Recommended Posts

Just watched it. I have to say, he couldn't be any further from the mark. I can't even remember a single enemy going down with only 2 shots, even with a headshot and flashlight on them. If they did, it was far and few between.

You must have a really bad aim then. They do go down in 2 shots if you were playing correctly.

Well stated. It's taking me about 2.5-3 hours per episode. With the pages, the treasure boxes, coffee thermos', listening to the entire length of each radio broadcast, watching each TV show to the end, exploring all the nooks and crannies...and absorbing the atmosphere, this will be an 18 hour game first time through at least.

Just watched it. I have to say, he couldn't be any further from the mark. I can't even remember a single enemy going down with only 2 shots, even with a headshot and flashlight on them. If they did, it was far and few between. The ones that die the fastest for me are the ones that get nailed by my flare.

Narration is probably the best this gen as well.

Yeah it usually took 3 shots or more (with the pistol which ZP said he always used).

nope, not at all

News to me I was informed it counted accumulative hours spent in the game.

edit: "Their data is also based on the presence data coming from being connected to Xbox Live, regardless of whether or not the game features online play or not, which explains games like Mass Effect 2 in the list."

Linkie

edit II: Oblivion has been in the top 10 before so it does track SP games by the looks of it.

I am not sure what game some people were playing, but on the Normal default settings (nothing changed), every single normal bad guy went down in no more than 2 shots for me. The bigger guys, went down in either 4-6, depending on who they were. And as I said earlier most of the bigger guys went down in two shots from the shotgun.

So if the normal run of the mill enemies took more than 2 shots, either people changed the difficulty or they were not good at aiming. Those are the only two conclusions I can come to.

But whatever, I am not going to sit here and argue what my experience was with people. I know what I experienced, if you want to question it go right ahead, whatever floats your boat.

Then you're lying (20:15 onwards - 2 shots). :)

In other news, would have though it would have more people playing than borderlands (didn't chart last week either, high five Trials HD though).

Nope, not lying at all. No reason to. I am too old and sounds pointless. Others have also confirmed here that it's not the norm. Don't you have anything better to do then bait threads? Move along.

But whatever, I am not going to sit here and argue what my experience was with people. I know what I experienced, if you want to question it go right ahead, whatever floats your boat.

Exactly, looks like many have had different experiences. What floats ones boat I guess. I think we all know what we each personally experienced.

Nope, not lying at all. No reason to. I am too old and sounds pointless. Others have also confirmed here that it's not the norm. Don't you have anything better to do then bait threads? Move along.

Just calling you out is all, don't like it don't reply? :)

I am not sure what game some people were playing, but on the Normal default settings (nothing changed), every single normal bad guy went down in no more than 2 shots for me. The bigger guys, went down in either 4-6, depending on who they were. And as I said earlier most of the bigger guys went down in two shots from the shotgun.

So if the normal run of the mill enemies took more than 2 shots, either people changed the difficulty or they were not good at aiming. Those are the only two conclusions I can come to.

But whatever, I am not going to sit here and argue what my experience was with people. I know what I experienced, if you want to question it go right ahead, whatever floats your boat.

There's the shotgun and then there's the hunting rifle. So you should be specific. Actually, even more than that, there's the pumpaction shotgun as well, so 3 different ones, the hunting rifle being the strongest then yes, 2 shots from that takes most things down, and you're limited to 2 shots before you have to reload. Others have 4 or more though.

The whole bit about the gun taking "everything" down in 2 shots though? That's BS. Also lets completelly forget about enemies that keep rushing you even when your blasting them with the light beam (the big ass lumberjacks), as well as those super fast ones that run all over the place (though those are few). In the end he's overexaggerating everything like he always does, good for a few laughs but if you seriously take this as a objective review then there's something wrong with you.

And who cares about the narration? It's Remedys style, it was in both Max Payne games, I expected it going in and I like it.

Am I the only one that experienced a "2 to the body 1 to the head" pistol kill for "normal" enemy types? The bigger guys for me were 4-6 to the body 2-4 to the head

No, you're not. The game takes a few things into account that people don't bring up at all. Some want to write it off as bad aim but that's BS, i can tell that when it comes to the revolver the game takes distance into account as well as where you shoot. As with rl, the closer you are the more damage from the same weapon. Also the "shotguns" differ and even those might need more or less shots. The hunting rifles are the strongest, the double barrel one that gives you two shots max before you have to reload and then the next one up that holds I think 4? Then you have other pumpaction ones that hold 8 or 12 shots iirc but are **** poor from long range cuz they fire buckshot so you gotta get close.

