[Official] Batman: Arkham Asylum


Recommended Posts

Shakey: Oh please. You just said earlier you had intentions of purchasing the game, and then decided to download it. How is that not the same as stealing?

All of your reasoning are the typical responses pirates use. You haven't brought up anything that hasn't been said/refuted before. If you want to steal, go for it, but don't sit on this forum (which does not allow piracy discussion) and boast about how you screwed over a developer you felt needed to be screwed. Just discuss the damn game and leave your "purchasing habits" out of the discussion.

Edit: How are you making your presence heard? Are you actively e-mailing the developers and telling them why you won't purchase their products, or are you boasting on a forum about how you stole their software? I've met your kind time and time again. You are very conceited and feel that you are above the rest of the market because you pirate and feel that because you have the ability to click on a torrent and "open with uTorrent", that developers should now suddenly cater to your every demand. It's this "I have the right to do whatever I want" mentality that is killing gaming as a whole.

You never had the right to steal their works, whether or not it is easy to do so.

Edited by Unrealistic
Shakey: Oh please. You just said earlier you had intentions of purchasing the game, and then decided to download it. How is that not the same as stealing?

All of your reasoning are the typical responses pirates use. You haven't brought up anything that hasn't been said/refuted before. If you want to steal, go for it, but don't sit on this forum (which does not allow piracy discussion) and boast about how you screwed over a developer you felt needed to be screwed. Just discuss the damn game and leave your "purchasing habits" out of the discussion.

When did I say I was going to download it? I think my response was more aimed at the use of the word "stealing" when it is being used wrong. Do not come to any assumptions, because you know what that can do....

And as far as Typical Responses, just because they are typical, doesn't mean they are wrong.... Its a new era, people need to learn how to fend for themselves in different ways. Sure, its not based on a need, but a want. But it doesn't make it any different. Just like the music company, other companies have to stay ahead of the curve, and provide a product that customers can not get another way. If you can not do that, just like the music and movie industry, you will slowly die. Movies are just now pushing 3d because its something we can't get in our homes yet. Bring a product that others want, and can't get another way, and you will have a sale. Make a good product and you will have a sale. Treat customers like crap, alienate them, and don't offer much, and you won't get far. It's called business, its not pretty.

** and I actually do intent on buying this for the pc on friday..... Ive had a lot of fun with it on the xbox already. I'm just really peeved because I wanted to play as the joker as well, and because im not a ps3 elite now, I can't.

Edited by shakey
Great game, but I'm stuck. I got to the part where you are on your way to crocs laire, i went to exit the glasshouse and ivy's plant blocks my way. So i go down the sewers and see an opening, so I assume I can grapple up. however there's no target and the grapple gun wont let me go up, any ideas guys?

Well there is an Arkham thing you can scan right behind you, I do recall that, and if I remember correctly I did not grapple up until a bit later, I walked around it the sewers a bit, and I think it was the the left when I dropped down, so did you do that already? You basically have to walk around the plant underground. It is not much time down there at all. Then actually wait, if you are on your way to Crocs lair you may not even go back up, I forget the exact specifics.

When did I say I was going to download it? I think my response was more aimed at the use of the word "stealing" when it is being used wrong. Do not come to any assumptions, because you know what that can do....

Fair enough, but if you start asking in this forum for help on the game, I hope you can do us all a favor and post a picture of the purchased game with your name on it....

About the alienating comment, again, on PC, you are paying $10 less than console gamers are paying, so expect less features. We are all peeved about the Joker DLC, but it wasn't a reason for me to say "haha **** this company, im stealing it." The core gameplay is still intact and still amazing.

Fair enough, but if you start asking in this forum for help on the game, I hope you can do us all a favor and post a picture of the purchased game with your name on it....

About the alienating comment, again, on PC, you are paying $10 less than console gamers are paying, so expect less features.

Na, ill pay less because I can expect it to most likely not run correctly, not ever be supported, and if due to that I wanted my money back, I could never get a refund, due to PC return policies screwing over the customer harder..... I don't get the support you console players get :/

:/. Great point.

Id be all against piracy if the consumer actually was protected against such things. But since the PC'er is treated like a pirate even when buying the game, I say you might as well show them what its really like if they aren't ever going to get the point anyway.

