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Yeah, have to agree, enjoying this waaaay more than BF3. Might be because I have some friends playing though and using voice chat in the squad is sooo nice. Finally able to take over some games using vehicles, too. 

 

One thing I've noticed is Battlelog is so finicky with updates, even to Chrome. Yesterday I couldn't get anything to load and decided to check for a Chrome update and lo-and-behold, a pending Chrome update was working. Restarted the browser and everything was good again. I'm assuming this is actually Flash-related? So, while I don't mind Battlelog, this could be leading to people not even getting into game. One of my friends had to move to Firefox even.

 

I don't take anything EA says as fact so I'm not believing their PR stunt; EA has been apologizing a lot lately. Hope I'm wrong though. 

This is all EA's fault. DICE has proven they can produce a good game

 

I don't know how long you've been playing DICE games. But they make good games, but they are usually quite buggy on release (and sometimes with patches, which have to be rolled back). I mean come on, 1942 was pretty solid when it came out (if I remember correctly) but BF2 was borked for alot of people. Same with Vietnam and 2142 etc etc etc. Not to mention the times they've put out patches in the past that had to be totally rolled back because of something horrible being introduced instead of fixed.

 

Sometimes I think DICE's Q/A branch just doesn't have enough people or they are (gasp) bad at finding big bugs. Now sure EA kinda rushed DICE with BF4 because of Ghosts, but that's no excuse at this point with their previous track record on PC releases. Which is poor to say the least for most people.

  • Like 1

I don't know how long you've been playing DICE games. But they make good games, but they are usually quite buggy on release (and sometimes with patches, which have to be rolled back). I mean come on, 1942 was pretty solid when it came out (if I remember correctly) but BF2 was borked for alot of people. Same with Vietnam and 2142 etc etc etc. Not to mention the times they've put out patches in the past that had to be totally rolled back because of something horrible being introduced instead of fixed.

 

Sometimes I think DICE's Q/A branch just doesn't have enough people or they are (gasp) bad at finding big bugs. Now sure EA kinda rushed DICE with BF4 because of Ghosts, but that's no excuse at this point with their previous track record on PC releases. Which is poor to say the least for most people.

Yup, pretty much every Battlefield game since 1942 has been fairly buggy upon release.

R15 Server Update Notes

-Various server side crash fixes, including the top seen crashes on R14

-Activated the reservedSlotsList.aggressiveJoin command that enables VIP players and server administrators directly joining full servers

-Client patch compatibility to make servers compatible with the Dec 09 client update

Dec 9 PC Game Update Notes

-Fixed one of the most frequently occurring client crashes

-Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.

-Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.

-Miscellaneous stability fixes further reducing the number of client crashes

-Fixed side gunner jitter when aiming in attack boats & transport helicopters

-Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)

-Fixed broken aiming for passengers on the China Rising dirt bike

-Fixed a bug where the sound when capturing a flag was not playing correctly

-Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.

http://battlelog.battlefield.com/bf4/forum/threadview/2955065670201033581/

Cool.

Good to see the updates. I did get dropped from a game tonight, although there is no way to know WHY (i.e. kicked, server crash, etc). But the sound fix when capturing a flag is most welcome.

 

I'm also starting to warm up to the China Rising maps. Hope Second Assault comes soon to PC, really want to go back to Gulf of Oman!

Whatever DICE did with the update has made it worse for me  :/ Terrible hit detection, constantly getting disconnected.

 

And unrelated to what they do, the increase in Xbox One consoles sold has made it so we get all the K/D junkies who never help the team. Lovely :p

I'll just leave this here

 

http://www.maximumpc.com/lawfirm_may_sue_ea_over_buggy_battlefield_4_rollout2013

 

Hopefully this comes into fruition as EA are useless. Barely touched the game since release, had 100x more enjoyment our of PayDay2.

DICE has screwed up SLI/CrossFire with the latest patch with flickering galore. Also the "netcode" fix totally screwed the game up. Worst. Patch. Ever. Oh, here's the changelog...

 

Dec 16 PC Game Update Notes 
-Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this. 
-Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for ?roadkilling? opponents. 
-Fixed one of the issues related to the so-called ?Netcode? (see below for details) 
-Fix for player tags not always showing when needed to, resulting in players shooting team members. 
-Fix for graphical flickering appearing on terrain. 
-Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode. 
-Fix for a Defuse bug where none of the teams would win a round by letting the timer run out.
-Fix for players getting stuck in the revive screen after being killed. 
-Fix for players getting stuck in the kill camera after being revived. 
-Fix for the game mode specific ribbons being counted twice in the multiplayer progression. 
-Made the NVidia 331.82 driver version mandatory for all players. 
-Disabled DirectX 11.1 on NVidia cards that have outdated drivers. 
-Fixed driver version not being properly detected on NVidia Optimus systems. 
-Fixed a minor crash that could occur when bringing up the scoreboard. 
-Fix for the issue where the game would get stuck in loading screen when players tried to join a Second Assault map without actually owning Second Assault. 
 
?Netcode? improvement 
We?ve addressed the so called ?Kill trading?. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the timeframe when players with high latency could get a kill, even though they should be dead according to the server.

-Made the NVidia 331.82 driver version mandatory for all players.    Is REAL issue with some of us still running NVidia cards and Fermi chip sets

 

Patching continues to make this game worse than it was when it started

If your card doesn't work with newer drivers, that's something to take up with NV.  DICE can only deal with their game not working with older drivers.

If your card doesn't work with newer drivers, that's something to take up with NV.  DICE can only deal with their game not working with older drivers.

 

 

I disagree...  DICE should be working with NV to get a set of drivers that work

 

Making a known bad driver mandatory is not a good move, I have no other issues with any other games including BF3

  • Like 1

DICE needs a patch, to fix a patch, which was intended to fix a game half done, and obviously still in early beta mode. gotcha. 

 

 

EDIT, I spoke too soon :/: Some of the fixes in this patch do indeed introduce new issues. In particular the "texture" flickering fix didn't seem to do anything at all to get rid of the flickering on distant textures that most people get, and instead introduced tons of texture issues for SLI users :/

331.82

 

GREAT ! So if i upgrade and get computer lag problems again, I have to have an unusable computer or no BF4.

 

 

-Made the NVidia 331.82 driver version mandatory for all players.    Is REAL issue with some of us still running NVidia cards and Fermi chip sets

 

 

Patching continues to make this game worse than it was when it started

 

sounds like you should be complaining to nvidia about that issue ;)

 

I'm sure dice had reasons for blacklisting older drivers, they were probably causing game crashes or something.

sounds like you should be complaining to nvidia about that issue ;)

While there may not be a direct line, there are plenty of methods to get support. http://www.nvidia.com/page/support.html

 

You can also typically get ahold of the people that built your card fairly easily.

Don't know why I'm complaining when I'm downloading them at 100mbit, but why are the patches are so ****ing huge for this game?

Can't remember a patch bellow 800mb for this game :huh:

Multiple executables and level data for a huge game and the expansion...BF3 was worse near the end IIRC

This topic is now closed to further replies.
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