[Official] Bulletstorm


Recommended Posts

I really don't see anything out of place with the profanity. It's like someone complaining about too many kills or explosions in action movies. It doesn't make any sense! I love the over-the-topness of the game. Fits along greatly with the over-the-top movies I love to see like Predator and Total Recall.

You can turn off the profanity in options:

Let me give you an example. In Bulletstorm, you can turn off the profane language. I?m not talking about beeping out the swear words. I?m talking about replacing entire lines with alternate ones, something we and Rick Remender worked hard on. This way you don?t even know when the characters curse and when they don?t, the experience is very fluid.

Originally, we made it so the players had to choose the language (profane/alternate) before they could play the game. But then we thought: ?F**k it, people already have to go through a couple of info windows before they get to play, let?s not make it even more painful ? let?s put that option into Options menu. Everyone will find it if they want to?.

Worst. Decision. Ever.

It really cost us. My opinion is that our Metacritic score is a few points lower just because of that decision. Just as an example, check out the review from Wired, where the reviewer didn?t really like the dick jokes (calling them our ?Achilles? penis?, which hurt, but was also awesome). That?s absolutely fine, but I wish he knew about and was able to choose to play with the alternate dialogue.

But even leaving Metacritic aside, I just see some gamers having a problem with the language. One time I?ve decided to contact one of them and told her about the option. She then contacted me back and said this was a game changer for her.

Sure, here at PCF we all prefer the sailor?s mouth version of the game (as does the majority of Bulletstorm fans), but there is a reason why we provided the alternative. And all of that down the drain just because we?ve decided that the language choice should be optional, not obligatory.

Part of a bigger discussion between PC Gamer editor and Adrian Chmielarz

hey Jonathan, way to go with the spoiler there! And he ain't supposed to be Chinese..what's next, you're going to call him Chinaman Joe? You must be channeling General Serrano.

and the language is fine, quite well written and witty for a game like this, some of the lines are quite funny. the whole running gag with ###### is pretty good.

Yeh, I guess I was chaneling Serrano there... god damn *(&*@(#( !!)(@)$ #)()!()_$!! #()*)(@%^&^)*)!!!!@$

The ending makes for a great part 2 (how is that for a spoiler f******* limp d*ck *(@(**#(@*) LOL

i'm surprised not many people here play anarchy mode. It's one of the most fun, challenging and original mp games I've played in a while

also, playing this on a console, but is it true that you select menus using wasd on a keyboard for pc? if so, kinda weak

i'm surprised not many people here play anarchy mode. It's one of the most fun, challenging and original mp games I've played in a while

also, playing this on a console, but is it true that you select menus using wasd on a keyboard for pc? if so, kinda weak

Yeah the whole menu system is not the best on the PC, have to press Space (or Enter) just to start the damn game, but it is not that bad, one gets used to it pretty fast.

Yeah I really wanna learn killer combos first before I jump into MP

Yeah but the MP is basically HOW you learn those killer combos.

Yea, you can try to be a completionist and land all the skillshots in SP but in the MP you get to memorize which skillshots are needed in which context.

heh heh limp dick...Sarrano was actually a pretty decent character, over the top for sure, but since most of this game is comedy that's ok.

but is it just me or does the Echoes mode not keep score properly? i was at 133K or so, did one scene for around 7500 points, then the tally went up to 134K :blink: this is on the 360 btw

Yeah but the MP is basically HOW you learn those killer combos.

Yea, you can try to be a completionist and land all the skillshots in SP but in the MP you get to memorize which skillshots are needed in which context.

I disagree, personally. I think the Echo mode is the best way to learn which skillshots are needed in which context.

Gosh damn, I'm finally ready to play multiplayer and it's deserted... there's no one playing! Geez, did the game really sell that poorly? Feel free to add me on Xbox Live (Ayepecks), anyone interested. I'll be on this upcoming week (spring break, so my hour are flexible if anyone has a certain time), but not as much after.

Is MP really lacking in this game as far as players? That's dissapointing.

Well, it just depends on when you play. It took me about 5 minutes to find a match at one point, other times it only takes a minute or less. But it's a really fun experience.

