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New ARG

http://valvearg.com/c/o/u/n/t/down/

We'll find out what's going on in 45 minutes maybe.

It's ashame valvearg is not owned and ran by Valve, it's a community thing......but that doesn't mean Valve couldn't have asked the owner to put something like that up.

So, unlikely that anything major is going to come out of the timer, but possible.

They gave everyone a timer, everyone waited, everyone went to same redirect at same time, everyone gets timeouts :pinch:

Holy crap you're fast, lol. You even beat me to it, :p

My countdown went into negative numbers and acted like it wanted to re-direct, but nothing.

Not to me, I wasn't expecting much considering it was something from the community. :p

During the ARG, Valve had altered various pages and files on the wiki, even though they aren't the ones who own it. I was hoping that was the case here.

During the ARG, Valve had altered various pages and files on the wiki, even though they aren't the ones who own it. I was hoping that was the case here.

I didn't think anonymous users (or even registered) could create new folder structures and html pages, I thought they could only create or edit wiki pages?

Just completed it, the ending was very well done IMO.

I thought the final fight was quite easy to be honest, but that seems to be common to both games.

Is there any way of going directly to a section of the game? I'm achievement whoring and can't really be bothered going through the whole game again.

Just completed it, the ending was very well done IMO.

I thought the final fight was quite easy to be honest, but that seems to be common to both games.

Is there any way of going directly to a section of the game? I'm achievement whoring and can't really be bothered going through the whole game again.

Select new game and it should show a list of chapters you completed.

Just completed it, the ending was very well done IMO.

I thought the final fight was quite easy to be honest, but that seems to be common to both games.

Is there any way of going directly to a section of the game? I'm achievement whoring and can't really be bothered going through the whole game again.

You can only go to specific chapters in the singleplayer (play singleplayer, new game, select chapter). In co-op you obviously have the hub, which is much easier.

Just got done with all the achievements myself. Fairly difficult, but very rewarding (Y)

Select new game and it should show a list of chapters you completed.

You can only go to specific chapters in the singleplayer (play singleplayer, new game, select chapter). In co-op you obviously have the hub, which is much easier.

Just got done with all the achievements myself. Fairly difficult, but very rewarding (Y)

Thanks guys :D

Pretty sure I'm on the last co-op puzzle - it's driving me nuts. Any tips - NOT solutions?

Where specifically are you stuck (hard to give tips and not solutions if we don't know where you need help)?

One tip you may not have realized yet, is you HAVE to do the right side before the left. And you have to do something basic (think coop interaction) to open the vault once you get that far.

Where specifically are you stuck (hard to give tips and not solutions if we don't know where you need help)?

One tip you may not have realized yet, is you HAVE to do the right side before the left. And you have to do something basic (think coop interaction) to open the vault once you get that far.

08/08 - Mobility Gels

We drop out of the tubes, and in front of us a dripping blue gel, behind a force shield is orange gel, and across the large expanse of water there is the point we need to get to. I know I'm missing something, but I can't see what!

08/08 - Mobility Gels

We drop out of the tubes, and in front of us a dripping blue gel, behind a force shield is orange gel, and across the large expanse of water there is the point we need to get to. I know I'm missing something, but I can't see what!

You can't go to the blue until you go to the orange.

Tip: look at the arrows and survey the entire orange room in all directions.

This topic is now closed to further replies.
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