Starcraft 2 Beta


Recommended Posts

They're probably picking people with different specs, so there's no point in knowing the specs of who got chosen. They'll probably choose x-amount of people with low end computers, x-amount with mid-range PC's and x-amount with high-end PC's. Its would be a pretty stupid beta test if everyone had a similar setup.

I figured that was the case. Doesn't hurt to know which systems they chose though. :p

I figured that was the case. Doesn't hurt to know which systems they chose though. :p

Per a post in the SC2 beta forums on Battle.net, the system requirements are so old, my Mom's old *desktop* (P4 Northwood-B 2.4, 2 GB DDR400, X1650 PRO AGP, 7 x32 Ultimate) exceeds them.

And the only reason her even older LAPTOP (which is still running XP, albeit SP3) doesn't meet them is because of the hooptie Radeon 7500 graphics.

The system requirements are among the lowest for a modern (within the past two years) RTS (in fact, lower than the original Sins of a Solar Empire).

The system requirements hurdle is therefore the LEAST of your worries.

Per a post in the SC2 beta forums on Battle.net, the system requirements are so old, my Mom's old *desktop* (P4 Northwood-B 2.4, 2 GB DDR400, X1650 PRO AGP, 7 x32 Ultimate) exceeds them.

And the only reason her even older LAPTOP (which is still running XP, albeit SP3) doesn't meet them is because of the hooptie Radeon 7500 graphics.

The system requirements are among the lowest for a modern (within the past two years) RTS (in fact, lower than the original Sins of a Solar Empire).

The system requirements hurdle is therefore the LEAST of your worries.

It's not a worry about whether he or anyone can run the game or not, it's an interest in perhaps finding a pattern to Blizzard's selection process.

It's not a worry about whether he or anyone can run the game or not, it's an interest in perhaps finding a pattern to Blizzard's selection process.

For the first wave, it seems to be primarily those that have NO history playing SC on BattleNet (or don't own/haven't registered SC at all; I have a legit copy of Anthology but didn't make the first cut).

For the first wave, it seems to be primarily those that have NO history playing SC on BattleNet (or don't own/haven't registered SC at all; I have a legit copy of Anthology but didn't make the first cut).

First wave was primarily Blizzcon keys and with others randomly mixed in.

It's not a worry about whether he or anyone can run the game or not, it's an interest in perhaps finding a pattern to Blizzard's selection process.

This.

For the first wave, it seems to be primarily those that have NO history playing SC on BattleNet (or don't own/haven't registered SC at all; I have a legit copy of Anthology but didn't make the first cut).

First wave was primarily Blizzcon keys and with others randomly mixed in.

Interesting. Surely they'd want StarCraft veterans to play the game. I still haven't received an invitation yet, but I'm still hopeful.

I hope the game balance is good.

Blizzard is creating the game with the biggest intention of balancing around professional tournaments. You can bet the balance will be good.

Interesting. Surely they'd want StarCraft veterans to play the game. I still haven't received an invitation yet, but I'm still hopeful.

I've heard they are focusing on mostly new players right now to see how the ranking and auto matching is working. Along with how things feel for new players. But with all these things, who knows how they are picking people.

As a person who has never played the original starcraft I find it frustrating as hell trying to play online. Everyone who has been playing the original for 10 (or whatever) years has a huge advantage and makes for an incredibly lame and frustrating experience.

As a person who has never played the original starcraft I find it frustrating as hell trying to play online. Everyone who has been playing the original for 10 (or whatever) years has a huge advantage and makes for an incredibly lame and frustrating experience.

That is going to be an issue with any RTS game, it should have at least put you in a ladder that is somewhat suited to your skill level. Did you play all of your 10 placement games?

Really though RTS games are hard to get into competitively just in general, there are certain skills that apply from game to game so people like me who have been playing RTS online since C&C probably will give you a hard time. This is why I can't get any of my friends into RTS, the barrier of entry is too high. The main things is focus on practicing how fast you can build up units and get a good build order to start the game with - don't hesitate to watch the replay of someone who beats you and copy their build order exactly, after a game or two of trying their build order you will start to customize it for your own needs and get a better understanding of the game. Much of the game is going to be simply copying the strategies that beat you until you get better and have a mix of strategies to choose from that you are good at.

