Mafia II for you?  

184 members have voted

  1. 1. What version will you be purchasing?

    • Collectors edition PS3
    • Collectors edition XBOX360
    • Retail PS3
    • Retail XBOX360
    • I will not be purchasing this title
    • PC


Recommended Posts

I'll admit that the PC version looks the best, but that is supposed to make me want to get into PC gaming? Or negate my choice in console gaming instead?

Neither :)

https://www.neowin.net/forum/topic/928566-mafia-ii-pc360ps3-comparison-video/page__pid__593016886__st__0entry593016886

I just downloaded and played the Xbox 360 version. Boy am I disappointed. I really feel like it's an unfinished game. The amount of screen tearing and jaggies is horrendous.

I have to admit though, the art direction is pretty good, and it does take away from a lot of the graphical blemishes. Based on the comparison vids, it looks like the ps3 version isn't much different.

Aside from the graphics, my biggest complaints are

1. The camera is just way too close to your character and really gets in the way when there's a lot of action on the screen

2. You can't just move back to get out of cover mode and you actually have to hit the cover button again

Aside from those two, the gameplay seems really smooth

I am still excited to play the full game though. I've been waiting for this game for quite some time now

----------------

the "simulation" mode for car is fun :D

My likes:

  • the bribing system :p
  • cops going after other peds
  • cops giving warning for small fights, instead of straight to - arrest.
  • nice big city :D

Dislikes:

  • still no swimming, well atleast he doesnt drown :p
  • no horn :o
  • very limited camera views :(
  • not happy with combat mode (its more like batman AA), should'nt go into 'always locked-on' mode in fights.
    if not for always locked-on mode, we could create a riot by beating peds :rofl:

----------------

the "simulation" mode for car is fun :D

My likes:

  • the bribing system :p
  • cops going after other peds
  • cops giving warning for small fights, instead of straight to - arrest.
  • nice big city :D

Dislikes:

  • still no swimming, well atleast he doesnt drown :p
  • no horn :o
  • very limited camera views :(
  • not happy with combat mode (its more like batman AA), should'nt go into 'always locked-on' mode in fights.
    if not for always locked-on mode, we could create a riot by beating peds :rofl:

Press E for Horn

And I agree with your likes & dislikes. :p

lol, they've added the GTA SA's feature

if you bump a ped car onto cop car, the cop starts chasing the ped. lol

too bad, the peds in car dont die when crashed head-on at high speeds :p

I also noticed while robbing the diner, that when the police came they attacked those who protected the diner and not me, that came to rob that place; Which left me a clear escape route :laugh:

Hmm, I wonder if there will be a release with all the packs? I've got mine on pre-order from Steam (Mafia II: Digital Deluxe Edition) which has the Man Made Pack.

Which is just one of many:-

Not to mention the DLCs:-

  • The Betrayal Of Jimmy (PS3 Exclusive)
  • Jimmy's Vendetta

I really want to pre-order this game but the ridiculousness of all the different game versions with different extras is really bloody annoying!

Why can't they just put all the damn extras into one box and be done with it? Just means I'll be waiting for the goty version or whatever, so can I have the game as it is supposed to be.... Without bits cut out!

Anyone download both demos (PS3 and 360). Holy crap the PS3 version got the shaft. The damn grass is missing too!

I think both consoles got screwed. I've played the 360 and PC demos now and it's clear that this was designed for PC then poorly ported to the consoles, it's just not optimised at all. I'm no graphics ###### and I gave up on PC gaming long ago for the convenience of consoles but the technical issues with this game are really bad and distract from the gameplay. The low res and jaggies, the tearing, the poor frame rate and textures, etc just put me off completely. Mafia is my favourite game of all time and I'd preordered the 360 SE version but thats now cancelled and I'll go the PC route.

My PC isn't great but it stills runs perfectly smooth at 1080p with everything high (Physx off).

I've been reading that the console demo's are really beta versions of the game, that were before E3. People are saying that in the final version, there is grass on the consoles. They are saying that the 360 is a little more smoother, where as the ps3 has more defined textures.

It looks DAMN nice on my system and runs like a dream..

what are you specs and settings?

downloading the DEMO :D

i hope the physx tweaks work for me.

i wana run it on 1920x1080 with physx got a GTS 250..

my system runs batman AA WITH EVERYTHING FULLY MAXED about 35 fps.

http://www.nvidia.com/content/DriverDownload-March2009/confirmation.php?url=/Windows/9.10.0513/PhysX_9.10.0513_SystemSoftware.exe〈=us&type=Other

is supposed to help the game with physx on, as well as there is an update to the game that's supposed to help physx performance.

i'm going to try these later tonight before i reduce settings further, both with my ppu on and off.

I think both consoles got screwed. I've played the 360 and PC demos now and it's clear that this was designed for PC then poorly ported to the consoles, it's just not optimised at all. I'm no graphics ###### and I gave up on PC gaming long ago for the convenience of consoles but the technical issues with this game are really bad and distract from the gameplay. The low res and jaggies, the tearing, the poor frame rate and textures, etc just put me off completely. Mafia is my favourite game of all time and I'd preordered the 360 SE version but thats now cancelled and I'll go the PC route.

My PC isn't great but it stills runs perfectly smooth at 1080p with everything high (Physx off).

based on my small amount of time with the game, it doesn't seem very well optimized for PC either, at least with physx on. will try the physx update and game update tonight and see how it runs.

Graphically it SHOULD be:

1. PC

2. PS3

3. XBOX

In that order, but instead Xbox looks better then the PS3 version imo.

this isn't the only game that looks better on the xbox than the ps3. i'm no expert but i believe it has to do with the APIs available to either console, not so much how their respective hardware performs on paper.

