Recommended Posts

Yeah, have to agree, enjoying this waaaay more than BF3. Might be because I have some friends playing though and using voice chat in the squad is sooo nice. Finally able to take over some games using vehicles, too. 

 

One thing I've noticed is Battlelog is so finicky with updates, even to Chrome. Yesterday I couldn't get anything to load and decided to check for a Chrome update and lo-and-behold, a pending Chrome update was working. Restarted the browser and everything was good again. I'm assuming this is actually Flash-related? So, while I don't mind Battlelog, this could be leading to people not even getting into game. One of my friends had to move to Firefox even.

 

I don't take anything EA says as fact so I'm not believing their PR stunt; EA has been apologizing a lot lately. Hope I'm wrong though. 

This is all EA's fault. DICE has proven they can produce a good game

 

I don't know how long you've been playing DICE games. But they make good games, but they are usually quite buggy on release (and sometimes with patches, which have to be rolled back). I mean come on, 1942 was pretty solid when it came out (if I remember correctly) but BF2 was borked for alot of people. Same with Vietnam and 2142 etc etc etc. Not to mention the times they've put out patches in the past that had to be totally rolled back because of something horrible being introduced instead of fixed.

 

Sometimes I think DICE's Q/A branch just doesn't have enough people or they are (gasp) bad at finding big bugs. Now sure EA kinda rushed DICE with BF4 because of Ghosts, but that's no excuse at this point with their previous track record on PC releases. Which is poor to say the least for most people.

  • Like 1

I don't know how long you've been playing DICE games. But they make good games, but they are usually quite buggy on release (and sometimes with patches, which have to be rolled back). I mean come on, 1942 was pretty solid when it came out (if I remember correctly) but BF2 was borked for alot of people. Same with Vietnam and 2142 etc etc etc. Not to mention the times they've put out patches in the past that had to be totally rolled back because of something horrible being introduced instead of fixed.

 

Sometimes I think DICE's Q/A branch just doesn't have enough people or they are (gasp) bad at finding big bugs. Now sure EA kinda rushed DICE with BF4 because of Ghosts, but that's no excuse at this point with their previous track record on PC releases. Which is poor to say the least for most people.

Yup, pretty much every Battlefield game since 1942 has been fairly buggy upon release.

R15 Server Update Notes

-Various server side crash fixes, including the top seen crashes on R14

-Activated the reservedSlotsList.aggressiveJoin command that enables VIP players and server administrators directly joining full servers

-Client patch compatibility to make servers compatible with the Dec 09 client update

Dec 9 PC Game Update Notes

-Fixed one of the most frequently occurring client crashes

-Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.

-Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.

-Miscellaneous stability fixes further reducing the number of client crashes

-Fixed side gunner jitter when aiming in attack boats & transport helicopters

-Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)

-Fixed broken aiming for passengers on the China Rising dirt bike

-Fixed a bug where the sound when capturing a flag was not playing correctly

-Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.

http://battlelog.battlefield.com/bf4/forum/threadview/2955065670201033581/

Cool.

Good to see the updates. I did get dropped from a game tonight, although there is no way to know WHY (i.e. kicked, server crash, etc). But the sound fix when capturing a flag is most welcome.

 

I'm also starting to warm up to the China Rising maps. Hope Second Assault comes soon to PC, really want to go back to Gulf of Oman!

Whatever DICE did with the update has made it worse for me  :/ Terrible hit detection, constantly getting disconnected.

 

And unrelated to what they do, the increase in Xbox One consoles sold has made it so we get all the K/D junkies who never help the team. Lovely :p

I'll just leave this here

 

http://www.maximumpc.com/lawfirm_may_sue_ea_over_buggy_battlefield_4_rollout2013

 

Hopefully this comes into fruition as EA are useless. Barely touched the game since release, had 100x more enjoyment our of PayDay2.

DICE has screwed up SLI/CrossFire with the latest patch with flickering galore. Also the "netcode" fix totally screwed the game up. Worst. Patch. Ever. Oh, here's the changelog...

