Recommended Posts

The most stupid thing I've ever found is this - U need to scroll to select file types

Hmm, that does seem odd. I imagine they will fix that in the final product - there is a lot fo white space un-used. If used, there would be no need to have a scroll list...

Firstly, a lot of people out there do not use their eyes and look around properly. If you move your mouse around the user interface and click on anything which is clickable (reading tooltips in order to see what the button does first of course), surely you will easily be able to find out where all the options are and you'll know for future use then. This doesn't take long and shouldn't cost much, if any, money to a company.

The simple fact is that most users aren't don't understand "computers" well enough that they can deduce how to do something. Many users are even terrified of using software and afraid that the whole computer will blow up in their face if they do anything other than press the exact things they know how. They lack the ability to be able to just look around and figure out how things work, an ability that most people here proabably take for granted.

It's also not given that people will be able to remember how to do something if they just stumble upon it by randomly pressing things (likely under some stress). There has to be a system they can memorize without necessarily fully understanding what they're doing or the underlying concepts.

Many users also have other things to do. A nurse may not have the option of spending an hour hunting for an option and figuring it out on their own if they have to be back with the patients in 20 minutes. The only viable option is to take them out of their job and teach them. This costs money. Big money.

The simple fact is that most users aren't don't understand "computers" well enough that they can deduce how to do something. Many users are even terrified of using software and afraid that the whole computer will blow up in their face if they do anything other than press the exact things they know how. They lack the ability to be able to just look around and figure out how things work, an ability that most people here proabably take for granted.

It's also not given that people will be able to remember how to do something if they just stumble upon it by randomly pressing things (likely under some stress). There has to be a system they can memorize without necessarily fully understanding what they're doing or the underlying concepts.

Many users also have other things to do. A nurse may not have the option of spending an hour hunting for an option and figuring it out on their own if they have to be back with the patients in 20 minutes. The only viable option is to take them out of their job and teach them. This costs money. Big money.

Okay, I agree with you on the issue of training. Your example of the nurse is spot on - a nurse would not have time to look around for ages for an option; she would need to know where that option is. This is why I completely understand if businesses do not deem it feasible to upgrade, no matter the benefits - if it works for them and they will not be able to take advantage of those benefits then there is no point in wasting the money.

The same with any user. If you are not going to be able to take advantages of the new benefits of something then there is no point wasting the money to upgrade.

However, there is a difference between people saying "This new version is stupid", "Why did they change it all?", "If it ain't broke, don't fix it" etc and them not wanting to upgrade because they can't take advantage of the new benefits and this is what aggrevates me the most. People who say such things are too lazy/not interested to look for the benefits. You're right, there are many people who don't understand computers, are too scared to use software unless they know what they are doing and who lack the ability to look around and figure out new things; however, the problem is a lot of those same people use the phrases I have stated above when they come to use this new software. This is what I have a problem with. If a user doesn't understand computers and doesn't have the ability to look around and recognise how new things work, very well, surely they should understand this and not complain about new software just because they can't comprehend how it works/the benefits? Do you see what I am saying? :) That is the beef I have; not people who understand the benefits but don't upgrade, people who do not have the ability to understand the benefits/new interface and yet complain. It may not be their fault that they do not have this ability, but in no way do they have a right to complain. If they are not very good at using computers, they should either keep quiet about things like that or not use a computer at home.

Reason for edit - a typo.

Edited by Calum
no

I'd say it depends on what you do with it.

If you don't use or rely on unique-to-your-Office plug-ins (in short, you have a *vanilla* version of Office 2007 SP2 or earlier), it most certainly is stable enough to replace Office 2007 (especially if doing an up/crossgrade to the 64-bit version of the Technical Preview). This is definitely true if (like me) Outlook is the most-used (or second-most-used) application of Office.

However, if you have a large number of plug-ins that are specifically for Office 2007 or its applications (in fact, if you have ANY plug-ins that are specifically for Office 2007 or its applications) or have not upgraded to Service Pack 2, hold off.

I'm a decided *odd duck*; Outlook is the most used application of my Office install (it was true with 2007 SP2, and is equally true with Office 2010) and I use it for POP3/SMTP mail, not Exchange. (Word is a close second, followed by Excel.) For that reason, the simultaneous up-and-crossgrade from the 32-bit-only Office 2007 to the 64-bit Office 2010 made sense; however I wouldn't (and couldn't) have done it if it weren't for the fact that my Office 2007 configuration was surprisingly vanilla, other than Service Pack 2.

I've been running into quite some problems with Word. Once you start using all functionality (and I really really do) it gets kinda messy. And I don't like the new Office button menu, it's just toooo big.

I've been enjoying the experience. I haven't found any bugs yet, but i didn't use it much and I don't use many programs contained on the whole suit.

I think I'm going to pass it for now, because i can't get the spelling check for my language... (It used to be possible to install proofing tools from older versions of Office, but it won't work now).

If anyone has any ideas on how to install a differente spelling check language, please tell me.

I've been enjoying the experience. I haven't found any bugs yet, but i didn't use it much and I don't use many programs contained on the whole suit.

