[Official] Call of Duty: Modern Warfare 2


Recommended Posts

I have and am currently playing it and I've never experienced a single FPS problem in the game.

And no, it couldn't have easily done it at 720p native, you know why? Because it's running 600p - Means one of the consoles or both struggled at some point and they had to lower it.

As AB mentioned, the game isn't 60 FPS locked, it's a variable FPS and I can bet you the reason it's running 600p, because at 720p one or both consoles saw some unacceptable dips

and they had to compromise

Okay fair enough, I just always keep thinking that the game doesn't look amazing and could've done 720p with further development but not to worry but yeah I do get FPS dips every once in a while, quite noticable! Games like GTA4 and GOW3 don't run 720p native either so I guess it is just a common thing this generation. Let's hope we don't have this occurance with the next lot of consoles!

AWBrian, you're the first person I've seen who says that MW2 matches GOW2 and KZ2. :blink:

Okay fair enough, I just always keep thinking that the game doesn't look amazing and could've done 720p with further development but not to worry but yeah I do get FPS dips every once in a while, quite noticable! Games like GTA4 and GOW3 don't run 720p native either so I guess it is just a common thing this generation. Let's hope we don't have this occurance with the next lot of consoles!

AWBrian, you're the first person I've seen who says that MW2 matches GOW2 and KZ2. :blink:

Hey, it's just my opinion. I am not claiming it's fact. I have been known to be way out there :)

Okay fair enough, I just always keep thinking that the game doesn't look amazing and could've done 720p with further development but not to worry but yeah I do get FPS dips every once in a while, quite noticable! Games like GTA4 and GOW3 don't run 720p native either so I guess it is just a common thing this generation. Let's hope we don't have this occurance with the next lot of consoles!

AWBrian, you're the first person I've seen who says that MW2 matches GOW2 and KZ2. :blink:

God of War?

It definitely is 720p native.

GTA4 was 720p native on the 360, 640p on the PS3.

Well if you don't like how a game does something then don't buy it! If you buy it then developers and publishers won't change anything.

Why are you having a go at me? I'm still allowed to have an opinion.

I still enjoy the game, just wish that wasn't how it was and I am sure some others thought the same. Some people have said it is quite fuzy on the PC because of this 600p aspect.

Just hope they can achieve 720p native in MW3.

AWBrian, yeah fair enough, you're entitled to that, I just never would've considered MW2 to be way up there!

Okay fair enough, I just always keep thinking that the game doesn't look amazing and could've done 720p with further development but not to worry but yeah I do get FPS dips every once in a while, quite noticable! Games like GTA4 and GOW3 don't run 720p native either so I guess it is just a common thing this generation. Let's hope we don't have this occurance with the next lot of consoles!

AWBrian, you're the first person I've seen who says that MW2 matches GOW2 and KZ2. :blink:

Yeah, that's why I can't wait for the next generation of consoles. Way too many sub-HD games running at 30 FPS, the consoles this generation are extremely underpowered

and the developers are cutting corners here and there just to have the games running somewhat respectably. Can't wait for 720p and 60 ( or at least, 40 ) FPS to be the minimum

requirement - It's not too much to ask and it would definitely give a lot of games a boost in gameplay experience, with higher FPS that is.

And one thing, what does console resolution have to do with PC resolution and textures? ( Just remember someone mentioning it, when you did just now .KICK ).

Engines don't work like that, the game isn't upscaled from 600p on the PC, it's running whatever native resolution and the game does look very sharp and crisp

on the PC. Problem is, the textures themselves can be very muddy as they were designed to be small in size ( megabytes wise ) and fast loading, thus when you bump

up the resolution on the PC, the textures won't follow. But on the overall, resolution on the console has nothing to do with the PC resolution - It will always be native.

The PC version of MW2 looks very sharp but the problem definitely lies in the textures and the lack of complex geometry which is a side-effect of being a port.

Any resolution fuzziness is a hardware problem at your end.

Oh and .KICK, bet you anything they will use the same engine for the Trayarch Spin-off, MW3 and the unknown-developer spin-off, of course "One iteration on" as the MW2 engine was.

Yeah, that's why I can't wait for the next generation of consoles. Way too many sub-HD games running at 30 FPS, the consoles this generation are extremely underpowered

and the developers are cutting corners here and there just to have the games running somewhat respectably. Can't wait for 720p and 60 ( or at least, 40 ) FPS to be the minimum

requirement - It's not too much to ask and it would definitely give a lot of games a boost in gameplay experience, with higher FPS that is.

And one thing, what does console resolution have to do with PC resolution and textures? ( Just remember someone mentioning it, when you did just now .KICK ).