Uninstalled this a few days ago - not because I didn't enjoy it but simply because I'd played it to death. I really hope they do a sequel with a longer SP campaign and a bit more effort on mixing up the gameplay. A very tidy game which needs a bit of polish to make it an AAA game, imo.

Uninstalled this a few days ago - not because I didn't enjoy it but simply because I'd played it to death. I really hope they do a sequel with a longer SP campaign and a bit more effort on mixing up the gameplay. A very tidy game which needs a bit of polish to make it an AAA game, imo.

I thought the length was perfect, personally. Maybe slightly more variation, but overall it was a pretty unique experience. My problem was the horrible storyline (I don't mean the dialogue, I mean the actual story) and the entire first chapter being crap. The multiplayer is good, but it could use some more modes.

I thought the length was perfect, personally. Maybe slightly more variation, but overall it was a pretty unique experience. My problem was the horrible storyline (I don't mean the dialogue, I mean the actual story) and the entire first chapter being crap. The multiplayer is good, but it could use some more modes.

Well length is always subjective :p but variation is definitely needed for the sequel. I don't think they can do much with the storyline because any attempt at elegant and meaningful storyline would be destroyed the first time you forcibly pushed a grenade up a grunt's behind then booted him into the gaping maw of a giant venus fly trap :p I guess sometimes we have to compromise between comic book gameplay and comical storylines.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Indeed. But note that this has Wifi7, HDMI 2.1, BlueTooth 5.4, and 5G Ethernet, so even in the additional features list this bundle blows the Steam Machine away. And, with the money saved, one could improve this dramatically.
    • One of the strangest galaxies in our Universe could help answer some long overdue questions by Sayan Sen Image by Pixabay via Pexels | Not representative An international team of astronomers led by the Department of Astronomy at Tsinghua University has discovered an unusually metal-poor galaxy that may contain signs of first-generation star formation. The galaxy, named Metal-Pristine Galaxy COSMOS Redshift 3 (MPG-CR3), or CR3, was identified using observations from the James Webb Space Telescope (JWST), the Very Large Telescope (VLT), and the Subaru Telescope. The findings, published in The Astrophysical Journal Letters, describe CR3 as the most metal-poor galaxy known from the period known as "cosmic noon," around 11.5 billion years ago. Cosmic noon refers to a period when the universe was producing stars at its highest rate and galaxies were growing rapidly. In astronomy, "metals" refers to all elements heavier than helium, including oxygen, carbon, and iron. Because CR3 contains so few of these heavier elements, researchers say it closely resembles what scientists expect the earliest galaxies in the universe may have looked like. The discovery is significant because it could offer clues about Population III (Pop III) stars, the first generation of stars thought to have formed after the Big Bang. These stars are believed to have formed from gas made almost entirely of hydrogen and helium, before heavier elements were created inside stars and spread across the universe through supernova explosions. Hence this is why CR3 has been referred to as a "living fossil." Scientists have long believed that Population III stars existed only in the very early universe. As more generations of stars formed and died, they enriched surrounding gas with heavier elements, making the conditions needed for metal-free star formation increasingly rare. Because of this, researchers expected the formation of such stars to have largely ended after the epoch of reionization, a period when radiation from the first stars and galaxies transformed the neutral hydrogen filling the universe and made it largely transparent to ultraviolet light. CR3 appears to challenge that idea. The galaxy was observed at a redshift of z = 3.193 ± 0.016. Redshift measures how much light from a distant object has been stretched as the universe expands and helps astronomers determine how far back in time they are looking. In this case, the redshift corresponds to roughly 11.5 billion years ago during cosmic noon. Although the universe was already several billion years old by that point, CR3 shows characteristics more commonly associated with much earlier galaxies. Observations revealed exceptionally strong emissions from hydrogen and helium, including Lyα, Hα, and He I λ10830. Lyα, or Lyman-alpha emission, is a specific wavelength of light produced by hydrogen and is widely used to study distant galaxies. Hα emission is another hydrogen signature commonly used to trace active star formation, while He I λ10830 is produced by helium and can indicate the presence of very hot, young stars. The measured equivalent widths of EW₀(Lyα) = 822 ± 101 Å and EW₀(Hα) = 2814 ± 327 Å are among the highest ever observed in star-forming galaxies. Equivalent width is a measure of the strength