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they sullied that game's name sooooooo badly :( i loved MoH games...

I used to love Medal of Honor games to death. I don't want to sound like I'm flaming, but I felt the same way about the Call of Duty series. The first handful of games they came out were amazing.

COD and NFS series have been repeated to death on an annual basis. I seriously think Activision and Black Box should collaborate on a racing war game instead of bringing out rehashed versions so that we don't get bored.

This is not fresh news by any stretch, but it doesn't look like anybody has posted it yet: it looks like the dedicated servers in Modern Warfare 3 are only going to be unranked games. If you want to progress through the ranks, you're going to have to play in public matches. Source: http://www.destructoid.com/modern-warfare-3-dedicated-servers-unranked-only-214298.phtml

And according to fourzerotwo, the administrators in the dedicated servers will have complete control over which equipment is locked and which equipment is available: http://twitter.com/#!/fourzerotwo/status/127457422305542144

The unranked thing is a little disappointing, to be honest. I wasn't planning on getting the PC version of MW3 anyways (it's going to be the 360 version for me), but it's funny to think that CoD4 had a better PC version than every other Call of Duty game that has come out since.

This is not fresh news by any stretch, but it doesn't look like anybody has posted it yet: it looks like the dedicated servers in Modern Warfare 3 are only going to be unranked games. If you want to progress through the ranks, you're going to have to play in public matches. Source: http://www.destructo...ly-214298.phtml

And according to fourzerotwo, the administrators in the dedicated servers will have complete control over which equipment is locked and which equipment is available: http://twitter.com/#...457422305542144

The unranked thing is a little disappointing, to be honest. I wasn't planning on getting the PC version of MW3 anyways (it's going to be the 360 version for me), but it's funny to think that CoD4 had a better PC version than every other Call of Duty game that has come out since.

I only widhed they at least made a remake of COD 4 multiplayer

*SIGH*

This is not fresh news by any stretch, but it doesn't look like anybody has posted it yet: it looks like the dedicated servers in Modern Warfare 3 are only going to be unranked games. If you want to progress through the ranks, you're going to have to play in public matches. Source: http://www.destructo...ly-214298.phtml

And according to fourzerotwo, the administrators in the dedicated servers will have complete control over which equipment is locked and which equipment is available: http://twitter.com/#...457422305542144

The unranked thing is a little disappointing, to be honest. I wasn't planning on getting the PC version of MW3 anyways (it's going to be the 360 version for me), but it's funny to think that CoD4 had a better PC version than every other Call of Duty game that has come out since.

Well isn't that lovely. Infinity Ward and Activision are scum in the world of PC gaming.

Everyone, we'd like to officially welcome you back to horrible lag and host advantage! Have fun!

This is not fresh news by any stretch, but it doesn't look like anybody has posted it yet: it looks like the dedicated servers in Modern Warfare 3 are only going to be unranked games. If you want to progress through the ranks, you're going to have to play in public matches. Source: http://www.destructo...ly-214298.phtml

And according to fourzerotwo, the administrators in the dedicated servers will have complete control over which equipment is locked and which equipment is available: http://twitter.com/#...457422305542144

The unranked thing is a little disappointing, to be honest. I wasn't planning on getting the PC version of MW3 anyways (it's going to be the 360 version for me), but it's funny to think that CoD4 had a better PC version than every other Call of Duty game that has come out since.

well it makes sense... it prevents server hacks and what not to rank up you guys quickly. even black ops had a issue where you could go and eff with the settings and if you blew yourself up you would gain enough experience to jump to level 50. They had trouble preventing that with their own servers, on servers where they literally have no control? it's going to be impossible.

well it makes sense... it prevents server hacks and what not to rank up you guys quickly. even black ops had a issue where you could go and eff with the settings and if you blew yourself up you would gain enough experience to jump to level 50. They had trouble preventing that with their own servers, on servers where they literally have no control? it's going to be impossible.

Weren't there rank hacks in MW2 anyway? It's a moot point, really.