Engines don't work like that, the game isn't upscaled from 600p on the PC, it's running whatever native resolution and the game does look very sharp and crisp

on the PC. Problem is, the textures themselves can be very muddy as they were designed to be small in size ( megabytes wise ) and fast loading, thus when you bump

up the resolution on the PC, the textures won't follow. But on the overall, resolution on the console has nothing to do with the PC resolution - It will always be native.

The PC version of MW2 looks very sharp but the problem definitely lies in the textures and the lack of complex geometry which is a side-effect of being a port.

Any resolution fuzziness is a hardware problem at your end.

Oh and .KICK, bet you anything they will use the same engine for the Trayarch Spin-off, MW3 and the unknown-developer spin-off, of course "One iteration on" as the MW2 engine was.

I was going by what a bunch of people said after trying MW2 for free on Steam this weekend including DirtyLarry then someone mentioned it was because of the 600p or something like that. Maybe they were wrong? I don't know, I have to admit I have not played MW2 on PC due to not having a good enough PC to run it unfortunately so I just stick to gaming on the 360 for now.

Of course, there will be many spin offs, they will just try to cut costs by reusing the engine they already have to maximise profits which is a shame.

Why are you having a go at me? I'm still allowed to have an opinion.

I still enjoy the game, just wish that wasn't how it was and I am sure some others thought the same. Some people have said it is quite fuzy on the PC because of this 600p aspect.

Just hope they can achieve 720p native in MW3.

AWBrian, yeah fair enough, you're entitled to that, I just never would've considered MW2 to be way up there!

Not having a go at you personally but just that if you want them to bother fixing the resolution then you should tell them on your wallet - no on is reading these forums. Having said that, I realise it's too late now so I wouldn't expect much except a quick cash cow for MW3.

Not having a go at you personally but just that if you want them to bother fixing the resolution then you should tell them on your wallet - no on is reading these forums. Having said that, I realise it's too late now so I wouldn't expect much except a quick cash cow for MW3.

Lawl, did you even see the sales numbers for the game? You'd have to gather an impossible amount of people and tell them not to buy the game, for it to make an impact

and let's face it, won't happen. When a game reaches soaring sales-numbers it's easier to just voice your opinion on various forums, better chance of somebody noticing or caring.

Voting with your wallet is a phrase used for a large segment of consumers, you can't tell that to individuals.

  • 2 weeks later...

Lame, just tried to join four games in a row. First two were at the end of the game and I ended up on the losing team, didn't even get to the choose class menu, games were over. Then one game dropped out right away and then the 4th game dropped and I had to wait like 5 minutes for it to pick on the fact that the game dropped. And four losses counted for each, they need to fix that.

Lame, just tried to join four games in a row. First two were at the end of the game and I ended up on the losing team, didn't even get to the choose class menu, games were over. Then one game dropped out right away and then the 4th game dropped and I had to wait like 5 minutes for it to pick on the fact that the game dropped. And four losses counted for each, they need to fix that.

They won't. That BS has been like that since the release of the ill fated POS.

I just found out the map pack cost $15 for PC owners as well, what a load of horse manure laugh.gif

100% fact, the only reason they removed dedicated servers.

