Paint.NET is an image and photo manipulation application. Every feature and user interface element was designed to be immediately intuitive and quickly learnable without assistance. In order to handle multiple images easily, Paint.NET uses a tabbed document interface. The tabs display a live thumbnail of the image instead of a text description. This makes navigation very simple and fast.
Usually only found on expensive or complicated professional software, layers form the basis for a rich image composition experience. You may think of them as a stack of transparency slides that, when viewed together at the same time, form one image.
Many special effects are included for enhancing and perfecting your images. Everything from blurring, sharpening, red-eye removal, distortion, noise, and embossing are included. Also included is our unique 3D Rotate/Zoom effect that makes it very easy to add perspective and tilting.
Adjustments are also included which help you tweak an image's brightness, contrast, hue, saturation, curves, and levels. You can also convert an image to black and white, or sepia-toned.
Paint.NET 5.0.10 changelog:
- New: Edit -> Paste now supports base64-encoded images, which enables copying images from Microsoft Teams (thanks @null54 for the implementation!)
- Fixed a rare bug that would cause selection tools to not work until the image was closed and reopened
- Fixed: All mouse cursors will now honor the Windows setting for adjusting the mouse pointer size
- Fixed a rare crash when rapidly undoing multiple actions
- New: Plugins can now access the built-in JPEG and PNG FileTypes through two new methods on IFileTypesService
- New: The Paint.NET Plugin API Documentation website is now live
- Fixed: All of the custom Direct2D effects now have runtime metadata (DisplayName, Author, Category, Description), which is useful for a UI that lets the user browse them (e.g. node editor)
- New: Added convenience constructors to many Direct2D effects so that they can be used without declaring a new local variable
- New: Added GaussianBlurMapEffect and BokehBlurMapEffect for use by GpuEffect plugins. They enable the blur radius to be controlled per-pixel through the use of a second input image (the "map")
- New: Added a RandomNoiseEffect that GpuEffect plugins can make use of
- Fixed various bugs with HlslBinaryFunctionEffect, HlslBinaryOperatorEffect, and HlslTernaryFunctionEffect (which can be used by GpuEffect plugins)
- Added Distance and Dot to the list of HlslBinaryFunctions
- Added Length and Mad (multiply-add) to the list of HlslTernaryFunctions
- Fixed the Environment property's runtime type when accessed from an EffectConfigForm (for BitmapEffects and GpuEffects with custom UIs)
- Fixed UIScaleFactor's methods for converting between DIPs and pixels
- Fixed ability to work with EffectConfigForms in the Visual Studio WinForms designer
- Updated the bundled AvifFileType to version 1.1.26 (thanks @null54!)
- Updated the bundled DdsFileTypePlus to version 1.12.6 (thanks @null54!)
- Updated the bundled WebPFileType to version 1.3.20. It now uses libwebp v1.3.2 which contains the fix for CVE-2023-4863/CVE-2023-5129 (thanks @null54!)
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