[Official] Fallout New Vegas


Recommended Posts

Guessed wrong. Tried most weapons against them and they dont go down.

They die in a few shots when I shoot them......I actually rarely use my Gauss rifle because 1-2 hit kills get sort of annoying when your trying to have fun.
Why should I have to use codes to get the AI back? I didnt have to in FO3.
You might not have had to, but other people did. FO3 is infamous for disappearing NPCs, both essential and non essential. Sometimes they simply fall through the map never to return unless the user uses console commands to bring them back.
Hating a game because of bugs, regardless if repairable by the user, is fine with me. Users shouldnt have to do work arounds, hacks, tweaks...whatever..to get a game working correctly and that should of been working properly to begin with. I dont know how this game got beyond testing, but they half assed it. AND I still CANNOT completed the "Fly away with me" quest without every saved game after being corrupted.

And speaking of corrupted game saves....I have been manually saving my game OFTEN since other people reported the game save issue in other quests. Sucks, FOV sucks, and I cannot wait for ME3 or AC3.

Fallout 3 had the same bugs (technically more), so I don't see how someone could praise one game while hating another (or at the very least call the follow-up worse) due to bugs, when the game they are comparing it to has JUST as many bugs. I have only completed the "Come Fly with me" quest once as I only have one playthrough, but it didn't corrupt my saves, and FO3 had similar bugs with corrupted saves.....

I will admit FO3 and FO:NV are not on the level of Mass Effect or Assassins Creed, but they, to me at least, are still fun games. As mentioned I personally have not hit any showstopper bugs with the recent FO games, therefore I may be a bit lucky on that aspect, but to say FO:NV sucks compared to FO3 is just idiotic when FO3 had even more bugs. Oddly enough, I did hit a showstopper bug in ME2, or at least a small one. During the final mission, I got stuck on a guard rail. I tried to get my character off of it but I couldn't and as such eventually died because I couldn't get behind cover or anything. All it took was a reload, but I still had to go back and play through parts of that mission that I had already gotten past because of a bug......didn't stop me from continuing but I suppose if it kept happening to someone then it would be a major showstopper bug.

They die in a few shots when I shoot them......I actually rarely use my Gauss rifle because 1-2 hit kills get sort of annoying when your trying to have fun.

I have the gauss rifle and my energy skills are in the 90s...still takes 3-4 shots to kill them. Then my weapon gets damaged and it costs a lot to repair.

You might not have had to, but other people did. FO3 is infamous for disappearing NPCs, but essential and non essential. Sometimes they simply fall through the map never to return unless the user uses console commands to bring them back.

Maybe so, but I never had any issues in FO3

Fallout 3 had the same bugs (technically more), so I don't see how someone could praise one game while hating another (or at the very least call the follow-up worse) due to bugs, when the game they are comparing it to has JUST as many bugs. I have only completed the "Come Fly with me" quest once as I only have one playthrough, but it didn't corrupt my saves, and FO3 had similar bugs with corrupted saves.....

Again, FO3 may of had more bugs...I dont know since I had little to no issues with FO3. And the bugs in FO3 were not show stoppers like the corrupt saved game issues in FOV.

I will admit FO3 and FO:NV are not on the level of Mass Effect or Assassins Creed, but they, to me at least, are still fun games. As mentioned I personally have not hit any showstopper bugs with the recent FO games, therefore I may be a bit lucky on that aspect, but to say FO:NV sucks compared to FO3 is just idiotic when FO3 had even more bugs.

Dont call what I am saying idiotic just because you experience things differently. I am not the only one not happy with FOV.

Hating a game because of bugs, regardless if repairable by the user, is fine with me. Users shouldnt have to do work arounds, hacks, tweaks...whatever..to get a game working correctly and that should of been working properly to begin with. I dont know how this game got beyond testing, but they half assed it. AND I still CANNOT completed the "Fly away with me" quest without every saved game after being corrupted.

The good news is that there is a patch coming either tuesday or wednesday that will fix a ton of bugs including all the corrupted quests. Also I believe that the saves don't get corrupted but rather the games can't load them correctly so after this patch you should be able to load up those saves.

FO3 had even more bugs.

You mean you experience more bugs Fallout 3. Because I've experience more bugs in New Vegas. When my saves failed to load I stopped playing and awaited a patch; which has taken nearly two months. I don't know how this game got passed testing.

The good news is that there is a patch coming either tuesday or wednesday that will fix a ton of bugs including all the corrupted quests. Also I believe that the saves don't get corrupted but rather the games can't load them correctly so after this patch you should be able to load up those saves.