Up until yesterday you could have pre ordered it on Steam and saved yourself a whole dollar. Yeah, you read that right..you can save a dollar. On something that should be free.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Hasleo Backup Suite Free 5.8.2.2 by Razvan Serea Hasleo Backup Suite Free is a free Windows backup and restore software, which embeds backup, restore and cloning features, it is designed for Windows operating system users and can be used on both Windows PCs and Servers. The backup and restore feature of Hasleo Backup Suite can help you back up and restore the Windows operating systems, disks, partitions and files (folders) to protect the security of your Windows operating system and personal data. The cloning feature of Hasleo Backup Suite can help you migrate Windows to another disk, or easily upgrade a disk to an SSD or a larger capacity disk. System Backup & Restore / Disk/Partition Backup & Restore Backup Windows operating system and boot-related partitions, including user settings, drivers and applications installed in these partitions, which ensures that you can quickly restore your Windows operating system once it crashes. Viruses, power failure, or other unknown reasons may cause data loss, so it is a good habit to regularly back up the drive that stores important files, you can at least recover lost files from the backup image files in the event of a disaster. System Clone / Disk Clone / Partition Clone Migrate the Windows operating system from one disk to another SSD or larger disk without reinstalling Windows, applications and drivers. Clone entire disk to another disk and ensure that the contents of the source disk and the destination disk are exactly the same. Clone a partition completely to the specified location on the current disk or another disk and ensure that the data will not be changed. File Backup & Restore Back up specified files(folders) instead of the entire drive to another location to protect your data, so you can quickly restore files(folders) from the backup image files when needed. Incremental/Differential/Full Backup Different backup modes are supported, you can flexibly choose data protection schemes, which can improve backup performance and save storage space while ensuring data security. Delta Restore Delta restore uses advanced delta detection technology to check the changed blocks on the destination drive and restore only the changed blocks, so it has a faster restore speed than the traditional full restore. Universal Restore This feature can help us restore the Windows operating system to computers with different hardware and ensure that Windows can work normally without any hardware compatibility issues. Hasleo Backup Suite 5.8.2.2 changelog: Improved creation of bootable media that supports the UEFI CA 2023 certificate Fixed an issue that caused system restore to fail Fixed an issue where file backup could not list drives under Windows ARM64 Fixed an issue that caused backup of MacOS files/folders shared via Samba to fail Fixed an issue that caused "Smart Backup" to not work properly Fixed other minor bugs Download: Hasleo Backup Suite 5.8.2.2 | 39.7 MB (Freeware) Links: Hasleo Backup Suite Website | Hasleo Backup Suite Guide | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Shotcut 26.6.25 by Razvan Serea Shotcut is a free, open source, cross-platform video editor for Windows, Mac and Linux. Major features include support for a wide range of formats; no import required meaning native timeline editing; Blackmagic Design support for input and preview monitoring; and resolution support to 4k. Editing Features Trimming on source clip player or timeline with ripple option Append, insert, overwrite, lift, and ripple delete editing on the timeline 3-point editing Hide, mute, and lock track controls Multitrack timeline with thumbnails and waveforms Unlimited undo and redo for playlist edits including a history view Create, play, edit, save, load, encode, and stream MLT XML projects (with auto-save) Save and load trimmed clip as MLT XML file Load and play complex MLT XML file as a clip Drag-n-drop files from file manager Scrubbing and transport control Video Effects Video compositing across video tracks HTML5 (sans audio and video) as video source and filters 3-way (shadows, mids, highlights) color wheels for color correction and grading Eye dropper tool to pick neutral color for white balancing Deinterlacing Auto-rotate Fade in/out audio and fade video from and to black with easy-to-use fader controls on timeline Video wipe transitions: bar, barn door, box, clock (radial), diagonal, iris, matrix, and custom gradient image Track compositing/blending modes: Over, Add, Saturate, Multiply, Screen, Overlay, Darken, Dodge, Burn, Hard Light, Soft Light, Difference, Exclusion, HSL Hue, HSL Saturation, HSL Color, HSL Luminosity. Video Filters: Alpha Channel: Adjust, Alpha Channel: View, Blur, Brightness, Chroma Key: Advanced, Chroma Key: Simple, Contrast, Color Grading, Crop, Diffusion, Glow, Invert Colors, Key Spill: Advanced, Key Spill: Simple, Mirror, Old Film: Dust, Old Film: Grain, Old Film: Projector, Old Film: Scratches, Old Film: Technocolor, Opacity, Rotate, Rutt-Etra-Izer, Saturation, Sepia Tone, Sharpen, Size and Position, Stabilize, Text, Vignette, Wave, White Balance Speed effect for audio/video clips Hardware Support Blackmagic Design SDI and HDMI for input and preview monitoring Leap Motion for jog/shuttle control Webcam capture Audio capture to system audio card Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, X11 screen, and Windows DirectShow devices Multi-core parallel image processing (when not using GPU and frame-dropping is disabled) DeckLink SDI keyer output OpenGL GPU-based image processing with 16-bit floating point linear per color component Shotcut 26.6.25 changelog highlights: Added basic support for OpenFX (OFX) video plugins. Added VST2 audio plugin support for third-party audio effects. Added Safe Mode to launch Shotcut without external plugins for easier crash recovery. Added an experimental plugin UI generator (--experimental) for supported filters and plugins. Added a new Noise Reduction audio filter powered by RNNoise. Added HDR export support. Added PQ HDR metadata options for HDR exports. Added the ability to view HDR previews in full-screen mode. Improved Vulkan display support on Linux. Fixed DeckLink and UltraStudio external monitor deadlocks. Fixed Opus audio export warnings related to frame_duration. Improved plugin discovery and compatibility for supported OpenFX and VST2 plugins. Expanded command-line options for testing experimental features. Improved overall application stability when using third-party plugins. Enhanced HDR editing and preview workflow. Included numerous bug fixes, performance optimizations, and general stability improvements throughout the application.[full release notes] Download: Shotcut 26.6.25 | Portable | ARM64 ~200.0 MB (Open Source) View: Shotcut Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I looked into a few echo devices to find they were riddled with adverts over time. No thanks ill stick to my homeassistant, smart plugs, smart bulbs and cameras that don't cost me a monthly fee and are cheaper to buy. No adverts also.
    • Brave Browser 1.91.180 is out.
    • Putin or Farage had nothing to do with me voting out. I did so because I got fed up of the E.U telling us what we could and could not do. Fed up with our country being run by a load of unelected Europrats. We never joined the E.U in the first place.
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      229
    3. 3
      PsYcHoKiLLa
      163
    4. 4
      Steven P.
      77
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!