Recommended Posts

One of the most beautiful games I've ever played. The gameplay is also superb. Halo-like, but better than Halo. I had a blast playing the Alpha. The only thing that bugged me was the enemies that would re-appear at the same place after killing them.

 

That and their respawn times are a little too short. It feels like you've barely stepped away from an area and they're back, trapping you between 2 groups of enemies. Or at least I found myself in that position when I played and ran out of ammo. Took quite a bit of grinding to make it out.

Played it a bit on Friday night, unfortunately had to pack my PS4 up as I am moving in a week out west.   

Initial thoughts: Great looking,  spawn was kinda fast but I liked it. I did find myself lost in what to do.. the whole flying back to the space station was kinda weird.  I died about 5 times on the Wizard as it seemed like it wasn't taking any damage.  Definitely looking forward to playing it more once I am done the move.

  • Like 1

Yeah, I've had enemies spawn on me while I was checking my config.

What kind of content is there in the "Alpha", I did the first mission and unlocked the exploration stuff, but I didn't feel like sitting down and trying to unlock more stuff due to the time limited nature, just spent an hour and a half flying around on the speeder coming across other players.

Yeah, I've had enemies spawn on me while I was checking my config.

What kind of content is there in the "Alpha", I did the first mission and unlocked the exploration stuff, but I didn't feel like sitting down and trying to unlock more stuff due to the time limited nature, just spent an hour and a half flying around on the speeder coming across other players.

There was 1 Story Mission, 1 Exploration Mission, 1 Strike Mission and 1 PvP Map/Mode. Also the maximum level you could be was lvl 8.

One thing that I ended up not liking at all, after playing with each class, is that the special melee attacks for the Titan and the Warlock are not voluntary like the Hunter's.

 

The Hunter's special melee is the knife-throw. When it's available, if you try to melee an enemy that is within normal melee distance, you hit them like normal and your knife-throw is still up. If you try to melee an enemy that is out of range of your regular melee attack, then you throw the knife. This is NOT the case with the Titan or Warlock, and it sucks.

 

The Titan basically gets a Falcon-punch and the Warlock gets super-jazz-hands for their specials. When they're up, any melee attack that you do, regardless of the enemy or distance, triggers the special. This made me have to ignore melee'ing regular enemies until I could use the special melee on the leader of the group, in order to get the most out of my special melee. I don't know if this design is intentional, but it was super annoying not being able to just melee/kill one of the regular enemies standing right in front of me. Instead, I had to either shoot it or run past them to try to get to the leader. Not a great design in my opinion.

 

Reached Max Level (8) bought the best Ship i could afford and have all uncommon equipment. Very happy with the game and now I am even more excited for it to come out in September :p

That ship looks awesome! But, I'm left wondering what's the point? The ships themselves don't have any stat values and you only see them during loading screens. So what's the point of buying other ships than the one you start with? Just cosmetics? Will we only be able to reach certain planets/moons/stations with a specific class of ship? I know that ship combat is NOT in the game, so I can't really figure out why we can buy ships.

 

One of the most beautiful games I've ever played. The gameplay is also superb. Halo-like, but better than Halo. I had a blast playing the Alpha. The only thing that bugged me was the enemies that would re-appear at the same place after killing them.

I noticed that too. On the one hand, it slightly breaks immersion, but on the other it's more stuff to shoot. I don't know how I feel about it.

As far as the ships go I hope they are not just cosmetic. I did see that the speeder things can be upgraded to deal damage and have weapons which is nice. I hope that the ships become something cooler in the full version. 

 

I was amazed several times that when going into a building and running around for what seamed liked forever and then coming out on the other side and the world just kept going without the need for loading screens and the alpha world was VERY large.

  • 2 weeks later...

Destiny Beta Coming to Xbox in July

With its seamless blend of single-player, cooperative, and multiplayer action, Bungie?s Destiny is one of the most intriguing Xbox One games of 2014. When we had a chance to check out the game at E3 a few weeks ago, we had an absolute blast with the head-to-head multiplayer mode ? known as Crucible in Destiny?s parlance ? and couldn?t wait to play more. This made today?s big news that much sweeter, as the folks at Bungie have announced that the Destiny beta will be landing on Xbox One and Xbox 360 in late-July for fans that pre-order the game.

