Mafia II for you?  

184 members have voted

  1. 1. What version will you be purchasing?

    • Collectors edition PS3
    • Collectors edition XBOX360
    • Retail PS3
    • Retail XBOX360
    • I will not be purchasing this title
    • PC


Recommended Posts

The PS3 is the more powerful system, along with Blu-ray it can have higher res textures on the disc.

The 360 does have some advantages but looking at exclusives for PS3, (Uncharted 2), this game should look brilliant, but it doesn't even have grass.

Multiplatform games always tend to look and run better on the 360, that's a fact.

I know, but after 4 years this shouldn't be a problem.

I have both consoles so it doesn't matter :p

It'll always be a problem when the hardware is ass backwards to develop for, no developer wants invest the required amount of

time into tailor fitting games to the PS3 when they have two other versions to focus on as well.

It'll always be a problem when the hardware is ass backwards to develop for, no developer wants invest the required amount of

time into tailor fitting games to the PS3 when they have two other versions to focus on as well.

+1

this has been the major failing of the sony ps line for a long time now.

The PS3 is the more powerful system, along with Blu-ray it can have higher res textures on the disc.

The 360 does have some advantages but looking at exclusives for PS3, (Uncharted 2), this game should look brilliant, but it doesn't even have grass.

That's because the developers don't use that extra space for larger textures. Oh no, in fact most of it is used for redundant data to make up for that wonderful slow BR drive ;)

The only time you see higher res textures is when:

1: it's PS3 exclusive

2: it was the lead platform

Neither is the case = no surprise it's in last place on the good looks scale.

The PS3 is the more powerful system

In your opinion.

along with Blu-ray it can have higher res textures on the disc.

360 can have the same res textures on the disk as the PS3's Blu-ray. The Blu-ray just has the ability to hold more. They are just storage mediums.

Look, it's simple... developers code the game for the weaker of the two systems i.e. xbox360, because of this the port that goes to the ps3 isnt going to be optimized for the ps3 hardware. This makes it cheaper for devolpers to make a game for both sysytems becuase they only have to spend the majority of the budget on making the game for the xbox and only a little bit of it porting it to the ps3.

You look at PS3 exclusives, games that were made to take advantage of the ps3 hardware, and it blows away anything the xbox could ever do. Saying that, the PC is the one that USUALLY gets screwed because they sometimes port from the xbox to the PC i.e. GTA IV with the lack of AA and no optomization for GPU hardware which resulted in horrible PC performance.

So in saying all this, I will buy this game on PC just to reward the developers for actually making a game to take advantage of the only true gaming platform out there.

always wanted to do this in GTA :p

Fun stuff to do in Mafia 2

Your very own Car transporter :p

mafia22010081212003637.png

mafia22010081212003925.png

mafia22010081212004097.png

mafia22010081212004231.png

mafia22010081212020884.png

mafia22010081212004350.png

How to load the car -

  1. Find the truck, if the trunk is not open, then crash your truck by driving it in reverse.
    2-3 crash will open the trunk.
  2. Find a platform, location like shown in pic.
    mafia22010081212034377.png
  3. Position the truck & the car & drive the car at some speed, dont crawl.
    mafia22010081212052672.png
    mafia22010081212053025.png
    mafia22010081212040664.png
    mafia22010081212064474.png

Tips-

  1. accelerate gradually, if you throttle too much from stand-still, the car will roll off the truck :p
    see pic-
    mafia22010081212041950.png
  2. once you have started moving, you can go full throttle, car stays put.

wow

i get 45fps constant with everything max APEX off..

1080p....

but if i turn APEX on it reduces to 20fps.. and reducing the res to 1600x900 i get about 30fps max..!!

i tweaked to remove all other cloth thing exepct of VIC..

and is there a way to remove particle effects?

i just want the CLOTHES THING..

and that too on the main character..

??? possible?

Played the DEMO on highest possible settings, but without the APEX setting since I use ATI. Game runs constantly at 60fps. If I turn APEX on, frames can go as low as 30.

I'm planing to install a cheap nVidia to pair with 5870, just for apex/physx, but will have to do some tweaking to get the two arch-enemies to work together.

Look, it's simple... developers code the game for the weaker of the two systems i.e. xbox360, because of this the port that goes to the ps3 isnt going to be optimized for the ps3 hardware. This makes it cheaper for devolpers to make a game for both sysytems becuase they only have to spend the majority of the budget on making the game for the xbox and only a little bit of it porting it to the ps3.