 

Dec 16 PC Game Update Notes 
-Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this. 
-Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for ?roadkilling? opponents. 
-Fixed one of the issues related to the so-called ?Netcode? (see below for details) 
-Fix for player tags not always showing when needed to, resulting in players shooting team members. 
-Fix for graphical flickering appearing on terrain. 
-Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode. 
-Fix for a Defuse bug where none of the teams would win a round by letting the timer run out.
-Fix for players getting stuck in the revive screen after being killed. 
-Fix for players getting stuck in the kill camera after being revived. 
-Fix for the game mode specific ribbons being counted twice in the multiplayer progression. 
-Made the NVidia 331.82 driver version mandatory for all players. 
-Disabled DirectX 11.1 on NVidia cards that have outdated drivers. 
-Fixed driver version not being properly detected on NVidia Optimus systems. 
-Fixed a minor crash that could occur when bringing up the scoreboard. 
-Fix for the issue where the game would get stuck in loading screen when players tried to join a Second Assault map without actually owning Second Assault. 
 
?Netcode? improvement 
We?ve addressed the so called ?Kill trading?. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the timeframe when players with high latency could get a kill, even though they should be dead according to the server.

-Made the NVidia 331.82 driver version mandatory for all players.    Is REAL issue with some of us still running NVidia cards and Fermi chip sets

 

Patching continues to make this game worse than it was when it started

If your card doesn't work with newer drivers, that's something to take up with NV.  DICE can only deal with their game not working with older drivers.

If your card doesn't work with newer drivers, that's something to take up with NV.  DICE can only deal with their game not working with older drivers.

 

 

I disagree...  DICE should be working with NV to get a set of drivers that work

 

Making a known bad driver mandatory is not a good move, I have no other issues with any other games including BF3

  • Like 1

DICE needs a patch, to fix a patch, which was intended to fix a game half done, and obviously still in early beta mode. gotcha. 

 

 

EDIT, I spoke too soon :/: Some of the fixes in this patch do indeed introduce new issues. In particular the "texture" flickering fix didn't seem to do anything at all to get rid of the flickering on distant textures that most people get, and instead introduced tons of texture issues for SLI users :/

331.82

 

GREAT ! So if i upgrade and get computer lag problems again, I have to have an unusable computer or no BF4.

 

 

-Made the NVidia 331.82 driver version mandatory for all players.    Is REAL issue with some of us still running NVidia cards and Fermi chip sets

 

 

Patching continues to make this game worse than it was when it started

 

sounds like you should be complaining to nvidia about that issue ;)

 

I'm sure dice had reasons for blacklisting older drivers, they were probably causing game crashes or something.

sounds like you should be complaining to nvidia about that issue ;)

While there may not be a direct line, there are plenty of methods to get support. http://www.nvidia.com/page/support.html

 

You can also typically get ahold of the people that built your card fairly easily.

Don't know why I'm complaining when I'm downloading them at 100mbit, but why are the patches are so ****ing huge for this game?

Can't remember a patch bellow 800mb for this game :huh:

Multiple executables and level data for a huge game and the expansion...BF3 was worse near the end IIRC

