Recommended Posts

So far so good. It's very similar to GTA but much better graphics.

Been playing it almost all night last night... have unlocked these so far: Tuned Ride, Viva la Resistenza!, Big Brother, Home Sweet Home, Back in Business, Collector's Item, He Who Pays the Barber, The Price of Oil, Night Shift, Get Rich or Die Flyin', The Enforcer, A Lesson in Manners, Good Spirits.

Good fun too!

This game was a bit disappointing.

I disagree - 70% of the missions are training missions where you learn to fight and go there, do this. Low level stuff.

Agree'd. I was ready to go on to actually gameplay, but it just never happened.

The game is much to linear. Game forces you to begin the next mission as soon as you finish the last one. The story is pretty weak and the game feels like it just sails through the story without any user interaction. TBH I had more fun doing the first "mission" than the rest of the game. 70% of it was just driving around.

70% driving

10% walking around very slowly behind a group of people

10% cutscenes

10% actual gameplay

Also, Joe is an annoying prick. Glad he dies. Actually most of them are annoying pricks.

Also, DLC sucks.

Edit: Also the "realism" bits such as fixing the engine and having to buy more gas just sucks. The game also had some lame missions where you just walk to a crate and press the use key. After driving half way across the city... Its just not fun.

This game was a bit disappointing.

Someone with a clue.

The game was boring and there was very little shooting till the end. The best stuff is probably the dlc.

Who cares about graphics if the game play is all cut scenes. Vice city was more fun. If you want to compare it to gta.

What good is the clothes and car dlc? Its just eye candy? How about more game play. O thats right they saved that for another dlc pack.

Lame!

I do agree with you guys, finishing an "open world" game in under 10 hrs is not worth 49.99 when GTA gives 40+ hours of gameplay for the same price on PC. I know some people will say "Well Mafia II isn't GTA".. I hate to break it to you but GTA is the game in which these games are benchmarked. So again I say, this game being as cool and awesome as it is I don't believe there is enough content and play time to justify a $50 price tag. God I hate DLC.

I do agree with you guys, finishing an "open world" game in under 10 hrs is not worth 49.99 when GTA gives 40+ hours of gameplay for the same price on PC. I know some people will say "Well Mafia II isn't GTA".. I hate to break it to you but GTA is the game in which these games are benchmarked. So again I say, this game being as cool and awesome as it is I don't believe there is enough content and play time to justify a $50 price tag. God I hate DLC.

This should probably be benchmarked against the Godfather games. GTA makes its living from cheeky humor, and pure sandbox fun, etc. Does it fit the Mafia mythos to be delivering pizza on a scooter, having AC car races, or some of the other side missions that appear in GTA games? Newp. Open world (Godfather, Assassin's Creed, etc.) != sandbox. Why is GTA's 40+ hours of gameplay worth the same as Mass Effect / Fallout / Oblivion games with hundreds of hours?

This should probably be benchmarked against the Godfather games. GTA makes its living from cheeky humor, and pure sandbox fun, etc. Does it fit the Mafia mythos to be delivering pizza on a scooter, having AC car races, or some of the other side missions that appear in GTA games? Newp. Open world (Godfather, Assassin's Creed, etc.) != sandbox. Why is GTA's 40+ hours of gameplay worth the same as Mass Effect / Fallout / Oblivion games with hundreds of hours?

The people who liked this game are comparing it to gta4 thats why the comparison. 10 hrs of game play is crap for what you pay for.

This game is good like 8.5/10 , but it is nowhere even close to what Vice City was 9.5/10.

All in all the games released this year have been disappointing to me. RDR was not all that i expected it to be , Mexico screwed the game up for me 8/10

This should probably be benchmarked against the Godfather games. GTA makes its living from cheeky humor, and pure sandbox fun, etc. Does it fit the Mafia mythos to be delivering pizza on a scooter, having AC car races, or some of the other side missions that appear in GTA games? Newp. Open world (Godfather, Assassin's Creed, etc.) != sandbox. Why is GTA's 40+ hours of gameplay worth the same as Mass Effect / Fallout / Oblivion games with hundreds of hours?

30-40+ hours is without sidemissions lol

The people who liked this game are comparing it to gta4 thats why the comparison. 10 hrs of game play is crap for what you pay for.

Dont cry. This is GTA stripped down to just the story missions, if you took out all the side missions, collectables etc.. the main story of GTA will probably be as short as this game. 10 hours is better than most games that come out today.