You look at PS3 exclusives, games that were made to take advantage of the ps3 hardware, and it blows away anything the xbox could ever do. Saying that, the PC is the one that USUALLY gets screwed because they sometimes port from the xbox to the PC i.e. GTA IV with the lack of AA and no optomization for GPU hardware which resulted in horrible PC performance.

So in saying all this, I will buy this game on PC just to reward the developers for actually making a game to take advantage of the only true gaming platform out there.

Strange, I've heard more developers leading on PS3 for the reason you give. They can get the game running well on PS3 and then quickly port it over to the Xbox without losing performance and usually having enough spare to add AA. It's the reason most multiplatform games are so close now. If you develop for primarily PC, as Mafia 2 was, or the Xbox, Bayonetta for example, then it becomes much harder to get the performance up to scratch on PS3 due to some of the disadvantages with the RSX chip.

PS3 exclusives look great but they have the budget and time to develop them for just one platform. They also share code with other Sony studios. No third-party title is ever going to have that luxury.

Anyway, this game was clearly designed for PC. It's good to see a developer remaining faithful to the audience that bought the original.

Just finished this on the PC. Looks rather stunning and runs at a perma 60 frames. Tempted to buy it but at only 7-8 hours. I can't justify it.

the official estimate is 15 hours.

i am sure some will be quicker than that and some might be a little slower. just don't RUSH through it and you should get AT LEAST 10-12+ i would assume.

the first game i played and still liked it a lot and i dont know what the official estimate was on that but that game was not short to me at all so if Mafia II is similar in length it won't be one of those games you beat and think to youself 'wow, that was short' or anything like that. i would say the first Mafia is at least a medium length game in my eyes.

With some modification, dynamic car damage was unlocked in the demo. Nice to see some examples of what awaits in the full PC version:

http://pix.playground.ru/download/gallery/549746/faa0384e08603ca60d8b52c016852ec8.jpg

http://pix.playground.ru/download/gallery/509763/7903b80e6454c20ef445ecd48ad73234.png

so ran the bench again after installing hte physx patch nvidia posted on fb the other day finally. raised my fps considerably from 10 to 37.

this is on a i7 920/480/8800gts 512 all stock @ 1920x1080 all settings max physx high aa on. looks really nice.