Weren't there rank hacks in MW2 anyway? It's a moot point, really.

yeah that's my point... they have a hard enough time preventing it with things they are suppose to have full control over. it's not a moot point at all...

more people would be ****ed off and would never play on official servers if every dbag could go on a hacked rank server just level up and prestige there guy like 15 times in 10 minutes. is that's what you actually want?

yeah that's my point... they have a hard enough time preventing it with things they are suppose to have full control over. it's not a moot point at all...

more people would be ****ed off and would never play on official servers if every dbag could go on a hacked rank server just level up and prestige there guy like 15 times in 10 minutes. is that's what you actually want?

I'm not understanding what angle you're coming from here. If people hack their rank regardless of whether the server is a dedicated one or P2P, then why bother restricting us to P2P?

I'm not understanding what angle you're coming from here. If people hack their rank regardless of whether the server is a dedicated one or P2P, then why bother restricting us to P2P?

cause i'm coming from the angle of logic. they are NOT restricting you to p2p. their will be official dedicated servers as well. they are just providing tools so you can host your own server. And if they were restricting you to p2p, my examples are exactly WHY they are doing it.

cause i'm coming from the angle of logic. they are NOT restricting you to p2p. their will be official dedicated servers as well. they are just providing tools so you can host your own server. And if they were restricting you to p2p, my examples are exactly WHY they are doing it.

The entire point of the article was that they Infinity Ward is only allowing dedicated servers for unranked matches. If you want to progress, which naturally I assume you would, you'd have to play on a P2P server.

The entire point of the article was that they Infinity Ward is only allowing dedicated servers for unranked matches. If you want to progress, which naturally I assume you would, you'd have to play on a P2P server.

it doesn't say anywhere you have to play on a P2P Server. Black ops had dedicated servers provided by teryarch/activision. the same will happen here.

They don't want to drop matchmaking entirely. That's why you won't be able to rank up in dedicated servers. It has nothing to do with cheating because both IWNET and dedicated servers should use VAC (Valve Anti-Cheat).

i like the gamplay. why fix what isn't broke? and besides, can't judge it until you have played it...

just fix the balancing, it was terrible in black ops...

Now MW2 was horrible. CoD4 is the best. The keep it simple approach without overpowered killstreaks.

it doesn't say anywhere you have to play on a P2P Server. Black ops had dedicated servers provided by teryarch/activision. the same will happen here.

In the name of "control," Infinity Ward is restricting dedicated server support to unranked matches only.
@fourzerotwo Yes I _am_ forced to go p2p to rank up. Otherwise i'm just on a server given a rank/unlocks

@Quercuas It's the same on consoles. They can't rank up in private or custom games. Public is about progression, private is about control.

http://twitter.com/#...665389881663488

Bowling is confirming it himself, what more do you need?

COD and NFS series have been repeated to death on an annual basis. I seriously think Activision and Black Box should collaborate on a racing war game instead of bringing out rehashed versions so that we don't get bored.

id already did that with RAGE.

http://twitter.com/#...665389881663488

Bowling is confirming it himself, what more do you need?

he never says that. never. it says the process is the same as consoles where you have to use their service, but you can use that service in blackops and still hop onto a dedicated server from teryarch/activision. did you not play black ops for PC?

Now MW2 was horrible. CoD4 is the best. The keep it simple approach without overpowered killstreaks.

i loved mw2... i hadn't play a CoD for so many hours since CoD 2's online.

Now MW2 was horrible. CoD4 is the best. The keep it simple approach without overpowered killstreaks.

Yeah, I agree. I really hated MW2, an unbalanced joke of a game. Only CoD game I gave up on way before the next one came out. Kids hiding in corners of the maps just to get their nuke, regardless of how their team is doing.

cause i'm coming from the angle of logic. they are NOT restricting you to p2p. their will be official dedicated servers as well. they are just providing tools so you can host your own server. And if they were restricting you to p2p, my examples are exactly WHY they are doing it.

I hope you're right. I suppose we will find out in time, though I find it a little telling how fourzerotwo hasn't explicitly stated that official dedicated servers exist. If IW really does plan on putting them in, you would think fourzerotwo would be loudly correcting that Destructoid article. Instead, IW has been conspicuously silent.

