Halo Reach Thread


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I've only been able to kill Hunters in 2 ways - unmounting a plasma turret or several headshots from the semi-automatic rifle.

Tried using shotguns and assault rifle but you get melee'd or run out of ammo :/

The game sorta dictates your options by limiting the types of gun you're likely to have available before you face a hunter which kinda sucks.

err...just shoot them in the back with DMR or needler rifle. It was pretty easy at least on Normal.

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FutureShop here had a massive lineup this morning so later on I went to Wal Mart, they hadn't sold any lol. Picked up the Limited version, love the field notes and the diary, everything looks really authentic!

The diary is one of the coolest limited edition goodies I've come across. I'm really enjoying reading through it and it provides some amazing insight to the background of the Spartan program. They must have put a lot of work into it.

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For some strange reason, I can't stop thinking about the level Lone Wolf.

I was surprised when it started post-credit and was kind of shocked when it said "Spartans never die" with objective as "Survive". Although I'd much prefer if they had left it open ended like Firefight with unlimited/lots of ammo. :) I guess they didn't want a sequel as I said earlier.

I think that level is kind of high point for the game just as 343 Guilty Spark was for Halo:CE (when the flood is introduced).

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I think the ending was lame.

They could have done tons of things.. We all wanted to know how Master Chief became.. we all wanted to see it.. We all wanted to cheer at the end of Halo Reach by seeing the master chief rise as the last spartan. The story behind the legend and how he went into hibernation on Pillar of Autumn to wake up to events of Halo 1. This is the ending I was expecting out Reach.

I was hoping Noble 6 would become master chief. Especially how they introduce him into the game and how Kortana "chooses" him to carry her. I mean, it would have been awesome for him to be fighting as the last spartan, even get killed and then resurrected or rebuilt into master chief from the body and parts of Noble 6. I mean there could have been million better endings.

I mean the ending was just BLAH... it was cheap and quick. Just as my previous comment. They just slapped the single player together and dedicated all of their efforts on multiplayer.

I get why they did this.. tehy invested more time into multiplayer because they wanted their fame to go beyond single player. They wanted people to play Halo Reach "forever" so they went all out with modes, with Forge etc etc..

Single player was just a training for Firefight and multiplayer modes, which I think was lame as hell. I wanted them to create the most emotional Halo yet. For tears to come to my eyes as I see Spartans die and Reach gets absolutely destroyed.

We have not seen the "glassing" process on Reach. We have not seen how master chief became. I felt nothing for the death of spartans and absolutely no emotional connection. Nothing that should have been was present in single player campaign.

As I said, it was just, throw him in there, kill as many Covenant you can and go from A to B with some cheap deaths.

Greatly disappointed with the game.

Single player was 6/10

Multiplayer is 9/10

And this game should have been 9/10 for both at least.

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Am I just blind here or isn't it possible to copy something you've placed in forge, so you keep the position? Right now, you have to constantly 'buy' a new piece and that resets to the default position! It's really frustrating when you need a ton of identically positioned pieces ...

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For some strange reason, I can't stop thinking about the level Lone Wolf.

I was surprised when it started post-credit and was kind of shocked when it said "Spartans never die" with objective as "Survive". Although I'd much prefer if they had left it open ended like Firefight with unlimited/lots of ammo. :) I guess they didn't want a sequel as I said earlier.

I think that level is kind of high point for the game just as 343 Guilty Spark was for Halo:CE (when the flood is introduced).

So, we know on the Legendary ending of Halo 3, you see Master Chief's half of the ship floating toward a planet. Now, in Reach's ending (many years after the events that occurred during the game), we hear Cortana talking and see that Reach is full of life again. So here's my question: did Master Chief and Cortana land on Reach?

I was hoping Noble 6 would become master chief. Especially how they introduce him into the game and how Kortana "chooses" him to carry her. I mean, it would have been awesome for him to be fighting as the last spartan, even get killed and then resurrected or rebuilt into master chief from the body and parts of Noble 6. I mean there could have been million better endings.

How the hell would that have worked out? Seriously, it's like you want to screw the whole story they've built just so you can get a "cooler" ending.

I personally really enjoyed Reach's ending.

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So, we know on the Legendary ending of Halo 3, you see Master Chief's half of the ship floating toward a planet. Now, in Reach's ending (many years after the events that occurred during the game), we hear Cortana talking and see that Reach is full of life again. So here's my question: did Master Chief and Cortana land on Reach?

