[Official] Bulletstorm


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I really don't see anything out of place with the profanity. It's like someone complaining about too many kills or explosions in action movies. It doesn't make any sense! I love the over-the-topness of the game. Fits along greatly with the over-the-top movies I love to see like Predator and Total Recall.

You can turn off the profanity in options:

Let me give you an example. In Bulletstorm, you can turn off the profane language. I?m not talking about beeping out the swear words. I?m talking about replacing entire lines with alternate ones, something we and Rick Remender worked hard on. This way you don?t even know when the characters curse and when they don?t, the experience is very fluid.

Originally, we made it so the players had to choose the language (profane/alternate) before they could play the game. But then we thought: ?F**k it, people already have to go through a couple of info windows before they get to play, let?s not make it even more painful ? let?s put that option into Options menu. Everyone will find it if they want to?.

Worst. Decision. Ever.

It really cost us. My opinion is that our Metacritic score is a few points lower just because of that decision. Just as an example, check out the review from Wired, where the reviewer didn?t really like the dick jokes (calling them our ?Achilles? penis?, which hurt, but was also awesome). That?s absolutely fine, but I wish he knew about and was able to choose to play with the alternate dialogue.

But even leaving Metacritic aside, I just see some gamers having a problem with the language. One time I?ve decided to contact one of them and told her about the option. She then contacted me back and said this was a game changer for her.

Sure, here at PCF we all prefer the sailor?s mouth version of the game (as does the majority of Bulletstorm fans), but there is a reason why we provided the alternative. And all of that down the drain just because we?ve decided that the language choice should be optional, not obligatory.

Part of a bigger discussion between PC Gamer editor and Adrian Chmielarz

hey Jonathan, way to go with the spoiler there! And he ain't supposed to be Chinese..what's next, you're going to call him Chinaman Joe? You must be channeling General Serrano.

and the language is fine, quite well written and witty for a game like this, some of the lines are quite funny. the whole running gag with ###### is pretty good.

Yeh, I guess I was chaneling Serrano there... god damn *(&*@(#( !!)(@)$ #)()!()_$!! #()*)(@%^&^)*)!!!!@$

The ending makes for a great part 2 (how is that for a spoiler f******* limp d*ck *(@(**#(@*) LOL

i'm surprised not many people here play anarchy mode. It's one of the most fun, challenging and original mp games I've played in a while

also, playing this on a console, but is it true that you select menus using wasd on a keyboard for pc? if so, kinda weak

i'm surprised not many people here play anarchy mode. It's one of the most fun, challenging and original mp games I've played in a while

also, playing this on a console, but is it true that you select menus using wasd on a keyboard for pc? if so, kinda weak

Yeah the whole menu system is not the best on the PC, have to press Space (or Enter) just to start the damn game, but it is not that bad, one gets used to it pretty fast.

Yeah I really wanna learn killer combos first before I jump into MP

Yeah but the MP is basically HOW you learn those killer combos.

Yea, you can try to be a completionist and land all the skillshots in SP but in the MP you get to memorize which skillshots are needed in which context.

heh heh limp dick...Sarrano was actually a pretty decent character, over the top for sure, but since most of this game is comedy that's ok.

but is it just me or does the Echoes mode not keep score properly? i was at 133K or so, did one scene for around 7500 points, then the tally went up to 134K :blink: this is on the 360 btw

Yeah but the MP is basically HOW you learn those killer combos.

Yea, you can try to be a completionist and land all the skillshots in SP but in the MP you get to memorize which skillshots are needed in which context.

I disagree, personally. I think the Echo mode is the best way to learn which skillshots are needed in which context.

Gosh damn, I'm finally ready to play multiplayer and it's deserted... there's no one playing! Geez, did the game really sell that poorly? Feel free to add me on Xbox Live (Ayepecks), anyone interested. I'll be on this upcoming week (spring break, so my hour are flexible if anyone has a certain time), but not as much after.

Is MP really lacking in this game as far as players? That's dissapointing.

Well, it just depends on when you play. It took me about 5 minutes to find a match at one point, other times it only takes a minute or less. But it's a really fun experience.

Uninstalled this a few days ago - not because I didn't enjoy it but simply because I'd played it to death. I really hope they do a sequel with a longer SP campaign and a bit more effort on mixing up the gameplay. A very tidy game which needs a bit of polish to make it an AAA game, imo.

Uninstalled this a few days ago - not because I didn't enjoy it but simply because I'd played it to death. I really hope they do a sequel with a longer SP campaign and a bit more effort on mixing up the gameplay. A very tidy game which needs a bit of polish to make it an AAA game, imo.

I thought the length was perfect, personally. Maybe slightly more variation, but overall it was a pretty unique experience. My problem was the horrible storyline (I don't mean the dialogue, I mean the actual story) and the entire first chapter being crap. The multiplayer is good, but it could use some more modes.

I thought the length was perfect, personally. Maybe slightly more variation, but overall it was a pretty unique experience. My problem was the horrible storyline (I don't mean the dialogue, I mean the actual story) and the entire first chapter being crap. The multiplayer is good, but it could use some more modes.

Well length is always subjective :p but variation is definitely needed for the sequel. I don't think they can do much with the storyline because any attempt at elegant and meaningful storyline would be destroyed the first time you forcibly pushed a grenade up a grunt's behind then booted him into the gaping maw of a giant venus fly trap :p I guess sometimes we have to compromise between comic book gameplay and comical storylines.

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