Either way, I'm excited for MW3. I'm loving the idea behind the Strike Packages. Again, we don't know how well they will work in practice, but I'm glad that they have at least acknowledged one of MW2's many, many shortcomings.

I hope you're right. I suppose we will find out in time, though I find it a little telling how fourzerotwo hasn't explicitly stated that official dedicated servers exist. If IW really does plan on putting them in, you would think fourzerotwo would be loudly correcting that Destructoid article. Instead, IW has been conspicuously silent.

they have them for black ops. i don't see why they wouldn't for this. it would make no sense.

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Auto GOTO & 360° Pivot Freedom Enjoy pinpoint automated tracking with full 360° rotation. Powered by a high-sensitivity Sony IMX662 sensor (1/2.8-inch, 2.9μm pixels), it captures amazing, low-noise astro details, bringing faint nebulas and star clusters to life with stunning clarity. Pro-Level EQ Mode & Long Exposure Unlock advanced deep-space imaging with Equatorial (EQ) Mode. Supporting impressive single-frame exposures up to 90 seconds and featuring built-in light pollution filters, it easily cuts through city glow to reveal intricate celestial structures. Smart Cloud Processing & All-Ages Fun Effortlessly enhance your raw data with integrated cloud processing for professional-grade results. Perfect for beginners, kids, and adults, this telescope makes exploring and sharing the wonders of the universe an exciting, family-friendly adventure. The packaging is a pretty minimal affair with the outer box opening like a flap to reveal the plastic mould of the DWARF mini sitting in it. Below, the Sun filter, charging cable, cleaning cloth, and documentation can be found. DWARFLAB also provided a Mini Hydraulic Tripod ($89.99), and I highly recommend getting it if you plan on purchasing the DWARF mini, as it fully supports the motorized tracking feature of the telescope; plus, at 840g, the weight of the telescope, you will need a tripod that supports more than the weight of a smartphone anyway. What's in the box DWARF Mini Smart Telescope × 1 Sun Filter x 1 Type-C to Type-C Cord x 1 Cleaning Cloth x 1 User Guide With that out of the way, here are the full specs: DWARF mini Dimensions (DWH): 60.70 mm x 100.38 × 183.61 (2.39" x 3.95" x 7.23") Weight: 840g (1.85lbs) Aperture diameter: 30 mm (telephoto), 3.4 mm (wide angle) Image Sensor: SONY IMX662 1/2.8" (Telephoto) OmniVision OS02K10 1/2.8" (Wide-angle) Focal length: 150 mm (telephoto), 6.7 mm (wide-angle) Equivalent focal length: 1016 mm (telephoto), 45 mm (wide-angle) Shutter Speed: Tele - 1/10000-90s, Wide - 1/10000-30s Maximum exposure time: 90s (telephoto & wide-angle), Both in EQ mode Rotation range: Lens: 225°, Base: 360° Effective Pixels: 2.07M Maximum Resolution: 1920 × 1080 (Telephoto & Wide-angle) Built-in filters: Astro, Dark, Duo-Band (Telephoto), Astro (Wide-angle) Output: JPG, FITS, TIFF, MP4 Shooting Mode: Photos, Videos, Astronomy, Burst Shooting, Time-lapse Photography Storage: 64 GB Battery: Built-in 7000 mAh, supports external USB charging Charging Port: Type-C NPU: 1 TOPS Features: WiFi, NFC NFC One-Touch Connection Astronomy Post-Processing/Appointment Shooting/Astronomy Mosaic Wi-Fi Transmission Range: 15m (open environment) Color: Black Compatibility: iOS & Android smartphones/tablets Warranty: 2-years (24-months) MSRP: $399 Design Charge port On/off button Lens On the DWARF mini itself, it is a pretty minimal affair. 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The device supports both 2.4 GHz and 5 GHz Wi-Fi, as well as Bluetooth for discovery, so connection issues were minimal in my experience with it. As previously noted in the specs, the DWARF mini will stay connected with a phone or tablet up to 15 meters in an open environment, such as a backyard. Lighting status Powering on: The green circular light will rotate and breathe in turn Powering off: The red circular light is gradually extinguished Connecting: Green light strip rotating Connected: Green light strip solid/always on 4 lights 1= 0-25%, 2= 25-50%, 3= 50-75%, 4= 75-100% battery power To view the full lighting status, such as tracking mode and connection failure, you can check the user guide on the official DWARFLAB page. DWARFLAB app Above, you can see the steps undertaken to connect the DWARFLAB app to my Galaxy S26 