Halo Reach Thread


Recommended Posts

I've only been able to kill Hunters in 2 ways - unmounting a plasma turret or several headshots from the semi-automatic rifle.

Tried using shotguns and assault rifle but you get melee'd or run out of ammo :/

The game sorta dictates your options by limiting the types of gun you're likely to have available before you face a hunter which kinda sucks.

err...just shoot them in the back with DMR or needler rifle. It was pretty easy at least on Normal.

FutureShop here had a massive lineup this morning so later on I went to Wal Mart, they hadn't sold any lol. Picked up the Limited version, love the field notes and the diary, everything looks really authentic!

The diary is one of the coolest limited edition goodies I've come across. I'm really enjoying reading through it and it provides some amazing insight to the background of the Spartan program. They must have put a lot of work into it.

For some strange reason, I can't stop thinking about the level Lone Wolf.

I was surprised when it started post-credit and was kind of shocked when it said "Spartans never die" with objective as "Survive". Although I'd much prefer if they had left it open ended like Firefight with unlimited/lots of ammo. :) I guess they didn't want a sequel as I said earlier.

I think that level is kind of high point for the game just as 343 Guilty Spark was for Halo:CE (when the flood is introduced).

I think the ending was lame.

They could have done tons of things.. We all wanted to know how Master Chief became.. we all wanted to see it.. We all wanted to cheer at the end of Halo Reach by seeing the master chief rise as the last spartan. The story behind the legend and how he went into hibernation on Pillar of Autumn to wake up to events of Halo 1. This is the ending I was expecting out Reach.

I was hoping Noble 6 would become master chief. Especially how they introduce him into the game and how Kortana "chooses" him to carry her. I mean, it would have been awesome for him to be fighting as the last spartan, even get killed and then resurrected or rebuilt into master chief from the body and parts of Noble 6. I mean there could have been million better endings.

I mean the ending was just BLAH... it was cheap and quick. Just as my previous comment. They just slapped the single player together and dedicated all of their efforts on multiplayer.

I get why they did this.. tehy invested more time into multiplayer because they wanted their fame to go beyond single player. They wanted people to play Halo Reach "forever" so they went all out with modes, with Forge etc etc..

Single player was just a training for Firefight and multiplayer modes, which I think was lame as hell. I wanted them to create the most emotional Halo yet. For tears to come to my eyes as I see Spartans die and Reach gets absolutely destroyed.

We have not seen the "glassing" process on Reach. We have not seen how master chief became. I felt nothing for the death of spartans and absolutely no emotional connection. Nothing that should have been was present in single player campaign.

As I said, it was just, throw him in there, kill as many Covenant you can and go from A to B with some cheap deaths.

Greatly disappointed with the game.

Single player was 6/10

Multiplayer is 9/10

And this game should have been 9/10 for both at least.

Am I just blind here or isn't it possible to copy something you've placed in forge, so you keep the position? Right now, you have to constantly 'buy' a new piece and that resets to the default position! It's really frustrating when you need a ton of identically positioned pieces ...

For some strange reason, I can't stop thinking about the level Lone Wolf.

I was surprised when it started post-credit and was kind of shocked when it said "Spartans never die" with objective as "Survive". Although I'd much prefer if they had left it open ended like Firefight with unlimited/lots of ammo. :) I guess they didn't want a sequel as I said earlier.

I think that level is kind of high point for the game just as 343 Guilty Spark was for Halo:CE (when the flood is introduced).

So, we know on the Legendary ending of Halo 3, you see Master Chief's half of the ship floating toward a planet. Now, in Reach's ending (many years after the events that occurred during the game), we hear Cortana talking and see that Reach is full of life again. So here's my question: did Master Chief and Cortana land on Reach?

I was hoping Noble 6 would become master chief. Especially how they introduce him into the game and how Kortana "chooses" him to carry her. I mean, it would have been awesome for him to be fighting as the last spartan, even get killed and then resurrected or rebuilt into master chief from the body and parts of Noble 6. I mean there could have been million better endings.