How the hell would that have worked out? Seriously, it's like you want to screw the whole story they've built just so you can get a "cooler" ending.

I personally really enjoyed Reach's ending.

It wouldn't have screwed up anything because Reach ended and you still don't know squat about Master Chief or how he became.. when it should have been closure to the story and show us how Halo 1 began and how Master Chief got onboard of Pillar of Autumn.

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It wouldn't have screwed up anything because Reach ended and you still don't know squat about Master Chief or how he became.. when it should have been closure to the story and show us how Halo 1 began and how Master Chief got onboard of Pillar of Autumn.

The Pillar of Autumn left Noble 6 on Reach.

They never went back. How would that have worked out?

John-117 has to be (and obviously is) a completely different spartan.

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I'm trying really hard not to look at all the spoilers, so I'm going to ask a question that will hopefully distract me.

Has anyone done the "If They Came to Hear Me Beg" (Perform an Assassination against an Elite to survive a fall that would've been fatal.) achievement yet? How do you do an assassination on someone you land on after a fall? Do you still need to hold the melee button and time it just right, or do you just steer yourself into them as you fall and it automatically does the assassination?

Ok...I guess that was like, 4 questions; but you get the idea. :whistle:

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The Pillar of Autumn left Noble 6 on Reach.

They never went back. How would that have worked out?

John-117 has to be (and obviously is) a completely different spartan.

I'm talking about the whole story going wrong. He shouldn't have been left on Reach after all the crap and Kortana saying he's the one.

John-117 is master chief's real name.. Noble 6 is not his NAME.. they left Noble 6 to be very mysterious. You don't know anything about him. Just that he was a hotshot and has an unbelievable military history and that his reputation precedes him. That's why at the beginning of Halo Reach, Noble 1 says that crap doesn't fly with Noble team.

This whole thing was supposed to be the giveaway that Noble 6 would actually become Master Chief.. At least it was too me. Especially when in adverts the doctor says to Kortana.. you chose well.

None of this makes sense when you look at the ending.

Bottom line.. they finished the single player campaign with an utter crap story, cheap, and rushed. And the only thing that ties Halo Reach into Halo 1 is Pillar of Autumn and the last scene that begins as Halo 1. Whoopdy do. Yet, they left out all the info about master chief, how he got on board of pillar of autumn.. if he was already on pillar of autumn why didn't he fight on Reach but spent his time napping while the other spartans died etc etc..

The whole thing doesn't make sense.

It's extremely disappointing ending overall. I expected to see how Master Chief starts and how he gets into the events of Halo 1.. we saw nothing.

Here's what woulld make sense:

1. The whole campaign could have been fine (I just expected more emotional experience when Spartans die). It was kind of meh when each one of them died. Jorge was the worst.. I couldn't give 2 sh*** about him dying. It was so sudden and I felt nothing. I said.. oh ok.. he's gonna die.

2. The ending, where he shoots the guns, that's all great.. but it would have been awesome if they had someone fly in as Noble 6 is fighting on that platform defending the cannon and is becoming overwhelmed and you feel that dispair as if you were about to die (that's where I would put SURVIVE from the end). And then suddenly you see another Spartan (I would have left Kat alive instead of killing her with a stupid sniper shot), flying a banshee or something and picks up Noble 6.. and while they are flying away to space to rejoin Pillar of Autumn, Kat gets shot piloting and dies but not until you guys get to the pillar of autumn and she dies in your hands leaving you to be the last spartan.

3. At that point, the doctor, commander and Kortana would promote you to Master Chief and give you the prototype armor (master chief is wearing). Naturally, since we heard the voice of Noble 6 and it wasn't like Master Chief.. the new armor would make his voice a bit deeper and you would hear the familiar Master Chief voice as he puts the new armor.

4. As they leave Reach, you would see how the whole planet shuts down and gets glassed by Covenant weapon. This is what they've been talking about the whole time and in ODST too. Yet we saw nothing.

5. So we would see how Reach is getting ultimately destroyed and Pillar of Autumn is going towards Halo. We see Noble 6, now Master Chief going into hibernation to rest and recover from the fight on Reach.

This would have been the absolute perfect ending to Halo series from Bungie, making full circle.. explaining how Master Chief became while still leaving the mystery about master chief because you don't really know a lot about Noble 6 as well.

And we would feel even closer to master chief and get why he's such a bad ass.. we kicked some ass on Reach.. so you would always remember. It would have been perfect.

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I think the ending was lame.

