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any one who is intrested greenmangaming is having a 25% off on everything sale this weekend so you can grab bf3 premium for $37.50

just go greenmangaming

add bf3 premium to your cart and at check out enter this promo code

25OFF-ALLTH-EGAME

Have a look at this guys: Quick peek of what we're cooking up for #bf3ak. Nice view, right?

Finally, snow in Battlefield 3! :D

Are you sure that's not sand instead of snow? Could be either unless they have specifically said it was snow. Either way that's a nice looking screen shot.

Are you sure that's not sand instead of snow? Could be either unless they have specifically said it was snow. Either way that's a nice looking screen shot.

I-.. what? That's snow good sir...

He's right though. I've seen the map on the Machinima Live Feed of E3 and it looked more like sand than snow. Though I'm hoping it's snow. IF it's snow, then all we need besides snow maps are jungle maps. The jungle map in MoH: Warfighter looked awesome. It gave me that BC2 feeling tbh.

He's right though. I've seen the map on the Machinima Live Feed of E3 and it looked more like sand than snow. Though I'm hoping it's snow. IF it's snow, then all we need besides snow maps are jungle maps. The jungle map in MoH: Warfighter looked awesome. It gave me that BC2 feeling tbh.

Yeah I watched that vid and it was deff sand...plus if it was snow surely it'd be on the tops of the mountains not in the valleys...rather bad level design if it is snow.

Not that DICE would say if they were or weren't working on BF4 yet, but...

https://twitter.com/...432690605199361

Battlefield 4 exists only in the hearts and minds of our devotees, for the time being. ^LA

Although I think it's safe to say they will be working on BF4 and it's just a question of when and not if. I also hope it will be different than a modern military shooter.

Server / Gameplay downtime on July 18th

We will be rolling out an extensive upgrade to our game servers on july 18th. Unfortunately, in order to upgrade we will need to take them offline for a short amount of time.

What this means for you is that all online services - including multiplayer - will be down across all games and platforms beginning July 18th at 10pm PDT for about two hours.

Players will not be able to log-in to their games during this time, and those currently in-game may be affected as well.

We apologize for any inconvenience.

I'm not sure how I feel about the ac-130. I can see it easily unbalancing game play. If your side gets in it and also has awesome jet pilots to keep the other sides fighters off it that will be a whole lot of not fun for people on the ground. On the other hand, if the ac-130 dies if you merely sneeze in it's direction then it won't even be worth using. It will be like a hummer with turbo props, a flying death trap. I don't have much faith in DICE getting it's balance right.

As for BF4... I doubt that we'll be seeing it any time soon. End of 2013 at the soonest would be my guess. I think I'm okay with a new Battlefield game every 2 years though. Although I'm still hoping we'll see Bad Company 3 first.

Trailer looks good. Bit disappointed about Battlefield 4 though. I don't see how there can be much improvement in 2 years as opposed to the BF2 - BF3 timeframe.

Well, I don't think they need too long. I mean, BF3 is pretty decent as it is. A single player that's actually more fun would be nice though, but not something I'm really expecting from them seeing as I don't play BF for the story line.

There's improvements to be made sure, but I don't think there's anything about the multiplayer that needs an incredible amount of change or anything.

Managed to get my hands on the 60FPS 1080p trailer floating around. Here's what I found interesting...

SwNKwl.jpg

No idea what this contraption is. Looks like a noobus-maximus. No doubt an noob's wet-dream. You'll also notice that the mini-map now displays the flag letters on the icons!

CPOW0l.jpg

Looks like some sort of super-tank (M1/US variant) with an extinguisher!

40y9dl.jpg

The super-tank (T90/RU variant) with armour-plating on the front! :smashin: And as the kill-feed reveals it's a Sprut-SD.

Click on the pictures for bigger versions :thumbsup:

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    • Would you please fix your graphics. They are outdated and don't fit the article.
    • The Light of Life? We actually do glow till our Death, study finds by Sayan Sen Image by Rafael Rendon via Pexels A study by researchers at the University of Calgary has found that living organisms produce an extremely faint light known as ultraweak photon emission, and that this glow appears to drop significantly after death. The research was published in the Journal of Physical Chemistry in April 2025 and quickly drew widespread attention, leading to more than 200 news stories about the findings. Ultraweak photon emission (or UPE), sometimes called biophoton emission, refers to tiny amounts of light released by living cells as a result of normal biological activity. A photon is the basic particle of light, and researchers say every living system examined so far, including plants and animals, has been found to emit these photons. The glow is far too faint to be seen by the human eye. “I suppose it has a little to do with people being reminded of auras,” says Dr. Christoph Simon, PhD, one of the authors of the study and a professor in the Department of Physics and Astronomy in the Faculty of Science. “It is a fact that living beings glow. It’s a very weak glow, but it’s there and visible with very sensitive cameras.” According to the study, the light involved is extremely weak, ranging from 10 to 1,000 photons per square centimetre per second across a spectral range of 200 to 1,000 nanometres. For comparison, a nanometre is one-billionth of a metre and is commonly used to measure wavelengths of light. Detecting emissions at such low levels requires highly specialized equipment. To study the phenomenon, researchers used electron-multiplying charge-coupled device (EMCCD) and charge-coupled device (CCD) cameras. These imaging systems are designed to detect extremely small amounts of light, including individual photons, while minimizing background noise. The technology allowed researchers to capture signals that would otherwise be impossible to observe. The team worked with the Human Health Therapeutics Research Centre at the National Research Council of Canada (NRC) in Ottawa to examine photon emissions in mice. Researchers took two-hour exposure images of the animals before and after death and compared the results. “We saw that the level of light that they emit – this biophoton glow – is distinctly different between living and dead animals,” says Dr. Daniel Oblak, PhD, an associate professor in Physics and Astronomy and the corresponding author of the study. The images showed a clear decrease in photon emissions after death across the entire body of each mouse. According to the researchers, this provided direct evidence that living and dead tissue produce different levels of ultraweak photon emission. “It’s a very small amount and it’s, of course, very tricky to detect,” Oblak says. The study grew out of discussions between Simon, whose research interests include quantum biology, and Oblak, whose work focuses on detecting light for quantum communication experiments. Quantum biology is a field that explores whether processes described by quantum physics, which studies matter and energy at very small scales, may also play a role in living systems. “Since I work as a quantum physicist on light detection for quantum communication, I thought that experimentally we have a lot of the tools to be able to detect the light,” Oblak explains. The researchers also investigated UPE in plants and found that the light changed in response to stress. When plants were exposed to higher temperatures or physically injured, their photon emissions increased. Chemical treatments also affected the glow. Among the substances tested, the local anesthetic benzocaine produced the strongest emission response when applied to injured plant tissue. These findings suggest that ultraweak photon emission is closely linked to biochemical and metabolic activity inside living organisms. Metabolism refers to the chemical reactions that allow cells and organisms to stay alive and function. Because these reactions change when an organism experiences stress, injury or disease, researchers believe UPE may provide a way to monitor those changes. The researchers stress that the glow is a physical and biological phenomenon, not a metaphysical one. Oblak says more research is needed to understand exactly how the light is produced and what information it may reveal about the condition of living tissue. “We must understand what that is to figure out what’s happening,” he says. “If we can understand how that relates to certain influences on the body – stress, diseases – then that could be used as a diagnostic tool.” The researchers believe the technique could eventually help scientists study health and disease without invasive procedures. Because UPE can be measured without adding dyes, markers or labels, it may offer a way to monitor whether tissue is healthy, damaged or alive. In plants, it could help researchers better understand how organisms respond to injury, heat and other forms of stress. While the work is still in its early stages, the study demonstrates that ultraweak photon emission imaging can provide a non-invasive and label-free way to observe biological activity. Researchers say the approach could become a useful tool for studying vitality, stress responses and other important processes in both animals and plants. Source: University of Calgary, ACS publication This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Damn, I loved this show back in the day.  
    • Rufus 4.15.2393 Beta 2 by Razvan Serea Rufus is a small utility that helps format and create bootable USB flash drives, such as USB keys/pendrives, memory sticks, etc. Despite its small size, Rufus provides everything you need! Oh, and Rufus is fast. For instance it's about twice as fast as UNetbootin, Universal USB Installer or Windows 7 USB download tool, on the creation of a Windows 7 USB installation drive from an ISO (with honorable mention to WiNToBootic for managing to keep up). It is also marginally faster on the creation of Linux bootable USBs from ISOs. A non-exhaustive list of Rufus supported ISOs is available here. It can be especially useful for cases where: you need to create USB installation media from bootable ISOs (Windows, Linux, UEFI, etc.) you need to work on a system that doesn't have an OS installed you need to flash a BIOS or other firmware from DOS you want to run a low-level utility Rufus 4.15.2393 Beta 2 changelog: Add RISC-V 64 support to UEFI:NTFS Improve the guards for using the "silent" option Improve the ability to cancel during write retries Improve progress reporting for compressed image extraction Fix unrestricted XML entity expansion and integer overflow in ezxml parser (courtesy of @esadowski4) [GHSA-55r2-34wg-8mv9] Fix "silent" Windows installation failing at 75% in most cases [#2960] Fix a crash during boot when using UEFI:NTFS on Snapdragon X based ARM64 platforms [#2934] Fix the first WUE option always being checked by default [#2965] Fix an infinite loop when using Windows ISOs that contain multiple WIMs Fix "Enable runtime UEFI media validation" checkbox not always being properly enabled Other WUE improvements/fixes for OneDrive removal and username validation (with thanks to @christian8641) [#2984, #2991] Download: Rufus 4.15 Beta 2 | 1.9 MB (Open Source) Links: Rufus Home Page | Project Page @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
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