How the hell would that have worked out? Seriously, it's like you want to screw the whole story they've built just so you can get a "cooler" ending.

I personally really enjoyed Reach's ending.

So, we know on the Legendary ending of Halo 3, you see Master Chief's half of the ship floating toward a planet. Now, in Reach's ending (many years after the events that occurred during the game), we hear Cortana talking and see that Reach is full of life again. So here's my question: did Master Chief and Cortana land on Reach?

How the hell would that have worked out? Seriously, it's like you want to screw the whole story they've built just so you can get a "cooler" ending.

I personally really enjoyed Reach's ending.

It wouldn't have screwed up anything because Reach ended and you still don't know squat about Master Chief or how he became.. when it should have been closure to the story and show us how Halo 1 began and how Master Chief got onboard of Pillar of Autumn.

It wouldn't have screwed up anything because Reach ended and you still don't know squat about Master Chief or how he became.. when it should have been closure to the story and show us how Halo 1 began and how Master Chief got onboard of Pillar of Autumn.

The Pillar of Autumn left Noble 6 on Reach.

They never went back. How would that have worked out?

John-117 has to be (and obviously is) a completely different spartan.

I'm trying really hard not to look at all the spoilers, so I'm going to ask a question that will hopefully distract me.

Has anyone done the "If They Came to Hear Me Beg" (Perform an Assassination against an Elite to survive a fall that would've been fatal.) achievement yet? How do you do an assassination on someone you land on after a fall? Do you still need to hold the melee button and time it just right, or do you just steer yourself into them as you fall and it automatically does the assassination?

Ok...I guess that was like, 4 questions; but you get the idea. :whistle:

The Pillar of Autumn left Noble 6 on Reach.

They never went back. How would that have worked out?

John-117 has to be (and obviously is) a completely different spartan.

I'm talking about the whole story going wrong. He shouldn't have been left on Reach after all the crap and Kortana saying he's the one.

John-117 is master chief's real name.. Noble 6 is not his NAME.. they left Noble 6 to be very mysterious. You don't know anything about him. Just that he was a hotshot and has an unbelievable military history and that his reputation precedes him. That's why at the beginning of Halo Reach, Noble 1 says that crap doesn't fly with Noble team.

This whole thing was supposed to be the giveaway that Noble 6 would actually become Master Chief.. At least it was too me. Especially when in adverts the doctor says to Kortana.. you chose well.

None of this makes sense when you look at the ending.

Bottom line.. they finished the single player campaign with an utter crap story, cheap, and rushed. And the only thing that ties Halo Reach into Halo 1 is Pillar of Autumn and the last scene that begins as Halo 1. Whoopdy do. Yet, they left out all the info about master chief, how he got on board of pillar of autumn.. if he was already on pillar of autumn why didn't he fight on Reach but spent his time napping while the other spartans died etc etc..

The whole thing doesn't make sense.

It's extremely disappointing ending overall. I expected to see how Master Chief starts and how he gets into the events of Halo 1.. we saw nothing.

Here's what woulld make sense:

1. The whole campaign could have been fine (I just expected more emotional experience when Spartans die). It was kind of meh when each one of them died. Jorge was the worst.. I couldn't give 2 sh*** about him dying. It was so sudden and I felt nothing. I said.. oh ok.. he's gonna die.

2. The ending, where he shoots the guns, that's all great.. but it would have been awesome if they had someone fly in as Noble 6 is fighting on that platform defending the cannon and is becoming overwhelmed and you feel that dispair as if you were about to die (that's where I would put SURVIVE from the end). And then suddenly you see another Spartan (I would have left Kat alive instead of killing her with a stupid sniper shot), flying a banshee or something and picks up Noble 6.. and while they are flying away to space to rejoin Pillar of Autumn, Kat gets shot piloting and dies but not until you guys get to the pillar of autumn and she dies in your hands leaving you to be the last spartan.

