Recommended Posts

From here through reddit

First reviews are up too it seems.

Embargo? What embargo! That said though, these appear to be very skimpy on the details and probably the only one I would trust would be the Jeuxvideo score, despite the platitude laden bulletpoints.

(From gog.com)

CD-ACTION (Biggest polish respected game mag) ? 9+/10

[World first exclusive review so we should notice that it may be biased]

+ amazing graphic/audio

+ superb story

+ real mature game

+ great humor

- stealth sections

- game has ending (it?s not infinite ? joke gripe)

PELIT (Finish biggest gaming respected mag) ? 93/100

?Sexistic, humoristic, atmospheric and brutal,

Witcher 2 redeems all of my expectations.?

PC-ACTION (german mag) ? Score: very good

+ Charismatic, totally cool hero

+ decisions have a major impact on story and gameplay

+ Brilliant graphics, dense atmosphere

+ Prima drawn characters

- Story is weaker towards the end

- 3 Act to short and poor in Quests

- combat control sometimes inaccurate ?

JEUXVIDEO (Fr magazine) ? 19/20

- The Witcher 2 keeps it?s promises and even more.

- The rpg that?s cd project give to us is simply hallucinating.

- The devs give us an intelligent rpg, adult, beautiful and damn immersive.

- TW2 is higher than the first, and I even could say that it?s the best rpg i have ever played.

Can't wait to see more scores, even though I've decided to buy it after the exams, which go all the way into July :cry:

Well it seems the game has leaked, and a whole bunch of comments being made on the sites I have seen it listed about not pirating the game, although some astute commenters are counter arguing do not even bother posting such comments on sites known for pirating and leaking. :laugh:

I am really, really torn about purchasing this game. I have yet to really like an RPG, more or less ever, but something about this game just appeals to me, and honestly if I do purchase it, it will be from GOG, as I really, really just support their whole DRM less model.

The other thing is I know for an absolute fact if I do play it, it would not be for weeks, as I am going to play LA Noire first. So the only reason I am looking to preorder it now would be to save the $5, but then I am saying to myself just wait for reviews, beat LA Noire, then see if I want to play it. I just like saving money. :laugh:

Well it seems the game has leaked, and a whole bunch of comments being made on the sites I have seen it listed about not pirating the game, although some astute commenters are counter arguing do not even bother posting such comments on sites known for pirating and leaking. :laugh:

I am really, really torn about purchasing this game. I have yet to really like an RPG, more or less ever, but something about this game just appeals to me, and honestly if I do purchase it, it will be from GOG, as I really, really just support their whole DRM less model.

The other thing is I know for an absolute fact if I do play it, it would not be for weeks, as I am going to play LA Noire first. So the only reason I am looking to preorder it now would be to save the $5, but then I am saying to myself just wait for reviews, beat LA Noire, then see if I want to play it. I just like saving money. :laugh:

You could have (still can?) buy the original for $5. Not too much of a cost to determine if you will like it or not...

You could have (still can?) buy the original for $5. Not too much of a cost to determine if you will like it or not...

Yeah I already got the first one the other day, was not a big fan because of the combat system. Everything else about it I liked. But I have heard this game has a better combat system, hence my interest.

I am still confused about the combat system though.

What I like is an Assassins Creed type combat system, where it is real time and some actual "gameplay" to it.

I know people consider the combat system of the first one to be real time, but I did not really consider it to be one.

So I am confused as to if this is just a more refined version of the first game's combat system, which I do admit is more like a traditional RPG, or if it is more of an action type game combat system, like an Assassins Creed for lack of a better example.

All of the boards I frequent, have a no share/no pirate rule for this game. Seems they respect that the developer actually cares and does not want to nickel and dime users. I myself bought the premium edition, first PC game I buy since SC2, I am amazed how much the developer cares.

EA/Activision/Bethesda Pay attention, this is how you develop games and not nickel and dime users, with horsecrap dlc that was already on the disc.

Two sentences from the IGN preview "review" solidified it for me...

Combat has also received a significant overhaul. Gone is the restrictive timing-based system used in the original, replaced by a more free-form system that should be more familiar to those who play third-person action games.

But a huge part of me really purchased this game for two very important reasons.

I support PC gaming and want to see it flourish.

I really support the whole concept of DRM free games.

post-34384-0-45162500-1305590586.jpg

It is done.

Two sentences from the IGN preview "review" solidified it for me...

But a huge part of me really purchased this game for two very important reasons.

I support PC gaming and want to see it flourish.

I really support the whole concept of DRM free games.

post-34384-0-45162500-1305590586.jpg

It is done.

This is pretty much the same reason why I bought the game, not only that but also the way CDProjekt handled the game especially offering 'free' additional "collector's" items at standard price like the mouse (preorder bonus), a nice guide book, soundtrack, etc.. which imo is a deal you can't resist. If developers do this, not just PC developers but also consoles then they deserve all the support and my money.

