because I think that regime will stay the same. I would be worried about the chances of Ari winning, but I think that [him winning] would be the right thing for the sport."

He added: "I think the sport desperately needs change ? when you see what happened with a 100 million dollar fine, when you see what happened to Ron Dennis, when you see what is happening with Flavio Briatore.

"If you see what happened in all of those cases, of Ron Dennis being removed and maybe Briatore being removed, all of this laundry being done in public and being fed and leaks being sent out, it is all very unfortunate and that does not spell good corporate governance.

"To change that would take a minimum of five or 10 years of my life, and that is too long. I still think to this day that there must be sufficient change to radically alter the manner in which the sport is run, because in my view this paddock is ruled by threat and fear ? even the media. That is wrong."

When asked if he could confirm the identity of the person who asked him, Stewart said: "I cannot tell you that...but it was somebody quite important."

souricon.gif News source: Autosport

Well in a round about way it kinda sounds like Flav did know and might've even suggested it with his comment: You know what? Whatever happens, if someone goes against the rules, they go against the rules. If I tell you to go rob a bank – afterwards, you decide whether to rob the bank or not.

Yep, i'd agree with that

One of the announcers on Speed (Steve Matchett) said that the telemetry showed Piquet nailed the gas while sliding out of control, also during the pre-race show last year that there was no way Alonso's pit strategy was going to work except with a SC and that's exactly what happened.

Yep, that was pretty obvious as well. To be honest I didn't even think of the idea of the fix at the time because I was too busy LOLing at Massa leaving with his fuel hose attatched but I do remember thinking that while I understood the rationale behind renault's decision to fuel Alonso light, I still thought his battle for points under normal circumstances was futile... Relying on a lot of overtaking on a street circuit... questionable at best. Could just be a coincidence but it is rather suspicious.

But then you'd have to ask why would Renault launch legal action against the Piquet duo if they've done wrong? They're just going to look stupid if that's the case and would probably get in more trouble for making false allegations / court proceedings.

Three possibilities spring to mind

1: They are genuinely innocent and Piquet really is slandering them

2: Somehow flav really didn't know about the plan, hence he is reacting because he thinks they are innocent

3: Deflection of guilt

The 'reject of the race' award goes to Lewis Hamilton for throwing a podium finish away by overdriving. He was too far behind Button on the last lap to catch him, let alone overtake him - he might as well just have cruised to the chequered flag and collected six points.

Seconded. Whilst I am a huge fan of Hamilton's racing ability he is still (despite gaining the title in 2008) way too reckless for my liking, and I feel if he had been up against Raikkonen at the peak of his form or Alonso at the peak of his rather than Massa (no disrespect meant) then he wouldn't have won the title IMO. Some people say that a season in a bad car should be meant to build his character but I see it making him push more desperately for results. The annoying thing for McLaren is though their car is fast enough to overhaul Ferrari in the race for third in the WCC, and throwing away points is just unacceptable

Lotus granted 13th entry for 2010

The Lotus F1 team has been awarded the 13th entry in the 2010 Formula 1 championship, the governing body announced on Tuesday.

The FIA said it had also received an "impressive" application from the BMW Sauber team, but given the uncertainty about the ownership of the Hinwil squad the governing body decided to give the entry to Lotus.

BMW was, however, given the "14th place" in case any vacancy arises on the 2010 grid.

The governing body added the it will look into expanding the grid to 14 teams, "consulting urgently with the existing teams regarding the introduction of an appropriate rule change to expand the grid to 28 cars in time for the first Grand Prix in 2010."

As revealed by AUTOSPORT earlier this month, the Lotus entry will be backed a company called 1Malaysia F1 Team Sdn Bhd, with Tony Fernandes as team principal. Fernandes is the founder and CEO of the Malaysian-based Tune Group, owner of the Air Asia airline.

The FIA said Mike Gascoyne will be the team's technical director and that Lotus will use Cosworth engines.

The company is a partnership between the Malaysian government and a consortium of Malaysian entrepreneurs. The Lotus name will return to Formula 1 as a constructor for the first time since 1994.

Lotus will be initially based at the RTN facility in Norfolk, UK, some 10 miles from the Lotus Cars factory. The 50,000 square foot facility was originally built by Toyota for its initial Formula 1 programme and then used by Bentley for its Le Mans programme.

The team's future design, R&D, manufacturing and technical centre will be built at Malaysia's Sepang International Circuit.

souricon.gif News source: Autosport

Looks like there will be 14 teams on the 2010 grid:

BMW finds buyer for Formula 1 team

BMW has announced that the Qadbak Investments company has agreed to purchase the Formula 1 team based in Hinwil.

The German company had revealed earlier this year that it will quit Formula 1 at the end of the season, and had been in talks with interested parties since then.

On Tuesday, BMW said it had signed the contract to sell the team to Qadbak, a Swiss-based foundation which represents the interests of certain Middle East and European-based families.

"A strong investor has therefore been found for the Hinwil-based team," BMW said in a statement.

"Qadbak's interest in the team will be represented by Lionel Fischer, a Swiss national. BMW wishes Qadbak and the Sauber Team every success for the 2010 season and beyond."