3. At that point, the doctor, commander and Kortana would promote you to Master Chief and give you the prototype armor (master chief is wearing). Naturally, since we heard the voice of Noble 6 and it wasn't like Master Chief.. the new armor would make his voice a bit deeper and you would hear the familiar Master Chief voice as he puts the new armor.

4. As they leave Reach, you would see how the whole planet shuts down and gets glassed by Covenant weapon. This is what they've been talking about the whole time and in ODST too. Yet we saw nothing.

5. So we would see how Reach is getting ultimately destroyed and Pillar of Autumn is going towards Halo. We see Noble 6, now Master Chief going into hibernation to rest and recover from the fight on Reach.

This would have been the absolute perfect ending to Halo series from Bungie, making full circle.. explaining how Master Chief became while still leaving the mystery about master chief because you don't really know a lot about Noble 6 as well.

And we would feel even closer to master chief and get why he's such a bad ass.. we kicked some ass on Reach.. so you would always remember. It would have been perfect.

I think the ending was lame.

They could have done tons of things.. We all wanted to know how Master Chief became.. we all wanted to see it.. We all wanted to cheer at the end of Halo Reach by seeing the master chief rise as the last spartan. The story behind the legend and how he went into hibernation on Pillar of Autumn to wake up to events of Halo 1. This is the ending I was expecting out Reach.

I was hoping Noble 6 would become master chief. Especially how they introduce him into the game and how Kortana "chooses" him to carry her. I mean, it would have been awesome for him to be fighting as the last spartan, even get killed and then resurrected or rebuilt into master chief from the body and parts of Noble 6. I mean there could have been million better endings.

I mean the ending was just BLAH... it was cheap and quick. Just as my previous comment. They just slapped the single player together and dedicated all of their efforts on multiplayer.

I get why they did this.. tehy invested more time into multiplayer because they wanted their fame to go beyond single player. They wanted people to play Halo Reach "forever" so they went all out with modes, with Forge etc etc..

Single player was just a training for Firefight and multiplayer modes, which I think was lame as hell. I wanted them to create the most emotional Halo yet. For tears to come to my eyes as I see Spartans die and Reach gets absolutely destroyed.

We have not seen the "glassing" process on Reach. We have not seen how master chief became. I felt nothing for the death of spartans and absolutely no emotional connection. Nothing that should have been was present in single player campaign.

As I said, it was just, throw him in there, kill as many Covenant you can and go from A to B with some cheap deaths.

Greatly disappointed with the game.

Single player was 6/10

Multiplayer is 9/10

And this game should have been 9/10 for both at least.

I think you're expect far, far, far too much from a single player game. I've never even come remotely close to crying over a game's characters. As far as the story goes, I don't care for it, but it was better than the previous Halo games, IMO. Of course I'm only halfway through, but unless it gets spectacularly bad I don't agree with you at all.

I'm trying really hard not to look at all the spoilers, so I'm going to ask a question that will hopefully distract me.

Has anyone done the "If They Came to Hear Me Beg" (Perform an Assassination against an Elite to survive a fall that would've been fatal.) achievement yet? How do you do an assassination on someone you land on after a fall? Do you still need to hold the melee button and time it just right, or do you just steer yourself into them as you fall and it automatically does the assassination?

Ok...I guess that was like, 4 questions; but you get the idea. :whistle:

I'm talking about the whole story going wrong. He shouldn't have been left on Reach after all the crap and Kortana saying he's the one.

John-117 is master chief's real name.. Noble 6 is not his NAME.. they left Noble 6 to be very mysterious. You don't know anything about him. Just that he was a hotshot and has an unbelievable military history and that his reputation precedes him. That's why at the beginning of Halo Reach, Noble 1 says that crap doesn't fly with Noble team.

This whole thing was supposed to be the giveaway that Noble 6 would actually become Master Chief.. At least it was too me. Especially when in adverts the doctor says to Kortana.. you chose well.

None of this makes sense when you look at the ending.