Also if you can find someone to play 1v1 against you over and over that is usually an easier way to learn. You wont run into the random off the wall strats you see online so it is a better environment to learn through repetition.

Yeah just to try to play SupCom online and not get raped, good luck with that. Or Counter-Strike for that matter. Most people you see playing online are doing that all day, all the time; the casual players are probably doing something more useful of their time. So expect to get raped. I got half-decent at SC after years of playing, and I still lose most of my games. I expect that to remain true with Starcraft 2. Don't take it too hard on yourself unless you plan on playing professionally.

I am wondering what it takes to get moved to a new ladder, I am ranked 4th in mine right now and it is just a race of who wants to play the most games as far as who gets first, I was at first place on Saturday but I've been slacking since then. Also I'm curious if it matches you against people just from your ladder or everyone, when I was ranked 1st I would still go against people who were "favored" to win, I don't understand how that would make sense unless it is pulling people from other ladders.

  • 2 weeks later...

Haha, I was in the process of doing my monthly password change on all of my accounts and stopped by my Battle.net account and saw this;

Haven't received any mails or nothing about it :/

But anyone who's not in, go check your Bnet account, maybe you got lucky :)

Same here, awesome. (Y)

post-6186-12678124811797_thumb.jpg

GAH! I wish I get selected next wave. Ive played SC for about 3-4 years. First year i was all about 1v1 or teams and wasnt a pro but not a amateur. Then I discovered custom games and never left. Either 3v3 fastest on a big map or Something D lol.

Blizzard please invite me nao.

Haha, I was in the process of doing my monthly password change on all of my accounts and stopped by my Battle.net account and saw this;

SC1.png

Haven't received any mails or nothing about it :/

But anyone who's not in, go check your Bnet account, maybe you got lucky :)

I was about to post this. Same thing happened to me, never got an email, but logged on bnet and saw I was in.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • "Samsung is shutting down yet another app used by millions" I will fix the clickbait title for you, free-of-charge: "Samsung shutting down it's Max VPN app"
    • Microsoft brings Planner Agent to all Microsoft 365 Copilot users by Ivan Jenic Image: Microsoft Microsoft has announced that Planner Agent in Microsoft 365 Copilot is now generally available to all users with a Microsoft 365 Copilot license. Planner Agent is the latest addition in the string of AI features that Microsoft is implementing across virtually all of its products. The agent lets you manage tasks through natural language prompts directly inside Microsoft 365 Copilot. You can create and update tasks, check priorities, and get insights about current entries without leaving the chat interface. The general availability release comes with a handful of new additions on top of what was available during the initial rollout. A new plan picker lets you search and filter your plans by name, then update task names, statuses, due dates, or priorities through the agent. There's also a goals bucket now, which lets you group tasks under specific goals. This builds on the Goals view, a feature that was introduced as part of the broader Planner refresh that rolled out earlier. Image: Microsoft | Planner Agent in Microsoft 365 Copilot All AI-generated plans and tasks are created in draft mode by default, so you can review and approve changes before anything goes through. This is actually a thoughtful safety feature, because trusting AI to handle all your tasks without a human in the loop is usually a recipe for disaster. Having tasks initially saved as drafts is the best possible middle ground. Microsoft also says that not all tasks are executed equally. Simple tasks get processed quickly, while more complex ones, like building a plan from a Word, Excel, or PowerPoint file, are handed to a more capable model. Microsoft says this approach delivers the best performance, but it could also help with usage management, as you won't have to waste tokens on performing simple tasks. Planner Agent is available now across Teams, Loop, SharePoint, and other Microsoft 365 apps for anyone on a Microsoft 365 Copilot subscription.
    • To be clear I'm anti trump, the bigger point is why review this game at all?
    • Trillion dollar Microsoft has to reduce spending by hurting more people. Good job Microsoft. Good Job Asha.
    • That's a shame. The big Xbox reset when Phil and Sarah left and then Asha came on and brought a new team of executives, and all the layoffs last year and saying that the ABK merger wouldn't result in redundancies I am surprised they are calling for yet another reset and yet more layoffs.
  • Recent Achievements

    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      500
    2. 2
      +Edouard
      194
    3. 3
      PsYcHoKiLLa
      125
    4. 4
      Steven P.
      87
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!