of an emission line relative to the surrounding light, and such large values are typically associated with intense and very recent star formation. At the same time, researchers found no statistically significant detections of metal emission lines, including [O III] λλ4959, 5007 and C IV λλ1548, 1550. Emission lines act as chemical fingerprints that reveal which elements are present in a galaxy. Oxygen and carbon lines are commonly seen in galaxies that have already undergone significant chemical enrichment. Their absence in CR3 suggests an unusually pristine environment. Using abundance calibration methods developed with JWST observations, the team placed a 2σ upper limit on the galaxy's gas-phase metallicity of 12+log(O/H)<6.52, corresponding to less than 0.7% of the Sun's metallicity (Z < 7 × 10⁻³ Z⊙). Gas-phase metallicity measures the abundance of heavy elements in a galaxy's gas. A 2σ upper limit indicates that the true value is very unlikely to be higher than the quoted threshold. Even when accounting for uncertainties in the calibration methods, the most conservative limit remains 12+log(O/H)<6.95, making CR3 the most metal-poor galaxy identified at cosmic noon. The galaxy also appears to contain very little dust. Researchers measured a Lyα/Hα flux ratio of 13.9 ± 2.5, a result that suggests negligible dust attenuation, meaning very little of the galaxy's light is being absorbed or scattered by cosmic dust. Because dust is usually produced by earlier generations of stars, this finding further supports the idea that CR3 has experienced very little chemical enrichment. Further analysis using spectral energy distribution modelling, a technique that compares observed light with theoretical models, suggests that CR3 contains an extremely young stellar population only around 2 million years old. The modelling, which used Population III stellar templates, also indicates the galaxy has a stellar mass of approximately 6.1 × 10⁵ M⊙. The symbol M⊙ represents one solar mass, or the mass of the Sun. One of the key questions raised by the discovery is how such a chemically primitive galaxy could exist in a universe that had already spent billions of years producing heavier elements. To investigate this, the researchers examined CR3's surroundings. Their analysis suggests the galaxy may lie in a slightly underdense environment, with a density contrast of roughly δ ≈ −0.12. An underdense region contains less matter and fewer galaxies than average. The team suggests that this relative isolation may have helped preserve pockets of pristine gas. Metal-rich material expelled from nearby galaxies may never have reached CR3, while the lower rate of galaxy mergers and interactions could have slowed the mixing of enriched gas into the system. If future observations confirm these findings, CR3 could provide some of the strongest evidence yet that first-generation star formation continued well after the epoch of reionization. Such a result would challenge the conventional view that pristine star formation ended by z ≳ 6 and suggest that small pockets of metal-free gas survived much longer than previously thought. Researchers stress that more observations will be needed to determine the galaxy's true nature. Future spectroscopic studies with higher resolution and better signal quality could help confirm whether CR3 is genuinely hosting Population III star formation. The discovery is also expected to encourage searches for other similar galaxies, which could help astronomers better understand how the first stars formed and how galaxies evolved in the early universe. Source: Tsinghua University, IOPscience This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • "I think in the immediate absence of a partner to apply relief" In the words of Sterling Archer... "Phrasing!"
    • For me, the fundamental problems with these "smartglasses" is that they really don't work well for people with significant prescriptions and massively up the price if you use attached lenses if they have displays, and if they don't, then they're not actually "smart" anything, rather just connecting to your phone and relaying voice to an AI. In a few cases like this, they throw in small cameras to feed video to the AI. All around, these feel like both a solution looking for a problem, and the problems it tries to solve seem more easily solved by different approaches and designs. Oddly, if the rumours are true, Apple may actually have invented something for once and it kind of does this right: put cameras in ear buds and manage the interface to AI exactly as most of us do: tapping on an ear bud and saying "Hey Google" or "Hey Siri." That makes them compatible with almost everyone, can double up as a hearing assist device, an impaired vision assist device, a "smart" device... and answer your phone and play music. That just seems like a better solution all around.
  • Recent Achievements

    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
  • Popular Contributors

    1. 1
      +primortal
      454
    2. 2
      +Edouard
      161
    3. 3
      PsYcHoKiLLa
      107
    4. 4
      Michael Scrip
      84
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!