Bottom line.. they finished the single player campaign with an utter crap story, cheap, and rushed. And the only thing that ties Halo Reach into Halo 1 is Pillar of Autumn and the last scene that begins as Halo 1. Whoopdy do. Yet, they left out all the info about master chief, how he got on board of pillar of autumn.. if he was already on pillar of autumn why didn't he fight on Reach but spent his time napping while the other spartans died etc etc..

The whole thing doesn't make sense.

It's extremely disappointing ending overall. I expected to see how Master Chief starts and how he gets into the events of Halo 1.. we saw nothing.

Noble 6 isn't MC, nor would he ever be. If you watched the trailers that came out before Reach (the one where Doctor is talking), she states Noble 6 is "highly lethal" that only one other person has every achieved (talking about MC). That right there puts the nail on the coffin that Noble 6 would be MC months before the game even came out. So why would you think Noble 6 would be MC, when a Bungie vidoc disprove'd that.

The doctor told Cortana she choose's well, because she choose Noble 6 to escort her to Pillar of Autumn. Where MC is and it could be assumed Cortana choose to be with MC.

Also, I would like to point out you are playing Halo Reach. Not Halo: Story of MC and Pillar of Autumn. It was a story about the fall of Reach and what Noble team did to protect, what would be the best hope for humanity to survive the war with Covenant.

I will admit if you have read Halo: The Fall of Reach it would make sense that Noble 6 is MC, but it just isn't meant to be. And if you haven't read the book, you need to as it will tell you all about MC and more on Reach.

Video I talked about: http://g4tv.com/videos/48082/halo-reach-a-spartan-will-rise-trailer/

I think you're expect far, far, far too much from a single player game. I've never even come remotely close to crying over a game's characters. As far as the story goes, I don't care for it, but it was better than the previous Halo games, IMO. Of course I'm only halfway through, but unless it gets spectacularly bad I don't agree with you at all.

I am not expecting anything.. I wanted to make the best Halo experience that's very emotional considering Reach was the biggest tragedy and an event where all Spartans died but one.

I didn't cry.. the game should have made us cry. The story and script is absolutely awful.

If you look at Uncharted 2.. hell even Gears of War.. that's some KICK ASS single player campaigns.. I love every second of Gears and Uncharted 2. Such great experiences.

Reach was utter disappointment and felt as a practice for multiplayer and firefight than anything else. It's the worst out of all Halo games when it comes to story and single player campaign in general.

I will admit if you have read Halo: The Fall of Reach it would make sense that Noble 6 is MC, but it just isn't meant to be. And if you haven't read the book, you need to as it will tell you all about MC and more on Reach.

There you go.. you answered your own question.. Noble 6 was supposed to MC.. everything in the story of Halo universe is talking about how A HERO rises from the Fall of Reach.. and it's master chief.. So yes, Noble 6 should have been that hero.

Halo Reach as a game should have been a preface to Halo and tell us how exactly Master Chief got on Pillar of Autumn and how he stays alive. That's the whole point as Halo game is about master chief, directly or indirectly. I didn't want/expect to play as master chief, but I did expect the story to be finished and explained.

Yes, I've watched that video. But they don't state how to actually do an assassination while falling, hence my subsequent questions. Do you just fall on the guy or do you have to hit a button at the right time?

exactly the same way you do the assasination on the ground, where you hold rb to go into that animation. do that, except in mid air.

Capture the flag, just get as many flags into your 'zone' to win.

ah, thanks.

exactly the same way you do the assasination on the ground, where you hold rb to go into that animation. do that, except in mid air.

Ok, that seems pretty difficult. But I guess I'll give it a try when I get home. Work is dragging though...I want to play now!

There you go.. you answered your own question.. Noble 6 was supposed to MC.. everything in the story of Halo universe is talking about how A HERO rises from the Fall of Reach.. and it's master chief.. So yes, Noble 6 should have been that hero.