They could have done tons of things.. We all wanted to know how Master Chief became.. we all wanted to see it.. We all wanted to cheer at the end of Halo Reach by seeing the master chief rise as the last spartan. The story behind the legend and how he went into hibernation on Pillar of Autumn to wake up to events of Halo 1. This is the ending I was expecting out Reach.

I was hoping Noble 6 would become master chief. Especially how they introduce him into the game and how Kortana "chooses" him to carry her. I mean, it would have been awesome for him to be fighting as the last spartan, even get killed and then resurrected or rebuilt into master chief from the body and parts of Noble 6. I mean there could have been million better endings.

I mean the ending was just BLAH... it was cheap and quick. Just as my previous comment. They just slapped the single player together and dedicated all of their efforts on multiplayer.

I get why they did this.. tehy invested more time into multiplayer because they wanted their fame to go beyond single player. They wanted people to play Halo Reach "forever" so they went all out with modes, with Forge etc etc..

Single player was just a training for Firefight and multiplayer modes, which I think was lame as hell. I wanted them to create the most emotional Halo yet. For tears to come to my eyes as I see Spartans die and Reach gets absolutely destroyed.

We have not seen the "glassing" process on Reach. We have not seen how master chief became. I felt nothing for the death of spartans and absolutely no emotional connection. Nothing that should have been was present in single player campaign.

As I said, it was just, throw him in there, kill as many Covenant you can and go from A to B with some cheap deaths.

Greatly disappointed with the game.

Single player was 6/10

Multiplayer is 9/10

And this game should have been 9/10 for both at least.

I think you're expect far, far, far too much from a single player game. I've never even come remotely close to crying over a game's characters. As far as the story goes, I don't care for it, but it was better than the previous Halo games, IMO. Of course I'm only halfway through, but unless it gets spectacularly bad I don't agree with you at all.

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I'm trying really hard not to look at all the spoilers, so I'm going to ask a question that will hopefully distract me.

Has anyone done the "If They Came to Hear Me Beg" (Perform an Assassination against an Elite to survive a fall that would've been fatal.) achievement yet? How do you do an assassination on someone you land on after a fall? Do you still need to hold the melee button and time it just right, or do you just steer yourself into them as you fall and it automatically does the assassination?

Ok...I guess that was like, 4 questions; but you get the idea. :whistle:

I'm talking about the whole story going wrong. He shouldn't have been left on Reach after all the crap and Kortana saying he's the one.

John-117 is master chief's real name.. Noble 6 is not his NAME.. they left Noble 6 to be very mysterious. You don't know anything about him. Just that he was a hotshot and has an unbelievable military history and that his reputation precedes him. That's why at the beginning of Halo Reach, Noble 1 says that crap doesn't fly with Noble team.

This whole thing was supposed to be the giveaway that Noble 6 would actually become Master Chief.. At least it was too me. Especially when in adverts the doctor says to Kortana.. you chose well.

None of this makes sense when you look at the ending.

Bottom line.. they finished the single player campaign with an utter crap story, cheap, and rushed. And the only thing that ties Halo Reach into Halo 1 is Pillar of Autumn and the last scene that begins as Halo 1. Whoopdy do. Yet, they left out all the info about master chief, how he got on board of pillar of autumn.. if he was already on pillar of autumn why didn't he fight on Reach but spent his time napping while the other spartans died etc etc..

The whole thing doesn't make sense.

It's extremely disappointing ending overall. I expected to see how Master Chief starts and how he gets into the events of Halo 1.. we saw nothing.

Noble 6 isn't MC, nor would he ever be. If you watched the trailers that came out before Reach (the one where Doctor is talking), she states Noble 6 is "highly lethal" that only one other person has every achieved (talking about MC). That right there puts the nail on the coffin that Noble 6 would be MC months before the game even came out. So why would you think Noble 6 would be MC, when a Bungie vidoc disprove'd that.

The doctor told Cortana she choose's well, because she choose Noble 6 to escort her to Pillar of Autumn. Where MC is and it could be assumed Cortana choose to be with MC.

Also, I would like to point out you are playing Halo Reach. Not Halo: Story of MC and Pillar of Autumn. It was a story about the fall of Reach and what Noble team did to protect, what would be the best hope for humanity to survive the war with Covenant.

I will admit if you have read Halo: The Fall of Reach it would make sense that Noble 6 is MC, but it just isn't meant to be. And if you haven't read the book, you need to as it will tell you all about MC and more on Reach.

