Jesse Natalie, Principal Software Engineer at Microsoft, is working on adding and improving D3D12 compute support in OpenGL through Mesa and hints that future enhancements are in the pipeline.
Windows 11 22H2 build 22621.160 (RTM) gets File Explorer Tab navigation
tabbed file explorer
Windows 11 in the Dev Channel fixes Windows Security app issues, and more
windows 11 insider preview
Mesa 21 RSS
The latest Steam Client Beta update adds support for Mesa's new single-file shader cache format on Linux. The new caching system should lower the disk space used and improve frametime performance.