Halo Reach as a game should have been a preface to Halo and tell us how exactly Master Chief got on Pillar of Autumn and how he stays alive. That's the whole point as Halo game is about master chief, directly or indirectly. I didn't want/expect to play as master chief, but I did expect the story to be finished and explained.

Halo Reach tells the story of Noble team about there time on Reach. It doesn't tell you the story of Halo: The Fall of Reach. What I meant by what you quoted, is if you read the books and thought Halo: Reach was going to be exactly how the book is, then yes what you saying would make sense. <<snipped>>.

The story is finished. It was about Reach, again Reach not anything else. They showed what happen to reach and Noble team battle, exactly like the title suggests. The game wasn't about, Pillar of Autumn, MC and Keyes prepping to go to Halo. It was about Noble team on Reach. That's it. That's all it is. In case you were wondering how MC got onto Pillar of Autumn, you really need to read the book Halo: Fall of Reach. It is explained there.

I am not expecting anything.. I wanted to make the best Halo experience that's very emotional considering Reach was the biggest tragedy and an event where all Spartans died but one.

Again, going to recommend you read the books, as you will learn this is false. MC isn't the only Spartan alive.

Reach was utter disappointment and felt as a practice for multiplayer and firefight than anything else. It's the worst out of all Halo games when it comes to story and single player campaign in general.

It's a better campaign than 3 and ODST and is about the same level as 2.

What's the best level/game type for that mid-air assassination then?