In addition to Crucible, Destiny features a massive open world for players to explore ? solo, with friends, or with matchmade players ? that?s chock full of dynamic events, intense firefights, and more sweet loot than you?ll know what to do with. Along the way, you?ll create and customize the hero of your choice using the game?s robust character editor, explore the outer reaches of the universe, and, just maybe, take care of those pesky Wizards on the moon.

Although Destiny won?t be released until September 9, you?ll be able to spend lot of quality time with the game beginning in July with the beta for Xbox One and Xbox 360. We?ll be bringing you more details and specifics about the beta soon, but for now you can head over to the official Destiny site for more information.

Looks like Xbox One owners won't have to wait much longer after PS4 owners to get their hands on it :yes:

Unfortunately I won't be a part of it as I don't want disc copies of games...

http://news.xbox.com/2014/06/games-destiny-beta-coming-in-july

Looks like Xbox One owners won't have to wait much longer after PS4 owners to get their hands on it :yes:

Unfortunately I won't be a part of it as I don't want disc copies of games...

http://news.xbox.com/2014/06/games-destiny-beta-coming-in-july

Pre-order from amazon then wait for the beta code and cancel the pre-order. Then you can just get the digital version when its released.

  • 2 weeks later...

I just pre-ordered a Collector's Edition, which I never do. I am excite!

 

 

Also, the season pass will contain extra content for Playstation users that will remain exclusive until the end of 2015. (lame for those of you playing on an Xbox)

 

http://blog.us.playstation.com/2014/07/07/first-look-destiny-collectors-editions/#sf3597571

If you have a Beta key you can now go and select which console you want to play it on. Each Beta Key will net you 3 activations for a single console type. However, you wont get your actual Beta activation key until the 17th. 

 

http://www.bungie.net/en/User/redeemedcodes

 

Note: Currently PS4 Europe Region is disabled they are working on it.

 

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

I got an email saying:
 

The Destiny Beta is almost upon us. Come to Bungie.net and choose which console you'll use to play. Keep an eye on your email. We'll send you your personal download code when the time comes to play!

However when i try to choose which console i want to play on all i see is this:
jjp4cy.jpg

