New Gran Turismo 5 scans show night racing and boxart


Recommended Posts

New videos look nice, hopefully this demo that has been played will be released on PSN in the future. I think Sethos will be happy when he takes a look. Graphically it looks great the engine sounds are awesome too, now if only they could get rid of the awful tyre screeching :(

New videos look nice, hopefully this demo that has been played will be released on PSN in the future. I think Sethos will be happy when he takes a look. Graphically it looks great the engine sounds are awesome too, now if only they could get rid of the awful tyre screeching :(

They actually did get rid of that, wasn't in any of the very first GT5 videos and everyone was happy, no idea why it's back in :/

Hopefully placeholder, when I say get rid of above I mean there was no tire screetching at all lol, so maybe it's just back in placeholder till more complete build. One can hope, it's still as bad as it was in Prologue although it doesn't seem it happens AS much. In prologue it basically even happens if you're going in a straight line...

I mean it's not as if tire screeching in real life is a joy to hear, but I feel your pain :p

Tyre screeching isn't unrealistic per say, it all depends on the car, the setup of the car, tyres used, track condition, weather etc. So some cars will screech while others will glide around like a lubed up soap. Problem was just, every car no matter what seemed to screech which is annoying.

Tyre screeching isn't unrealistic per say, it all depends on the car, the setup of the car and tyres used. So some cars will screech while others will glide around like a lubed up soap. Problem was just, every car no matter what seemed to screech which is annoying.

Yeah that was the problem in prologue everything made the same sound basically no matter how you took the corner.

I'm sure it'll be sorted, one of the most complained about things in prologue.

With the changes made so far, my confidence has gone up tenfold so I'm almost sure they will have it fixed by release.

(Y)

Did you notice my "ps" in that WoW authenticator topic? Probably won't be able to do any more runs till Monday, plans tonight and tomorrow. However you'll have caught up a bit more and we'll be able to do better instances :)

Basically I'll be slowing getting to 60 waiting on/helping you anyway so we can do BC content together. We'll fly though it pala/lock combo.

Tsk, was rushing to 30 and beyond to get a SM Library run for the Staff and now this?! I crai :( Nah it's alright, guess I'll just have to wait (Y)

( Close to 29 as we speak )

I won't be able to fit in anything today for sure, but early tomorrow in morning/early afternoon yeah, but after that GF is coming up for meal and night with me.

Sorry dude Chicks..... = WoW, so I had to flip a coin.... You lost. It was a fair deal.

She might even let me play some WoW you never now. She could do something useful while I kill the elites for you. Like hoover my room or dust, or clean, or....

Both :cool:

Nah, it's cool man - Whenever you got time is fine but out next goal is definitely a fast SM Library run or two, for the staff. Have her make a sandwich :shiftyninja:

That's for when I play Devil May Cry 4 on the PS3 only.

Yeah that rods awesome, my mate helped my mage get it. I'll try really hard to fit in a run for you before 5PM UK time, but after that I'm out, but no promises, I'll send you a msg if I got some time. Running around sorting things out with people, finding what to wear, actually shaving for once, then I gotta sort the bus home and my GF needs picked up at 5, which means I need to leave at 4:30pm and our train is at 7pm. BLAH BLAH BLAH.

But if I get a quick 20-30 mins free somewhere I'll go have a wan... play some WoW.

Alright, you are a sweetheart :laugh: But if you know beforehand you'll get the time, let me know so I can get up there so we don't have to waste time with that. Getting up to SM takes a bit of time for a lowbie.

Go get flight paths just now bitch.

I think it's alright, in real life - In games, it's like watching an oak tree grow to its full size.

i think you're missing how GT5 is gonna work with 3d glasses... still not the same as real life, but dont assume that it doesnt do anything before you have actually tried it

i think you're missing how GT5 is gonna work with 3d glasses... still not the same as real life, but dont assume that it doesnt do anything before you have actually tried it

I think your overestimating 3D by about 2 Million percent. Plus, it wasn't even what we were talking about so you missed that point by about 300 miles, congratulations.

I think your overestimating 3D by about 2 Million percent. Plus, it wasn't even what we were talking about so you missed that point by about 300 miles, congratulations.

bit unfriendly, dont you think? i guess im not one of your 'friends', thus everything i say is offensive to you

you were talking about the experience of driving for real vs playing videogames, and i took that to mean it was an immersion thing... 3d increases immersion by letting you perceive depth

i already said that its not going to replace driving for real, you seem to have ignored that so that you could write a more provocative post

and please, dont need to congratulate me, i was right all along

No, I'm hostile because you clearly didn't understand a single word I've said which is pretty amazing and now I have to explain everything twice because you didn't bother to read anything apparently.

We are talking about straight line racing in games is boring because it lacks DANGER, a crash will hurt or even kill you real life, which has your adrenalin pumping and your senses on max alert at all times - That isn't present in games thus you only have the challenge aspects which lies in perfecting your time, taking corners perfectly etc.