Did you watch the video? Pillar of Autumn is the best place, because the very beginning is like designed for the achievement. Sure you could get it elsewhere, but nothing is going to be as easy as doing it on that level, like the video.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft brings Claude to its own Azure infrastructure, powered by Nvidia GB300 Blackwell by Karthik Mudaliar Anthropic's Claude models are now generally available in Microsoft Foundry on Azure and are running on Nvidia's GB300 Blackwell Ultra systems. Nvidia wrote in its announcement that the models are hosted on Microsoft Azure and accelerated by GB300 Blackwell Ultra GPUs, with Quantum-X800 InfiniBand networking used to support larger agentic systems and specialized sub-agents that can operate across business domains. This is great for customers and enterprises that want to build autonomous and domain-specific AI agents using Claude without moving outside Microsoft’s cloud platform. Microsoft currently offers Claude models in Foundry in two forms: “Hosted on Azure,” which runs end-to-end on Azure infrastructure and is generally available, and “Hosted on Anthropic infrastructure,” which remains in preview. This separation is quite important for organizations that have procurement, compliance, data processing, or internal governance requirements tied to Azure. Anthropic currently has 11 Claude models listed in Microsoft Foundry, including Opus 4.8, Sonnet 4.6, and even the unavailable Mythos and Fable models. Billing is handled through Claude Consumption Units (CCUs). Microsoft says CCU is an invoicing unit for Claude models in Foundry, with token usage converted using Anthropic’s published per-model token rates. The usage is billed through Azure Marketplace just like models from other distributors and appears on the customer's Azure invoice, while eligible spend can count against a Microsoft Azure Consumption Commitment. For starters, GB300 NVL72 is a rack-scale, fully liquid-cooled system that combines 72 Blackwell Ultra GPUs and 36 Grace CPUs. Nvidia has listed 37TB of fast memory, 130TB/s of NVLink bandwidth, and FP4 Tensor Core performance of up to 1,440 petaflops with sparsity. The deal is also part of a three-way partnership between Microsoft, Nvidia, and Anthropic. Under the deal, Anthropic has committed to buying $30 billion in Azure compute capacity and contracting additional capacity up to one gigawatt. Nvidia and Microsoft also said they would invest up to $10 billion and $5 billion in Anthropic, respectively.
    • WhatsApp is getting usernames, and you can reserve your preferred one now by Fiza Ali Sharing your phone number isn't always something you want to do, especially with people you've just met. Whether it's someone from a class, a local community group, or a sports team chat, handing over your number can feel like giving away more personal information than necessary. That's exactly the problem WhatsApp is trying to solve with its upcoming usernames feature. The company has announced that users can now reserve a unique WhatsApp username ahead of the feature's wider rollout later this year. Once usernames become available, they'll let people connect without revealing their phone numbers. It's a change that makes a lot of sense for group chats. Right now, everyone in the group can see your phone number. With usernames enabled, that won't necessarily be the case when someone contacts you for the first time. WhatsApp says it's opening username reservations early because more than three billion people use the app, meaning plenty of people are likely to want the same usernames. Reserving one now gives users a better chance of securing the name they actually want before the feature launches more broadly. If your preferred username is already taken, WhatsApp will also offer a built-in username generator to suggest available alternatives. The feature isn't only aimed at individual users. Creators, businesses, and organisations will be able to claim the same username they already use on Instagram or Facebook, making it easier to keep a consistent identity across Meta's apps. Furthermore, privacy is a big part of how WhatsApp is introducing usernames. There won't be a public directory where people can browse or search for usernames. Instead, people will need to know your exact username before they can start a conversation with you. Additionally, users can also choose to enable a username key, which adds another layer of control by requiring people to enter that key before sending a message. Once the feature rolls out, people who choose to use a username will no longer have their phone number shown when messaging a person or business for the first time. If you want to reserve a username, make sure you're running the latest version of WhatsApp, then head to Settings > Account > Username. The tech giant says usernames will roll out gradually over the coming months, and users will receive an in-app notification when the feature becomes available in their country.