Been hearing about a patch soon for weeks now...hope this one is real and works as it should.

Still, FOV offers really nothing new that FO3. Just a different map.

I have the gauss rifle and my energy skills are in the 90s...still takes 3-4 shots to kill them. Then my weapon gets damaged and it costs a lot to repair.

What difficulty are you playing? On the easiest they only take a couple shots at most to die. I honestly haven't repaired my Gauss rifle since I got it and it is still in pretty good condition, but I also only use it for encounters where I think I need to (such as killing everything in the Caesar camp). I mostly use the standard sniper rifle to deal with threats, it takes maybe 3-4 shots with that excluding any damage Boone or the dog do......it certainly shouldn't take 3-4 Gauss Rifle shots to kill a single thing unless you have it on a higher difficulty.
Maybe so, but I never had any issues in FO3

Neither did I, but I still was aware of the major bugs it had.

Again, FO3 may of had more bugs...I dont know since I had little to no issues with FO3. And the bugs in FO3 were not show stoppers like the corrupt saved game issues in FOV.

There actually were a few show stoppers, such as the one I mentioned, NPCs falling through the wasteland. It could happen to mainquest essential NPCs and unless you used console commands you couldn't continue with the storyline.

Dont call what I am saying idiotic just because you experience things differently. I am not the only one not happy with FOV.

I'm just saying it's idiotic to compare two games with similar bugs and call one worse than the other, if they have similar bugs they should be nearly the same in terms of game quality, right?

Been hearing about a patch soon for weeks now...hope this one is real and works as it should.

Still, FOV offers really nothing new that FO3. Just a different map.

True, it only offers a new "map" and storyline, but the same could said for many game sequels (yes I know, FO:NV wasn't a sequel, but you get the point). The only shortcoming of FO:NV is it didn't fix a majority of bugs that FO3 had.

What difficulty are you playing? On the easiest they only take a couple shots at most to die. I honestly haven't repaired my Gauss rifle since I got it and it is still in pretty good condition, but I also only use it for encounters where I think I need to (such as killing everything in the Caesar camp). I mostly use the standard sniper rifle to deal with threats, it takes maybe 3-4 shots with that excluding any damage Boone or the dog do......it certainly shouldn't take 3-4 Gauss Rifle shots to kill a single thing unless you have it on a higher difficulty.

I'm just saying it's idiotic to compare two games with similar bugs and call one worse than the other, if they have similar bugs they should be nearly the same in terms of game quality, right?

I think I am at the default level of difficulty. But thats how I palyed with FO3...its a fact that things are harder to kill in Vegas.

And no its not idiotic to compare to games like that. I never heard this big of backlash from players on much of anything FO3 related as I do with Vegas. And its been months and nothing has been done about the issues except for the PC version. Vegas affects almost everyone and the same issues happen on the PC version.

i second everything techbeck is saying. nagisan, you love the game and have been lucky with it...that's great. don't discount other people as dumb or anything, the body of evidence against FONV is massive. i've talked to a bunch of people about it and 70% have reported problems with it - mostly the uneven difficulty and corrupted saves. i haven't had a corrupted save with it yet, but i believe everything they say. i also have the Strip lock-out glitch, which is effectively a game stopper. so unless Obsidian are about to give me back my $60 plus tax, they can go **** themselves with their incompetence.

I must admit I havent touched my copy for a while, got rather annoyed with the game, but doesnt mean I dont like it! I will be playing it again soon when I have the chance :p.

Same lol. About 2 weeks ago, I bought both FO3 and FOV, and played FOV for about 2 days. The 3rd day, I bought Naruto Ultimate Ninja Storm 2, MGS4, GTA4, Demons Souls, and ModNation Racers. I have been going between so many games lately, but none of them fallout lol.

  • 2 weeks later...

Yeah, it's buggy as hell, but I still can't stop playing the damn game :p I had clocked 120+ hours and reached lvl30 ages ago before I even bothered to enter the strip... Can't wait for some dlc :)

That being said, I hope the Elder Scrolls V engine will be much better than this pos, then we can hope for a polished Fallout 4...

Yeah, it's buggy as hell, but I still can't stop playing the damn game :p I had clocked 120+ hours and reached lvl30 ages ago before I even bothered to enter the strip... Can't wait for some dlc :)

That being said, I hope the Elder Scrolls V engine will be much better than this pos, then we can hope for a polished Fallout 4...

I just noticed on fallout's website that its first DLC just hit xbox...

http://fallout.bethsoft.com/eng/games/fnv-dlc.html

it's called dead money and the level cap goes up to 35....woot!

the trailer looked pretty good...story line interesting...walking halogen girls.ehh..

