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Yeah, I've been getting in the mood as well by playing through GT4 last night. Spent an hour or two going through the special events (dirt and snow). :p

The annoying thing with playing GT4 on the PS3 is there's almost no sensitivity when you play with the triggers. You've only got to move it half an inch down, and it's up at full throttle. I usually have to accelerate with the right stick, but I still use L2 to brake.

Full tuning and parts?

Looks more like a Garage than a shop but Tuning was confimed in this thread here https://www.neowin.net/forum/topic/931000-gamescom-gran-turismo-5-breakout-session-full-details/

The remainder of GT Mode retains all the old favourites ? licences, dealerships, tuning shop, used cars and five different levels of series

Looks more like a Garage than a shop but Tuning was confimed in this thread here http://www.neowin.ne...n-full-details/

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Thanks. That is good to know. Now, I am just excited to see the extend of the parts, the brands, the wheel choices, etc. That is my favorite part of the game. Tuning, physics and parts.

It was confirmed over 70 unique at Gamescom (I'll say it again rolleyes.gif)

GTPlanet:

"As we were the first session and had a slight overrun, Kazunori couldn't take many questions. However, he was able to confirm that the number of unique courses available in the game is "more than 70″ – with the added scope of online Course Maker circuits – and that despite their best efforts to respond to criticism about standard car interiors, they were not able to implement cockpit camera (even one similar to GTPSP's) in GT5 – a source of some disappointment to Kazunori, who is never happy to let down his fans and is probably his own biggest critic."
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