3D will give you an increased immersion effect ( By a tiny percent ) and it's basically a graphical addition, it will NOT add danger or adrenalin pumping action to the game and the two things are so far from each other in this discussion.

Do you understand it now? You basically talked about apples when we were discussing oranges.

Cant wait for this to come out, looks amazing. Anyone have any idea if there'll be any sort of new demo or if the nissan cup is the last thing before release?

Audioboxer posted it about a page or two back, there will be a fully fledged demo.

Edited by Sethos
No, I'm hostile because you clearly didn't understand a single word I've said which is pretty amazing and now I have to explain everything twice because you didn't bother to read anything apparently.

We are talking about straight line racing in games is boring because it lacks DANGER, a crash will hurt or even kill you real life, which has your adrenalin pumping and your senses on max alert at all times - That isn't present in games thus you only have the challenge aspects which lies in perfecting your time, taking corners perfectly etc.

3D will give you an increased immersion effect ( By a tiny percent ) and it's basically a graphical addition, it will NOT add danger or adrenalin pumping action to the game and the two things are so far from each other in this discussion.

yes i understand, thats why i said 3d will not replace actual driving, thats the second time i had to repeat that part for you

based on personal experience with a 3d-equipped geforce4 card back in 2000, i can vouch for the fact that it will create a desirable effect even with something as simple as driving down a straight line... for people who have actually driven a car at speed, the 3d will be 'a tiny percent' of what they have experienced, but i have a feeling that GT5 isnt marketed towards those people...

yes i understand, thats why i said 3d will not replace actual driving, thats the second time i had to repeat that part for you

based on personal experience with a 3d-equipped geforce4 card back in 2000, i can vouch for the fact that it will create a desirable effect even with something as simple as driving down a straight line... for people who have actually driven a car at speed, the 3d will be 'a tiny percent' of what they have experienced, but i have a feeling that GT5 isnt marketed towards those people...

No it won't, because 3D won't add danger and that's the only excitement about straight line racing.

No it won't, because 3D won't add danger and that's the only excitement about straight line racing.

straight out disagreeing with me... have you ever put on a pair of 3d glasses in your life before? with a properly configured 3d (pupillary distance, anti ghosting, etc) and with CRT monitor refresh rates?

well, i have, and i say for a fact that it will

straight out disagreeing with me... have you ever put on a pair of 3d glasses in your life before? with a properly configured 3d (pupillary distance, anti ghosting, etc) and with CRT monitor refresh rates?

well, i have, and i say for a fact that it will

Have you ever been in a race car, experienced what it's really like? Really sounds like you haven't even been close to anything that goes faster than 5 mph to think a gimmick 3D effect will add the thrill and excitement real-life racing brings you and yes, I have seen games and movies with 3D glasses.

I can't fathom how you can even compare the effect of the two, they are miles apart - I'm stunned.

Have you ever been in a race car, experienced what it's really like? Really sounds like you haven't even been close to anything that goes faster than 5 mph to think a gimmick 3D effect will add the thrill and excitement real-life racing brings you and yes, I have seen games and movies with 3D glasses.

I can't fathom how you can even compare the effect of the two, they are miles apart - I'm stunned.

for the 3rd time, 3d doesnt replace driving

are you purposely ignoring that so you could go all ***** with me?

for the 3rd time, 3d doesnt replace driving

are you purposely ignoring that so you could go all ***** with me?

You keep going on about the immersion of that ****ty 3D in the context of driving, talking about some weak ass immersion that won't even touch the surface of the real thing and is then rendered completely out of context! YOU brought 3D up in relation to OUR discussion about the thrill of real-life racing.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • You said "not great" but mentioned 2 positive experiences...
    • Finally some article that flips the script on the rage baiting, click baiting and hate mongering by Neowin in recent years. It works for you as a website, but it's completely wrong when considering real usage. Yes, it works just fine if you install it on unsupported machines with Rufus or Ventoy, no downsides.
    • 0 chance of that happening, forget it. Get it installed by some tech guy or do it yourself with the bypasses, that's how MS is being lenient and looking the other way to give users a chance.
    • Ooooooh, now we got the big tech corps fighting
    • Segra 1.6.3 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.3 changelog: Recording: Reworked the whitelist/blacklist into per-game recording with individual setting overrides. Settings: Added Windows Game Mode and Startup window mode options. Audio: Improved noise suppression for microphone capture. Clips: Added a separate export mode for segment clips. Updates: Fixed pending update state not showing by replaying it when the frontend reconnects. Recording: Fixed an issue where audio could break or sources could linger between recordings. Stability: Fixed a rare crash that could happen when a game closed. Settings: Fixed settings not applying correctly on some non-English systems. Download: Segra 1.6.3 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
  • Popular Contributors

    1. 1
      +primortal
      529
    2. 2
      +Edouard
      263
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      96
    5. 5
      macoman
      59
  • Tell a friend

    Love Neowin? Tell a friend!