I just noticed on fallout's website that its first DLC just hit xbox...

http://fallout.beths...es/fnv-dlc.html

it's called dead money and the level cap goes up to 35....woot!

the trailer looked pretty good...story line interesting...walking halogen girls.ehh..

You should prepare to be disappointed, especially if you are a Fallout fan which mostly anyone will buy regardless of what they hear.

My brother purchased it as soon as it was available and said the storyline ended up being terrible and complete with dark scenery (which is not always a problem, I know). Also just like every other Fallout DLC, they strip you of your items so you need to start of fresh, kind of gets annoying after awhile since it's always the same like this and the lack of new weapons/items even though there still were some in this one.

I still plan on playing it, I just haven't had the time yet, but I know at least it is nothing spectacular.

You should prepare to be disappointed, especially if you are a Fallout fan which mostly anyone will buy regardless of what they hear.

My brother purchased it as soon as it was available and said the storyline ended up being terrible and complete with dark scenery (which is not always a problem, I know). Also just like every other Fallout DLC, they strip you of your items so you need to start of fresh, kind of gets annoying after awhile since it's always the same like this and the lack of new weapons/items even though there still were some in this one.

I still plan on playing it, I just haven't had the time yet, but I know at least it is nothing spectacular.

well that's just great..

okay. well i know one think we should all be excited about....level cap has been increased by 5....does that give the player the ability to chose more perks?

well that's just great..

okay. well i know one think we should all be excited about....level cap has been increased by 5....does that give the player the ability to chose more perks?

Yes, a level cap increase is always great, even if it's only 5. :)

You get to choose 2 more perks, one at level 32 and the other one at level 34.

It also looks like there are possibly 14 new perks added to the list, do not take my word on this but just a quick search around the net there looks to be about this many, not sure if more or less though. These will also have requirements as the other perks have which Fallout players should be more than familiar with.

Yes, a level cap increase is always great, even if it's only 5. :)

You get to choose 2 more perks, one at level 32 and the other one at level 34.

It also looks like there are possibly 14 new perks added to the list, do not take my word on this but just a quick search around the net there looks to be about this many, not sure if more or less though. These will also have requirements as the other perks have which Fallout players should be more than familiar with.

well that's good news =)

I have another question for you since your brother beat dead money...

Let's say you finish your main quest first...does the game give you the ability to continue or do you have to load a previous save to play dead money?

well that's good news =)

I have another question for you since your brother beat dead money...

Let's say you finish your main quest first...does the game give you the ability to continue or do you have to load a previous save to play dead money?

Once you start the DLC, you have to finish it, you can't go back until you finish it since there is no return.

The only way you continue your game is not to read the letter at the end of the DLC. When you get to this point, without spoiling it, you should know what I mean. Like I already said, do NOT even read the letter as if you do, you will not be able to continue your game/character after doing so.

You could always create 2 or more saves as you progress through the DLC in case you think by accident you will read the letter.

does the DLC have the same broken sign posting and navigation as the main game? seriously, finding your way around the wasteland has never been so hard...

not that i'm aware of...

edit...i'm not stuck anymore. haha

oh man. it seems like i'm flooding this thread.

mistical...do you know if your bro got away with all 37 gold bars? took me like 1 million + tries to do so. :shiftyninja:

I would not even consider it anywhere near flooding. These posts will eventually help someone else in one way or another, and already yourself in one way or another.

His first few playthroughs in the DLC he didn't bother to try to get away with them. I know he eventually tried to do so by dropping them through the force field but wasn't able to on the Xbox 360 but he only tried twice, it really wasn't a concern to him. He read about this elsewhere, but those that did this were likely playing the PC version and easily did it that way, most likely. I haven't bothered reading online about this so don't really take mine or his word on how to possibly attempt to do this. He didn't only tried real quick like I said.

But since you were able to finally get away with it after many tries, is this what you did?

I would not even consider it anywhere near flooding. These posts will eventually help someone else in one way or another, and already yourself in one way or another.

His first few playthroughs in the DLC he didn't bother to try to get away with them. I know he eventually tried to do so by dropping them through the force field but wasn't able to on the Xbox 360 but he only tried twice, it really wasn't a concern to him. He read about this elsewhere, but those that did this were likely playing the PC version and easily did it that way, most likely. I haven't bothered reading online about this so don't really take mine or his word on how to possibly attempt to do this. He didn't only tried real quick like I said.

But since you were able to finally get away with it after many tries, is this what you did?