Video I talked about: http://g4tv.com/videos/48082/halo-reach-a-spartan-will-rise-trailer/

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I think you're expect far, far, far too much from a single player game. I've never even come remotely close to crying over a game's characters. As far as the story goes, I don't care for it, but it was better than the previous Halo games, IMO. Of course I'm only halfway through, but unless it gets spectacularly bad I don't agree with you at all.

I am not expecting anything.. I wanted to make the best Halo experience that's very emotional considering Reach was the biggest tragedy and an event where all Spartans died but one.

I didn't cry.. the game should have made us cry. The story and script is absolutely awful.

If you look at Uncharted 2.. hell even Gears of War.. that's some KICK ASS single player campaigns.. I love every second of Gears and Uncharted 2. Such great experiences.

Reach was utter disappointment and felt as a practice for multiplayer and firefight than anything else. It's the worst out of all Halo games when it comes to story and single player campaign in general.

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I will admit if you have read Halo: The Fall of Reach it would make sense that Noble 6 is MC, but it just isn't meant to be. And if you haven't read the book, you need to as it will tell you all about MC and more on Reach.

There you go.. you answered your own question.. Noble 6 was supposed to MC.. everything in the story of Halo universe is talking about how A HERO rises from the Fall of Reach.. and it's master chief.. So yes, Noble 6 should have been that hero.

Halo Reach as a game should have been a preface to Halo and tell us how exactly Master Chief got on Pillar of Autumn and how he stays alive. That's the whole point as Halo game is about master chief, directly or indirectly. I didn't want/expect to play as master chief, but I did expect the story to be finished and explained.

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Yes, I've watched that video. But they don't state how to actually do an assassination while falling, hence my subsequent questions. Do you just fall on the guy or do you have to hit a button at the right time?

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how does the gametype stockpile work? just played a match of it and had no idea what was going on.

Capture the flag, just get as many flags into your 'zone' to win.

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Yes, I've watched that video. But they don't state how to actually do an assassination while falling, hence my subsequent questions. Do you just fall on the guy or do you have to hit a button at the right time?

exactly the same way you do the assasination on the ground, where you hold rb to go into that animation. do that, except in mid air.

Capture the flag, just get as many flags into your 'zone' to win.

ah, thanks.

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exactly the same way you do the assasination on the ground, where you hold rb to go into that animation. do that, except in mid air.

Ok, that seems pretty difficult. But I guess I'll give it a try when I get home. Work is dragging though...I want to play now!

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Ok, that seems pretty difficult. But I guess I'll give it a try when I get home. Work is dragging though...I want to play now!

it's not too hard, usually happens by chance though.

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There you go.. you answered your own question.. Noble 6 was supposed to MC.. everything in the story of Halo universe is talking about how A HERO rises from the Fall of Reach.. and it's master chief.. So yes, Noble 6 should have been that hero.

Halo Reach as a game should have been a preface to Halo and tell us how exactly Master Chief got on Pillar of Autumn and how he stays alive. That's the whole point as Halo game is about master chief, directly or indirectly. I didn't want/expect to play as master chief, but I did expect the story to be finished and explained.

Halo Reach tells the story of Noble team about there time on Reach. It doesn't tell you the story of Halo: The Fall of Reach. What I meant by what you quoted, is if you read the books and thought Halo: Reach was going to be exactly how the book is, then yes what you saying would make sense. <<snipped>>.

The story is finished. It was about Reach, again Reach not anything else. They showed what happen to reach and Noble team battle, exactly like the title suggests. The game wasn't about, Pillar of Autumn, MC and Keyes prepping to go to Halo. It was about Noble team on Reach. That's it. That's all it is. In case you were wondering how MC got onto Pillar of Autumn, you really need to read the book Halo: Fall of Reach. It is explained there.

I am not expecting anything.. I wanted to make the best Halo experience that's very emotional considering Reach was the biggest tragedy and an event where all Spartans died but one.

Again, going to recommend you read the books, as you will learn this is false. MC isn't the only Spartan alive.

Reach was utter disappointment and felt as a practice for multiplayer and firefight than anything else. It's the worst out of all Halo games when it comes to story and single player campaign in general.

It's a better campaign than 3 and ODST and is about the same level as 2.

What's the best level/game type for that mid-air assassination then?

Did you watch the video? Pillar of Autumn is the best place, because the very beginning is like designed for the achievement. Sure you could get it elsewhere, but nothing is going to be as easy as doing it on that level, like the video.

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