Well i Played the Witcher 2 for 3 hours last night, first impressions >

First off, im amazed my computer can play this thing on high settings (Radeon 4850 512mb) and it still look brill (even if my graphics card sounds like its screaming for the sweet release of death) at first the controls were a little awkward to get use to but after learning all the shortcuts and this helped alot (obviously)

Combat was also a bit weird to begin with, i died something like 8 times on the same spot (a bit with lots of fire) and became so frustrated i loaded a previous save and did a different bit (coming back to the bit with fire at the end...and doing it first time) I think this is because I learned about the signs and what they did and also understood how the combat system works better. Its not just click as fast as you can, its a lot to do with timing (similarities to Batman : Arkham Asylum) there are a few moments when the combat feels a bit clumsy, like when trying to block and the button not responding, but maybe thats to do with certain factors whilst in combat (like having a sign active or something) not sure yet.

Either way, ive got use to the combat now and its much more satisfying and fun, the graphics are amazing and to think this whole game was built on a custom made engine makes me only hope that the devs get a good return on their hard work. I even like the soundtrack so far. Can really see myself enjoying this game!

Only problem now is to try and not play it during all my spare time! arrrrrrrr

hey inferniac i apologized to you a few pages earlier because i'm not getting The Witcher 2. i just assume everyone in Poland is somehow related to CD Projekt :laugh:

I thought so :p Game does get a lot of coverage here so I did post some news, but the studio is located in a different city :D

BTW

Valve has confirmed that the Steam version of fantasy role-playing PC exclusive The Witcher 2 does not include digital rights management after players found reference to the dreaded SecuROM in the game.

Gamers detected SecuROM in the Steam version, due to be activated in approximately eight hours, and took to the Steam forum to express their concern.

However, according to Valve's Chris D, there's nothing to worry about.

"I just got a heads up from CD Projekt that the game doesn't have SecuROM, they just didn't bother to pull out the dummy files...so that's good," he wrote.

In the build up to the game's launch Polish developer CD Projekt promised fans the game would not include any DRM at all ? if bought from its digital shop GOG.com, which only sells DRM-free games.

Last year CD Projekt told Eurogamer digital rights management treats gamers like "criminals".

It "doesn't work", CEO and co-founder Marcin Iwi?ski said.

http://www.eurogamer.net/articles/2011-05-17-valve-calms-the-witcher-2-drm-concern

Most likely a Bioware employee trying to troll. Notice how he/she has a total of three reviews: The Witcher 2 (gave a 0), and two reviews of Dragon Age II (gave a 10).

Just read his 'review' :D

Look to the masters at BioWare with their latest RPG epic, Dragon Age 2, for inspiration in your future games, CD Project. You certainly won't find it making shallow sex simulators based on plagiarized fantasy novels.

I'm having a major stuttering problem with the game from the start; I haven't even started the game yet. As soon as I turned the game on the video starts stuttering like running crysis on Pentium 2. Just installed beta nVidia 275.27 and will see if those help.

BTW running i7 2600k, GTX 470 with 6 gig ram, Win 7 x64.

I've bought the game retail as I didn't really want to wait for 16Gb of data to download.

It's an awesome game so far, but I have noticed a couple of things....

For those that have bought the retail version of the game, when you where doing the secure rom activation, did you notice that the activation program reported that you have unlimited activations for the product key? I thought there was supposed to be a 5 activation limit?

Also, when launching the game, do you find that it takes a good 20-30 seconds for the game to start up? I'm talking about the time taken to go from the 'Launch game' option to seeing the intro videos. just wondering if anyone else had noticed what seems to be a long initial load time?

I've not actually had any problems running the game so far once it loads.

I've bought the game retail as I didn't really want to wait for 16Gb of data to download.

It's an awesome game so far, but I have noticed a couple of things....

For those that have bought the retail version of the game, when you where doing the secure rom activation, did you notice that the activation program reported that you have unlimited activations for the product key? I thought there was supposed to be a 5 activation limit?

Also, when launching the game, do you find that it takes a good 20-30 seconds for the game to start up? I'm talking about the time taken to go from the 'Launch game' option to seeing the intro videos. just wondering if anyone else had noticed what seems to be a long initial load time?

I've not actually had any problems running the game so far once it loads.

Well you have gotten further then me, as it will not even launch for me. :laugh:

I click Launch Game, then I get a pop up saying "Please use launcher to activate the game," a little icon shows up in my System Tray, the Icon of the head shows up for a few seconds, then both disappear and it just takes me back to the window with the options such as Launch Game, Register Game, etc. This is a thread about the issue I am having.

When I try to Register The Game, I get a server not connected error message.

When i try to launch the patcher exe within the folder, I get a bunch of different errors.

