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Is there a difference? Honestly i can't see it, which is why i hate these comparisons...i know there is a difference, you just can't see it via compressed YouTube magic

 

I thought there was a pretty massive difference if you watch the 1080p 60fps video of the new trailer.  I think Eurogamer has it posted but it is blocked from here so can't check.

  • Like 1

I thought there was a pretty massive difference if you watch the 1080p 60fps video of the new trailer.  I think Eurogamer has it posted but it is blocked from here so can't check.

 

Got it, was just watching it in the default mini-screen. As i'm sure there's going to be a difference and the main thing is the extra content anyway, will just wait until the 29th...of July. It's not like we're getting older, gaming industry, don't worry about us! :s

Is there a difference? Honestly i can't see it, which is why i hate these comparisons...i know there is a difference, you just can't see it via compressed YouTube magic

 

You can definitely see the difference.

 

If you don't see the difference it might explain why so many people don't care about running their games at native res lol

 

You can definitely see that the PS3 version is blurry because of the upscaling.

Got it, was just watching it in the default mini-screen. As i'm sure there's going to be a difference and the main thing is the extra content anyway, will just wait until the 29th...of July. It's not like we're getting older, gaming industry, don't worry about us! :s

 

Ah lol that explain why you did not see any difference.

  • Like 1

Don't remember it looking bad either, but then i didn't think OutRun looked bad in 1986, thought it looked fantastic...what was the native resolution on the original PS3 build? 1280 x 720 right? Yeah guess the upscaling to 1080 made it look a little blurry. Did the campaign twice and thought it looked amazing for something running on half the RAM of a mid-range smartphone!

  • 2 weeks later...
Sony Announces The Last of Us Remastered PS4 Bundle For Europe

 
by Matt Helgeson on June 27, 2014 at 11:01 AM

lastofusbundle610.jpg

Gamers on the other side of the pond will be able to get a new PlayStation 4 bundle that includes a copy of the newly remastered version of Naughty Dog's masterpiece.

 

The news comes from the European PlayStation Blog. The bundle includes a standard black PlayStation 4, a DualShock 4 controller, and a copy of The Last of Us Remastered. It retails for 429 euros (the PlayStation 4 usually sells for 399 euros so players will be getting a discount on the game).

 

At present time, this bundle is only announced for Europe, not the U.S.

 

http://www.gameinformer.com/b/news/archive/2014/06/27/sony-announces-the-last-of-us-remastered-ps4-bundle-for-europe.aspx

  • Like 1
  • 3 weeks later...
Sony reveals special edition The Last of Us and Destiny-themed PS4 consoles

But they're only available in Japan for now.

 

By Tom Phillips Published Friday, 18 July 2014

 

Sony Japan has shown off two new PlayStation 4 models themed around the upcoming launches of Destiny and The Last of Us Remastered.

 

As in Europe, Sony will sell Destiny alongside a white-coloured console. The Japanese version, however, also features a nifty Destiny logo.

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Another Japanese bundle will offer the PS4 alongside The Last of Us Remastered. This design includes the game's logo and the silhouettes of main characters Joel and Ellie.

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Both consoles will come with a copy of their respective game.

 

It's not the first time that Sony has created a custom PlayStation 4 for Japan. Earlier this month it revealed a rather unexpected design themed around Disney's Frozen, after the film topped Japan's box office for 16 straight weeks.

 

jpg

 

http://www.eurogamer.net/articles/2014-07-18-sony-reveals-special-edition-the-last-of-us-and-destiny-themed-ps4-consoles

I really, really don't like these special editions. I saw the frozen one on Kotaku the other day and it reminded me of kids in primary school who had gold pens who crudely scribbled on their folders.

 

The destiny one doesn't look too bad, but that is because it is just text and a simple logo. Those silhouettes and outline designs look terrible.

I really, really don't like these special editions. I saw the frozen one on Kotaku the other day and it reminded me of kids in primary school who had gold pens who crudely scribbled on their folders.

 

The destiny one doesn't look too bad, but that is because it is just text and a simple logo. Those silhouettes and outline designs look terrible.

 

 

Have to agree w/Complex on this one.  

no offense but these "special editions" are rather lame. it's just a sticker :/

 

 

Silver lining? The designs being stickers, when you realise how fugly they are, you can peal them off.

  • Like 2

After seeing the gamers response to Photo Mode in Infamous, Naughty Dog are adding one into TLoU, at the moment they're saying you can "Detach the camera and mess with the DoF". This obviously also confirms a day 1 patch for the game. They are also confirming the game is a mammoth 50GB Install to the hard drive.

 

Damn, if HD remakes of last-gen games are completely filling dual-layer Blu-Ray disks this early in the generation, will they be enough to last the whole gen?

 

Source: http://www.eurogamer.net/articles/2014-07-21-the-last-of-us-remastereds-photo-mode-coming-in-day-one-patch

 

 post-350302-0-04653300-1405998807.jpg

 

 

Well the game doesn't have to fit on a single disk, seeing as I think both consoles make you install the entire game anyway.

 

Just as long as we only have to have Disk 1 in to verify. I'd hate to have to change disks mid-way through a game. 

actually the way the remakes are, it is expected to be larger size then the coding on the same material from scratch.  it is a remake after all.   something was made and then remade. cannot possibly be as trim as original coding of the same thing?

 

 i hope i am correct on this, but it just makes sense to me.   if i am wrong, please explain why?

Just as long as we only have to have Disk 1 in to verify. I'd hate to have to change disks mid-way through a game. 

 

I'd imagine both MS and Sony would replicate the 360's multi-disc solution. At the start of the generation you needed to switch discs but once installing to the HDD was possible switching fell out of fashion.

It is likely this size because the game is just so lengthy. Lots of high-res textures and uncompressed audio.

 

Will the PS4 be compatible with any of the larger blu ray media as they become available?

Unfortunately, it will not. The larger media requires more than just a certain firmware I believe, and neither Sony or MS included a drive with the necessary hardware.

So unless they found a way around that, we won't see any support.

Not quite sure what's going on with those screenshots, looks almost like they took it from the PS3 version.

 

I caught someone streaming it on Twitch last night and it seemed really good, better than those screenshots indicate.

I saw them earlier elsewhere and I was puzzled if this was really a "remaster" of any type. They look almost as if they just upped the res and called it a day.

This topic is now closed to further replies.
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We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. 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    • Does anyone here know if these updates are integrated into the UUP dump isos?
    • Motrix Next 3.9.4 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.4 changelog: Motrix Next 3.9.4 promotes the 3.9.4 beta cycle to stable. This release refreshes bundled engine binaries, improves task detail readability and copy actions, expands link handling for magnet and ED2K workflows, polishes responsive navigation and text wrapping, updates browser extension documentation, and refines network preference controls. New Features Task Detail copy actions — Added copyable values for task metadata and reusable render functions for long text fields. Magnet and ED2K lifecycle support — Added task lifecycle handling for magnet and ED2K links. History cleanup for deleted tasks — Deleted tasks can now remove matching history records. User-Agent management — Added user-agent management and improved related network preference controls. Browser extension documentation — Added the Firefox Add-ons link for the Motrix Next extension. Improvements Engine binaries — Updated bundled binaries for supported architectures. Task Detail readability — Long task names, URLs, tracker values, and copyable metadata now render more clearly. Deletion messaging — Refined localized task deletion text for clarity and consistency. Text wrapping — Improved URI input wrapping and task name multiline display. Navigation layout — Improved sub-navigation responsiveness. Disk allocation default — Changed the default file allocation method to trunc. Proxy controls — Improved proxy button styling in network preferences. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
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