Ultra. Weirdly, I got an alert that a firmware update failed to get uploaded to the DWARF mini the first time, but upon retrying, it worked. Then place the DWARF mini outside, make sure your smartphone or tablet is connected to it, and then head back inside, because you can manage it from the comfort of your home. Simply enter the Atlas tab in the app and search for what you want to capture, and then tap on the camera icon; the DWARF mini will then attempt to track the object and give you a live view right on your connected device. Results I've had the DWARF mini since April, but even though my garden is south-facing, I had a lot of trouble trying to capture a good image of the moon. In the end, it was possible after I took it with me on a trip to my parents in Southend, UK, at the end of May. Here is a capture of the moon, resulting from 20 stacked images over a 90-second exposure. What you are seeing here is not AI-assisted. A good example of what I mean is the latest flagships with their 200MP cameras claiming to capture things like closeups of the moon, and while they are not as good as the above example on the DWARF mini, the resulting image on smartphones is actually AI-assisted above 30X zoom. Here is an example of a similar shot at the moon at 200X zoom using an HONOR Magic8 Pro. The difference is clear. Next, here we have a shot of the daytime moon. Here is a shot of Arcturus, the red giant star, which is the fourth brightest in the night sky. As previously mentioned, it could be a bit clearer, but clouds passing in front of it muddied the shot a bit. The Sun The DWARF mini also ships with a sun filter, meaning you can take great shots of the sun as well. Tracking Sun Resulting (stacked) shot Live zoom The pictures themselves are limited to Full HD, and some of the examples actually came out in HD (1280x720), but this is because the standard telescopic result is in 720p while "Wide" is in 1080p. Above you can see how in the app the Sun is tracked, the resulting capture, and Live zoom. I have only scratched the surface of what is possible with this telescope; I found several examples online of shots of the Milky Way, among others, such as nebulae and galaxies. All of this requires patience and knowledge, although if you know what you are looking for, simply enter it in the Atlas tab in the DWARFLAB app, tap the camera icon, and the telescope will attempt to track it. Conclusion The good The DWARF mini definitely places itself in a price point that makes astrology accessible to anyone looking to get started in the hobby. Say you want to have a closer look at the moon, simply enter it in the Atlas, and the Live view also lets you zoom in and snap pictures. The bad Some issues I came across while operating the DWARF mini were that it sometimes failed to connect unless I held my smartphone right next to it, and finding and tracking sometimes took several attempts to get it calibrated. I discovered that it helped if I sort of positioned and pointed the telescope in the general area it was supposed to detect, but this obviously wouldn't work with objects you can't see with the naked eye; more testing is required for that. Another bit of advice is to ensure that the lens is clean. While making the examples of live zooming on the sun, I discovered that the telescope lens and sun filter were not completely clean, and only after cleaning with a microfiber cloth was I able to get a decent shot of the sun. Where to buy and a coupon Okay, $399 is not cheap for a side hobby, but nor is a $1,500 smartphone flagship that you'll most likely have for a couple of years. This is a one-time entrance into astrology, and it won't become obsolete in one year like a smartphone. It's a thumbs up from me. The DWARF mini is available to buy right now in the U.S. and U.K. at the links below. DWARF mini for $399 on the official site DWARF mini for $399 on Amazon U.S. Use the NEOWIN5OFF coupon code for an additional 5% off at checkout (expires June 21) As an Amazon Associate, I earn from qualifying purchases.
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    • The name, you mean? If so, it's actually the objects common name. There's another one called NGC 7293 which is also known as Helix Nebula (because we're looking at a helix structure top down) but other times also known as the Eye of God. You'll understand when you see it
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