Recommended Posts

http://www.ps3blog.n...stTabs_ul_23758

Official Sony Press Release:

More than 20 tracks with more than 70 variations featuring famous world circuits and real-world city locales.

The question is, do you always spew out inaccuracies? rofl.gif

car modification

Great find Killa. THAT is epic and sick all at once. w00t.gif

Isn't that basically the kind of modification that has been in Gran Turismo since ... forever? package stage modification

I didn't realize back then we could choose that many weight reduction choices in the back including doors. I must have missed them.

I didn't realize back then we could choose that many weight reduction choices in the back including doors. I must have missed them.

You can't now either, look at the picture, It's just a visual representation of the car and nothing else. What you can upgrade is right below the car; Stage 1, 2 and 3 - That's it.

You can't now either, look at the picture, It's just a visual representation of the car and nothing else. What you can upgrade is right below the car; Stage 1, 2 and 3 - That's it.

Confusing then. Because they are allowing us to reduce weight independently with a carbon fiber hood. The car break away shows the hood being separate. To me it looks like there might be more options on weight reduction than what we see in that one screenshot.

Maybe not.

Dry Carbon hoods are 2-10 pounds lighter depending on make of car. Wet Carbon usually run the same weight as OEM. If those are the typical dry carbons, they will reduce the weight. That is what I have always run on my cars as well.

Dry Carbon hoods are 2-10 pounds lighter depending on make of car. Wet Carbon usually run the same weight as OEM. If those are the typical dry carbons, they will reduce the weight. That is what I have always run on my cars as well.

Okay, relevant - Thanks.

The car picture in the screenshot is a visual representation of what is in that stage of the upgrade, it'll show seats being taken out, rollcage etc. and they did that in the old GT games as well.

So there's no need to get confused or think the game allows any insanely detailed customizability.

Okay, relevant - Thanks.

rofl.gif

After further observation, it appears they are only using it for it's more rigid structure, not the weight loss :(. Oh well, so much for my hopes of fine tuning weight :)

Anyone know if the 2010 Corvette ZR1 is premium or standard?

ZR1 is premium ^

Weight reduction screenshot is a good find +!!

The screenshot only shows stage 1, if you move onto stage 2 or 3, it would probably be more indepth like the removal of seats and inclusion of rollbars (if you with with rigidity option in the corner), **** I can't wait.

I am looking online for a pre-order deal for the standard version. So far I only see Gamestop has the game for $59.99 and that includes two exclusive cars (stealth Mclaren and a Gamestop NASCAR). Anyone see any better pre-order deals...lower price or better offerings, in the U.S.?

Thanks for the premium confirmation on the ZR1. That is great news (and that is my favorite car!).

The question is, do you always spew out inaccuracies? rofl.gif

GTPlanet asked Kaz himself to clarify the track situation yesterday, so please, stop being so butthurt any time someone corrects you or proves you wrong.

GTPlanet asked Kaz himself to clarify the track situation yesterday, so please, stop being so butthurt any time someone corrects you or proves you wrong.

LOL...ok. Ignore Sony's and PD's official track info. Are you crying?

ok children put your willies away, we shall see who's right when the game comes out

Indeed. Is Sony right, or is AB right?

LOL...ok. Ignore Sony's and PD's official track info. Are you crying?

Do you know who Kaz is? Go read.

Once more...

As we were the first session and had a slight overrun, Kazunori couldn't take many questions. However, he was able to confirm that the number of unique courses available in the game is "more than 70″

Isn't that basically the kind of modification that has been in Gran Turismo since ... forever? package stage modification

Yeah, that's been there as far back as GT3, from what I can remember. It's probably been there since the first one.

LOL...ok. Ignore Sony's and PD's official track info. Are you crying?

AB's quote came directly from Kazunori Yamauchi, who is the creator of the Gran Turismo series (as well as CEO of PD), so I think it's a safer bet to take Kaz's word over Sony's press release.

Yeah, that's been there as far back as GT3, from what I can remember. It's probably been there since the first one.

AB's quote came directly from Kazunori Yamauchi, who is the creator of the Gran Turismo series (as well as CEO of PD), so I think it's a safer bet to take Kaz's word over Sony's press release.

Sorry to burst your bubble, but we are not getting 70 different track locations. It's already been confirmed otherwise. As usual, those translations never work for him, lol. I have posted the official information direct from Sony.

BTW, I know who he is (only been enjoying his games since the beginning of time).

Sorry to burst your bubble, but we are not getting 70 different track locations. It's already been confirmed otherwise. As usual, those translations never work for him, lol.

WTF?

It says over 70 unique tracks, not 70 unique track locations.

You're talking about his translations "not working" and you can't even read a quote from GTPlanet in your standard language?

WTF?

It says over 70 unique tracks, not 70 unique track locations.

You're talking about his translations "not working" and you can't even read a quote from GTPlanet in your standard language?

You have more spin coming out of your mouth than George W. Bush. Now you are changing your tune yet again. I recommend not replying any longer. You are not doing yourself any favors, lol!

You have more spin coming out of your mouth than George W. Bush. Now you are changing your tune yet again.

As we were the first session and had a slight overrun, Kazunori couldn't take many questions. However, he was able to confirm that the number of unique courses available in the game is "more than 70″

Where the **** does that say location?

You basically have the IQ of George Bush it seems.