I love to support games that give me what I believe is an equal trade, as I have donated to free UO servers to help keep them up, bought a savage 2 account even though the game is free, and have purchased many games from big companies. I just wish they would start treating us with the respect we all deserve, and to stop separating us in such silly ways. Exclusive games for consoles is dandy, we have all lived with that. But exclusive maps, characters, and other little things that are already there to give to everyone, is just stupid to hold back. It is what drives someone to dislike something more than like it.

Great game, but I'm stuck. I got to the part where you are on your way to crocs laire, i went to exit the glasshouse and ivy's plant blocks my way. So i go down the sewers and see an opening, so I assume I can grapple up. however there's no target and the grapple gun wont let me go up, any ideas guys?

Nevermind, I was completely wrong. You need to do drop down the hole, walk around below basically, then "climb up the fountain in the middle of the room" and use the line launcher to "zip to the exit."

Thats what it says in the official guide at least. (Y)

I buy any game I like. But I do not support companies who do not treat people equally. If companies want to alienate their users, so be it. They will reap what they sew. You can take whatever you want as anything you want to believe it as, but I make a valid point no matter which line you want to stand on.

The reason I put the torrent sentence in is because companies have an option. Make their customers happy, or have no customers at all. DLC is great, but to restrict it to certain consoles is just asinine. I have played this on xbox, and from the demo, was hoping to get it for the PC. I also heard that they would actually provide DLC for the pc as well, which was cool. But I thought as well that the DLC would include the joker missions. Since they wont, I see no point in purchasing this game. I will play it with others on their systems, but for a PC, I have many more options in games that I feel are better worth my hard earned money.

There are no Joker missions. The Joker DLC for the PS3 is basically instead of Batman kicking Joker's baddies ass in the challenges, its Joker kicking the Arkahm guards ass.

So you don't lose anything from the story or any part of the game.

Also, I am a console gamer and a PC gamer. If you buy an game for either system and open it out of its plastic wrapping, you can't return it. So that point is invalid also.

Maybe they're just phasing out PC games little by little. I mean if see the sales of PC game, you'll see the decline they're at and I'm sure game developers are looking at the same thing and thinking why make anything on PC which has little customer base and investing millions of dollar which will sell only few hundred thousand copies.

Nevermind, I was completely wrong. You need to do drop down the hole, walk around below basically, then "climb up the fountain in the middle of the room" and use the line launcher to "zip to the exit."

Thats what it says in the official guide at least. (Y)

Excellent thanks :)

Excellent thanks :)

No problem at all. (Y) Hope that helped...

And just wanted to say I finally beat this game last night actually.

Truly a really, really good game overall. I would also have to agree it is definitely the best super hero game out there as well, which used to not be saying much, but even with some of the other more than decent superhero games out there, this is pretty much the best overall.

With that said, I do have a few things I felt could have used a little more work to make the title itself nearly flawless, but these few things did drop it down just a notch or two for me overall...

HATED

The controls could have been more solid overall. I mentioned it before with my initial impressions, but gliding and running were akward, felt really stiff, and just felt some more could have been done with both. Also while the fighting was more or less very solid, it lacked any true depth whatsoever. It was by far the weakest aspect of the game overall. Finally in regards to the controls, and I actually was talking about this with massiveterra today and he mentioned it but I totally agree and feel it is worth mentioning, but there was / is definitely a slight delay in the controls when you are performing a diving dodge to your next move. That felt clunky as well.

The boss fights wound up getting pretty bland and repititive. At first they were cool, I did not mind them, but after awhile minus the Poison Ivy fight they were definitely more of the same, just more people added to fight.

LOVED

Overall story and presentation. Truly top notch, and as some know here I have always said I am personally a gamer who cares less about story in games. I just tend to think they are semi-pointless and / or just really poorly told and typical. So this was just a great execution of good story telling IMO.

Visuals. While perhaps not the most technically impressive, I really felt the visual are among the better ones out there on the consoles. Great color pallete with more than just brown and greys, and I really just got the comic vibe from them as well but they did not look like a comic at all (except when you paused).

The exploration aspect thanks to the Riddler Challenges. I got way into them, which is the number one, two and three reason I did not beat the game way sooner. I wind up completing 79% of the game, and I think it said I had 186 out of the 250 riddler challenges themself, and I actually may go back to see if I can get them all, something I almost never wind up doing.