This topic is now closed to further replies.
  • Posts

    • Flameshot 14.0 Final by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 release notes: This release brings major improvements to multi-monitor support, fractional scaling support, new capture workflows, and a long list of bug fixes across all platforms. Changelog: New Multi-Monitor Capture Workflow New monitor selection screen before capture for better multi-monitor and mixed-scaling support. Option to auto-capture the monitor under the cursor (X11 & Windows). Tray menu can directly select a monitor. Linux Improvements XDG Desktop Portal is now the primary screenshot method. Added legacy X11 fallback option for minimal window managers. New D-Bus capture API for scripting and automation. Windows Enhancements Global screenshot hotkeys now supported (not limited to Print Screen). New portable mode stores settings next to the executable. Clipboard now always uses PNG format for better compatibility. CLI & Platform Updates Redesigned flameshot screen command with per-monitor capture support. Added native Nix Flake support. More compact launcher UI and improved update notifications. Major Fixes Multiple Wayland stability fixes, including KDE Plasma crash fixes. Clipboard compatibility improvements for GNOME, Wayland, X11, Windows, and macOS. Fixed D-Bus hangs, capture crashes, and HiDPI region issues. Other Changes Dropped Ubuntu 20.04 (Focal) support. Updated translations and build infrastructure. Intel macOS builds are no longer provided. [full release notes] Download: Flameshot 14.0 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Helium Browser 0.13.4.1 by Razvan Serea Helium is a private, fast, and honest Chromium-based web browser — built for people, with love. It offers the best privacy by default, unbiased ad-blocking, and a clean experience free from bloat and noise. Proudly based on Ungoogled-Chromium, Helium removes Google’s clutter while keeping a fast, efficient development pipeline. With thoughtful touches like native !bangs and split view, Helium is a people-first, fully open-source browser that puts control back in your hands. Privacy, security, and control come first. Ads, trackers, and third-party cookies are blocked automatically, HTTPS is enforced everywhere, and all Chromium extensions work seamlessly — while Google can’t track your activity. Helium’s 13,000+ offline-ready !bangs let you jump straight to sites or AI tools like ChatGPT instantly. Open-source, people-first, and unbiased, Helium delivers a browsing experience that’s fast, secure, and free from noise, ads, and compromises. Helium Browser key features: Performance Fast, efficient, and lightweight — built on Chromium’s optimized engine. Energy-saving and consistent — stays fast over time without slowing down. No bloat — stripped of unnecessary components for maximum speed. Minimalist interface — compact, clean, and distraction-free. Customizable toolbar — hide elements you don’t need. Smooth and stable — no flicker, lag, or animation glitches. Comfort-focused experience — intuitive and unobtrusive. Privacy & Security Best privacy by default — blocks ads, trackers, phishing, and third-party cookies. Unbiased ad-blocking — powered by community filters and uBlock Origin. No telemetry or analytics — zero background web requests on first launch. Strict HTTPS enforcement — warns for insecure sites. Passkeys supported — modern authentication made simple. No built-in password manager or cloud sync — your data stays yours. Extension Compatibility Full Chromium extension support — including MV2 extensions. Anonymized Chrome Web Store requests — Google can’t track extension installs. Extended MV2 support — maintained for as long as possible. Smart Features Native !bangs — browse faster using 13,000+ offline-ready shortcuts. AI integration — use !chatgpt and others directly from the address bar. Offline functionality — bangs work without an Internet connection. Philosophy People-first design — open source, transparent, and community-driven. No ads, no noise, no bias — privacy and honesty over profit. Helium Browser 0.13.4.1 changelog: 0a4f1149 revision: bump to 4 (#1969) 4848de1f helium/core: enable the chromium screenshot feature (#1968) e0dec3f5 onboarding: integrate strings to i18n system (#1948) 417fa5bc i18n: fix newline parsing for onboarding 7a339b39 i18n: add foraged translations for onboarding 4f090cff i18n/generate: add handling for onboarding strings bfe48d58 i18n_apply: manually override parent grd logic for onboarding strings ab214e3c onboarding: bump in deps, wire up grdp afa6a059 helium/core: disable pdf infobar feature (#1965) eba585e7 helium/ui/vertical: fix new tab button alignment and icon size (#1964) 6ecfc9e0 helium/ui/tabs: fix horizontal tab hover background color (#1963) 3db87dc0 helium/ui/tabs: fix new tab button hover/press colors (#1962) 6bbdcc3e helium/ui: improve tab group UI in all layouts (#1961) 53deb314 helium/ui/tabs: enable tab group hover cards e93aece7 helium/ui/vertical: fix tab group appearance, prevent line overlap 629f5495 helium/ui/tabs: restore solid group header colors, enable new colors 961c962e helium/ui/tabs: move horiz tab group underline to bottom, make it thick c96deab6 merge: update to chromium 149.0.7827.155 (#1959) 36db56b4 i18n: update source.gen.json 5ce006ae patches: refresh for chromium 149.0.7827.155 b4c1ea62 merge: update ungoogled-chromium to 149.0.7827.155 4e5e8671 Update to Chromium 149.0.7827.155 08a3e7da helium/ui/layout: disable mute on collapsed vertical tabs (#1778) a0a5bbaf helium/core: simplify context menu and prevent huge widths (#1951) c4732aac devutils/i18n: add forage command (#1944) 11d16986 devutils/i18n: add an option to translate using local CLI tools (#1942) d820c3a2 i18n/prompt: tighten translation rules to prevent common errors (#1940) cf827007 Update to Chromium 149.0.7827.114 6e3d5164 Update to Chromium 149.0.7827.102 Download: Helium 64-bit | Portable 64-bit |~100.0 MB (Open Source) Download: Helium ARM64 | Portable ARM64 Links: Helium Home Page | macOS | Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      579
    2. 2
      +Edouard
      183
    3. 3
      PsYcHoKiLLa
      75
    4. 4
      Michael Scrip
      73
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!