Yup. Well to make things easier, I destroyed all the turrets after opening the vault door before enterin the vault. Before killing the old guy, I dropped the gold by the blue shield. Now, I had trouble picking the gold up so I had to face the gold sideways and pick it up that way. I did it on the 360 by the way.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • If its the devs fault you would think Unreal would help M$ take full advantage of Unreal and work with them to fix the performance issues. Otherwise they are catching unwarranted bad press.
    • Thanks for the advice guys, I'll give my current GPU a clean and then run the benchmarks to see how similar it is. Hopefully a bit of a clean-out will help it last a bit longer.
    • Pretty sure those will still be in this game. The series' well-explored psychosis themes will return as well.
    • "performance issues? what performance issues?!"
    • Microsoft making much needed change to Windows 11, 10 Patch Tuesday security updates by Sayan Sen Recently, Microsoft delivered its latest Defender patches for Windows 11 ISOs. These definitions are released from time to time alongside the general security updates available during Patch Tuesday. Speaking of Defender, the company has now announced another important change that affects how security updates are delivered to enterprise devices running Windows. According to a recent announcement, Microsoft Defender for Endpoint's endpoint detection and response (EDR) updates will no longer be bundled with the monthly Windows security updates or Patch Tuesdays. Instead the company is shifting delivery of these updates to Microsoft Update, bringing EDR servicing in line with several other Microsoft Defender components. If you recall, Microsoft last year moved PowerShell updates to Microsoft Update (MU) as well since it provides automatic updates for Microsoft products and services. Thus the move is intended to allow Microsoft to deliver EDR improvements and security enhancements independently of the OS's regular monthly update cycle; this should enable faster deployment of protection updates without requiring organizations to wait for the next Patch release. For those unfamiliar, Microsoft Defender for Endpoint's EDR capabilities are designed to help organizations detect, investigate, and respond to advanced threats across managed devices. Keeping these components updated is critical for maintaining protection against evolving attack techniques. The rollout has already began for Windows 10 devices in late May 2026 (last month) and Microsoft says it will gradually expand support to Windows 11 and the remaining supported Windows versions over the coming months. The company expects deployment across Windows 10 and Windows 11 to be completed by fall 2026 or around Q3 of this year. Once the transition is complete, EDR updates will be delivered through Microsoft Update using KB5005292, provided the required prerequisite updates have already been installed. Microsoft is also introducing a new Defender Update Service as part of the change. Following installation of the first update, devices will automatically create a new directory located at %ProgramData%\Microsoft\Microsoft Defender\Defender Update. Microsoft notes that restarts may occasionally be necessary in case of "rare" failure scenarios. For most organizations, the tech giant says no action will be required as long as Microsoft Update is already permitted within their update management strategy. Admins who rely on manually deployed update packages, however, will need to adjust their processes to ensure the new Defender update package is included. Microsoft also recommends reviewing internal documentation and notifying helpdesk and security operations teams about the updated delivery mechanism to avoid confusion during the transition. As a prerequisite, the tech giant notes that systems must be running Sense version 10.8798.25857.1000 or later and have one of the following Windows updates (or later) installed: Win11 24H2 KB5062660 (2025-07 Cumulative Update Preview) Win11 23H2 KB5062663 (2025-07 Cumulative Update Preview) Win11 22H2 KB5062663 (2025-07 Cumulative Update Preview) Win10 22H2 KB5062649 (2025-07 Cumulative Update Preview) Win10 1809 KB5063877 (2025-08 Cumulative Update) Server 2019 KB5063877 (2025-08 Cumulative Update) Server 2022 KB5063880 (2025-08 Cumulative Update) Server 2025 KB5063878 (2025-08 Cumulative Update) As always, organizations should verify that their update policies align with the new servicing approach before the broader rollout reaches all supported Windows platforms later this year. In case of major problems, the EDR update can be rolled back to the inbox version stored in %ProgramFiles%\\Windows Defender Advanced Threat Protection (ATP) using: MpCmdRun.exe -RevertMde -Product Edr -ToVersion Inbox For those who have access to the Microsoft 365 Admin Center portal, you can view the message here under ID MC1381119.
  • Recent Achievements

    • One Month Later
      DJC50PLUS earned a badge
      One Month Later
    • Week One Done
      DJC50PLUS earned a badge
      Week One Done
    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      493
    2. 2
      PsYcHoKiLLa
      248
    3. 3
      Steven P.
      73
    4. 4
      +Edouard
      69
    5. 5
      neufuse
      68
  • Tell a friend

    Love Neowin? Tell a friend!