What's the point of making it "open world" if the only purpose of the open world is driving? Why not just add the driving sequences when they're necessary and just make a linear game?

there are pros and cons to open world sandbox vs linear games, and tbqh, most of the progression in sandbox games is fairly linear for the most part, option side missions aside.

for me for gta style games, i just like to drive around, especially while drunk, get to know the city, have some decent cop chases, beat up and kill some civis and do unencumbering mini games.

for example vice city was awesome. i actually di dbeat the game, but i got alot of replay value simply by driving around the city, flying the great water plane, listening to the great soundtrack, occasionally going on a murder preee, and collecting cash from all teh real estate i bough for no good reason since i had way more money than i would ever need in the game.

i played maybe 10 hours into san andreas, and then focused completely on just dirving around, finding motorcycles to steal anddriving cross country. mos tof hte min game grinding to get your stats up was tiresome, and i never figured out how to level swimming to be able to progress past a certain point in the story.

gta4 seemed cool at first, and it had a great start to the story, and watching tv was fun for a while, but the mini games all sucked and it was annoying when your friends called you every 30 seconds. i pretty much made my bro unlocked each island and then free roamed with my cell off, but even then the streeet design and varaiation to the city wasn't that great. most of it looked much the same. multiplayer was kinda fun for a while, but the last few games i played several months ago was basically death match at the air port, no driving around with 4ppl in yoru car, no playing a player dirven game of manhunt in freeroam mode, and the special modes were all pretty lacklustre.

people are hyping up the city in this game, so i want to drive around and see the sights. i want to rob one of the stores in game that couple people have talked about. it sound pretty barren of neat little things you can do in teh world though, and having tried the demo the driving itself had some downsides such as instant death when crashing at high speed and starting a cop chase just by driving fast.

but that's why i want a goo mod site to be refered to me. so i cansee what kind of mods there are to add some godmode style gameplay so i can free roam on drinking night. which is what i like most about this style of game. because from what i hear of actually playing the story, the city might as well not exist at all.

I can understand the frustrations of people who see an open world setting without the extra interactions offered by other titles but I liken it to a play - the open world is the scene and the game play is the play. The game would not be the same without the open world (it draws you into the era and the atmosphere of the time - it would be a lesser game if it was like Bad Company 2 where every person is an enemy and every building was a checkpoint) and the game would be diluted by menial tasks (even though I believe more assassination missions/car theft/drug dealing missions would not be amiss in the early stages to build up the rep of your guy being a man who does the job) but to counteract that the cynic in me believes time constraints or financial greed resulted in a great portion of the game being skimmed over which results in paid-for DLC to flesh it out.

Lol so its like a hollywood fake backdrop? It's there but you cant interact with it because its just the setting in which provides the feel. lol

I'd like to think games evolve, and by not pushing the open world limits is just a shame IMO.

Still a great game and will continue to play it though even though I beat it.

BTW nice sig from Game Informer magazine :)

so i found a free roam mod. staarts you off with a tommy gun, ahand gun, and some nades. you can pick time of day and season.

unfortunately you can't save and every time you die you have to start from scratch.

still i managed to do some driving around, massacre some crowds of people, and have a merry police chase.

how do i get "unwanted"? even after i evade the cops there is a wanted icon in teh lower right, and then later a license plate with wanted on it if i do "something"(?) in whatever car i am driving.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Yeah, this is absolutely nothing new and EA have done it before. Burnout Paradise, released in 2008, had dynamic advertising billboards that were updated via the internet and targeted people based on location and what EA knew about them from their profile. It was particularly notable for the fact that the Obama presidential campaign ran ads in the game, in an attempt to reach a younger audience who didn't watch broadcast TV any more. It was by no means the first though. Battlefield 2142 from 2006 had the same thing. In fact, Neowin wrote a story about it back then. https://www.neowin.net/news/ba...-in-game-ads-clarification/
    • This is obviously aimed at the education where Apple has lost so much ground to Chromebooks in the last few years, but unless they come up with a comparable management system for education why would anyone switch back?
    • Here's how we arrived at that claim: Note that this is just Play Store downloads. The app is also available on the Galaxy App Store
    • Google Play states the app had more than 50 million downloads. What other metric do you suggest should be used?
    • MSN defined our generation in some ways, kind of like Snapchat and TikTok have done for future generations. I have great memories of the MSN era in the late 90s / early 2000s. In the UK everyone seemed to come home from School and go on MSN for the evening. We didn't really have mobile phones then, so other than going and knocking on your friends door it was a totally new way of interacting with people. I also loved how I could talk to people I’d met playing online games from around the world. Inviting people to NetMeeting and messing about with the shared white board and webcams was pretty fun, even if webcams only ran at a couple of fps over dial-up. All the random things you could do with MsgPlus! were really fun - I suspect that made a few people jump with /shello randomly blasting Mr Hankey out their speakers! Maybe I’m just nostalgic, however I do feel the internet and computers were more fun back then.
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      531
    2. 2
      +Edouard
      205
    3. 3
      PsYcHoKiLLa
      132
    4. 4
      Steven P.
      90
    5. 5
      neufuse
      75
  • Tell a friend

    Love Neowin? Tell a friend!