The progression of weapons and abilities, including the upgrading system, was done really well. I felt you learned and gained new things at a really good, entertaining pace. I also liked the Upgrading process, because especially early on, it really forced you to make choices that suited your game play style. As luck would have it, literally on the very, very last boss fight, I was able to apply the final upgrade so I literally had 20 / 20. Liked that fact and assuming it went down very similar for everyone else or perhaps even sooner, so was a good system.

So overall, without a doubt a truly very good game. It truly is. It is not as utterly outstanding that a lot of the reviews are making it out to be, but I definitely feel it should be checked out by most everyone, and if you are even remotely into Batman then it is truly a no brainer. 8.5 / 10

The controls could have been more solid overall. I mentioned it before with my initial impressions, but gliding and running were akward, felt really stiff, and just felt some more could have been done with both. Also while the fighting was more or less very solid, it lacked any true depth whatsoever. It was by far the weakest aspect of the game overall. Finally in regards to the controls, and I actually was talking about this with massiveterra today and he mentioned it but I totally agree and feel it is worth mentioning, but there was / is definitely a slight delay in the controls when you are performing a diving dodge to your next move. That felt clunky as well.

Agreed, to me it felt like telling batman what to do, rather than actually controlling the character.

Even during combats it all comes to telling batman to:

-Punch people, and watch him do so as he sees fit. Sometimes you can't even tell for sure which enemy he will engage next.

-Perform a counter, again as he sees fit.

-Jump around (and due to the clunky controls, again he sometimes does that as he sees fit).

The boss fights wound up getting pretty bland and repititive. At first they were cool, I did not mind them, but after awhile minus the Poison Ivy fight they were definitely more of the same, just more people added to fight.

Maybe I'm missing something, but wasn't Poison Ivy all about throwing batarangs ad nausea? (plus a couple or three explosive gels).

I remember kicking some of the gangs just for fun, but Ivy seemed to do a better job at killing them than me :unsure:

The progression of weapons and abilities, including the upgrading system, was done really well. I felt you learned and gained new things at a really good, entertaining pace. I also liked the Upgrading process, because especially early on, it really forced you to make choices that suited your game play style. As luck would have it, literally on the very, very last boss fight, I was able to apply the final upgrade so I literally had 20 / 20. Liked that fact and assuming it went down very similar for everyone else or perhaps even sooner, so was a good system.

While I agree that upgrades are granted at a good pace, unfortunately I couldn't find most of them any exciting (other than the obvious ones).

On one hand it's cool to suddenly unlock a new gadget and realize you can now get to that hidden area you saw before, but I couldn't care less about the explosive gel upgrades, "hacking" locks was easy enought to not need one of the two upgrades at all, and the sonic batarang made it far too easy to separate one guy from a group.

Regarding combat I didn't ever use any of the combos (nor felt the need to do so) and combats themselves were easy enough to not really need the health upgrades :unsure:

Getting baddies hung on the gargoyles was fun though :D

Ok DL there has to be a limit on number of time you can review the game :laugh: .

That was not a review the first time, was my initial impressions, huge difference. :laugh:

Maybe I'm missing something, but wasn't Poison Ivy all about throwing batarangs ad nausea? (plus a couple or three explosive gels).

I remember kicking some of the gangs just for fun, but Ivy seemed to do a better job at killing them than me :unsure:

Yeah the Posoin Ivy fight was nothing special, but it was a bit different than the other throw as many guys as you can, even though they did sneak that in there for you on that one as well.

I'm finding a lot of difficulty with the final boss. Esp when the guys with the electric shock things come out. any pointers?

Those dudes just jump over them and when you do you push them and the stumble a bit and try to hit them when they do. If you cannot him them, just hit other people in the process. Basically do not even sweat them, just do your thing against everyone and beating them will come.

I thought all the boss's had the right amount of fight in them. It wasn't too easy or too hard, they did really fine job on the boss fight, and ofcourse I'm talking about in normal difficulty.

I havn't had chance to do the game in hard since I'm playing DiRT 2 now :drool: and can't put it down.

Just beat it today, great game. Absolutely retarded you can only use aa on nvidia cards though. I saw reviews saying they didn't like the boss fights but I thought they were fun and old school. I particularly liked killer croc.

