Mafia II for you?  

184 members have voted

  1. 1. What version will you be purchasing?

    • Collectors edition PS3
    • Collectors edition XBOX360
    • Retail PS3
    • Retail XBOX360
    • I will not be purchasing this title
    • PC


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The PS3 is the more powerful system, along with Blu-ray it can have higher res textures on the disc.

The 360 does have some advantages but looking at exclusives for PS3, (Uncharted 2), this game should look brilliant, but it doesn't even have grass.

Multiplatform games always tend to look and run better on the 360, that's a fact.

I know, but after 4 years this shouldn't be a problem.

I have both consoles so it doesn't matter :p

It'll always be a problem when the hardware is ass backwards to develop for, no developer wants invest the required amount of

time into tailor fitting games to the PS3 when they have two other versions to focus on as well.

It'll always be a problem when the hardware is ass backwards to develop for, no developer wants invest the required amount of

time into tailor fitting games to the PS3 when they have two other versions to focus on as well.

+1

this has been the major failing of the sony ps line for a long time now.

The PS3 is the more powerful system, along with Blu-ray it can have higher res textures on the disc.

The 360 does have some advantages but looking at exclusives for PS3, (Uncharted 2), this game should look brilliant, but it doesn't even have grass.

That's because the developers don't use that extra space for larger textures. Oh no, in fact most of it is used for redundant data to make up for that wonderful slow BR drive ;)

The only time you see higher res textures is when:

1: it's PS3 exclusive

2: it was the lead platform

Neither is the case = no surprise it's in last place on the good looks scale.

The PS3 is the more powerful system

In your opinion.

along with Blu-ray it can have higher res textures on the disc.

360 can have the same res textures on the disk as the PS3's Blu-ray. The Blu-ray just has the ability to hold more. They are just storage mediums.

Look, it's simple... developers code the game for the weaker of the two systems i.e. xbox360, because of this the port that goes to the ps3 isnt going to be optimized for the ps3 hardware. This makes it cheaper for devolpers to make a game for both sysytems becuase they only have to spend the majority of the budget on making the game for the xbox and only a little bit of it porting it to the ps3.

You look at PS3 exclusives, games that were made to take advantage of the ps3 hardware, and it blows away anything the xbox could ever do. Saying that, the PC is the one that USUALLY gets screwed because they sometimes port from the xbox to the PC i.e. GTA IV with the lack of AA and no optomization for GPU hardware which resulted in horrible PC performance.

So in saying all this, I will buy this game on PC just to reward the developers for actually making a game to take advantage of the only true gaming platform out there.

always wanted to do this in GTA :p

Fun stuff to do in Mafia 2

Your very own Car transporter :p

mafia22010081212003637.png

mafia22010081212003925.png

mafia22010081212004097.png

mafia22010081212004231.png

mafia22010081212020884.png

mafia22010081212004350.png

How to load the car -

  1. Find the truck, if the trunk is not open, then crash your truck by driving it in reverse.
    2-3 crash will open the trunk.
  2. Find a platform, location like shown in pic.
    mafia22010081212034377.png
  3. Position the truck & the car & drive the car at some speed, dont crawl.
    mafia22010081212052672.png
    mafia22010081212053025.png
    mafia22010081212040664.png
    mafia22010081212064474.png

Tips-

  1. accelerate gradually, if you throttle too much from stand-still, the car will roll off the truck :p
    see pic-
    mafia22010081212041950.png
  2. once you have started moving, you can go full throttle, car stays put.

wow

i get 45fps constant with everything max APEX off..

1080p....

but if i turn APEX on it reduces to 20fps.. and reducing the res to 1600x900 i get about 30fps max..!!

i tweaked to remove all other cloth thing exepct of VIC..

and is there a way to remove particle effects?

i just want the CLOTHES THING..

and that too on the main character..

??? possible?

Played the DEMO on highest possible settings, but without the APEX setting since I use ATI. Game runs constantly at 60fps. If I turn APEX on, frames can go as low as 30.

I'm planing to install a cheap nVidia to pair with 5870, just for apex/physx, but will have to do some tweaking to get the two arch-enemies to work together.

Look, it's simple... developers code the game for the weaker of the two systems i.e. xbox360, because of this the port that goes to the ps3 isnt going to be optimized for the ps3 hardware. This makes it cheaper for devolpers to make a game for both sysytems becuase they only have to spend the majority of the budget on making the game for the xbox and only a little bit of it porting it to the ps3.

You look at PS3 exclusives, games that were made to take advantage of the ps3 hardware, and it blows away anything the xbox could ever do. Saying that, the PC is the one that USUALLY gets screwed because they sometimes port from the xbox to the PC i.e. GTA IV with the lack of AA and no optomization for GPU hardware which resulted in horrible PC performance.

So in saying all this, I will buy this game on PC just to reward the developers for actually making a game to take advantage of the only true gaming platform out there.

Strange, I've heard more developers leading on PS3 for the reason you give. They can get the game running well on PS3 and then quickly port it over to the Xbox without losing performance and usually having enough spare to add AA. It's the reason most multiplatform games are so close now. If you develop for primarily PC, as Mafia 2 was, or the Xbox, Bayonetta for example, then it becomes much harder to get the performance up to scratch on PS3 due to some of the disadvantages with the RSX chip.

PS3 exclusives look great but they have the budget and time to develop them for just one platform. They also share code with other Sony studios. No third-party title is ever going to have that luxury.

Anyway, this game was clearly designed for PC. It's good to see a developer remaining faithful to the audience that bought the original.

Just finished this on the PC. Looks rather stunning and runs at a perma 60 frames. Tempted to buy it but at only 7-8 hours. I can't justify it.

the official estimate is 15 hours.

i am sure some will be quicker than that and some might be a little slower. just don't RUSH through it and you should get AT LEAST 10-12+ i would assume.

the first game i played and still liked it a lot and i dont know what the official estimate was on that but that game was not short to me at all so if Mafia II is similar in length it won't be one of those games you beat and think to youself 'wow, that was short' or anything like that. i would say the first Mafia is at least a medium length game in my eyes.

With some modification, dynamic car damage was unlocked in the demo. Nice to see some examples of what awaits in the full PC version:

http://pix.playground.ru/download/gallery/549746/faa0384e08603ca60d8b52c016852ec8.jpg

http://pix.playground.ru/download/gallery/509763/7903b80e6454c20ef445ecd48ad73234.png

so ran the bench again after installing hte physx patch nvidia posted on fb the other day finally. raised my fps considerably from 10 to 37.

this is on a i7 920/480/8800gts 512 all stock @ 1920x1080 all settings max physx high aa on. looks really nice.

i'll comment on playability later when i play the demo itself for the first time.

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