Recommended Posts

http://www.ps3blog.n...stTabs_ul_23758

Official Sony Press Release:

More than 20 tracks with more than 70 variations featuring famous world circuits and real-world city locales.

The question is, do you always spew out inaccuracies? rofl.gif

car modification

Great find Killa. THAT is epic and sick all at once. w00t.gif

Isn't that basically the kind of modification that has been in Gran Turismo since ... forever? package stage modification

I didn't realize back then we could choose that many weight reduction choices in the back including doors. I must have missed them.

I didn't realize back then we could choose that many weight reduction choices in the back including doors. I must have missed them.

You can't now either, look at the picture, It's just a visual representation of the car and nothing else. What you can upgrade is right below the car; Stage 1, 2 and 3 - That's it.

You can't now either, look at the picture, It's just a visual representation of the car and nothing else. What you can upgrade is right below the car; Stage 1, 2 and 3 - That's it.

Confusing then. Because they are allowing us to reduce weight independently with a carbon fiber hood. The car break away shows the hood being separate. To me it looks like there might be more options on weight reduction than what we see in that one screenshot.

Maybe not.

Dry Carbon hoods are 2-10 pounds lighter depending on make of car. Wet Carbon usually run the same weight as OEM. If those are the typical dry carbons, they will reduce the weight. That is what I have always run on my cars as well.

Dry Carbon hoods are 2-10 pounds lighter depending on make of car. Wet Carbon usually run the same weight as OEM. If those are the typical dry carbons, they will reduce the weight. That is what I have always run on my cars as well.

Okay, relevant - Thanks.

The car picture in the screenshot is a visual representation of what is in that stage of the upgrade, it'll show seats being taken out, rollcage etc. and they did that in the old GT games as well.

So there's no need to get confused or think the game allows any insanely detailed customizability.

Okay, relevant - Thanks.

rofl.gif

After further observation, it appears they are only using it for it's more rigid structure, not the weight loss :(. Oh well, so much for my hopes of fine tuning weight :)

Anyone know if the 2010 Corvette ZR1 is premium or standard?

ZR1 is premium ^

Weight reduction screenshot is a good find +!!

The screenshot only shows stage 1, if you move onto stage 2 or 3, it would probably be more indepth like the removal of seats and inclusion of rollbars (if you with with rigidity option in the corner), **** I can't wait.

I am looking online for a pre-order deal for the standard version. So far I only see Gamestop has the game for $59.99 and that includes two exclusive cars (stealth Mclaren and a Gamestop NASCAR). Anyone see any better pre-order deals...lower price or better offerings, in the U.S.?

Thanks for the premium confirmation on the ZR1. That is great news (and that is my favorite car!).

The question is, do you always spew out inaccuracies? rofl.gif

GTPlanet asked Kaz himself to clarify the track situation yesterday, so please, stop being so butthurt any time someone corrects you or proves you wrong.

GTPlanet asked Kaz himself to clarify the track situation yesterday, so please, stop being so butthurt any time someone corrects you or proves you wrong.

LOL...ok. Ignore Sony's and PD's official track info. Are you crying?

ok children put your willies away, we shall see who's right when the game comes out

Indeed. Is Sony right, or is AB right?

LOL...ok. Ignore Sony's and PD's official track info. Are you crying?

Do you know who Kaz is? Go read.

Once more...

As we were the first session and had a slight overrun, Kazunori couldn't take many questions. However, he was able to confirm that the number of unique courses available in the game is "more than 70″

Isn't that basically the kind of modification that has been in Gran Turismo since ... forever? package stage modification

Yeah, that's been there as far back as GT3, from what I can remember. It's probably been there since the first one.

LOL...ok. Ignore Sony's and PD's official track info. Are you crying?

AB's quote came directly from Kazunori Yamauchi, who is the creator of the Gran Turismo series (as well as CEO of PD), so I think it's a safer bet to take Kaz's word over Sony's press release.

Yeah, that's been there as far back as GT3, from what I can remember. It's probably been there since the first one.

