Which version are you getting?  

199 members have voted

  1. 1. Which version are you getting?

    • PS3
      120
    • Xbox 360
      79


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the battle system si crazy. im glad all you have to do is control one person... managing all three in that mess would be crazy. Battle system totally reminds of the Tales series, which IMO has the best battle system. It's like that system on steroids.

Also this game has the slickest menus i have ever seen.

In a Japanese press release, Square Enix has announced that Final Fantasy XIII has shipped 5 million copies worldwide. Surprisingly, 3 million of those copies were shipped outside of Japan. Of course, Square Enix isn't saying how many of those copies have been sold, so bear that in mind when marveling over these impressive numbers.

These 5 million XIIIs, according to the release, bring the total number of shipped games in the Final Fantasyseries up to 96 million. How many of those were ports or remakes of the first Final Fantasy, we wonder?

My link

Shipped 5 million sounds pretty darn good to me. I suspect they will all sell too.

The only thing bothering me is the voice actors seem unsure whether they are Australian or not.

Not sure about the male voices but I'm pretty sure the female characters - Lightning, Vanille and Fang are Australian voice actors according to Wikipedia.

I am enjoying the game so far. More than i thought. I was worried the lack of NPC and towns would ruin it for me but so far so good.

I don't know why they keep saying the battle system is the most complex in the series, unless it gets really challenging later on. So far i'm not having much trouble understanding it. I found the FFXII battle system much more complicated mainly because of the gambit system... ok maybe not complicated just pointlessly awkward.

Have you seen/heard/read the story from FF? It's not for everybody I admit but you have to accept that people across the globe will love the story as they have with every other FF game so rather than posting this sort of stuff, don't? I've seen the same sort of comments in the Heavy Rain thread from you. I don't see the need for it personally.

Now I understand you are welcome to your opinion but you are going a bit OTT imo. Anyway, nuff said as I don't want an argument with you over this, you seem a decent chap.

Yes, I have the game and have played only about 3 hours of it. I've been playing FF games for about 20 years now, and I must say this game is probably the least compelling in the series. I do think my arguments in the Heavy Rain thread are pretty valid though.

I do appreciate your feedback though so I'll make an effort to submit more well thought out posts when posting something negative instead of nasty one-liners

The game is very slow to start. I'm about 15 hours in

3rd Idolon or whatever

.

But stick with it. About 10 - 12 hours in it starts getting a little bit better, and now I'm pretty sure the story is about to pick up for me.

I read a huge hint online, that I didn't see in this thread yet. During battle every 2nd time you switch your paradigm shift your attack bar will be 100% full. So after you unleash your attacks from one, switch, unleash attacks, switch again, and you are at 100% ready to full on attack. This will help get your chain up quicker and if you go from a paradigm like COM-RAV-RAV to COM-RAV-MED and back you would have been able to heal and get right back to attacking. Has helped me a bit through the game so far.

Any hints on this 3rd Idolon would be welcome. He beat me stupid 3 times last night before I shut it off for the night. Big flaming red guy I forget his name.

So it takes people 6 hours or 10 hours to start liking the game? Isn't there something fundamentally wrong with that?

not really not liking it, but it gets better and better, i've been enjoying it from the start. It was the same for me with the first mass effect, the first party of that game was a grind. I find most JRPGs are that way

not really not liking it, but it gets better and better, i've been enjoying it from the start. It was the same for me with the first mass effect, the first party of that game was a grind. I find most JRPGs are that way

i actually find that in all the ff games, the grinding doesnt begin until you try to do all the sidequests and kill the superbosses, the game play is linear and puzzle solving

im still trying to figure out how to turn off computer control of the other characters, i much prefer manual control of each char when fighting bosses.

I apologize in advance to add more negativity to this thread... and only 3 hours in (because the game put me to sleep last night LOL)

I haven't been this unimpressed with a FF game in a long time (if ever). The person that started that other negative thread was absolutely right. They started the whole game with an epic cgi cutscene but after that, it was just move forward -> mash x button -> move forward -> cut scene -> move forward ad nauseum. For 3 hours! And the story and characters aren't engaging enough to motivate me to go further.

I honestly think that if they improved upon the design of FFXII with the addition of actual memorable characters and story it would have had a perfect game.

I haven't fully enjoyed a FF game/JRPG since FF9 or Chrono Cross.

I finally realized why. Other than the turned based combat system getting stale for me, the reasons why I loved 7,8,9,chrono cross was because of the way they told the story

After thinking about it last night, I realized why I didn't like 10, 12, 13 as much is because of the implementation of voice acting. Because all of the dialog were text based in the previous games, it was up to you to intemperate your own personalities for all of the characters. That's why it was easier to let quirky and silly characters slide. Plus since the cut scenes didn't rely on voice acting, they let the music and the presentation tell the story, providing beautifully rendered music-filled cut scenes full of emotion created by character and facial animation

Once they implemented voice acting in 10, it lost a certain magic to me. They almost pulled it off in 12, but the characters as a whole ended up dull and lifeless. Maybe square just doesn't know how to write or direct on really large scale.

4 and a half hours in and I'm loving it. This is my first Final Fantasy though...

I don't fully understand why Lightning had to board the train to save Serah...Serah wasn't in Pulse, and even if Lightning thought she was, can't the citizens of Cocoon leave for Pulse anyway and just not come back? Does this get explained better later on or have I missed something?

4 and a half hours in and I'm loving it. This is my first Final Fantasy though...

I don't fully understand why Lightning had to board the train to save Serah...Serah wasn't in Pulse, and even if Lightning thought she was, can't the citizens of Cocoon leave for Pulse anyway and just not come back? Does this get explained better later on or have I missed something?

welcome to square enix games, where little things never really get explained (see ff7 and the millions of extensions of that story that answer and then open up even more questions). from what i gathered she went on there to save her sister, and that train to that town (forget what it is called) was the quickest way of doing it because they where shipping people outta there. Pulse isn't a town is it? Pulse is that god thing? Like pulse fal'cie make poeple into l'cies? I dunno, im just as confused as you are...

welcome to square enix games, where little things never really get explained (see ff7 and the millions of extensions of that story that answer and then open up even more questions). from what i gathered she went on there to save her sister, and that train to that town (forget what it is called) was the quickest way of doing it because they where shipping people outta there. Pulse isn't a town is it? Pulse is that god thing? Like pulse fal'cie make poeple into l'cies? I dunno, im just as confused as you are...

Oh right, nice to know they might not have an explanation :laugh: but from what I gather Pulse is the outside world and the big fuss was that they found a Pulse fal'Cie laying dormant in Cocoon. The Purge was meant to ship them out to Pulse.

Oh right, nice to know they might not have an explanation :laugh: but from what I gather Pulse is the outside world and the big fuss was that they found a Pulse fal'Cie laying dormant in Cocoon. The Purge was meant to ship them out to Pulse.

then why is there two dif types of l'cie or whatever the frack then? eff final fantasy stories... no wonder people keep on playing them. There is a "good" and "bad" l'cie isn't there?

then why is there two dif types of l'cie or whatever the frack then? eff final fantasy stories... no wonder people keep on playing them. There is a "good" and "bad" l'cie isn't there?

I don't think I'm that far to know yet.

You mean the way nobody likes the Pulse l'Cie? Because they're involved with Pulse so people think they must be bad. That and the whole turn-into-a-zombie-if-you-don't-fulfil-your-focus probably doesn't help.

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