Recommended Posts

Ah.... in the FAQ...

WHERE DO I GET THE BETA?

On Playstation 3, the Beta will appear automatically on the Playstation Network Store. On Xbox 360, it will automatically appear on Xbox Live Marketplace. On PC, it will automatically appear in the Origin application's Free Games page.

Upon refreshing, there's already a spot for it there.

http://i.imgur.com/4g3Tl.jpg

edit: and it's there now.

No fair, ive got 8mbs max but still at 1. NM, its free.

Maybe you got 8megabits connection? If so, then 1megabytes per second is what you suppose to get.

Had no trouble to max my 100mbit connection. MUCH better results than on Steam, where it never picked above four megebytes per second, no matter the time of day or period.

Played a few matches on the 360 and it's a pretty good game but I do not like Rush or the map, I really was hoping to try Caspian Border on the 360 but I doubt that's going to happen. As far as the frame rate, it's very solid on my 360s but the game seems extremely bright on my tv and everything looks very washed out. Also trees seem to be invincible to RPGs and bullets but grenades take them out every time. Tracers seem to float in the sky sometimes as well...

Only grabbed the beta just to see how the performance is on ultra. Played enough of metro in the alpha and to my surprise, the beta is a lot more buggier than the alpha :laugh:

But the performance on ultra without any tweaks, is acceptable for me. Doesn't get below 30 FPS on 1080p with Q9550, HD 5770 and 4gigabytes of ram.

I'm sure with a bit of tweaking of the settings on custom, it will be a lot smoother (especially when the AA and the shadows are going to be cranked down a bit).

Can't wait for the final to be released now. Which is less than a month away, woot woot :yes:

First inpressions on PC?

If you go back a few pages there are quite a few people, including myself, who have given their first impressions as a decent amount of us had the early access to the PC beta.

Some people like it, some people not so much, but overall I think the consensus is from a graphics standpoint, it runs much better than expected based on when the minimum and required specs were released.

If you go back a few pages there are quite a few people, including myself, who have given their first impressions as a decent amount of us had the early access to the PC beta.

Some people like it, some people not so much, but overall I think the consensus is from a graphics standpoint, it runs much better than expected based on when the minimum and required specs were released.

Roger thanks DL

I gave it a try today, I am a Battlefield fan and although I really don't like that I've got to use origin to play this game I decided to at-least give it a shot. And hey, free open beta can't say no to free right?

So I've got some technical issues with the game. As some of you may know I play at 8120x1600 across three 30" 2560x1600 displays. The game doesn't support this very well with the minimap all the way on the far left of my left screen. On Battlefield Bad Company 2 they centred this stuff on the middle display. I hope this is corrected before release.

I was unable to set any mouse buttons for keyboard keys which is annoying as I usually like to have my Melee attack assigned to one of the side buttons that my thumb rests on.

Anyway with those technical issues out of the way I think the game looks really good I can play it on Ultra settings with my GTX 480's in SLI it runs as smooth if not smoother than Bad Company 2 did. I thought the gameplay was a little bit disconnected I mean sure you spawn with other players in your squad but it feels disconnected and no one appears to know what they are doing when it comes to defending everyone is running around not knowing which direction the enemy is coming from. I expect this to get better as people become more familiar with the maps but right now seems like headless chickens running around and that doesn't really make for fun gameplay.

The browser launch system to me seems quite silly it doesn't really add anything to the server browser system and it's a lot slower for me than Bad Company 2. A lot of people said the browser was faster but I'm just not seeing that personally. Also it requires a lot more input from me to get in to a game. Once I select quick join I expect it to just join a game but it spends some time finding a game then presents me with a popup to click to join that server then it begins to load it and once its done tells me to click the notification yet again to finally bring the game up full screen. This to me is just stupid and a poor design choice.

I don't like that you cant simply open the game and change settings you have to be inside a server first. So I've joined a server and you first of all have to stay alive because if you die whilst inside a settings menu you are booted from the menu back to the game. So I have to join a game in progress, prone somewhere out of sight just to change my graphics settings. If they wanted us to use this web page to find servers I think they should have also made it possible to change your game settings from that web page. Just seems silly to have to waste someone's server resources just to tweak some game settings.

I think the game has potential but it has been let down by EA's greed. I feel honestly the game would have been a lot better had they let DICE do what they wanted. Proper in-game browser for one thing. I can see myself playing the game upon release but at the same time I can see myself playing Team Fortress 2. I feel kind of let down by BF3 considering all the hype and marketing. Maybe the single player campaign can save it for me as that is something I'm interested in. So yeah just to end, first impressions from me: ehhh.. meh.. has potential

How are you guys getting into the EA's Test Server, is the PW being constantly leaked somewhere?

All 11 servers or so are FULL!

I'd love to just get one single rnd in on CB :(

I'm close to calling it quits on metro. Every server I joined last night consisted of glitched players. It was an underground glitch war.

Not fun at all.

current pass was posted a little bit back, and it still works for me. Avoid any of the myIS servers, they lag like crazy. Finally got plenty of lag free caspian border gameplay!. So.Much.Fun. That map is everything BF3 should be and is far, far better than metro.

Metro gives a very bad impression of the game, please don't judge it on just that map!