    • When I think about a network, there are really two aspects, the hardware and the wiring. So here is what I would do for both. Wiring: Use Cat6A for the patch panel, outlets, and all structured cables (cables installed in walls). Run plenty of Wireless Access Point (WAP) cables, as a general rule, assume a signal can only pass through 2-3 walls and can't pass through a floor (that is conservative, but trust me on this if you want strong WiFi)  Cat6 patch cables are fine for now if you don't plan to run 10gig, those are easy to replace later if needed. Run OS2 single-mode fiber to anywhere you think you may have a server or sub-switch. (yes, single-mode for everything on a small network, don't mess with multimode unless you are at a scale where that minor cost and power savings will matter). If you really want to future proof, also run fiber to any high density WAP locations, it is likely that WiFi 8 and beyond WAPs will push the limits of 10g. Run 6-12 pairs of single-mode fiber between your MDF and the building's MDF, even if you only need 1 or 2 pairs now, those extra pairs will pay off down the road. Hardware: (its easy to say "get all the features incase you need them", so instead of futureproofing, I am going to take approach of suggesting areas worth investing in, and areas you can save money). Don't overspend thinking you need every feature on every port. You don't need 10g on every port, you don't need PoE on every port. Don't overspend on redundancy either, unless you are ready to buy two of everything, don't waste money buying two of some things and not others. Dual power supplies are worthwhile, but probably not HA or multi-path redundancy.  Get 1 "distribution layer" switch that your router/firewall will connect to as well as all your access layer switches below. This should be a fully managed 10g+ switch with a combination of copper and SPF ports, a few 25g uplink ports are nice for this switch. Given that you said it is a small network, I suggest also using that distribution layer switch for servers and WAPs, meaning it will need PoE. Speaking of wireless, get good professional tri-band WAPs, and either turn on the band stirring options, or limit 2.4 to an IoT only SSID. This will provide a solid WiFi capable nearly everything but the highest of bandwidth clients...you could even consider skipping wiring workstations depending on usage. Access layer switch for workstations and printers can be cheaper switches, 2.5g is a good sweet spot between price and future proofing, but even 1g is fine for most individual clients (the kind that could probably be fine on WiFi). You can consider saving a little on access layer switches by only getting 1 PoE switch for whatever needs it (remember your WAPs are connecting to the distribution switch, not here), and non-PoE for your workstations, because desk phones are falling out of favor. You can also save money here by not buying managed switches if you don't need them--but really do some soul searching there, if you go this route, then anything that isn't on your workstation VLAN would either need to be connected to the distribution switch, or its own access layer switch. Also, don't feel like you need a fancy fabric stacking switches for your access layer, that is the point of the higher-end distribution layer, to remove the need for things like that at this level. Home Hardware: I'm realizing the above assumed an office setting, if this if for your house and home lab then the above still applies, but you'll probably want everything managed and PoE, just because, but you probably also don't need multiple access layer switches. If your total port count is below 24, just skip separating distribution layer and access layer and just get one nice switch with the features you want. If you are at the point of considering a 48-port switch, I would instead get a nice high-end distribution switch for things that need it, and cheaper access layer switches with specs based on the needs of connected devices. For home use, don't worry about home running every device to the main switch, there is nothing wrong with running sub-switches for your media areas and office, those essentially become your access layer, just look for sub-switches with a 10g uplink so sharing bandwidth isn't an issue. Just make sure you always connect them to your distribution/main switch, don't daisy chain, the path should never have more steps than Client>Access>Distribution>Firewall>Internet or Client>Access>Distribution>Server if it is local.
    • Google Meet brings Gemini note-taking to AI Pro and Ultra subscribers by Karthik Mudaliar Google's Gemini-powered "Take notes for me" feature inside Google Meet is now available to Google AI Pro and Ultra subscribers. The features work on Google Meet for web as well as on mobile, and Google says that subscribers can use it for meetings they host in many supported languages. As the name suggests, "Take notes for me" allows Gemini to listen to a meeting, generate a summary, identify action items, and save the notes as a Google Doc in the user’s Drive. After the meeting, the organizer receives an email recap with the summary and action items, while the notes can also be attached to the related Calendar event depending on the meeting setup and sharing settings. The feature isn't automatically turned on for everyone, though. Google says that all meeting participants are notified when note-taking is turned on, and users can start it from the pencil icon in Meet or enable it for future calls through Meet’s meeting records settings. For work or school accounts, administrators can also control whether the feature is available and may require explicit participant consent for note-taking, recording, or transcription features. The feature first launched back in 2024, when it was available just for selected Workspace users. Over the years, Google added refinements and more options, including the ability to enable it when scheduling meetings via Google Calendar. Google's support docs say that the feature currently supports English, French, German, Italian, Japanese, Korean, Portuguese, and Spanish, but only one language at a time. Meetings with multiple spoken languages are not currently supported, and Google recommends using the tool for meetings between 15 minutes and eight hours. The new feature makes Google Meet closer to its rivals that have AI tools already built in. Microsoft Teams has recently started offering Copilot and intelligent recap features that summarize meetings, surface highlights, and help with follow-ups, while Zoom’s AI Companion can also generate meeting summaries from desktop and mobile meetings.