AB's quote came directly from Kazunori Yamauchi, who is the creator of the Gran Turismo series (as well as CEO of PD), so I think it's a safer bet to take Kaz's word over Sony's press release.

Sorry to burst your bubble, but we are not getting 70 different track locations. It's already been confirmed otherwise. As usual, those translations never work for him, lol. I have posted the official information direct from Sony.

BTW, I know who he is (only been enjoying his games since the beginning of time).

Sorry to burst your bubble, but we are not getting 70 different track locations. It's already been confirmed otherwise. As usual, those translations never work for him, lol.

WTF?

It says over 70 unique tracks, not 70 unique track locations.

You're talking about his translations "not working" and you can't even read a quote from GTPlanet in your standard language?

WTF?

It says over 70 unique tracks, not 70 unique track locations.

You're talking about his translations "not working" and you can't even read a quote from GTPlanet in your standard language?

You have more spin coming out of your mouth than George W. Bush. Now you are changing your tune yet again. I recommend not replying any longer. You are not doing yourself any favors, lol!

You have more spin coming out of your mouth than George W. Bush. Now you are changing your tune yet again.

As we were the first session and had a slight overrun, Kazunori couldn't take many questions. However, he was able to confirm that the number of unique courses available in the game is "more than 70″

Where the **** does that say location?

You basically have the IQ of George Bush it seems.

This topic is now closed to further replies.
  • Posts

    • I like the show more options. The only problem with it is that it's not always in a consistent spot in the menu. If the copy/paste/cut, happens to show on top, then more option is the last in the menu. But if copy/paste/cut happens to show on the bottom, then more options is before the copy/paste/cut. But I do like the more options because it hides the stuff that I rarely use. But I would like to choose what it is or isn't hiding. That would make it better.
    • I wonder if "put it back the way it was for decades" ever crossed their minds? 🤣
    • Rescind the stupid "Show more options" in context menus and just give us the full menu instead of adding more steps to get to what we want. The "simpler by default" makes me think they'll go in the opposite direction. Every context menu should have a configure button so you can pick and choose what options should be shown, I know you can do that with some registry fu but that shouldn't be required.
    • This is why competition must exist. Finally, pressure is mounting on Microsoft to move in the right direction.
    • Microsoft is making Windows 11's context menus faster, simpler, and configurable by Taras Buria Five years ago, Windows 11 introduced redesigned context menus, offering users a simpler, more modern design. However, customers quickly discovered that the new menus leave a lot to be desired. Many are unhappy with performance (they are really slow), while others dislike the double-layed design, where many options are hidden behind the "Show more options" button. In addition, over the years, menus became cluttered and overloaded. While Microsoft has already fixed plenty of pain points across Windows 11, context menus remain mostly unchanged. Fortunately, Microsoft is finally listening. Marcus Ash, Design and Research Lead for Windows at Microsoft, responded to a tweet on X, confirming that the company is working on fixing Windows 11's context menus. Reworked context menus are supposed to be faster, simpler by default, and "configurable to what you use most." What the latter means is unknown, just like whether Microsoft plans to keep the classic menu alongside the modern one, but according to Marcus, the wait should finally be over soon, as he promised to "share our approach soon." Improved context menus will most likely appear first in Windows 11 preview builds in the Experimental Channel. While we wait for Microsoft to release them, you can try fixing context menus on your PC with a simple tool called Windows 11 Context Menu Manager. It lets you disable entries you do not need, not only cleaning up context menus, but also making them significantly faster. Microsoft has already improved Windows 11's Start menu and taskbar, so hopefully it will address user criticism of the context menu as well. Stay tuned for new Windows 11 preview builds, which usually arrive every Friday.
  • Recent Achievements

    • Week One Done
      I2D earned a badge
      Week One Done
    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
    • Very Popular
      s0nic69 earned a badge
      Very Popular
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      249
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      64
    5. 5
      Michael Scrip
      61
  • Tell a friend

    Love Neowin? Tell a friend!