Downloading the open beta @ 1.0 MB/s, connection maxes at 1.4 MB/s, so not too bad.

Will give my performance/visual impressions soon.

Hardware:

Intel Core i5-750

4 GB Corsair DDR3-1333

Gainward NVIDIA GeForce GTX 560

First Launch

Current: 280.26 (WHQL) drivers, released 9th August 2011 (latest WHQL available).

Required: 285.27 (BETA) drivers, released 13th September 2011.

I installed: 285.38 (BETA) drivers, released 26th September 2011 (latest BETA available).

I find it strange that the game runs Windowed by default. A quick ALT+ENTER fixes that.

Performance impressions

I ran the game at 1680x1050, Ultra settings for everything (apart from no AA, 2X AF and no motion blur).

Seems to run at 45+ FPS constantly outside, 55+ FPS inside.

I can cope with that. If it annoys me, HBAO can easily be disabled to free up the extra frames.

This topic is now closed to further replies.
  • Posts

    • Zed 1.7.2 has landed with updated OpenCode models, bug fixes and other improvements by David Uzondu Zed 1.7.2 recently landed on the stable release channel, bringing a host of AI-related features including automatic context compaction and settings-based skill management, along with other things like better Markdown preview rendering and custom git commands in the graph view. Starting with the AI stuff, the developers introduced "/compact", a command that basically summarizes your conversation history on demand. This tool prevents your active chat window from hitting token limits by compressing older parts of the dialogue into a brief overview. In addition to that, the team relocated skill management to the settings UI, improving how the application communicates errors regarding those skills, and updated the OpenCode model roster to support DeepSeek V4 Flash, MiniMax M3, Qwen 3.7 Plus, and Nemotron 3 Ultra Free. External agent users can also monitor context window cost metrics and delete individual sessions directly from their history. Right-clicking ref labels in the git graph now opens a context menu that runs different actions against selected targets, kind of how VS Code does it. Here are some of the bug fixes this new release brings: The active agent fails to auto-select when creating a new git worktree. A scrollbar unexpectedly appears on wrapped code blocks in the agent chat. Collapse indicators for project headers appear when performing sidebar searches. Bracketed ellipsis title prefixes fail to show the ellipsis icon properly. Project icons render incorrectly in the recent projects picker. Diff hunk controls appear inside non-editable commit view multibuffers. The software update button hangs indefinitely on the downloading stage. Restoring an agent terminal in a remote project triggers a sudden crash. Splitting a pane that contains an active commit view causes a crash. Linux Wayland freezes when trying to read the clipboard from laggy external apps. Zed is a "newish" code editor trying to break the massive stronghold VS Code has on the developer community. Funny enough, the editor was created by former GitHub employees who worked on the Atom text editor (which Microsoft killed in 2022, several years after it bought GitHub). The project officially hit version 1.0 back in April, introducing platform parity for Windows and Linux alongside deep support for DeepSeek-V4-Pro.
    • 26H2 absolutely will support ARM Windows just not on devices that came with 26H1. This is evident by the fact I am running 26H2, which on my MacBook Neo and Surface Pro 12 (inch), within a VM.
    • Mp3tag 3.35 by Razvan Serea Mp3tag is a powerful and yet easy-to-use tool to edit metadata (ID3, Vorbis Comments and APE) of common audio formats. It can rename files based on the tag information, replace characters or words from tags and filenames, import/export tag information, create playlists and more. The program supports online freedb database lookups for selected files, allowing you to automatically gather proper tag information for select files or CDs. Mp3tag supports the following audio formats: Advanced Audio Coding (aac) Free Lossless Audio Codec (flac) Monkeys Audio (ape) Mpeg Layer 3 (mp3) MPEG-4 (mp4 / m4a / m4b / iTunes compatible) Musepack (mpc) Ogg Vorbis (ogg) OptimFROG (ofr) OptimFROG DualStream (ofs) Speex (spx) Toms Audio Kompressor (tak) True Audio (tta) Windows Media Audio (wma) WavPack (wv) Mp3tag 3.35 changelog: This version introduces a new Files options page, enhanced toolbar customization, support for RF64 WAV files, improved Discogs and MusicBrainz tag sources, and many other improvements and fixes. See the Release Notes for more details. Download: Mp3tag 64-bit | 5.7 MB (Freeware) Download: Mp3tag 32-bit | 5.2 MB Link: Mp3tag Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • The FIFA World Cup is not US centric.
    • It’s amusing how Microsoft is pushing IT admins as if this was a major, game-changing update. In reality, it’s just an enablement package that bumps the build number, which is disappointing compared to the more substantial 22H2 and 24H2 releases. Technically, 25H2, 26H1, and the upcoming 26H2 are essentially the same, differing only in support schedules. They could have included the Windows K2 improvements here, but chose not to. The era of Windows being in the backburner continues, and this 26H2 release feels like an afterthought. Shame, Nadella, shame.
  • Recent Achievements

    • Week One Done
      AMV earned a badge
      Week One Done
    • One Month Later
      AMV earned a badge
      One Month Later
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      523
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      78
    4. 4
      Steven P.
      72
    5. 5
      Michael Scrip
      71
  • Tell a friend

    Love Neowin? Tell a friend!