So yeah, I found that above thread that suggested uninstalling the game, disabling UAC and Anti Virus completely, then reinstalling the game, but man for a game that has no DRM, this sure is the most issues I have had just trying to get a game to run in quite some time.

I am actually heading to bed soon, so will see what I can figure out tomorrow. Cannot say I am all that impressed with the whole DRM free thing anymore. :laugh:

Just an FYI to anyone having the same issue that I did, doing what was suggested worked.

Uninstall the game.

Disable UAC and AV software.

Reinstall the game.

The above worked. I even re enabled UAC and my AV, just had to click Allow a few times with Kaspersky, and everything now works, from the game itself, to the patcher, to actually being able to register the game.

So yeah, have to go to bed now, but just wanted to help anyone who may have had the same issue.

The Witcher 2 is amazing.

Simply amazing.

Screenies in the spoilers - looks amazing.

cut scenes which use the actual engine

th_witcher22011-05-1809-33-17-91.png

th_witcher22011-05-1809-29-56-18.png

th_witcher22011-05-1809-28-12-52.png

in-game screenies

th_witcher22011-05-1809-46-52-27.png

th_witcher22011-05-1809-46-39-79.png

th_witcher22011-05-1809-46-36-12.png

th_witcher22011-05-1809-46-34-26.png

th_witcher22011-05-1809-46-31-63.png

th_witcher22011-05-1809-46-29-06.png

Screeny of my settings - can't run SSAO/Bloom/High Shadows because it just eats up your FPS. With these settings I get a solid 45fps. Motion blur is annoying so I turned it off too.

Untitled-1-4.jpg

My random answers in bold xD

I've bought the game retail as I didn't really want to wait for 16Gb of data to download.

It's an awesome game so far, but I have noticed a couple of things....

For those that have bought the retail version of the game, when you where doing the secure rom activation, did you notice that the activation program reported that you have unlimited activations for the product key? I thought there was supposed to be a 5 activation limit?

Yes, there's still 5 activation limit but it means that you can install the game as many times as you want but you can run only the game for up to 5 users at the same time. So the game is 'limited' to 5 users if that makes any sense lol

Also, when launching the game, do you find that it takes a good 20-30 seconds for the game to start up? I'm talking about the time taken to go from the 'Launch game' option to seeing the intro videos. just wondering if anyone else had noticed what seems to be a long initial load time?

Yup, happened to me as well.. not sure why it takes so long to load too :/

I've not actually had any problems running the game so far once it loads.

My random answers in bold xD

Thanks for your reply. Good to know its not just me with the initially long load times!

The securom thing is a little confusing, I just hope that CD Projekt are true to their word and patch out the DRM after a few months.