    • GnuCash 5.16 by Razvan Serea GnuCash is a personal and small business finance application, freely licensed under the GNU GPL and available for GNU/Linux, BSD, Solaris, Mac OS X and Microsoft Windows. It’s designed to be easy to use, yet powerful and flexible. GnuCash allows you to track your income and expenses, reconcile bank accounts, monitor stock portfolios and manage your small business finances. It is based on professional accounting principles to ensure balanced books and accurate reports. GnuCash can keep track of your personal finances in as much detail as you prefer. If you are just starting out, use GnuCash to keep track of your checkbook. You may then decide to track cash as well as credit card purchases to better determine where your money is being spent. When you start investing, you can use GnuCash to help monitor your portfolio. Buying a vehicle or a home? GnuCash will help you plan the investment and track loan payments. If your financial records span the globe, GnuCash provides all the multiple-currency support you need. Between 5.15 and 5.16, the following bugfixes were accomplished: Bug 421610 - RFE: Include logical dates for View->Filter by "date range"The Select Range section of the Date tab of the register's Filter By dialog box is changed to provide relative, specific date, or days ago options for the start and end of the filter range. The Show number of days item label is changed to Show from days ago to better reflect what it does. Bug 436105 - esc key not working as expected in register: Enable the escape key to cancel a field edit. Bug 797384 - Gnucash doesn't handle commodity prices with big numerator/denominator properly. Bug 798004 - Next gen UI for stock transactions Bug 799314 - Add "enter now" option in scheduled transaction editor. tab to allow users to select the scheduled transactions to be included in a “Since Last Run…” window. If there are no instances of a selected transaction triggered by today’s date, the next instance is triggered. Bug 799751 - autocomplete crash Bug 799759 - Users can't Enable entries via Checkboxes on Scheduled Transactions PageAllow the Enabled box in the list of scheduled transactions to be operated instead of having to open the transaction editor dialog and change the Enabled checkbox. Also added use of the Name column as the secondary column sort for all the other columns. Bug 799762 - Poor handling of cases where hidden/placeholder accounts are used in the account register Bug 799766 - Double line preference not respected in search register Bug 799767 - POST /accounts in bindings/python/example_scripts/rest-api is broken Bug 799777 - `xaccSplitSetParent`: reparenting a committed split silently drops its KVP slots (online_id, cap-gains links) Other changes & improvements: Numeric values may now be selected to copy in the Accounts page. Add new Finance::Quote source Finnhub.io: Free API key (personal/non-professional use) available at https://finnhub.io. Set FINNHUB_API_KEY environment variable to API key to use this source. As of June 2026, free tier API limit is 60 API calls/minute. The Investment Lots report has new optional columns for Computed Annual Growth Rate. Python Bindings: Improved translation of primary object (Account, Transaction, Split, etc.) so that they can be treated as normal Python objects. This is accomplished with SWIG magic so no existing code is obsoleted. Python Bindings: Better conversion of GLists to Python lists. Python Bindings: Destroy the QofSession in the Python Session dtor to prevent leaving the database locked. [engine] Add first-class online_id accessors for Split and Account and make them available to Python bindings, removing the unused Transaction online_id property. Improve C++ implementation of QofBook. Correct the Doxygen doc for qof_instance_get/set_kvp. [gnc-log-replay.cpp] fix incorrect guid dump Add some Boost library requirements needed by libgnucash-guile to CMakeLists.txt so that missing feature will fail at configure time. Use Compile-time Regular Expressions instead of std::regex in gnc-filepath-utils.cpp and instead of boost::regex in the CSV importer, with the CTRE v3.11.1 header added to borrowed [gnc-filepath-utils.cpp] null check char* arguments Add ChartJS licenses. Removed AEX from list of commodities. euronext.com is now using JS based anti-webscraping. [report-core] always offer options summary in reports. This is useful to debug reports. The Add options summary option is removed because it's no longer optional. Remove remaining obsolete IMContext from sheet Fix blurry text in HiDPI offscreen-rendered widgets Add port field to database connection dialog: The convention of appending the port number after the host isn't obvious. When editing a split in the register treat the account as being changed only if it isn't the one selected before editing instead of if the user performed an edit Return immediately from qof_book_destroy if hash_of_collections is null. If qof_book_destroy is called on a QofBook* freshly created with qof_book_new (usually because it was used to create a session that now must be destroyed) it would try to empty the non-existent hash tables, crashing. Clean up Flathub metadata to solve warnings at flatpak build time. Be consistent in naming GncPluginPage and GncPluginPageRegister HTML: Remove unimplemented function declarations. [gnc-html.cpp] remove unused buggy string conversion functions Convert libgnc-html to C++ Apply -Wall -Werr -Wmissing-prototypes to C++ compilation on Windows and fix the resulting errors. New and Updated Translations: Arabic, Croatian, Danish, Dutch, German, Finnish, Hungarian, Korean, Norwegian-Bokmal, Spanish Download: GnuCash 5.16 | 176.0 MB (Open Source) Links: GnuCash Home page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      536
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      98
    5. 5
      macoman
      66
  • Tell a friend

    Love Neowin? Tell a friend!