Why should it be in that order?

Should be:

1. PC

2. Xbox/PS3

The PS3 is the more powerful system, along with Blu-ray it can have higher res textures on the disc.

The 360 does have some advantages but looking at exclusives for PS3, (Uncharted 2), this game should look brilliant, but it doesn't even have grass.

there is no way this could be a final or even a almost complete demo lol. If it is, the ps3 is getting horribly shafted. Everything was a horrible undetailed mess. I can see this being a late alpha or early beta, but nothing close to what the final will be like.

And I agree on the camera. Way too close. I couldn't find the phone for a good minute because I was always 1 foot away from the back of my head and running into walls trying to dodge items below my view point.

I will wait for the game to come out and see what reviews look like. But I just really doubt this is a close representation of the final product.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft finally admits its default Windows 11 25H2, 24H2 action broke key legacy component by Sayan Sen Microsoft last week released Windows 11 KB5094126 and KB5093998 as the latest Patch Tuesday updates. Following that the company also published the accompanying dynamic updates under KB5094149, KB5095971, and KB5094156. So far the company has acknowledged two known issues that have popped up after the release which include bugged-out Office apps as well as the Recycle Bin; though there could be more at play too. Speaking of bugs and issues, Microsoft seems to have finally acknowledged a problem that probably has been around for close to a year. That's because back in July of 2025 the company made a default change to the latest Windows 11 versions, wherein it switched to JScript9Legacy on Windows 11 24H2 and later releases. Hence following the release of version 25H2 in October 2025, JScript9Legacy also remained default-enabled. As a result there has been a compatibility issue ever since then. For those wondering, by switching to JScript9Legacy Microsoft intended to improve the security of modern Windows PCs by reducing vulnerabilities tied to legacy scripting like cross-site scripting (XSS), among others. XSS exploits can allow cyber-attackers to attach malicious code onto legitimate websites and use them to execute the code when a potential victim loads such a website. Hence the new JScript9Legacy engine enforced stricter execution policies and improved object handling, which should help mitigate such attacks. Microsoft today has published a new support article detailing the problem. Neowin spotted it while browsing. The company says that JScript global definitions and execution context may fail to persist across scripts, potentially breaking older dependent apps and web-based components that relied on this legacy behavior. In the article Microsoft has confirmed that the issue stems from its move away from the older jscript9.dll engine in favor of jscript9legacy.dll. As mentioned above, while the newer engine was designed to address vulnerabilities and strengthen security it also changes how JScript handles execution context. As a result functions and definitions loaded by one script could no longer remain available to subsequent scripts once execution ended. The company notes that some applications worked correctly on earlier Windows versions because the older JScript engine automatically retained global definitions and execution state between scripts. Under the newer model though that behavior is disabled by default causing certain legacy workloads and polyfill-dependent scripts to fail. Microsoft says it addressed the problem via the KB5077241 update though the fix had not been enabled automatically in the following updates. As such admins must explicitly turn on persistent JScript execution context using a Registry setting that the tech giant shared today. The configuration can be applied to individual processes or system-wide through the FEATURE_ENABLE_PERSISTENCE registry key. The steps have been outlined below: Run the following command to create the feature control registry key: reg add "HKLM\Software\Policies\Microsoft\Internet Explorer\Main\FeatureControl\FEATURE_ENABLE_PERSISTENCE" Under this key, create a new DWORD (32-bit) value. Configure the value as follows: To enable persistence for specific processes only: Set the value to 1 for each target process name. To enable persistence for all processes: Add * as the key name and set its value to 1. You can find the official support article here on Microsoft's website.
    • The possibility that milk gathers back into a glass implies that gravity can be 'reversed'.
    • VidCoder 12.20 by Razvan Serea  VidCoder is a DVD/Blu-ray ripping and video transcoding application for Windows. It uses HandBrake as its encoding engine. Calling directly into the HandBrake library gives it a more rich UI than the official HandBrake Windows GUI. VidCoder can rip DVDs but does not defeat the CSS encryption found in most commercial DVDs. You’ll need the NET 8 Desktop Runtime. If you don’t have it, VidCoder will prompt you to download and install it. The Portable version is self-contained and does not require any .NET Runtime to be installed. You do not need to install HandBrake for VidCoder to work. Feature list: Multi-threaded MP4, MKV containers Completely integrated encoding pipeline: everything is in one process and no huge intermediate temporary files H.264, H.265, MPEG-4, MPEG-2, VP8, Theora video Hardware-accelerated encoding with AMD VCE, Nvidia NVENC and Intel QuickSync AAC, MP3, Vorbis, AC3, FLAC audio encoding and AAC/AC3/MP3/DTS/DTS-HD passthrough Target bitrate, size or quality for video 2-pass encoding Decomb, detelecine, deinterlace, rotate, reflect, chroma smooth, colorspace filters Powerful batch encoding with simultaneous encodes Customizable Pickers to automatically pick audio and subtitle tracks, destination, titles and more Instant source previews Creates small encoded preview clips Pause, resume encoding VidCoder 12.20 changes: Updated HandBrake core to 1.11.2. Download: VidCoder 12.20 | 47.0 MB (Open Source) Download: Portable VidCoder 12.19 | 89.3 MB Link: VidCoder Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Too soon, I'm still not over this death!
  • Recent Achievements

    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      593
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      77
    4. 4
      Michael Scrip
      73
    5. 5
      Steven P.
      66
  • Tell a friend

    Love Neowin? Tell a friend!