[Official] Kinect - Over 4 million units sold!


Recommended Posts

The only thing she told me was it didn't track the knee kicks very well with the cardio game where you have to hit the boxes. Other than that, she loved it.

Make sure she doesn't have loose clothing on her legs because it can't really detect it well otherwise (which makes sense).

It's just resting on the top.

Could you get a closer picture of that? Maybe directly from the side, so I can see how much of an angle your TV has. I was thinking about picking up a shelf from Lowe's and installing right above the TV, because I'm way hesitant about resting it up that high.

@DL - Hope you can figure something out, it really is great. Kinect Sports is so much fun and works ya. Did do some Adventures, had some issues getting all the way right, but once we figured out how to manage it with the limited space, it went pretty flawless.

Also have no problem admitting, Your Shape is kicking my ass. Not as in good of shape as I imagined.

Finally got my connected and calibrated last night, cool device with tons of potential. I'm glad it's selling well, this should drive more development. Kinect Adventures should be a nice diversion at parties and voice commands are pretty cool, will be cooler once they work in NetFlix.

<snip>

Thanks man. Though I couldn't use my kinect like that. Would be to scared of it falling. In the end grab an extra shelf that was laying around and put it up right above the TV and put Kinect there. Works great. Was going to take some pics, so everyone can see the room I have to play in, but camera batteries where dead. I'll do it later.

Anyone got anything on sales numbers for kinect yet?

No sales numbers yet, I'm sure at the least MS will say something after a month, or maybe once they hit 1million at least.

they probably already did. but they won't get any real sales numbers outside of shipped until the end of the month or so anyway.

First blood for Kinect in motion sales war?

After less than a week on sale, US retailer GameStop has picked Kinect as the first round winner in the Great Motion Controller War of 2010.

When asked whether Microsoft's Kinect add-on or Sony's Move would come out on top this Christmas, senior VP of merchandising and marketing Bob McKenzie told Eurogamer, "I'd say right now Microsoft's Kinect is looking to be the winner of the two for us.

"We're very happy with the sell through over the weekend. It has met our expectations and actually exceeded our initial forecasts."

"I do have them both obviously and the Move sports bundle is a great option," he added, "but I knew for my family ? with an eight-year-old daughter and ten-year-old boy ? that Kinect was really going to be the thing that was more geared towards my household."

Microsoft recently up-scaled its sales expectations for Kinect from three million to five million by Christmas, citing exceptional demand for the hands-free controller.

Sony has a similar target for its Move peripheral but has had another month on sale. It's shifted around 2.5 million units worldwide so far.

Kinect went on sale in the US on 4th November, with a European release due this Wednesday.

http://www.eurogamer.net/articles/2010-11-09-first-blood-for-kinect-in-sales-war

Played both Kinect & Move today for the first time at my mate's work, and Kinect wins hands down. It's so much fun, I could have stayed there all night just playing Dance Central.

Couldn't even get Move to calibrate the remote at all. Total fail. Kinect on the other hand, even in the tight space, worked perfectly. One nit pick I had was the length of time games took to load, but once they did it was smooth as. The calibration progressively got better as I played too. Also not surprisingly when someone walked & cut infront of the camera it lost sight of me. Not a problem for me personally when I buy it.

I wanted to buy a bundle on the spot I was so impressed, but I'm gonna pick it up with the 250GB console nearer Xmas.

Played both Kinect & Move today for the first time at my mate's work, and Kinect wins hands down. It's so much fun, I could have stayed there all night just playing Dance Central.

Couldn't even get Move to calibrate the remote at all. Total fail. Kinect on the other hand, even in the tight space, worked perfectly. One nit pick I had was the length of time games took to load, but once they did it was smooth as. The calibration progressively got better as I played too. Also not surprisingly when someone walked & cut infront of the camera it lost sight of me. Not a problem for me personally when I buy it.

I wanted to buy a bundle on the spot I was so impressed, but I'm gonna pick it up with the 250GB console nearer Xmas.

You touched on one of the complaints I have with Kinect Adventures....the beginning of the game (start up of the game) is slow to load with too many screens asking you for room size, etc.

http://www.thedailymash.co.uk/news/science-&-technology/xbox-kinect-targets-middle_aged-people-with-no-self_respect-201011123248/

"You're never too old to jump up and down in the middle of the living room, flailing your arms around as you pretend to be a baby tiger jumping through rainbows.

Just messing guys rofl.gif

You touched on one of the complaints I have with Kinect Adventures....the beginning of the game (start up of the game) is slow to load with too many screens asking you for room size, etc.

Yeah, especially as there's no way to get back the other game demos like dance central without exiting the whole game and starting again. None of the other Kinect titles seem to be like that....

When I first played Kinect Adventures and the dodgeball game, I flailed my arms trying to hit them. It doesn't work. You actually need to be accurate to do well. Sure you could flail and hit stuff, but if you are actually playing to do well then accuracy is key. Kinda like spray & pray idiots on FPS'.

Yup, the base is completely flat.

MS have a mount you can buy for it if you don't fancy making your own :p

http://store.microsoft.com/microsoft/Xbox-360-Kinect-TV-Mount-Kit/product/3808050A

Thanks but it's not available around here, I'll just hold off with my purchase until that thing is available in Denmark.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I can name 10x that on why not to switch.... It's funny outlook/office are going towards web app wrappers, and then MS is now preaching native apps again.... ugh can we just pick a lane and stay in it
    • Absolutely NOBODY has suggested such a conclusion. I am affirming the sober reality check that AV2's overall market adoption will take longer than AV1's adoption rate -- which, by the way, is the whole point of the article! While PCI-SIG is productive (on paper), other WGs have created all sorts of confusing progress plans that consumers have tuned-out of their improvements... HTML/W3C, USB, HDMI, BT, WIFI (ieee802.11) as a few other groups where spec naming conventions, split progress paths, overlapping ambitions... I'm not critiquing the AV specs group; I'm simply affirming that adoption for AV2 faces headwinds beyond the macroeconomics of it all.
    • Segra 1.5.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.5.2 changelog: Settings: Added an Airplane Mode that hides account, login, and upload features. Storage: Added a button to migrate videos into the recording path after changing it. Import: Added auto-scroll and a highlight pulse to videos right after importing. Recording: Added graceful handling of low disk space and output failures, finalizing files safely with clear errors. Recording: Added a guard blocking recording when any drive exceeds 99% full. OBS: Removed the download timeout to support users with slow internet. Clips: Fixed an error modal incorrectly appearing when clip creation was cancelled. Settings: Fixed the content folder path not refreshing in the UI after changes. Updates: Improved error handling for multiple simultaneous update checks. Stability: Fixed a WebSocket reconnect loop that ran while the window was backgrounded. Dependencies: Updated project dependencies. Maintenance: Removed dead code, reduced duplication, and fixed several latent bugs. Download: Segra 1.5.2 | 73.1 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Very Popular
      s0nic69 earned a badge
      Very Popular
    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      PsYcHoKiLLa
      246
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      69
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!