The only thing about the game that really annoyed me besides not being able to use aa was some control issues, particularly batman LOVES to to an evade roll when you are trying to climb things and it can **** you when you are trying to be stealthy.

Those dudes just jump over them and when you do you push them and the stumble a bit and try to hit them when they do. If you cannot him them, just hit other people in the process. Basically do not even sweat them, just do your thing against everyone and beating them will come.

beat the game last night with your suggestions. thanks!

ending was laaaaaaame

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Fresh CachyOS install with Niri - I guess it's a little orange, but I'm working on it
    • FastStone Image Viewer 8.5 by Razvan Serea FastStone Image Viewer is a fast, stable, user-friendly image browser, converter and editor. It has a nice array of features that include image viewing, management, comparison, red-eye removal, emailing, resizing, cropping, retouching and color adjustments. Its innovative but intuitive full-screen mode provides quick access to EXIF information, thumbnail browser and major functionalities via hidden toolbars that pop up when your mouse touches the four edges of the screen. Other features include a high quality magnifier and a musical slideshow with 150+ transitional effects, as well as lossless JPEG transitions, drop shadow effects, image annotation, scanner support, histogram and much more. It supports all major graphic formats (BMP, JPEG, JPEG 2000, animated GIF, PNG, PCX, PSD, EPS, TIFF, WMF, ICO and TGA) and popular digital camera RAW formats (CRW, CR2, NEF, PEF, RAF, MRW, ORF, SRF, ARW, SR2, RW2 and DNG). FastStone Image Viewer features: Image browser and viewer with a familiar Windows Explorer-like user interface Support for many popular image formats and PDF viewing True Full Screen viewer with convenient image zoom support and unique fly-out menu panels Crystal-clear and customizable one-click image magnifier Powerful image editing tools: Resize/resample, rotate/flip, crop, sharpen/blur, adjust lighting/colors/curves/levels etc. Eleven re-sampling algorithms to choose from when resizing images Image color effects: gray scale, sepia, negative, Red/Green/Blue adjustment Image special effects: drop shadow, framing, bump map, sketch, oil painting, lens Draw texts, lines, highlights, rectangles, ovals and callout objects on images Clone Stamp and Healing Brush Superior red-eye effect removal/reduction with completely natural looking end result Multi-level Undo/Redo capability Single click to switch between best fit and actual size mode Image management, including file tagging, rating and drag-and-drop to copy/move/re-arrange files Histogram display with color counter feature Compare images side-by-side (up to 4 at a time) to easily cull those forgettable shots Image EXIF metadata support (plus comment editing for JPEGs) Configurable batch processing to convert/rename large or small collections of images Slideshow with 150+ transition effects and music support (MP3, WMA, WAV...) Create efficient image attachments for emailing to family and friends Print images with full page-layout control Create fully configurable contact sheets Create memorable artistic image montages from your family photos for personalized desktop wallpapers (Wallpaper Anywhere) Acquire images from scanners. Support batch scanning to PDF, TIFF, JPEG and PNG Versatile screen capture capability Powerful Save As interface to compare image quality and control generated file size Run favorite external editors with one keystroke from within Image Viewer Offer portable version of the program which can be run from a removable storage device Configurable mouse wheel support Support themes (bright, gray and dark) Support dual-monitor configurations Support touch interface (tap, swipe, pinch) Support dual instances Play video and audio files (Third party codecs may be required for old versions of Windows) And much more... FastStone Image Viewer 8.5 changelog: Added support for SVG format Added Start importing automatically and Handle duplicate file names automatically options to the Import Photos and Videos tool WebP files can now be rotated and saved with a single click Enhanced dark theme support in the PDF viewer Fixed a bug where some links in PDF files were not clickable Other improvements and bug fixes Download: FastStone Image Viewer 8.5 | Portable | ~15.0 MB (Freeware) View: FastStone Image Viewer Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Yup, broke my comp… again. its times like this when I regret AMD. This just never happens on NV.
    • Huh? You're delusional calling the Steam Deck dead. It is so successful that it has sold out multiple times. Even after the price hike this year it sold out again with 24 hours of being back in stock. The demand is real and has not died down even after four years.
    • Same place "Unreal III" is, in everyone's thoughts!
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      460
    2. 2
      +Edouard
      160
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      85
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!