This topic is now closed to further replies.
  • Posts

    • It's amazing that anyone still uses this bloated trash.
    • @Sayan...I have defended you at various points as I hope you know. This headline however is utter trash...shame on you sir!
    • An actual cosmic "Eye of Sauron" had been looking straight at us all along by Sayan Sen Image by Kovin P. Vasquez via Pexels | Not representative An international team of researchers has solved a long-standing mystery surrounding a distant blazar known as PKS 1424+240, helping explain why it produces some of the brightest high-energy gamma rays and cosmic neutrinos ever observed despite appearing to have a relatively slow-moving jet. The findings were published on June 6 in Astronomy & Astrophysics Letters. The study addresses a broader challenge in astrophysics: understanding how extreme cosmic objects accelerate particles to very high energies and produce very high-energy (VHE) photons and neutrinos. PKS 1424+240 is located billions of light-years from Earth. It has attracted attention for years because it is both a powerful source of VHE gamma rays and the brightest known neutrino-emitting blazar in the sky, according to observations by the IceCube Neutrino Observatory. It is also associated with one of the strongest peaks in IceCube's nine-year neutrino sky map A blazar is a type of active galactic nucleus powered by a supermassive black hole that pulls in surrounding matter and launches jets of plasma moving close to the speed of light. What makes blazars unique is their orientation. One of their jets points almost directly toward Earth, making them appear exceptionally bright across the electromagnetic spectrum and allowing scientists to study some of the most extreme physical processes in the Universe. The scientists exclaimed it's like the 'Eye of Sauron' in deep space. Usually, the brightest gamma-ray-emitting blazars are expected to have jets that appear to move very quickly. However, radio observations of PKS 1424+240 suggested that its jet was moving much more slowly, creating a contradiction that became part of a long-running problem known as the "Doppler factor crisis." To investigate, researchers analyzed 15 years of observations from the Very Long Baseline Array (VLBA), a network of 10 radio antennas spread across the continental United States, Hawaii and St. Croix. Using a technique called Very Long Baseline Interferometry (VLBI), astronomers combine signals from widely separated radio telescopes to create a virtual Earth-sized telescope capable of revealing extremely fine details. The team combined 42 polarization-sensitive radio images collected between 2009 and 2025, creating a much deeper and more detailed view of the jet than had previously been possible. The observations were carried out as part of MOJAVE (Monitoring Of Jets in Active galactic nuclei with VLBA Experiments), a long-running program that studies the brightness, polarization and magnetic field structures of jets produced by active galaxies. The project aims to better understand how activity near supermassive black holes is linked to high-energy radiation and neutrino emission. “When we reconstructed the image, it looked absolutely stunning,” said Yuri Kovalev, lead author of the study and Principal Investigator of the European Research Council-funded MuSES project at the Max Planck Institute for Radio Astronomy. “We have never seen anything quite like it — a near-perfect toroidal magnetic field with a jet, pointing straight at us.” The image revealed an unusual geometry. The researchers found that Earth lies almost directly in line with the jet, with a viewing angle of less than 0.6 degrees. In simple terms, astronomers are looking almost straight down the jet. This turned out to be the key to the mystery. Because the jet is aimed almost directly at Earth, a relativistic effect called Doppler boosting dramatically increases its apparent brightness. The study found that this effect boosts the emission by a factor of about 30 while also making the jet appear slower than it actually is. “This alignment causes a boost in brightness by a factor of 30 or more,” said Jack Livingston, a co-author at the Max Planck Institute for Radio Astronomy. “At the same time, the jet appears to move slowly due to projection effects — a classic optical illusion.” The nearly head-on view also gave scientists a rare look at the jet's magnetic field. Using polarized radio signals, they detected a clear toroidal, or doughnut-shaped, magnetic field component. The observations suggest the jet carries an electric current and that its magnetic field helps launch, shape and stabilize the flow of plasma. Researchers believe this magnetic structure may also play a key role in accelerating particles to energies high enough to produce both gamma rays and neutrinos. “Solving this puzzle confirms that active galactic nuclei with supermassive black holes are not only powerful accelerators of electrons, but also of protons — the origin of the observed high-energy neutrinos,” Kovalev said. The research was conducted under the MuSES (Multi-messenger Studies of Energetic Sources) project, which investigates how active galactic nuclei accelerate particles and generate different cosmic signals, including light and neutrinos. Scientists say understanding how protons are accelerated and linked to neutrino production remains one of the major unanswered questions in astrophysics. The findings help explain why some blazars can appear to have slow jets while still producing extremely bright high-energy emissions. More broadly, the study strengthens the link between relativistic jets, magnetic fields, gamma rays and high-energy neutrinos. Researchers say the results provide new clues about how some of the Universe's most powerful natural particle accelerators work and offer important insights for multimessenger astronomy, which combines different types of cosmic signals to study extreme events in space. Source: European Research Council, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Gotenks98 is right... Outlook (new) is absolute trash. Doesn't Mozilla have an Enterprise Version of Firebird?
  • Recent Achievements

    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
    • Reacting Well
      X-No-file earned a badge
      Reacting Well
    • One Month Later
      pestcontrol46 earned a badge
      One Month Later
    • Week One Done
      pestcontrol46 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      511
    2. 2
      PsYcHoKiLLa
      273
    3. 3
      Skyfrog
      75
    4. 4
      +Edouard
      72
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!