I think I'm going to pass it for now, because i can't get the spelling check for my language... (It used to be possible to install proofing tools from older versions of Office, but it won't work now).

If anyone has any ideas on how to install a differente spelling check language, please tell me.

Get Office 2007 in your language (the one you need proofing tools in) and then your 2010 should be able to check that language too.

*checked again, stopped working for me... Must've messed something up or maybe it's just flimsy support...

Outlook works just fine in a exchange environment and with pop/smtp servers. But I've been running into serious problems with Visual Studio 2008 previously installed on the computer. VS 2008 freezes no matter which version 32b or 64b is installed. I have tried it on a clean install and in an upgrade from Office 2007 to 2010 32b - same results. You can open VS, then you can open the WEB site and on the next step when you try to open a file in design, editor mode it stucks.

I must say that I like the direction they're taking with the new full window Office menu. The advantage is they're stripping away some legacy dialogs and popups. Sounds a bit like what they're doing with Windows 7.

Let's look at an example. Here's the new Print page.

Word%202010%20Print%20Screen.png

The old Print Options dialog and Print Preview consolidated into one page. Clever idea. (Y)

Another example is the Properties dialog. Before it was a dropdown box above your document, now it's a separate page and you can choose what appears here.

Word%202010%20Properties%20Screen.png

And there's the New Document screen. No need for a separate dialog to popup on screen.

Word%202010%20New%20Document%20Screen.png

I'll find more examples as I come across them.

The splash animation's really cool as well. :p

Edit: Inline equation editor for OneNote... FINALLY. It was quite a PITA to copy and paste images of equations from Word 2007 into Office 2007.

Edited by rm20010

Also this. Artistic effects that you'd usually find in an image editor are also here:

Word%202010%20Picture%20artistic%20effects.png

And this. Automatic magic wand-style background removal. Just draw lines indicating background and foreground objects and it figures out the rest.

Word%202010%20Background%20Removal.png

Edited by rm20010

Great trend started by rm20010 so I'll join in too and add stuff as I find them (and the time to share :p)

This new screenshots tool is very cool.

post-16763-1242607340_thumb.png

I must say that I like the direction they're taking with the new full window Office menu. The advantage is they're stripping away some legacy dialogs and popups. Sounds a bit like what they're doing with Windows 7.

I really like this approach too. I look forward to the day when legacy dialog boxes are out of Windows, Office and Visual Studio for good. It makes so much more sense to use the whole interface for the Office menu; let's face it, you're not going to need to see your actual document when you are carrying out the tasks they place in this menu. It just allows for more information and options to be put in that menu. The example of the new printing options is perfect. Everything to do with printing is now included in the same place, in an intuitive layout; including 'Print Preview'! It's fantastic!

Also this. Artistic effects that you'd usually find in an image editor are also here:

< snipped >

And this. Automatic magic wand-style background removal. Just draw lines indicating background and foreground objects and it figures out the rest.

< snipped >

It's very nice to see such image editing features being added to Office 2010! Some were added to the 2007 version, but these new ones are even more useful to me. I have always wanted to be able to easily edit the background out of an image I am using for a Word document; rather than having to wait for Photoshop to load and edit the image in there, I will now be able to do it very easily whilst I'm doing my work - all inside Word.

I'll find more examples as I come across them.
Great trend started by rm20010 so I'll join in too and add stuff as I find them (and the time to share :p)

Please do. The screenshots you have both provided in your two posts, above mine, have been very useful to me. I'm surprised at some of the new features and extremely happy - they're going to come in very handy. Thanks for the information and screenshots, guys (Y) :)

This new screenshots tool is very cool.

Does the 'Screenshots' function automatically take screenshots from your current active windows or do you have to press 'PrtSc'/'Print Screen' with a particular window active first?

Reason for edit - dyam typos again :/

Edited by Calum
Does the 'Screenshots' function automatically take screenshots from your current active windows or do you have to press 'PrtSc'/'Print Screen' with a particular windows active first?

All auto! It includes them by default when you open the window and hitting the "screen clippings" option allows you to take a segmented screen clipping like the snipping tool. Very nice.

All auto! It includes them by default when you open the window and hitting the "screen clippings" option allows you to take a segmented screen clipping like the snipping tool. Very nice.

Thanks for the quick reply :) That's brilliant news. Microsoft impressed me no end with the improvements in Windows 7 and now these improvements in Office 2010... wow! I just look forward to seeing what they've done with Visual Studio 2010 now :p

Great trend started by rm20010 so I'll join in too and add stuff as I find them (and the time to share :p)

This new screenshots tool is very cool.

Ahh nice.

It could use some work on Windows 7 though. It inserts a screenshot with Aero Basic enabled. :ermm:

Word%202010%20Screenshot%20glitch.png

Also why can't the Office team use Vista/7 styled close dialogs? Grrr.

Word%202010%20close%20dialog.png

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      82
    5. 5
      Xenon
      71
  • Tell a friend

    Love Neowin? Tell a friend!