i'll comment on playability later when i play the demo itself for the first time.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Good. I hope more people sue them for focusing on this worthless junk.
    • How about fire the guy who approved all the bad decisions? The guy who bought these studios in the first place? Oh wait, Satya is safe with his billions while the workers pay the price.
    • This had nothing to do with games. This is all about management wanting to squeeze as much money from Xbox to keep Microsoft's AI ambitions afloat. Someone has to make money to burn on AI.
    • GeekBook X16 Pro Intel Core Ultra 9 thin and light laptop gets a 17% discount by Steven Parker GEEKOM is back with a 17% discount on its top-of-the-range X16 Pro laptop. You may remember that we reviewed the X14 Pro back in February, which marked GEEKOM's debut into the ultrathin laptop segment. You can view the full specs below. GEEKOM X16 Pro Model NX14CM Dimensions 322.58 × 213.36 × 5.8 mm (12.7"L x 8.4"W x 0.23"T) Weight 997 g / 2.2 lbs Material Unibody Magnesium Alloy CPU Intel Ultra 5 125H (14C/18T, 24MB L3, 2.3-5.1 GHz, TDP 20W) Intel Ultra 9 185H (16C/22T, 24MB L3, 2.3-4.5 GHz, TDP 35W) Graphics Intel Arc graphics 8 Xe-cores @ 2350MHz 1024 shading units/stream processors (128 CUs), 8 Raytracing Cores, 64 texture mapping units, and 32 ROPs NPU Intel AI Boost, 11 TOPS / Up to 33 TOPS (CPU+NPU+GPU) Memory 32GB Dual-channel LPDDR5x 7467 MT/s Micron SODIMM Storage 1 x M.2 2280 PCIe Gen 4x4, Wodposit 1TB, 2 TB Display 16.0" IPS LCD, 2560 × 1600 (16:10) 100% sRGB, 120Hz Refresh Rate Camera 2MP 1080P 1 × Light sensor in camera module 1 × LED indicator in the camera module Windows Hello Support: No Mic 2 x Digital Mics integrated in the camera module Speakers 2 x 3813 (4Ω×2W) built in body Audio Codec: ALC269QN-VC3-GR Certificate: DTS: X Ultra Operating System Windows 11 Pro 25H2 Bluetooth Bluetooth 5.4 Wireless LAN MediaTek MT7922 M.2 Wi-Fi 6E LAN card Left I/O ports 1 x HDMI 2.0 2 x USB4 (40 Gbps) Right I/O ports 1 x USB 3.2 Gen 1 Type-A (5 Gbps) 1 x 3.5 mm Audio jack 1 x Camera Privacy Shutter Keyboard 78Key 1.2±0.2mm / Height 3.5±0.2mm (with backlight) White LED light in Caps Lock and Fn key Language: Default US Touch Pad Dimension: 120 x 71mm Material: Mylar Position: Middle Interface: I2C, Dualpoint button Dock Input port: 1 x Type-C 2 x USB 3.0, 1 x RJ45 1 x PD 1 x HDMI (Bio) Security Fingerprint sensor (in the power button) SD Card slot No Kensington Lock No Battery 77Wh (Input 20V, 3.25A) Power 65W PD GaN Fast Charge, USB-C to USB-C Warranty 2 years (Early Bird 1+1 Years) Deal price $1119.67 The X16 Pro is powered by the Intel Ultra 9 185H, which was released in Q4 2023 and is a 14th Gen Meteor Lake CPU designed for laptop/mobile using the Intel 4 architecture based on a 7nm process. The Ultra 9 185H features 16 cores and 22 threads running at up to 5.1 GHz. It also includes a dedicated NPU utilizing Intel AI Boost at 11 TOPS. On the graphics front, the 185H includes the still fairly capable ARC Graphics (not to be confused with the newer ARC 140T) integrated GPU with a max GPU frequency of 2350 MHz across 8 Xe-cores. It has been said that the iGPU is equivalent to the NVIDIA GeForce 3050 and GTX 1650 in gaming and synthetic benchmarks. Other highlights include an AMOLED display, LPDDR5x memory at 7467 MT/s, WiFi 6E, Bluetooth 5.4, and a fingerprint sensor built into the power button. AI PC? Although the Intel Core Ultra 9 185H includes a dedicated NPU, it's only 11 TOPS; therefore, it does not qualify as a Copilot+ PC. However, it can reach up to 33 TOPS with a combination of NPU, CPU, and GPU. As I said, although we only reviewed the X14 Pro, the unboxing is the same for the X16 Pro, which I noted in my review. The packaging is quite a nice experience. The outer box houses the X16 Pro box with a small compartment that contains the 5-in-1 Dock ($40 value), which appears to be an "Early Bird" inclusion. Upon removing the box cover, the X16 Pro is revealed sitting in a cardboard compartment with two small booklets of documentation. To the left of the X16 Pro are two cardboard compartments containing the 65W charger and Type-C USB cable. What’s In The Box 1 x GEEKOM X16 Pro Ultra-thin Laptop 1 x Type-C to Type-C cable 1.8M 1 x 65W GaN PD Fast Charger 1 x Warranty Card 1 x Thank You Card 1 x User Guide All products sold by GEEKOM receive a 3-year free Warranty from the date you receive the product. If needed, you can RMA or return locally relative to your region (the U.S. has a U.S. warehouse, mainland E.U. has a German warehouse). GEEKOM X16 Pro at GEEKOM U.S. for $1,119.67 was $1,349 (17% off) Use coupon code NWGBX1617 when checking out. This flash deal expires on July 2. Huge Summer Sale As a reminder, yesterday GEEKOM kicked off their Huge Summer Sale, in which there are deep discounts on a range of other GEEKOM products. From June 15 to June 30, the GEEKOM Official Store will be running its Summer Sale, with discounts starting from 15% off across the entire lineup, up to 50%! This is their biggest promotion of the year so far, offering pricing that is even lower than select Prime Day deals. You can check out the discounts at the dedicated Summer Sale landing pages below. GEEKOM U.S. Summer Sale GEEKOM U.K. Summer Sale While the Summer Sale ends on June 30, this deal will remain active until July 2.
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      519
    2. 2
      +Edouard
      199
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Steven P.
      89
    5. 5
      Nick H.
      71
  • Tell a friend

    Love Neowin? Tell a friend!