This topic is now closed to further replies.
  • Posts

    • You've tried DuckDuckGo and Brave Search, now get serious with SearXNG by Paul Hill Over the last decade, it has become quite trendy to dump Google Search in favor of privacy-preserving alternatives such as DuckDuckGo, Startpage, and Brave Search. These search engines have done a very good job at highlighting dodgy practices by Google, such as adjusting search results based on what it thinks you’ll like (filter bubble) and stalking you around the web to advertise to you. While these search engines are good starting points when compared to non-private services like Google, there are still quite a few issues with them. For example, both DuckDuckGo and Brave Search require running non-free JavaScript in your web browser, which is comparable to running proprietary software on your computer, meaning you can be sure about what it’s actually doing in the background. Another issue is that these search engines are hosted on the respective companies’ servers, and you are using a service that you don’t control. Finally, DuckDuckGo, while offering privacy features, relies heavily on Microsoft’s infrastructure for its results and, in the past, has permitted Microsoft tracking scripts. If you are looking for a more private search solution than DuckDuckGo, Brave Search, and Startpage, then I recommend taking a look at SearXNG. It is a privacy-respecting metasearch engine that can be used via different public instances, which is useful for mobile users, or you can install it on your computer or server and run it locally with maximum control. Unlike Google, Bing, or Brave Search, which crawl the web and have their own search indexes, SearXNG is a metasearch engine, meaning it taps other search engines, stripping your identifying data, such as IP address, user agent, and cookies, in the process. Your search query is sent to the other search engines you enable before aggregating the results. SearXNG has deployment flexibility. If you are a casual user or a mobile user and don’t want to run SearXNG locally, you can use a public instance that is hosted by someone else. The main problem with this is that you are putting trust in the maintainer of the instance regarding stuff like logs that they may keep; good hosts should have a privacy policy explaining their policies. If you are trying to use SearXNG, you can also install the software on your device and then head to 127.0.0.1:8080 in your browser and search from there. While you don’t have to worry about a third-party admin like the public instances, search engines could ultimately block your IP address if they frown on you pulling in their search results locally. If you want to run it locally, it’s a good idea to use proxies or VPNs to hide your actual IP. You don’t have to worry about this with a public instance, as search engines never see your IP address. The main privacy benefit of using SearXNG is that it isolates your identity from the underlying engines that it’s capable of searching, such as Google and Bing. These search engines will only see requests coming from a generic server, so they can’t profile you and create a bubble filter that influences what results you see. This also ensures that your search engine doesn’t turn into an echo chamber that prevents you from reading alternative points of view. As a free software project, you are allowed to inspect SearXNG to make sure there are no negative features bundled inside. This sets it apart from the privacy search engines mentioned earlier because you can’t check their source code. As a meta search engine, you are not restricted to getting results from one source. Due to the fact that it scrapes content from other websites, your SearXNG instance will periodically get blocked from different providers, so it’s good to select a range of sources as a backup. While enabling all of the services will give you great results, this can make searching slower. I am personally happy with slower searches for the best results, but you can always check which providers are slowing down your search from the search results page and disable them to speed things up. If you want decent results quickly, enable the main search providers such as Google, Brave, DuckDuckGo, Qwant, Bing, and Yahoo. This way, you get wide coverage without the latency. On the Engines tab in Preferences, do note that there are different tabs, such as General, Images, and Videos, with their own providers that can be toggled and are not covered by "Enable all" while on the General tab, so be sure to dig into each. Just a note, if you want to enable everything, press "Enable all" in one tab, then hit save at the bottom of the page, then do the next tab, and so on. If you press "Enable all", then do that in each tab, and then save, nothing will stick. When I had just some of the search engines enabled, I searched “define nefarious” and results came back with the definition of “define” - obviously that was a sucky result. However, when I had everything enabled, it found dictionary pages for the word “nefarious” and even had an inline definition on the sidebar, which is quite nice too - that was delivered by WolframAlpha for anyone wondering! Probably the worst thing about this meta search engine is that the engines you select are saved with a cookie, so you must enable them on every new device you use SearXNG on, including if you decide to go into incognito mode with your web browser. Honestly, I would say this is the most annoying aspect, and perhaps if your browser lets you choose a separate private browsing search engine, then it would be best to use DuckDuckGo for this portion of your browsing. Another weakness of SearXNG is the random blocking of it by search providers. When you are on the results page, expand the “Response time” box, and it will show things like “Suspended: too many requests” or “access denied”. This is why it is good to enable several providers so that there is always a fallback to get results from. I won’t pretend SearXNG will be for everyone, however, if you enable all of the providers and put up with the slower response time, the results can be really amazing. Even if you don’t want to use it as your daily driver, keeping a bookmark handy that links to it is a good idea if you ever feel like doing a deep dive into a niche topic where other search engines are just failing to bring up any good result, due to the amount of sources it looks on. If you’re interested in radical user control over the software you use, installing SearXNG locally can also be a good idea, but be prepared to be temporarily blocked from sites if you trigger bot sensors without a VPN. Personally, I’ve opted to use a public instance, rather than install it myself. If you want to use it via a public instance, head over to searx.space to find a provider. Let us know in the comments if you have used SearXNG or its predecessor, Searx. What do you think about the quality of the results?
    • Dear Neowin, If it is not too much trouble, can you start using the new-ish designations for Insider Preview? "Experimental" is different than "former Dev" as it can apply to different models, eg 26H1 or 26H2 etc, right? No need to seed confusion IMHO. And, please "finally" update your graphics. OK?
    • Did you see their FAQ, its quite good. Have a look in the Advanced section. https://delta.chat/en/help
    • Just install Linux Mint that is a real blessing and many times cheaper because you can continue using your old Windows computer/laptop with the latest Linux updates.
    • Interesting share -- however it does not make sense: Email messages get stored somewhere, so how is Delta Chat "based on email" and decentralized without actually storing anything? By Web3 standard practices, the various Relays would require dedicated storage to make messages available to the recipients (like a large series of message queue channels, akin to racks of traditional post office boxes)... and Contacts must be two-way confirmed in order for encryption keys to be exchanged (ostensibly every key-pair is uniquely bound between sender and recipient) and the Relays would preserve the public keys in order to facilitate message carriage... or every device stores all sorts of keys and contact info. All of this to say, decentralized messaging is like running Bluesky nodes except instead of discovering/browsing public feeds by various posters (at the given node) these Delta Chats would be relaying encrypted messages (via Relays) that only trusted recipients would have the appropriate decryption key (their own private key) to read it. But this doesn't solve the "it's like email" sales pitch. The only way it's like email is that there's encrypted binary stuff being transported from your app into the federated ether of Delta Chat Relays for others to decrypt (hopefully only the intended recipient)... but outside of this federated relays framework, it is absolutely nothing like email.
  • Recent Achievements

    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      228
    3. 3
      PsYcHoKiLLa
      163
    4. 4
      Steven P.
      76
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!