This topic is now closed to further replies.
  • Posts

    • Win11Debloat 2026.06.14 by Razvan Serea Win11Debloat is a lightweight, easy to use PowerShell script that allows you to quickly declutter and customize your Windows experience. It can remove pre-installed bloatware apps, disable telemetry, remove intrusive interface elements and much more. The script also includes many features that system administrators and power users will enjoy. Such as a powerful command-line interface, support for Windows Audit mode and the option to make changes to other Windows users. All changes made by Win11Debloat can be easily reversed, and most removed apps can be restored via the Microsoft Store. A full guide on how to undo the changes is available here. Win11Debloat features: Below is an overview of the key features and functionality offered by Win11Debloat. Please refer to the wiki for more information about the default settings preset. Remove a wide variety of preinstalled apps. Click here for more info. Disable telemetry, diagnostic data, activity history, app-launch tracking & targeted ads. Disable tips, tricks, suggestions & ads across Windows. Disable Windows location services & app location access. Disable Find My Device location tracking. Disable 'Windows Spotlight' and tips & tricks on the lock screen. Disable 'Windows Spotlight' desktop background option. Disable ads, suggestions and the MSN news feed in Microsoft Edge. Hide Microsoft 365 ads on the Settings 'Home' page, or hide the 'Home' page entirely. Disable & remove Microsoft Copilot. Disable Windows Recall. Disable Click to Do, AI text & image analysis tool. Prevent AI service (WSAIFabricSvc) from starting automatically. Disable AI Features in Edge. Disable AI Features in Paint. Disable AI Features in Notepad. Disable the Drag Tray for sharing & moving files. Restore the old Windows 10 style context menu. Turn off Enhance Pointer Precision, also known as mouse acceleration. Disable the Sticky Keys keyboard shortcut. Disable Storage Sense automatic disk cleanup. Disable fast start-up to ensure a full shutdown. ...and more. Once you’ve downloaded the Win11Debloat file (Get.ps1), just follow these quick steps: Locate the Get.ps1 script file. Right-click the file and select Run with PowerShell from the context menu. If prompted by User Account Control (UAC), select Yes to grant the script the necessary administrative permissions. Win11Debloat 2026.06.14 changes: This is a minor release that hopefully addresses the false positives in Windows Defender and Bitdefender that prevented users from downloading and/or running Win11Debloat. Refactor Get-RegFileOperations.ps1 to address false positives by @Raphire in #626 Add logging around WinGet app retrieval and increase timeout to 20s by @Raphire Download: Win11Debloat 2026.06.14 | Open Source View: Win11Debloat Home Page | Screenshots 1| 2 Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Still using Microsoft Money 2005 in 2026 here!
    • I have a couple to mention, and they still run great on Windows 11 Adobe Lightroom Version 2 Alcohol 120% CLZ Book, Comic, Game, Movie, & Music Collector (PC - No longer sold / Grandfathered in - now mobile apps/online only) DVDDecrypter ISO Buster Pro version 1.9.1 (Still supports HD-DVD too) Nero Burning Rom 8 (Only the burning software, no backup, media converter, etc)   OpenAL (Runtime) - GuildWars 1 Reforged still uses it for 3d headphone audio PowerDVD 12 Ultra SPTD (SCSI Pass through Direct Driver) UltraISO Windows Media Encoder 9 WinImage You can tell I still sport an optical drive    
    • Linux 7.1 arrives with an NTFS overhaul and major hardware performance boosts by Paul Hill The founder of the Linux kernel has just announced the availability of Linux 7.1. This is a stable version of the kernel that will now be tested by various Linux distributions before it is shipped to users through update managers. Some users, like those on Debian, for example, might not get it for a long time, if at all, while Fedora users can expect it in the near future. With Linux 7.1 out on time, the merge window for Linux 7.2 is now open, giving contributors the opportunity to send in major new features that have been waiting for the last two months. Torvalds warned that he is currently travelling and will be in another timezone, so timing for the merge window may be irregular due to timezone differences and limited internet access. Torvalds said that he has already fetched early pull requests to allow him to do some offline work, but the travel could still cause disruption. Right now, he is not planning to extend the release, but did consider it. He said he might later regret not extending, though. In terms of this last week of development for Linux 7.1, Torvalds said there were no major or alarming changes. This week consisted mostly of smaller driver updates to GPU, networking, and sound, networking fixes, trace tooling fixes, and misc minor fixes. The shortlog this week lists fixes for driver bugs, memory leaks, I/O and USB fixes, networking and RDMA fixes, DRM/graphics fixes, and tooling and verification improvements. Specific fixes include USB series heap-overflow and buffer overflow fixes, and multiple use-after-free, memory-leak, and refcount corrections across subsystems such as i2c, zram, gpio, and net. There are fixes for graphics drivers, including amdgpu, i915, and virtio, as well as hypervisor and virtualization tweaks affecting mshv, vmbus, and hyperv. According to Phoronix, anyone running Linux 7.1 should look out for the new NTFS driver, Intel FRED for improved performance on Panther Lake and future CPUs, faster graphics with Intel Arc Battlemage, and improvements for older AMD Radeon GPUs. If you are running Linux on your computer and everything is fine, then you don’t need to worry about updating to Linux 7.1 as a priority; just wait for it to be pushed to you. If you have tried Linux on hardware but it didn’t work properly, trying again with a distro that uses Linux 7.1 could cause Linux to work on your machine, thanks to the new hardware support.
    • you can also do this with this tool: PowerSettingsExplorer made by mbk1969 at 3dguru forum.. I found it by accident researching on modern standby and annoying quirks of it in 2022
  • Recent Achievements

    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      508
    2. 2
      +Edouard
      197
    3. 3
      PsYcHoKiLLa
      139
    4. 4
      ATLien_0
      90
    5. 5
      Steven P.
      81
  • Tell a friend

    Love Neowin? Tell a friend!