No, you're not. The game takes a few things into account that people don't bring up at all. Some want to write it off as bad aim but that's BS, i can tell that when it comes to the revolver the game takes distance into account as well as where you shoot. As with rl, the closer you are the more damage from the same weapon. Also the "shotguns" differ and even those might need more or less shots. The hunting rifles are the strongest, the double barrel one that gives you two shots max before you have to reload and then the next one up that holds I think 4? Then you have other pumpaction ones that hold 8 or 12 shots iirc but are **** poor from long range cuz they fire buckshot so you gotta get close.

Liar! laugh.gif

Liar! laugh.gif

NevER!!!!!!

I finished the game last night btw. I dunno why some moaned about the ending, I think it closed this arc well and left it open for more to come. Now to wait for the DLC and see where it goes.

I do, but we don't need to go there :)

What was your final time playing the game do you figure?

That's a hard one cuz at first I'd play until I finished an episode which was 2hr's , maybe 2.5hrs and then call it a night. I was playing late so I had to get some sleep as well, played till around 1am or so each time. I'd say between 12 and 14hrs. I did miss a few things, like 10 or so manuscript pages, maybe more if you count the ones you can only find in nightmare mode. Missed 1 tv and 1 radio show as well, damnit! And I forget how many hidden boxes I missed to, *sigh*. And I was looking left and right to! :laugh:

That's a hard one cuz at first I'd play until I finished an episode which was 2hr's , maybe 2.5hrs and then call it a night. I was playing late so I had to get some sleep as well, played till around 1am or so each time. I'd say between 12 and 14hrs. I did miss a few things, like 10 or so manuscript pages, maybe more if you count the ones you can only find in nightmare mode. Missed 1 tv and 1 radio show as well, damnit! And I forget how many hidden boxes I missed to, *sigh*. And I was looking left and right to! :laugh:

Nice work man shifty.gif

Now, you need to jet off to youtube or the Alan Wake walkthrough on IGN to find the missing pages/tv/radios :)

some people here are so bent on making this game look bad, it's comical. i wonder what the motivation is. this is a good game no matter how you slice it. not perfect, but good. it took me just like GP, 13-15 hours to clock this with enjoying the experience, not rushing through it just so i could get paid by Sony to post negative reviews of it. Oops. didn't play it on normal, went for hardcore, but don't remember the taken being all that easy. apparently that means i'm either an extremly bad shot or a liar.

This topic is now closed to further replies.
  • Posts

    • LOL. Can't even quote and edit a comment correctly. Figures you're a Linux user.
    • I have disabled it, but the app is still taking space. I have a Mac and it is only possible to disable Ai on that, but I think that bit does get rid of the AI components after a while. What we are told is that we agree to all this when we use the devices as it is in the end user agreements, their software, they can do what they like. I doubt that any bill will happen in the U.S, the government there are in league with big tech firms. The E.U maybe, they seem to have some guts when it comes to tech companies. The U.K is not in the E.U, but some things still affect us. Our government is as gutless when it comes to tech companies as the U.s government.
    • WebChangeMonitor 26.06 by Razvan Serea Monitors allows you to quickly check a number of web pages and tracks changes based on the content of the web pages. Allows to monitor several protocols, including HTTP and HTTPS. Allows to view and record differences. Available for Win7/10, Linux and others. WebChangeMonitor features: Allows monitoring of web pages and informs about content changes Indication of states of currently monitored items in the tool and taskbar Reporting as sound and/or email as well as log file or HTML log Several configuration / filter options Support all protocols, e.g. http, https Multi-threaded, running in the background Bulk-import and bulk-export of items (from/to CSV) to monitor Export of results to CSV file for further processing Allows running command on items states and/or showing diff (changes) of content with preferred diff-tool ...and many more! Open Source (C++, wxWidgets) Cross platform for Windows (7/10), Linux, RPi and Mac (if self-compiled) WebChangeMonitor 26.06 release notes: Release 26.06 brings mostly s but updates the underlying core infrastructure. A major compiler is used for both x86/x64 and WoA64 architectures. This also means that all core libraries are re-compiled accordingly which required some changes in the build scripts. One of the core libraries (cURL) has been updated to address vulnerabilities and a nasty linker error that was causing the need for a dedicated patch which could now be eliminated. Download: WebChangeMonitor 64-bit | Setup 64-bit | ~10.0 MB (Open Source) Download: WebChangeMonitor 32-bit | Setup 32-bit View: WebChangeMonitor Website | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      PsYcHoKiLLa
      257
    3. 3
      Steven P.
      74
    4. 4
      +Edouard
      69
    5. 5
      Skyfrog
      68
  • Tell a friend

    Love Neowin? Tell a friend!