The sale of the team coincides with the FIA having announced the 13th entry for the 2010 championship went to the Lotus outfit, with BMW as a possible 14th entry in case a current team fails to race next year.

The FIA also said it would talk to the teams about the possibility of increasing the grid size to 28 cars to allow the Hinwil squad to race next year.

souricon.gif News source: Autosport

This leaves a lot of speculation open as to who is going to drive for which team, which team has which engine or title sponsor - leave your comments or speculations in the 2010 Silly Season thread.

I wouldn't attribute that to luck.

He had no chance of moving up a spot, and there was no realistic chance of him dropping to 3rd unless, well... you know. Why was he pushing so hard?

To be honest, I think his mindset at the moment is simply that he's had a crap start as reigning champion, so now his car is performing he wants to show everyone that he still has what it takes. Which he does, he is a solid driver. If the race had a further 4-5 laps and he hadn't crashed, he might of clinched 2nd, but you are right, there was no reason to race as hard as he did

there was no reason to race as hard as he did

A driver should learn from his mistakes. He allready lost a championship due to this attitude. There was no point in pushing on that last lap. Judging from his fast time in the first sector his kers wouldn't have had much juice left and passing both the lesmo corners where did he think he was going to overtake Button? Up to the next race!

To be honest, I think his mindset at the moment is simply that he's had a crap start as reigning champion, so now his car is performing he wants to show everyone that he still has what it takes. Which he does, he is a solid driver. If the race had a further 4-5 laps and he hadn't crashed, he might of clinched 2nd, but you are right, there was no reason to race as hard as he did

Thought that myself as well, but IMO he still needs to get his aggression under control.

Also, having 28 cars on the grid next season, won't that cause problems at some circuits that have provisions for the maximum of 26 (13 teams) that was originally expected?

This just in..."Renault team accept guilt for Singapre race fixing, boss Flavio Briatore leaves Renault team..."

No source available yet...

update:

http://www.timesonline.co.uk/tol/sport/for...icle6836809.ece

Edited by RandomReviews
This just in..."Renault team accept guilt for Singapre race fixing, boss Flavio Briatore leaves Renault team..."

No source available yet...

There is a source: Autosport

I wonder what the punishment for Renault will be now.

wow thats heavy stuff. now with that they are really confess that they fixed singapore gp 2008 and deliberately destroyed felipe massas world championship.

me thinks that someone has to pay a loooooooooooot of money now.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
    • [Price Drop] PDF Expert for Mac v3 is still half off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time you can save 42% on PDF Expert One-Time Purchase. PDFs remain the best way to transmit documents, but editing them isn't possible with standard Mac software. PDF Expert changes that, allowing you to edit PDF text, images, links, and outlines quickly and easily. Typo in a contract? Easy fix. Need to rework a complete section of a document? No problem. PDF Expert provides a series of essential functions that will transform the way you work with documents on your Mac. It recognizes text and OCR, makes edits, and fills out forms. And with the “Enhance” feature powered by AI, it will fix distortions, remove shadows and improve contrast so that even difficult-to-read documents look great. EDIT Change the text. Easily fix typos, update numbers, or add entire paragraphs Insert images. Update logos in a contract or add a new graph to a report Add links. Enrich your PDFs by linking to other pages or external websites ANNOTATE Highlight the important. Make the most valuable content stand out at a glance Comment on PDFs. Add text to PDFs, insert pop-up notes & write your thoughts in the margins Add stamps. Review documents with our set of stamps or create custom stamps for any workflow ORGANIZE Merge PDFs. Combine multiple files into one PDF document Manage pages. Add, delete, rearrange, or rotate PDF pages with ease Split PDFs. Extract pages from PDFs & save them as separate files CONVERT Convert to PDF. Turn JPG, PNG, Word, PPT, and Excel to PDF PDF to Word. Convert PDFs into editable Word documents PDF to image. Turn PDFs into JPG or PNG images PDF to Excel. Convert PDFs into Excel spreadsheets PDF to PPT. Save PDFs as PowerPoint presentations PDF to text. Convert PDFs into editable TXT files FILL OUT Fill out PDF forms. Easily fill out PDF forms by just clicking on them Sign documents. Add your signature to a PDF in a few clicks. Let customers sign documents with handy one-time signatures Redact PDFs. Blackout or erase confidential information from your documents RECOGNIZE TEXT OCR text in PDF. Recognize the text, so you can search, highlight & copy it Enhance scans. Fix distortions, remove shadows & improve contrast Crop & split pages. Split double-page scans into separate pages & remove undesired margins Good to know: Length of access: Lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Mac Max number of device(s): Unlimited usage on personal macOS devices Version: PDF Expert 3 for Mac (macOS) Updates: Get continuous support and bug fixes. Additional new features may come at an extra cost. PDF Expert One-Time Purchase normally costs $139.99, but you can pick it up for just $69.97 for a limited time, that represents a saving of $70 (50% off). For a full description, specs, and license info, click the link below. Deal Price One time cost now only $69.97 (was $139.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
  • Recent Achievements

    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
    • Reacting Well
      X-No-file earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      PsYcHoKiLLa
      271
    3. 3
      Skyfrog
      75
    4. 4
      +Edouard
      75
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!